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Showing 1 - 25 of 588 matches in All Departments
Thirteen-year-old Natalie lives a double life. By day, she's an average eighth grader at Golden Trails Middle. At night, she's Gnat112, a streamer for her favorite video game, Alienlord. But when the new girl moves in next door, will Natalie's double life be revealed? Natalie has a secret. She's a gamer. By day, Natalie is an average eighth grade student. At night, she's Gnat112! Living a double life is hard . . . and keeping a secret from your friends is even harder. In this illustrated middle grade book (the first of an all-new series, Gamer Girls), Natalie and her three BFFs learn to navigate the gamer world together, one girl at a time. This series is a great read for gamers and gamer enthusiasts of all kinds. Plus, there's the occasional middle school drama . . . if only Natalie could battle math teachers like video game aliens!
The Gamer Girls love playing their newest racing video game, Fast Pursuit Horizon, together. But what happens when Lucy's cousin comes to visit and throws every thing out of control? This is the third book in the illustrated Gamer Girls series! Lucy is the newest member of the Gamer Girls. She loves her new school, her family, and her friends, but she misses her old life in California, too. After unsuccessfully trying to convince her parents to let her visit California, they decide to bring her aunt and cousin Jordan to HER! +10 XP for awesome parents. Unfortunately, Jordan's presence causes a stir with the Gamer Girls . . . suddenly, like Lucy's race car in her newest video game obsession Fast Pursuit Horizon, she feels totally OUT OF CONTROL! In this third book of the series Gamer Girls, four friends navigate the video game world and the middle school world . . . if only they could solve drama as easily as they defeat monsters! This series is perfect for readers who love video games. Out of Control includes 25 black-and-white illustrations throughout.
Becoming a Teacher offers a broad context for understanding education, addressing issues such as social justice, educational ideology and teacher well-being and identity. The theoretical content is balanced with practical advice for the classroom on topics such as assessment for learning, behaviour management, differentiation and curriculum planning. Becoming a Teacher draws extensively on contemporary research and empirical evidence to support critical reflection about learning and teaching. Encouraging the reader to reflect on their own knowledge and beliefs, it explores some of the complex social and cultural dimensions that influence professional learning and practice. Becoming a Teacher's approach chimes with the commonly accepted recognition that all those involved in the education of young people should take a research-informed approach towards classroom practice. The substantial rethinking that has informed this sixth edition means the Becoming a Teacher continues to provide invaluable support, guidance and insight for all those training to be secondary teachers and a rich resource for students undertaking undergraduate or postgraduate education studies programmes.
Thirteen-year-old Natalie lives a double life. By day, she's an average eighth grader at Golden Trails Middle. At night, she's Gnat112, a streamer for her favourite video game, Alienlord. But when the new girl moves in next door, will Natalie's double life be revealed? Natalie has a secret. She's a gamer. By day, Natalie is an average eighth grade student. At night, she's Gnat112! Living a double life is hard . . . and keeping a secret from your friends is even harder. In this illustrated middle grade book (the first of an all-new series, Gamer Girls), Natalie and her three BFFs learn to navigate the gamer world together, one girl at a time. This series is a great read for gamers and gamer enthusiasts of all kinds. Plus, there's the occasional middle school drama . . . if only Natalie could battle math teachers like video game aliens!
Oaks are some of our oldest companions, and have been rooted in human imagination and language for millennia. Their great, slow lives have always demanded our careful consideration (indeed Virginia Woolf's Orlando took 300 years over their own quercian epic). Katharine Towers' new sequence of poems accompanies the oak from acorn to grave, and into its afterlife; playful, lyric and lucid, Oak is also shot through with an ecocritical awareness that renders it utterly contemporary. Towers' precise eye and gift for sharp comparison allows us to enter into the life of the tree, and the birds and insects and plants it hosts; it shows how its seven ages echo and rhyme with our own, and how, by implication, we may also be tied to the same cycle of death and renewal. Oak wins its power through an extraordinary act of imaginative voicing, and accomplishes the most important work of the nature poem: to take the reader out of themselves, and into the larger world they also inhabit.
- clear and accessible writing style - written for a wide audience (students, training courses, analysts); there’s something for everyone here
This clear and concise guide is the ideal introduction to contemporary housing design for students and professionals of architecture, urban design and planning. With the increasing commitment to sustainable design and with an ever-increasing demand for houses in urban areas, housing design has taken on a new and crucial role in urban planning. This guide introduces the reader to the key aspects of housing design, and outlines the discussion about form and planning of urban housing. Using chapter summaries and with many illustrations, it presents contemporary concerns such as energy efficient design and high density development in a clear and accessible way. It looks at practical design solutions to real urban problems and includes advice on reclamation and re-use of buildings. The guidance it presents is universally relevant. Part two of the book features current case studies that illustrate the best in high density, sustainable housing design providing the reader with design information, and design inspiration, for their own projects.
