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Fearsome Journeys (Paperback)
Jonathan Strahan; Kate Eliot, Trudi Canavan, Daniel Abraham, Saladin Ahmed, …
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R244
R162
Discovery Miles 1 620
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How do you encompass all the worlds of the imagination? Within
fantasy's scope lies every possible impossibility, from dragons to
spirits, from magic to gods, and from the unliving to the undying.
In Fearsome Journeys, master anthologist Jonathan Strahan sets out
on a quest to find the very limits of the unlimited, collecting
twelve brand new stories by some of the most popular and exciting
names in epic fantasy from around the world. With original fiction
from Scott Lynch, Saladin Ahmed, Trudi Canavan, K J Parker, Kate
Elliott, Jeffrey Ford, Robert V S Redick, Ellen Klages, Glen Cook,
Elizabeth Bear, Ellen Kushner, Ysabeau S. Wilce and Daniel Abraham,
Fearsome Journeys explores the whole range of the fantastic.
THE LIES OF LOCKE LAMORA introduced Locke Lamora and his gang of con-artists to a global readership which was delighted to embrace these witty, inventive and hugely imaginative fantasy novels. Beautifully written and cunningly plotted these novels count both George RR Martin and Joe Abercrombie amongst their fans.
And now, following the success of Joe Abercrombie’s First Law and Brandon Sanderson’s Mistborn boxed sets, fans of this series can now own the first three books in a collectable, beautiful and sturdy presentation box.
They say that the Thorn of Camorr can beat anyone in a fight. They
say he steals from the rich and gives to the poor. They say he's
part man, part myth, and mostly street-corner rumor. And they are
wrong on every count. Only averagely tall, slender, and god-awful
with a sword, Locke Lamora is the fabled Thorn, and the greatest
weapons at his disposal are his wit and cunning. He steals from the
rich - they're the only ones worth stealing from - but the poor can
go steal for themselves. What Locke cons, wheedles and tricks into
his possession is strictly for him and his band of fellow
con-artists and thieves: the Gentleman Bastards. Together their
domain is the city of Camorr. Built of Elderglass by a race no-one
remembers, it's a city of shifting revels, filthy canals, baroque
palaces and crowded cemeteries. Home to Dons, merchants, soldiers,
beggars, cripples, and feral children. And to Capa Barsavi, the
criminal mastermind who runs the city. But there are whispers of a
challenge to the Capa's power. A challenge from a man no one has
ever seen, a man no blade can touch. The Grey King is coming. A man
would be well advised not to be caught between Capa Barsavi and The
Grey King. Even such a master of the sword as the Thorn of Camorr.
As for Locke Lamora ...
After their adventures on the high seas, Locke and Jean are brought
back to earth with a thump. Jean is mourning the loss of his lover
and Locke must live with the fallout of crossing the all-powerful
magical assassins, the Bonds Magi. It is a fallout that will pit
both men against Locke's own long-lost love. Sabetha is Locke's
childhood sweetheart, the love of Locke's life and now it is time
for them to meet again. Employed on different sides of a vicious
dispute between factions of the Bonds, Sabetha has just one goal -
to destroy Locke for ever. The Gentleman Bastard sequence has
become a literary sensation in fantasy circles and now, with the
third book, Scott Lynch is set to seal that success.
"NEW YORK TIMES "BESTSELLER
"A bright new voice in the fantasy genre" (George R. R. Martin),
acclaimed author Scott Lynch continues to astound and entertain
with his thrillingly inventive, wickedly funny, suspense-filled
adventures featuring con artist extraordinaire Locke Lamora. And
"The Republic of Thieves" is his most captivating novel yet.
With what should have been the greatest heist of their career gone
spectacularly sour, Locke and his trusted partner, Jean, have
barely escaped with their lives. Or at least Jean has. But Locke is
slowly succumbing to a deadly poison that no alchemist or physiker
can cure. Yet just as the end is near, a mysterious Bondsmage
offers Locke an opportunity that will either save him or finish him
off once and for all.
Magi political elections are imminent, and the factions are in
need of a pawn. If Locke agrees to play the role, sorcery will be
used to purge the venom from his body--though the process will be
so excruciating he may well wish for death. Locke is opposed, but
two factors cause his will to crumble: Jean's imploring--and the
Bondsmage's mention of a woman from Locke's past: Sabetha. She is
the love of his life, his equal in skill and wit, and now, his
greatest rival.
Locke was smitten with Sabetha from his first glimpse of her as a
young fellow orphan and thief-in-training. But after a tumultuous
courtship, Sabetha broke away. Now they will reunite in yet another
clash of wills. For faced with his one and only match in both love
and trickery, Locke must choose whether to fight Sabetha--or to woo
her. It is a decision on which both their lives may depend.
