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Chapters in Fast Simulation of Computer Architectures cover topics
such as how to collect traces, emulate instruction sets, simulate
microprocessors using execution-driven techniques, evaluate memory
hierarchies, apply statistical sampling to simulation, and how to
augment simulation with performance bound models. The chapters have
been written by many of the leading researchers in the area, in a
collaboration that ensures that the material is both coherent and
cohesive. Audience: Of tremendous interest to practising computer
architect designers seeking timely solutions to tough evaluation
problems, and to advanced upper division undergraduate and graduate
students of the field. Useful study aids are provided by the
problems at the end of Chapters 2 through 8.
Chapters in Fast Simulation of Computer Architectures cover topics
such as how to collect traces, emulate instruction sets, simulate
microprocessors using execution-driven techniques, evaluate memory
hierarchies, apply statistical sampling to simulation, and how to
augment simulation with performance bound models. The chapters have
been written by many of the leading researchers in the area, in a
collaboration that ensures that the material is both coherent and
cohesive. Audience: Of tremendous interest to practising computer
architect designers seeking timely solutions to tough evaluation
problems, and to advanced upper division undergraduate and graduate
students of the field. Useful study aids are provided by the
problems at the end of Chapters 2 through 8.
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