Virtual Worlds and E-Commerce: Technologies and Applications for
Building Customer Relationships presents various opinions,
judgments, and ideas on how the use of digitally created worlds is
changing the face of e-commerce and extending the use of internet
technologies to create a more immersive experience for customers.
Containing current research on various aspects of the use of
virtual worlds, this book includes a discussion of the elements of
virtual worlds; the evolution of e-commerce to virtual commerce
(v-commerce); the convergence of online games and virtual worlds;
current examples of virtual worlds in use by various businesses,
the military, and educational institutions; the economics of
virtual worlds: discussions on legal, security and technological
issues facing virtual worlds; a review of some human factor issues
in virtual worlds; and the future of virtual worlds and e-commerce.
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