|
Showing 1 - 25 of
309 matches in All Departments
Analyse and address organisational challenges
using real world examples  Service Operations
Management, 5th Edition, by Robert Johnston et al. is a
market-leading text on service operations management and provides a
clear understanding of how service performance can be improved in
organisations. This textbook applies underlying theories to
the real world challenges faced by service operations managers on a
daily basis, by providing a diverse range of examples and
illustrations. Each chapter provides a range of tools,
frameworks and techniques designed to help you
better analyse existing operations and understand ways
to deal with operational challenges.  Pearson, the
world’s learning company.Â
Operations may not run the world but make the world run! Learn how
a business operates and improves its processes from some of the
leading experts in the field. Operations Management, 10th edition
is the ultimate guide on the subject, providing you with the best
ways and strategies to learn, explore and make sense of how a
business works, coming from world-leading experts Nigel Slack,
Alistair Brandon-Jones, and Nicola Burgess. Strategic in its
perspective and with a clear structure, the latest edition offers a
comprehensive and practical way to study key concepts surrounding
effective operation processes, from theory to practice. What makes
Operations Management, 10th edition work so well? Clear structure,
thanks to the "4 Ds" model of Operations Management. Real-life
examples that are shown in the "Operations in Practice" boxes and
case studies. Worked examples that blend qualitative and
quantitative perspectives. Critical commentaries, posing
alternative views where appropriate. Summary provided in practical
bullet points, answering key questions. A new section in every
chapter called "Responsible Operations", that summarises how the
topic touches upon social, ethical, and environmental issues. With
plenty of new end-of-chapter case studies and a plethora of
international examples, this textbook will challenge your critical
thinking, both individually and as part of your group discussion in
class. Along with the practice cases, summaries, and illustrations,
this edition is the definitive guide for your studies in the field
of Operations Management. Pearson, the world's learning company.
|
Don't Take a T-Rex Out For Tea
Harriet Evans; Illustrated by Michael Slack
|
R295
R231
Discovery Miles 2 310
Save R64 (22%)
|
Ships in 5 - 10 working days
|
Life is full of dos and don’ts You may choose to ignore, But do
that at your peril If you meet a dinosaur! Discover how to deal
with dinos in this playful, prehistoric pop-up book, full of
“T-rexcellent†advice to tickle your funny bones! With
hilarious text and a lovable cast of pop-up dinosaurs! Little ones
will adore the clever pop-ups on each page as well as the witty,
silly text. This is the perfect book to encourage your child to
read along to.
|
Don't Ever Smile at a Shark
Harriet Evans; Illustrated by Michael Slack
|
R295
R231
Discovery Miles 2 310
Save R64 (22%)
|
Ships in 5 - 10 working days
|
If you meet a sea creature, It’s best to be polite. Otherwise,
don’t be surprised If they give you a fright! Don’t make
an enemy (or should that be ‘anemone’…) of any of these super
sea dwellers and you’ll have a whale of a time with this
fin-tastically fishy pop-up book! From a jumpy octopus and a pinchy
crab to some cheeky clownfish and a hungry shark, there's a whole
host of underwater animals to meet. Little ones will adore the
clever pop-ups on each page as well as the witty, silly text. This
is the perfect book to encourage your child to read along to.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
|
Orange (Hardcover)
Derrick S Slack; Illustrated by Ros Webb
|
R568
Discovery Miles 5 680
|
Ships in 12 - 17 working days
|
This book explores the innovation processes involved in the
application and use of Information and Communications Technologies
(ICTs) at work and in everyday life. These are analysed through an
unparalleled set of 23 European case studies, which, uniquely,
address both the design/development and the implementation of ICT
applications across the cultural, civic information and education
sectors. The authors draw upon a range of analytical traditions -
from sociology of technology and cultural and consumption studies,
to computer systems design - to build an integrated, evolutionary
understanding of the processes of innovation in ICT. Their social
learning perspective addresses the collective learning and
negotiation processes involved, highlighting the contribution of
technology users, as well as designers and developers, in shaping
innovation. The book will have an immediate readership amongst
scholars of technology studies, as well as researchers and
practitioners interested in computer system development and human
computer interaction.
Are you thinking about working in the board game industry? Here's
what you need to know. There are so many jobs and roles that need
to be filled in the board game industry. You might just have the
right skills and experience to excel. But first you need to know
what opportunities exist and what the hardest gaps are to fill! In
this book, you'll discover * What jobs are really in demand * How
you can get your foot in the door with a publisher * Jobs in the
industry you've never even thought of * What other opportunities
exist for people with skills just like yours With insights from
over 40 industry pros, as well as the author's many years of
experience, you'll be able to put your own skills and experience to
great use in an amazing, growing industry.
Making a great board game and pitching it to publishers are two
completely different things. If you've got a game that you want to
share with the world but don't know what to do next, this book will
help you navigate through exactly what steps to take. You'll
discover: How to find the right publisher Exactly what publishers
are looking for How to create a sell sheet that will actually sell
your game How to negotiate the best deal and get paid more for your
game What to look out for in contracts to make sure you don't get
exploited You'll learn from Joe's experiences as a full-time board
game designer and instructor, along with tips and stories from a
dozen other published designers, plus the exact things that
publishers want. Direct from 16 established publishers.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R383
R318
Discovery Miles 3 180
Personal Shopper
Kristen Stewart, Nora von Waldstätten, …
DVD
R83
Discovery Miles 830
Ab Wheel
R209
R149
Discovery Miles 1 490
|