PRAISE FOR SCOTT LYNCH
"The Republic of Thieves"
" "
"Fast paced, fun, and impossible to put down . . . Locke and
company remain among the most engaging protagonists in
fantasy."--"Publishers Weekly" (starred review)
""The Republic of Thieves" has all the colorful action, witty
repartee, and devious scheming that fans of the series have come to
expect."--"Wired"
"A fantasy world unique among its peers . . . If you're looking
for a great new fantasy series this is one you won't want to miss.
. . . In a word: AWESOME "--"SF Revu"
"Red Seas Under Red Skies"
"Lynch hasn't merely imagined a far-off world, he's created it,
put it all down on paper--the smells, the sounds, the people, the
feel of the place. The novel is a virtuoso performance, and
sf/fantasy fans will gobble it up."--"Booklist" (starred
review)"
"
""Red Seas Under Red Skies" firmly proves that Scott Lynch isn't a
one-hit wonder. . . . It'll only be a matter of time before Scott
Lynch is mentioned in the same breath as George R. R. Martin and
Steven Erikson."--"Fantasy Book Critic"
"Grand, grandiose, grandiloquent . . . No critic is likely to
fault Lynch in his overflowing qualities of inventiveness,
audacious draftsmanship, and sympathetic
characterization."--"Locus"
"The Lies of Locke Lamora"
" "
"Right now, in the full flush of a second reading, I think "The
Lies of Locke Lamora" is probably in my top ten favorite books
ever. Maybe my top five. If you haven't read it, you should. If you
have read it, you should probably read it again."--Patrick
Rothfuss, "New York Times" bestselling author of "The Name of the
Wind"
"From the Hardcover edition."
It covers a broad range of areas presenting updates of the material
in a fast-changing area of work, Excellent integration of research
and experience of the authors The book presents concepts in an easy
to understand manner and tries to keep things “basic” whilst
presenting a lot of detail It is a read and use book, readers being
able to take information straight into practice
Escaping from the attentions of the Bondsmagi Locke Lamora, the
estwhile Thorn of Camorr and Jean Tannen have fled their home city.
Taking ship they arrive in the city state of Tal Varrar where they
are soon planning their most spectacular heist yet; they will take
the luxurious gaming house, The Sinspire, for all of its countless
riches. No-one has ever taken even a single coin from the Sinspire
that wasn't won on the tables or in the other games of chance on
offer there. But, as ever, the path of true crime rarely runs
smooth and Locke and Jean soon find themselves co-opted into an
attempt to bring the pirate fleet of the notorious Zamira Drakasha
to justice. Fine work for thieves who don't know one end of galley
from another. And all the while the Bondsmagi are plotting their
very necessary revenge against the one man who believes e has
humiliated them and lived; Locke Lamora.
Jason & the Quest for the Golden Fleece, A Comedy of Tragic
Proportions / 10-15m, 13-17f / Simple set / Running time: 105
minutes Argonuts recounts the ancient Greek myth of Jason and his
crew of heroes who sail the seas on a daring quest for the Golden
Fleece. But here the classic old tale takes the form of a wild new
comedy, with a cast of nearly 40 characters ranging from a
half-man/half-horse centaur to a hot-tempered yet insecure bronze
giant. Add a little music, a slideshow and your standard 10-foot
snake puppet, and you've got that all-too-rare commodity for any
high school or community group: a fast-paced, unpredictable and
genuinely hilarious show that both kids and adults can enjoy!
Escaping from the attentions of the Bondsmagi Locke Lamora, the
estwhile Thorn of Camorr and Jean Tannen have fled their home city.
Taking ship they arrive in the city state of Tal Varrar where they
are soon planning their most spectacular heist yet; they will take
the luxurious gaming house, The Sinspire, for all of its countless
riches. No-one has ever taken even a single coin from the Sinspire
that wasn't won on the tables or in the other games of chance on
offer there. But, as ever, the path of true crime rarely runs
smooth and Locke and Jean soon find themselves co-opted into an
attempt to bring the pirate fleet of the notorious Zamira Drakasha
to justice. Fine work for thieves who don't know one end of galley
from another. And all the while the Bondsmagi are plotting their
very necessary revenge against the one man who believes e has
humiliated them and lived; Locke Lamora.
In his highly acclaimed debut, The Lies of Locke Lamora," "Scott
Lynch took us on an adrenaline-fueled adventure with a band of
daring thieves led by con artist extraordinaire Locke Lamora. Now
Lynch brings back his outrageous hero for a caper so death-defying,
nothing short of a miracle will pull it off.
After a brutal battle with the underworld that nearly destroyed
him, Locke and his trusted sidekick, Jean, fled the island city of
their birth and landed on the exotic shores of Tal Verrar to nurse
their wounds. But even at this westernmost edge of civilization,
they can't rest for long--and are soon back to what they do best:
stealing from the undeserving rich and pocketing the proceeds for
themselves.
