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Ambient Media and Systems - Second International ICST Conference, AMBI-SYS 2011, Porto, Portugal, March 24-25, 2011, Revised... Ambient Media and Systems - Second International ICST Conference, AMBI-SYS 2011, Porto, Portugal, March 24-25, 2011, Revised Selected Papers (Paperback, 2011 ed.)
Silvia Gabrielli, Dirk Elias, Kanav Kahol
R1,469 Discovery Miles 14 690 Ships in 10 - 15 working days

This book constitutes the thoroughly refereed post-conference proceedings of the Second International ICST Conference on Ambient Systems and Media, AMBI-SYS 2011, held in Porto, Portugal in March 2011. The 10 revised full papers presented were carefully reviewed and selected and cover a wide range of topics as innovative solutions in the field of ambient assisted living, providing a new physical basis for ambient intelligence by also leveraging on contributions offered by interaction design methods and approaches.

Choice Architecture for Human-Computer Interaction (Paperback): Anthony Jameson, Bettina Berendt, Silvia Gabrielli, Federica... Choice Architecture for Human-Computer Interaction (Paperback)
Anthony Jameson, Bettina Berendt, Silvia Gabrielli, Federica Cena, Cristina Gena, …
R2,241 Discovery Miles 22 410 Ships in 10 - 15 working days

Today's always-available interactive computing technology can be exploited in many ways to help people make good choices in everyday life-about options such as products or health-related behaviors but also about the use of computing technology itself. In contrast to persuasive technology, where it is known in advance what option is supposed to be chosen, this book focuses on systems that help people choose for themselves. Realizing this potential requires a well-founded understanding of the ways in which people make everyday choices and the design strategies and computing technologies that can be used to support these processes. It offers a compact synthesis of research on these topics that is specifically formulated to be accessible, useful, and memorable to researchers and practitioners in human-computer interaction. It is illustrated with examples that concern the choices that people make while using interactive computing technology, focusing especially on choices concerning contributions to online communities and on privacy-related choices. Extensive references enable readers to consult the original research literature on topics of special interest to them.

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