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Castlebots (Hardcover): Terry S Goudy Castlebots (Hardcover)
Terry S Goudy
R590 Discovery Miles 5 900 Ships in 12 - 17 working days

After sixteen-year-old Scott Freeman figures out secret code words and wins the first Star Park world-sized virtual reality adventure on the new Star Park space station two months ago, over a million persons have demanded to be added to a waiting list to be in line for the next world-sized virtual reality adventure. Everyone around the globe keeps going wild for more information. But then the mysterious General Z shows up unexpectedly with a top secret military project. All Scott's plans are scrambled now. With little explanation, Scott is rushed back to Star Park to once again enter a world-sized virtual reality adventure. But then the picture becomes horrifyingly clear. This time Scott must use the virtual reality adventure, not for amusement, but to figure out secret code words, and also from inside the adventure, to simulate a solution to save Earth from an impending, completely unexpected, threatening, cataclysmic disaster.

Star Park - First Adventure (Hardcover): Terry S Goudy Star Park - First Adventure (Hardcover)
Terry S Goudy; Abridged by Andrew D Goudy
R375 Discovery Miles 3 750 Ships in 12 - 17 working days

"As Scott gazed at the revolving space station, looking quite state-of-the-art, he whistled to himself softly. The winner of the Star Park contest would go to this just-completed space station. And the winner would be the first one to experience the first-ever virtual-reality space adventure Inside the space station, Star Park had created a gigantic version of their new computer. This gigantic computer could create a world-size virtual-reality adventure. Scott had jumped at the chance to win such a prize. The only way to enter the contest was to buy a Star Park computer. Then with the virtual-reality capability of the computer, the contestant had to make up an adventure and submit it to Star Park. The winning adventure would entitle the contestant to go to Star Park. To experience a world-size adventure was by itself exciting. But to also travel to the space station he was gawking at now made the whole idea irresistible. He had never wanted anything more than to win this contest."

Castlebots (Paperback): Terry S Goudy Castlebots (Paperback)
Terry S Goudy
R434 Discovery Miles 4 340 Ships in 10 - 15 working days

After sixteen-year-old Scott Freeman figures out secret code words and wins the first Star Park world-sized virtual reality adventure on the new Star Park space station two months ago, over a million persons have demanded to be added to a waiting list to be in line for the next world-sized virtual reality adventure. Everyone around the globe keeps going wild for more information. But then the mysterious General Z shows up unexpectedly with a top secret military project. All Scott's plans are scrambled now. With little explanation, Scott is rushed back to Star Park to once again enter a world-sized virtual reality adventure. But then the picture becomes horrifyingly clear. This time Scott must use the virtual reality adventure, not for amusement, but to figure out secret code words, and also from inside the adventure, to simulate a solution to save Earth from an impending, completely unexpected, threatening, cataclysmic disaster.

Star Park - First Adventure (Paperback): Terry S Goudy Star Park - First Adventure (Paperback)
Terry S Goudy; Abridged by Andrew D Goudy
R413 R352 Discovery Miles 3 520 Save R61 (15%) Ships in 10 - 15 working days

"As Scott gazed at the revolving space station, looking quite state-of-the-art, he whistled to himself softly. The winner of the Star Park contest would go to this just-completed space station. And the winner would be the first one to experience the first-ever virtual-reality space adventure! Inside the space station, Star Park had created a gigantic version of their new computer. This gigantic computer could create a world-size virtual-reality adventure. Scott had jumped at the chance to win such a prize. The only way to enter the contest was to buy a Star Park computer. Then with the virtual-reality capability of the computer, the contestant had to make up an adventure and submit it to Star Park. The winning adventure would entitle the contestant to go to Star Park. To experience a world-size adventure was by itself exciting. But to also travel to the space station he was gawking at now made the whole idea irresistible. He had never wanted anything more than to win this contest."

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