This time, however, they have targeted the grandest prize of all:
the Sinspire, the most exclusive and heavily guarded gambling house
in the world. Its nine floors attract the wealthiest clientele--and
to rise to the top, one must impress with good credit, amusing
behavior...and excruciatingly impeccable play. For there is one
cardinal rule, enforced by Requin, the house's cold-blooded master:
it is death to cheat at any game at the Sinspire.
Brazenly undeterred, Locke and Jean have orchestrated an elaborate
plan to lie, trick, and swindle their way up the nine
floors...straight to Requin's teeming vault. Under the cloak of
false identities, they meticulously make their climb--until they
are closer to the spoils than ever.
But someone in Tal Verrar has uncovered the duo's secret. Someone
from their past who has every intention of making the impudent
criminals pay for their sins. Now it will take every ounce of
cunning to save their mercenary souls. And even that may not be
enough....
"From the Hardcover edition."
'One of my top ten books ever. Maybe top five. If you haven't read
it, you should' Patrick Rothfuss, New York Times bestselling author
of The Name of the Wind 'Fresh, original and engrossing' George
R.R. Martin, the phenomenon behind A Game of Thrones They say that
the Thorn of Camorr can beat anyone in a fight. They say he steals
from the rich and gives to the poor. They say he's part man, part
myth, and mostly street-corner rumor. And they are wrong on every
count. Only averagely tall, slender, and god-awful with a sword,
Locke Lamora is the fabled Thorn, and the greatest weapons at his
disposal are his wit and cunning. He steals from the rich - they're
the only ones worth stealing from - but the poor can go steal for
themselves. What Locke cons, wheedles and tricks into his
possession is strictly for him and his band of fellow con-artists
and thieves: the Gentleman Bastards. Together their domain is the
city of Camorr. Built of Elderglass by a race no-one remembers,
it's a city of shifting revels, filthy canals, baroque palaces and
crowded cemeteries. Home to Dons, merchants, soldiers, beggars,
cripples, and feral children. And to Capa Barsavi, the criminal
mastermind who runs the city. But there are whispers of a challenge
to the Capa's power. A challenge from a man no one has ever seen, a
man no blade can touch. The Grey King is coming. A man would be
well advised not to be caught between Capa Barsavi and The Grey
King. Even such a master of the sword as the Thorn of Camorr. As
for Locke Lamora ... Readers can't get enough of Locke Lamora:
'Original, engrossing, emotional, and devastatingly impactful; this
extremely well-written tale of avarice and brotherhood is a
treasure of gold, and you will want your share of it' Novel Notions
'A rewarding read, well written, and entertaining. I'd recommend
any fantasy fan to give it a try' Mark Lawrence, Sunday Times
bestselling author 'It is witty, profane, violent, over the top,
and frequently hilarious. I can't believe this is Scott Lynch's
first novel, and I can't wait to read more. This is an incredibly
fun adventure novel. Find yourself a copy and read it' Goodreads
reviewer, 'You guys, this story is unreal. It's so morally wrong
that you don't even want it to be right. It's that luring, that
gritty, that bold . . . its masterfully chaotic - so many subplots,
so many characters, so much world-building. theres never a dull
moment . . . its intricately woven - no movement, no scene, no word
is insignificant. Everything is so interconnected on so many
levels. I straight up got chills in some parts' Goodreads reviewer,
'A love child of Ocean's Eleven and The Godfather. With blood,
deaths, betrayals, money, and drowning in horse urine . . . and
it's SO. GOOD' Goodreads reviewer, 'It stole hours of sleep. It
wrapped me in cozy myth. It gave me the blessing of feeling like a
kid again, snuggled up with a book, wondering how the hell 10pm
became 4am. Find. Buy. Consume' Pierce Brown, bestselling author of
the Red Rising series 'I mean seriously, I loved all those
characters and their cunning and deceiving ways. XD Throughout the
entire book I never knew what to expect and there were about a ton
of "Oh, sh*t!" moments that were shortly followed by "Jeez! NO!"
and "What happened now?" exclamations' Goodreads reviewer,
"NEW YORK TIMES "BESTSELLER
"A bright new voice in the fantasy genre" (George R. R. Martin),
acclaimed author Scott Lynch continues to astound and entertain
with his thrillingly inventive, wickedly funny, suspense-filled
adventures featuring con artist extraordinaire Locke Lamora. And
"The Republic of Thieves" is his most captivating novel yet.
With what should have been the greatest heist of their career gone
spectacularly sour, Locke and his trusted partner, Jean, have
barely escaped with their lives. Or at least Jean has. But Locke is
slowly succumbing to a deadly poison that no alchemist or physiker
can cure. Yet just as the end is near, a mysterious Bondsmage
offers Locke an opportunity that will either save him or finish him
off once and for all.
