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Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Learn how to program JavaScript while creating interactive audio
applications with JavaScript for Sound Artists: Learn to Code With
the Web Audio API! William Turner and Steve Leonard showcase the
basics of JavaScript language programing so that readers can learn
how to build browser based audio applications, such as music
synthesizers and drum machines. The companion website offers
further opportunity for growth. Web Audio API instruction includes
oscillators, audio file loading and playback, basic audio
manipulation, panning and time. This book encompasses all of the
basic features of JavaScript with aspects of the Web Audio API to
heighten the capability of any browser. Key Features Uses the
readers existing knowledge of audio technology to facilitate
learning how to program using JavaScript. The teaching will be done
through a series of annotated examples and explanations.
Downloadable code examples and links to additional reference
material included on the books companion website. This book makes
learning programming more approachable to nonprofessional
programmers The context of teaching JavaScript for the creative
audio community in this manner does not exist anywhere else in the
market and uses example-based teaching
Learn how to program JavaScript while creating interactive audio
applications with JavaScript for Sound Artists: Learn to Code With
the Web Audio API! William Turner and Steve Leonard showcase the
basics of JavaScript language programing so that readers can learn
how to build browser based audio applications, such as music
synthesizers and drum machines. The companion website offers
further opportunity for growth. Web Audio API instruction includes
oscillators, audio file loading and playback, basic audio
manipulation, panning and time. This book encompasses all of the
basic features of JavaScript with aspects of the Web Audio API to
heighten the capability of any browser. Key Features Uses the
readers existing knowledge of audio technology to facilitate
learning how to program using JavaScript. The teaching will be done
through a series of annotated examples and explanations.
Downloadable code examples and links to additional reference
material included on the books companion website. This book makes
learning programming more approachable to nonprofessional
programmers The context of teaching JavaScript for the creative
audio community in this manner does not exist anywhere else in the
market and uses example-based teaching
Learn how to program JavaScript while creating interactive audio
applications with JavaScript for Sound Artists: Learn to Code With
the Web Audio API! William Turner and Steve Leonard showcase the
basics of JavaScript language programing so that readers can learn
how to build browser based audio applications, such as music
synthesizers and drum machines. The companion website offers
further opportunity for growth. Web Audio API instruction includes
oscillators, audio file loading and playback, basic audio
manipulation, panning and time. This book encompasses all of the
basic features of JavaScript with aspects of the Web Audio API to
heighten the capability of any browser. Key Features Uses the
readers existing knowledge of audio technology to facilitate
learning how to program using JavaScript. The teaching will be done
through a series of annotated examples and explanations.
Downloadable code examples and links to additional reference
material included on the books companion website. This book makes
learning programming more approachable to nonprofessional
programmers The context of teaching JavaScript for the creative
audio community in this manner does not exist anywhere else in the
market and uses example-based teaching
Learn how to program JavaScript while creating interactive audio
applications with JavaScript for Sound Artists: Learn to Code With
the Web Audio API! William Turner and Steve Leonard showcase the
basics of JavaScript language programing so that readers can learn
how to build browser based audio applications, such as music
synthesizers and drum machines. The companion website offers
further opportunity for growth. Web Audio API instruction includes
oscillators, audio file loading and playback, basic audio
manipulation, panning and time. This book encompasses all of the
basic features of JavaScript with aspects of the Web Audio API to
heighten the capability of any browser. Key Features Uses the
readers existing knowledge of audio technology to facilitate
learning how to program using JavaScript. The teaching will be done
through a series of annotated examples and explanations.
Downloadable code examples and links to additional reference
material included on the books companion website. This book makes
learning programming more approachable to nonprofessional
programmers The context of teaching JavaScript for the creative
audio community in this manner does not exist anywhere else in the
market and uses example-based teaching
A curated selection of J.M.W. Turner's striking and colourful
seascape paintings is reproduced here for our Venice by Turner
FlipTop Notecard museum quality notecard collection. Our new
FlipTop Notecard box notecards are full colour and large enough to
convey personal greetings, thank-yous and invitations. 20 notecards
4 each of 5 images 20 envelopes Magnetic closure Sturdy, reuseable
box, ideal for keepsakes Box measures 188 x 137 x 38 mm. Look out
for our other museum quality notecards, notebooks and more with
master artwork reproductions by Cezanne, J.M.W. Turner, Frida
Kahlo, Berthe Morisot, Vincent van Gogh, Claude Monet and many
others in our stationery collections.
