![]() |
![]() |
Your cart is empty |
||
Showing 1 - 4 of 4 matches in All Departments
This volume contains the proceedings from the conference "The Labyrinth of Star Formation" that was held in Crete, Greece, in June 2012, to honour the contributions to the study of star formation made by Professor Anthony Whitworth of Cardiff University. The book covers many aspects of theoretical and observational star formation: low-mass star formation; young circumstellar discs; computational methods; triggered star formation; the stellar initial mass function; high-mass star formation and stellar clusters. Each section starts with a review paper, followed by papers discussing recent theoretical and observational work. This volume summarises our current understanding of star formation and is useful for both graduate students and researchers alike.
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.
This book presents a comparative analysis of mental health policy in Western Europe and North America. It also considers how and why different policies have developed. Simon Goodwin examines the transition from institutional to community-based models of care for people with mental health problems, identifying variations in the inception, pace and style in which community-based service provision has emerged in different countries. Goodwin also assesses the problems and issues that have arisen as a result of the shift towards more community-based systems of care and treatment, and argues that it is a policy made up of conflicting aims and purposes, which is reflected in its implementation.
|
![]() ![]() You may like...
Moral Entanglements - The Ancillary-Care…
Henry S. Richardson
Hardcover
R2,083
Discovery Miles 20 830
Cubic Fields with Geometry
Samuel A. Hambleton, Hugh C. Williams
Hardcover
R3,927
Discovery Miles 39 270
Shark Attacks of the Jersey Shore - A…
Patricia Heyer, Robert Heyer
Paperback
|