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This book describes, from a computer science viewpoint the
software, methods of simulating and analysing crowds with a
particular focus on the effects of panic in emergency situations.
The power of modern technology impacts on modern life in multiple
ways every day. A variety of scientific models and computational
tools have been developed to improve human safety and comfort in
built environments. In particular, understanding pedestrian
behaviours during egress situations is of considerable importance
in such contexts. Moreover, some places are built for large numbers
of people (such as train stations and airports and high volume
special activities such as sporting events). Simulating Crowds in
Egress Scenarios discusses the use of computational crowd
simulation to reproduce and evaluate egress performance in specific
scenarios. Several case studies are included, evaluating the work
and different analyses, and comparisons of simulation data versus
data obtained from real-life experiments are given.
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