Aunt Jemima's familiar beaming, warm smile and laughing eyes have
been associated with breakfast pancakes for generations of
Americans. "Invented" in 1888 to help market a new type of pancake
flour, Aunt Jemima has been represented by a good number of real
women and a tremendous number of collectible products. This book
displays hundred of the item available from Aunt Jemima's long
history, and provides fascinating or funny glimpses into over a
century of our nation's cultural history. Collectors interested in
kitchen memorabilia and/or African-American history will find this
book wonderfully eye-opening! Promotional items and advertisements
are presented, including doll families, recipe books, kitchen
utensils, menus, coloring books, and cooking set for children. The
complete story of Aunt Jemima's Pancake Mix, the myth of Aunt
Jemima herself, and the stories of the real women who portrayed her
are all told in this delightful book. A price guide is included.
This book is the first to directly address the question of how to
bridge what has been termed the "great divide" between the
approaches of systems developers and those of social scientists to
computer supported cooperative work--a question that has been
vigorously debated in the systems development literature.
Traditionally, developers have been trained in formal methods and
oriented to engineering and formal theoretical problems; many
social scientists in the CSCW field come from humanistic traditions
in which results are reported in a narrative mode. In spite of
their differences in style, the two groups have been cooperating
more and more in the last decade, as the "people problems"
associated with computing become increasingly evident to everyone.
The authors have been encouraged to examine, rigorously and in
depth, the theoretical basis of CSCW. With contributions from field
leaders in the United Kingdom, France, Scandinavia, Mexico, and the
United States, this volume offers an exciting overview of the
cutting edge of research and theory. It constitutes a solid
foundation for the rapidly coalescing field of social informatics.
Divided into three parts, this volume covers social theory, design
theory, and the sociotechnical system with respect to CSCW. The
first set of chapters looks at ways of rethinking basic social
categories with the development of distributed collaborative
computing technology--concepts of the group, technology,
information, user, and text. The next section concentrates more on
the lessons that can be learned at the design stage given that one
wants to build a CSCW system incorporating these insights--what
kind of work does one need to do and how is understanding of design
affected? The final part looks at the integration of social and
technical in the operation of working sociotechnical systems.
Collectively the contributors make the argument that the social and
technical are irremediably linked in practice and so the "great
divide" not only should be a thing of the past, it should never
have existed in the first place.
This book is the first to directly address the question of how to
bridge what has been termed the "great divide" between the
approaches of systems developers and those of social scientists to
computer supported cooperative work--a question that has been
vigorously debated in the systems development literature.
Traditionally, developers have been trained in formal methods and
oriented to engineering and formal theoretical problems; many
social scientists in the CSCW field come from humanistic traditions
in which results are reported in a narrative mode. In spite of
their differences in style, the two groups have been cooperating
more and more in the last decade, as the "people problems"
associated with computing become increasingly evident to everyone.
The authors have been encouraged to examine, rigorously and in
depth, the theoretical basis of CSCW. With contributions from field
leaders in the United Kingdom, France, Scandinavia, Mexico, and the
United States, this volume offers an exciting overview of the
cutting edge of research and theory. It constitutes a solid
foundation for the rapidly coalescing field of social informatics.
Divided into three parts, this volume covers social theory, design
theory, and the sociotechnical system with respect to CSCW. The
first set of chapters looks at ways of rethinking basic social
categories with the development of distributed collaborative
computing technology--concepts of the group, technology,
information, user, and text. The next section concentrates more on
the lessons that can be learned at the design stage given that one
wants to build a CSCW system incorporating these insights--what
kind of work does one need to do and how is understanding of design
affected? The final part looks at the integration of social and
technical in the operation of working sociotechnical systems.
Collectively the contributors make the argument that the social and
technical are irremediably linked in practice and so the "great
divide" not only should be a thing of the past, it should never
have existed in the first place.
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