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Covering topics such as mobile reference, eBooks, mobile websites, and QR codes, this book examines the effects of the global mobile revolution on libraries and library users-critical information all librarians need. The Handheld Library: Mobile Technology and the Librarian provides the information and guidance librarians need to adapt themselves and their facilities to the mobile revolution-the fastest, most diffuse worldwide technological innovation in human history. The book provides an up-to-date survey of how mobile technologies are affecting library use, library services, library systems, librarians, and library users at various types of libraries. The authors cover core topics related to mobile libraries, including mobile reference, eBooks, mobile websites, and QR codes, and address aspects of the mobile revolution less frequently covered in the literature, such as mobile health information services, the use of mobile technologies on archival work, the impact of the mobile revolution on physical libraries, and the ways in which new mobile technologies are creating professional development opportunities within the profession. While this resource is specifically targeted toward librarians who plan and provide services using mobile technologies, academic, public, and other librarians will also find the ideas and information within useful. Contains contributed chapters from active, innovative, respected librarians in the mobile library movement on ideas and trends for mobile libraries Addresses aspects of the mobile revolution that are rarely covered, such as the use of tablet computers in archives and the mHealth information services movement Provides updated descriptions of innovative mobile library services Supplies practical advice and recommendations about mobile library systems and services
Meet your library patrons where they increasingly live and work-online. This guide introduces you to the exciting possibilities online programs offer, and shows you how to set up online programs in your library-whether one-time stand-alone or half-day, full-day, or multi-day workshops and conferences. Public programs-from lectures, demonstrations, and interviews to book discussions and story hours can be delivered in real time (live) primarily over the web, utilizing a variety of interactive communication tools, including voice-over-IP, text chatting, and co-browsing. Furthermore, online programming can be used for district-wide staff training. The author explains how to integrate pre-recorded components of a program into a live, online public program; shows how to extend the reach and appeal of online public programs with podcasting and audiorecordings; and explains how to use voice-over-IP and video-over-IP to enhance online programs. In addition to outlining the costs of staring and operating a public online program, Peters also provides cost recovery methods and scenarios. Online public programs can extend your library's reach into the service population, grab the attention of some early adopters and opinion leaders in the community you serve, and convey to patrons and other libraries that your library is moving boldly into the digital future. Plus, many people are more likely to attend an online library program than an in-library public program. And because online programs are easily recorded and redistributed on demand, your library gets more bang for each buck it invests in its public programming outreach. Distance education programs in higher education, corporate and governmental training efforts, and other sectors of society have become commonplace, but this is the first guide to focus on how libraries (public, academic, school, and special) and library-related organizations (associations, consortia, etc.) can and are developing exciting online programs for library users and librarians.
This Report discusses how the library profession is approaching virtual worlds, and is designed for library professionals who are considering whether or not to establish a virtual world presence. In addition to giving readers a detailed look at the current state of virtual world librarianship, this report also provides a foundation for virtual world knowledge. It defines commonly used terms, delineates common problems and concerns about virtual world and explores the different approaches to and applications of virtual worlds for twenty-first-century librarians.
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