Magi political elections are imminent, and the factions are in
need of a pawn. If Locke agrees to play the role, sorcery will be
used to purge the venom from his body--though the process will be
so excruciating he may well wish for death. Locke is opposed, but
two factors cause his will to crumble: Jean's imploring--and the
Bondsmage's mention of a woman from Locke's past: Sabetha. She is
the love of his life, his equal in skill and wit, and now, his
greatest rival.
Locke was smitten with Sabetha from his first glimpse of her as a
young fellow orphan and thief-in-training. But after a tumultuous
courtship, Sabetha broke away. Now they will reunite in yet another
clash of wills. For faced with his one and only match in both love
and trickery, Locke must choose whether to fight Sabetha--or to woo
her. It is a decision on which both their lives may depend.
PRAISE FOR SCOTT LYNCH
"The Republic of Thieves"
" "
"Fast paced, fun, and impossible to put down . . . Locke and
company remain among the most engaging protagonists in
fantasy."--"Publishers Weekly" (starred review)
""The Republic of Thieves" has all the colorful action, witty
repartee, and devious scheming that fans of the series have come to
expect."--"Wired"
"A fantasy world unique among its peers . . . If you're looking
for a great new fantasy series this is one you won't want to miss.
. . . In a word: AWESOME "--"SF Revu"
"Red Seas Under Red Skies"
"Lynch hasn't merely imagined a far-off world, he's created it,
put it all down on paper--the smells, the sounds, the people, the
feel of the place. The novel is a virtuoso performance, and
sf/fantasy fans will gobble it up."--"Booklist" (starred
review)"
"
""Red Seas Under Red Skies" firmly proves that Scott Lynch isn't a
one-hit wonder. . . . It'll only be a matter of time before Scott
Lynch is mentioned in the same breath as George R. R. Martin and
Steven Erikson."--"Fantasy Book Critic"
"Grand, grandiose, grandiloquent . . . No critic is likely to
fault Lynch in his overflowing qualities of inventiveness,
audacious draftsmanship, and sympathetic
characterization."--"Locus"
"The Lies of Locke Lamora"
" "
"Right now, in the full flush of a second reading, I think "The
Lies of Locke Lamora" is probably in my top ten favorite books
ever. Maybe my top five. If you haven't read it, you should. If you
have read it, you should probably read it again."--Patrick
Rothfuss, "New York Times" bestselling author of "The Name of the
Wind"
"From the Hardcover edition."
It covers a broad range of areas presenting updates of the material
in a fast-changing area of work, Excellent integration of research
and experience of the authors The book presents concepts in an easy
to understand manner and tries to keep things “basic” whilst
presenting a lot of detail It is a read and use book, readers being
able to take information straight into practice
Imagine: A fantasy world, but not one based on Medieval/Dark Ages
European culture and myth, but rather on the tropes of the
Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix
well.
A fantasy world that mixes the inspirations of "Django" and
"Crouching Tiger, Hidden Dragon.".. "The Good, The Bad & The
Ugly "and "House of Flying Daggers.".. "Fistful of Dollars" and
"Fist of Legend."
A fantasy world that's explored through a book series, a
constantly-updated website, a tabletop role-playing game, comics,
artwork, webseries and much, much, more.
This is FAR WEST.
Tales of the Far West is the first book in Adamant Entertainment's
Wuxia-Western mash-up, featuring a dozen all-new tales written by
critically-acclaimed and award-winning fantasy, science-fiction,
horror and adventure authors, including:
"He Built The Wall To Knock It Down" by Scott Lynch: A master
teaches an unforgettable lesson in the pursuit of excellence in all
things.
"In Stillness, Music" by Aaron Rosenberg: A wandering musician is
all that stands between a village and a cattle baron.
"Riding The Thunderbird" by Chuck Wendig: A herd of giant,
flightless birds, a young girl, and a sudden lesson.
"Purity of Purpose" by Gareth-Michael Skarka: Who seeks the secret
of the Unsurpassed Weapons?
"Paper Lotus" by Tessa Gratton: A strange girl tasks a wounded man
to deliver a crucial message.
"In the Name of the Empire" by Eddy Webb: A sheriff is charged
with the murder of an Imperial Magistrate.
"Errant Eagles" by Will Hindmarch: A gunslinger faces the
consequences of his past.
"Railroad Spikes" by Ari Marmell: A bandit finds that he's robbed
the wrong train.
"The Fury Pact" by Matt Forbeck: An inventor's son faces the
responsibility of his name.
"Seven Holes" by T.S. Luikart: An apprentice learns the true
nature of demons.
"Local Legend" by Jason L. Blair: Red Phoenix was dead, and the
bounty hunter tells the tale.
"Crippled Avengers" by Dave Gross: A band of fighters seek to take
revenge on the steam baron who crippled them.
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