Building Democracy is a major contribution to the growing public debate about the revival of community values in the face of the self-evident short-comings of the free market, specifically in terms of community architecture. Providing a historical context and an authoritative account of a movement that is proving surprisingly extensive and enduring, the book also examines the relevance of the approach to today's social and environmental problems, particularly in the inner cities. Community architecture was promoted in the early 1980s as the achievement of a handful of pioneering architects finding new ways of working with groups of ordinary people, to help them develop their own homes and community facilities. Building Democracy records the achievements of this movement and analyzes its contribution in addressing the problems of inner cities. Beginning with the origins of the urban question in the industrialization of the 19th century, the book goes on to look at the large-scale urban redevelopment of the 1960s - the latest and most concerted attempt to remodel Victorian cities, and on to community action, from which grew new approaches to design, development and construction. This book is of practical value to planners, architects, surveyors and landscape designers concerned with socially relevant design, as students or professionals. It will also be of interest to many people in the voluntary sector and in local government.
- clear and accessible writing style - written for a wide audience (students, training courses, analysts); there’s something for everyone here
Modern witchcraft refers to the revival and reimagining of the practice of witchcraft in contemporary times, characterized by a renewed interest in magic and a desire to reconnect with the natural world and spirituality. Encompassing a wide range of practices and beliefs, whether you're into crystals, tarot, astrology, spells, runes, mantras or candle rituals, The Little Book of Modern Witchcraft is the perfect introduction for those both new to the practice and those who wish to deepen their understanding of the mystical world of magic. Encompassing everything from hoodoo, a spiritual system rooted in traditional African religions, to New Age paganism, the one thing all witches have in common is an openness to the energy of the universe – coupled with a badass, free-spirited attitude. Whether you're an experienced Wiccan practising in a coven, or exploring your spirituality alone for the first time, this concise little book provides a comprehensive overview of modern witchcraft that will help you to focus on personal empowerment, self-discovery, and the use of magic to bring about positive change. Embrace the power within you: connect to the natural world and follow the ancient path of magic and love. "Whatever energy you put out into the world, positive or negative, will be returned to you threefold." Wicca's Rule of Three
Entire first series of the popular TV show. In 'Encounter at Farpoint', a double length story, the Enterprise encounters a planet that is being threatened by an alien creature - and to make matters worse, Picard is called before the super-being Q to answer questions on behalf of humanity. 'The Naked Now' has the cew infected by a deadly virus which manifests itself in such symptoms as intoxication and promiscuity. 'Code of Honour' sees Tasha kidnapped by an alien who wants her as his mate. 'The Last Outpost' finds the Enterprise coming face-to-face with the Ferengi for the first time. In 'Where No One Has Gone Before', a warp experiment goes wrong and flings the Enterprise into a strange galaxy billions of light-years from its starting point. 'Lonely Among Us' has Picard's body becomes the host for an alien entity. 'Justice' sees the unfortunate Wes Crusher sentenced to death for violating a local custom on an alien world. 'The Battle' finds Picard taking on DaiMan Bok, who wants revenge for the death of his son. 'Hide and Q' has the crew of the Enterprise D plagued once more by the cosmic trickster Q. 'Haven' sees Riker's heart set to break when Deanna is forced into an arranged marriage. In 'The Big Goodbye', Picard indulges his love of film noir detective stories on the holodeck, only to end up trapped when the system malfunctions. 'Datalore' has the crew of the Enterprise discover the component parts of Lore, Data's twin brother, on a devastated planet. 'Angel One' sees Riker caught up in the politics of a planet ruled entirely by women. '11001001' finds the Enterprise hijacked by an alien race called the Bynars, who upgrade the ship's computer to their own ends. 'Too Short a Season' has the Enterprise accompany the ageing Admiral Mark Jameson to Mordan IV, where his mission is to secure the release of Federation hostages. 'When the Bough Breaks' sees Wesley and various other children from the Enterprise kidnapped by the technologically advanced but sterile civilisation on the planet Aldea. In 'Home Soil', it transpires that the Enterprise is under attack from Microbain, a microscopic life-form, after Data is attacked by a laser drill. 'Coming of Age' finds Wesley preparing to sit an Academy exam, while Picard is investigated by the unpopular Lt Commander Dexter. 'Heart of Glory' has the Enterprise play host to two Klingons who claim to have been attacked by Ferengi. 'The Arsenal of Freedom' sees Picard lead a team to the lifeless planet Minos to search for the USS Drake. 'Symbiosis' finds Picard caught in the middle of a war between the narcotics-addicted Ornarans and their enemies the Brekkans, who possess a possible cure. In 'Skin of Evil', an Enterprise shuttlecraft crash lands on Vagra II and is captured by the evil Armus. 'We'll Always Have Paris' sees the man married to Picard's first love create a hole in the universe. 'Conspiracy' has Picard's best friend suffer from an acute paranoia which leads to the destruction of his starship being destroyed. Finally, in 'The Neutral Zone', the crew encounter an enemy stronger than any they have come across before.
