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Develop applications and experiences for Microsoft's HoloLens 2 and
other Windows mixed reality devices. This easy-to-follow guide
removes the mystery behind creating amazing augmented reality and
virtual reality experiences. Mixed reality development tools and
resources are provided. Beginning Windows Mixed Reality
Programming, 2nd edition clearly explains all the nuances of mixed
reality software development. You will learn how to create 3D
objects and holograms, interact with holograms using voice commands
and hand gestures, use spatial mapping and 3D spatial sound, build
with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's
AR Foundation and XR Platform, create intuitive user interfaces,
and make truly awe-inspiring mixed reality experiences. This newly
revised edition also includes updated content for HoloLens 2
development, including tutorials for new interactions such as hand
tracking and eye tracking. What You Will Learn Prototype ideas
quickly for the HoloLens 2 and Windows mixed reality devices Get
started with Unity, the preferred tool for developing 3D
experiences Locate and import 3D models for your project, or make
your own Use spatial sound, voice commands, gestures, hand
tracking, and eye tracking Build with Microsoft's Mixed Reality
Toolkit and other toolkits to make apps the easy way Publish to the
Windows Store and make money from your app Who This Book Is For
Programmers looking to quickly learn how to create experiences for
HoloLens 2. Also for programmers interested in building
applications for the growing crop of virtual reality devices that
support the Windows Mixed Reality platform.
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