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The series of international workshops on Agent-Based Approaches in Economic and Social Complex Systems (AESCS) is part of the worldwide activities on computational social and organizational sciences. The second workshop, AESCS ’02, focusing on progress of agent-based simulation was held in Tokyo in August 2002. AESCS ’02 explored the frontiers of the field. The importance of cumulative progress was emphasized in discussions of common tasks, standard computational models, replication and validation issues, and evaluation and verification criteria. Promoting multidisciplinary work in computational economics, organizational science, social dynamics, and complex systems, AESCS ’02 brought together researchers from diverse fields. This book contains the invited papers by Robert Axtell, Shu-Heng Chen, and Takao Terano, along with selected papers collected in three major sections: Economic Systems, Marketing and Management, and Social Systems and Methodology.
Agent-Based Modeling/Simulation (ABM/ABS) is an emerging field that enables bottom-up and experimental analysis in social sciences such as economics, management, sociology and politics. The chapters of this book are the selected papers from those presented the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems held in Tokyo, Japan in 2005. Articles in this book covers methodological issues, computational model/software, combination with gaming simulation, and real-world applications to economic, management/organizational and social issues.
Social sciences are moving to the next stage. One ofthe promising methodologies is agent-based computer simulation. In a series ofworkshops on Agent-Based Ap- proaches in Economic and Social Complex Systems (AESCS), ground-breaking studies of complex economic and social phenomena using computational approaches are being presented and discussed. This volume contains papers selected from pre- sentations at the AESCS '02 held at the University ofTokyo, Japan, on August 16, 2002. The workshop was the second in a series ofPacific Rim activities in interdis- ciplinary areas of social and computational sciences, the first workshop having been held in Shimane, Japan, May 21-22, 2001. The objective of AESCS workshops is to promote worldwide multidisciplinary activities in multiagent computational economics, organizational science, social dynamics, and complex systems. AESCS brings together researchers and practitio- ners from diverse fields, such as computer science, economics, physics, sociology, psychology, and complex theory, in order to understand emergent and collective phenomena in economic, organizational, and social systems.A ESCS also provides an opportunity for discussion ofthe effectiveness and limitations ofcomputational models and methodologies for the social sciences. The second AESCS workshop focused on the importance ofcumulative progress in agent-based simulation in the social sciences through discussions ofcommon tasks, standard computational models, replication and validation issues, and evalu- ation and verification criteria for the results.
The chapters of this book are the selected papers from those presented at the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems held in Tokyo, Japan in 2005. Articles cover methodological issues, computational model/software, combination with gaming simulation, and real-world applications to economic, management/organizational and social issues.
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