Gamer Girls are four besties who prove that girls can game! But when a new game comes out, it's not a hit with everyone. Maybe they should stick to video game battles instead of middle school arguments! Celia, Natalie, Lucy, and Jess are the Gamer Girls-four gamers devoted to showing that girls can game, too. They stream together every Friday night and they're also BFFs. Celia is the artsy, creative one of the group, so it's no surprise when she starts designing merch for their new club. But when she falls in love with a new, cozy game called Monster Village, it's a far cry from her friends' action-packed battle royales. Can the Gamer Girls find common ground, or is their new club doomed? In this second illustrated book of the all-new series, Gamer Girls,four friends navigate the video game world and the middle school world . . . if only they could solve drama like defeating monsters! This series is perfect for teens and tween readers who love video games.
A "NEW YORK TIMES BOOK REVIEW" EDITORS' CHOICE Viking marauders descend on a much-plundered island, hoping some mayhem will shake off the winter blahs. A man is booted out of his home after his wife discovers that the print of a bare foot on the inside of his car's windshield doesn't match her own. Teenage cousins, drugged by summer, meet with a reckoning in the woods. A boy runs off to the carnival after his stepfather bites him in a brawl. Wells Tower's version of America is touched with the seamy splendor of the dropout, the misfit: failed inventors, boozy dreamers, hapless fathers, wayward sons. With electric prose and savage wit, "Everything Ravaged, Everything Burned" is a profound new collection of stories.
Utopia is, literally, the good place that is no place. Utopias reveal people's dreams and desires and they may gesture towards different and better ways of being. But they are rarely considered as physical, observable phenomena. In this book Sargisson and Sargent, both established writers on utopian theory, turn their attention to real-life utopian communities. The book is based on their fieldwork and extensive archival research in New Zealand, a country with a special place in the history of utopianism. A land of opportunity for settlers with dreams of a better life, New Zealand has, per capita, more intentional communities - groups of people who have chosen to live and sometimes work together for a common purpose - than any country in the world. Sargisson and Sargent draw on the experiences of more than fifty such communities, to offer the first academic survey of this form of living utopian experiment. In telling the story of the New Zealand experience, Living in Utopia provides both transferable lessons in community, cooperation and social change and a unique insight into the utopianism at the heart of politics, society, and everyday life.
Using Music to Enhance Student Learning: A Practical Guide for Elementary Classroom Teachers, Third Edition, provides Elementary Education students with the tools and pedagogical skills they need to integrate music into the general education classroom setting. The goal of this interdisciplinary approach is to increase student engagement in Language Arts, Math, Science, and Social Studies-with minimal music theory involved-while stimulating social and emotional development. Supported by current research in an ever-changing field, the strategies and methods collected here are suitable for pre- and in-service teachers alike, highlighting intuitive musical pathways that are effective in maintaining a student's attention, building motivation, and enhancing learning in all subjects. New to this edition: A new chapter-"The Brain Connection"-detailing music's impact on learning Updated listening maps, unique to Using Music to Enhance Student Learning and its teaching method A revised and comprehensive songbook as an appendix-no longer a separate booklet Updated listening examples to reflect diverse populations Modified references throughout to account for recent research A robust companion website features full-color animated listening maps, streaming audio tracks, sample syllabi and quizzes, assignment rubrics, links for additional resources, and more. Ideal for promoting learning experiences in both music and general classroom subjects, Using Music to Enhance Student Learning presents musical integration strategies that are practical, efficient, and easy to infuse into standard curricula.
This book tackles the challenges that women face in the workplace generally and in the public sector particularly. While Women and Public Service spends time identifying and describing the problems that women faced in the past, it pays special attention to identifying possible remedies to these problems, and also surveys progress made in recent decades. The authors present the challenge of accommodating women in public sector organisations as both a fairness issue and also a human resources matter, as a fundamental prerequisite for recruiting the best and brightest talent. Key content coverage: The representation of women in public organisations, including occupational, agency and position level segregation Issues of pay equity--legislation, equal worth measures, and the serious links between the issue of representation and equal pay Special issues facing women in their workplace, including institutional climate, workplace violence, sexual harassment, social costs of career progression, and family-friendly policies.
This book explores the discourse on conflict prevention and peacebuilding by bringing together researchers from China and Switzerland over a series policy dialogues. The Charter of the United Nations, adopted in the immediate aftermath of World War II, is clear about the fundamental necessity for the international community to act in partnership to prevent violent conflict. Given recent shifts in global power dynamics, there is an apparent need for international policy issues to be addressed in ways that are inclusive of a wider variety of perspectives and approaches. Chinese policy actors are increasingly interested in fostering their own discourse on issues of prevention and peacebuilding, rooted in Chinese experience, and engaging with peers from other contexts. The chapters in this volume explore the rationale for conflict prevention and review prevailing academic and practitioner discourses on fundamental questions such as the rationales for why conflicts should be prevented and whether 'mainstream approaches' are still relevant. This book will be of interest to students of peacebuilding, conflict resolution, Chinese politics, and International Relations. The Open Access version of this book, available at https://www.routledge.com/New-Paths-and-Policies-towards-Conflict-Prevention-Chinese-and/Fung-Gehrmann-Madenyika-Tower/p/book/9780367683368, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license. |
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