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Landscape science tells fascinating stories, whether in fiction or
a role-playing game. Earth's varied terrain provides many examples
of scene-specific challenges and resources for story characters,
with distinctive land features, compelling locations, and
intriguing traits. Landslides, floods, coastal erosion, glacier
movement, and volcanism can deliver fresh plot points and alter the
social character of an imagined region. Characters traveling
different river types encounter very different puzzles,
opportunities, and combat environments and the same variety awaits
within other classic settings, such as caves, mountains, deserts,
shorelines, and volcanic zones. Atypical landscapes such as tundra,
karst, and vast glacier surfaces can breathe fresh air into any
stories. This handbook is a reference source for creative writing
and game world building. It delves deeply into many landscape
characteristics that help set the tone, shape character behavior,
and drive the plot. Chapters are divided into diverse geographic
environments, from rivers and shorelines to caves and volcanoes,
and show how knowledge of the terrain can deliver plot points, add
veracity, pose key problems, establish conflict, and lead into the
next scene. Discover how authors and game masters effectively weave
land and terrain into their stories.
Focusing on academic libraries and librarians who are extending the
boundaries of e-learning, this collection of essays presents new
ways of using information and communication technologies to create
learning experiences for a variety of user communities. Chapters
feature e-learning projects involving MOOCs (massive open online
courses), augmented reality, chatbots and other innovative
applications. Contributors describe the process of project
development, from determination of need, to exploration of tools,
project design and user assessment.
Originally published as part of the McMinn anatomy atlas family,
McMinn's Color Atlas of Head and Neck Anatomy remains the only
large format photographic atlas of the human head and neck,
incorporating outstanding dissections, osteology, radiographic and
surface anatomy images. It is the ideal study aid or trusted
reference for the range of students and practitioners who require a
detailed understanding of the head and neck, including those in
dentistry, radiology and surgery. Dissections are accompanied by
concise notes and commentaries, as well as orientational artworks
to help readers locate the structure on the body. Dental
anaesthesia information and important quick reference lists are
also incorporated in appendices at the back of the book. This
updated fifth edition offers increased clinical relevance and
features an entirely new chapter on Imaging of the Head and Neck,
reflecting the very latest modalities and techniques. It also comes
with the complete, enhanced eBook for the first time. Increased
clinical relevance - helps translate traditional anatomy into
current clinical practice All new state-of-the-art clinical imaging
- including: 3T MRI of the brain with tractography Cone-beam CT
assessment of the jaws and middle ear Concise notes and
commentaries for every dissection Dedicated dental section Access
to complete downloadable eBook version via Expert Consult, with
bonus enhancements - including: Over 180 additional figures -
expands the imaging of normal and developmental structures and
highlights common and clinically important variations, anomalies,
defects and diseases Interactive question bank - over 150 multiple
choice questions to aid exam preparation and check your
understanding
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