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All biological systems with vision move about their environments
and successfully perform many tasks. The same capabilities are
needed in the world of robots. To that end, recent results in
empirical fields that study insects and primates, as well as in
theoretical and applied disciplines that design robots, have
uncovered a number of the principles of navigation. To offer a
unifying approach to the situation, this book brings together ideas
from zoology, psychology, neurobiology, mathematics, geometry,
computer science, and engineering. It contains theoretical
developments that will be essential in future research on the topic
-- especially new representations of space with less complexity
than Euclidean representations possess. These representations allow
biological and artificial systems to compute from images in order
to successfully deal with their environments.
This book defines the emerging field of Active Perception which
calls for studying perception coupled with action. It is devoted to
technical problems related to the design and analysis of
intelligent systems possessing perception such as the existing
biological organisms and the "seeing" machines of the future. Since
the appearance of the first technical results on active vision,
researchers began to realize that perception -- and intelligence in
general -- is not transcendental and disembodied. It is becoming
clear that in the effort to build intelligent visual systems,
consideration must be given to the fact that perception is
intimately related to the physiology of the perceiver and the tasks
that it performs. This viewpoint -- known as Purposive,
Qualitative, or Animate Vision -- is the natural evolution of the
principles of Active Vision. The seven chapters in this volume
present various aspects of active perception, ranging from general
principles and methodological matters to technical issues related
to navigation, manipulation, recognition, learning, planning,
reasoning, and topics related to the neurophysiology of intelligent
systems.
All biological systems with vision move about their environments and successfully perform many tasks. The same capabilities are needed in the world of robots. To that end, recent results in empirical fields that study insects and primates, as well as in theoretical and applied disciplines that design robots, have uncovered a number of the principles of navigation. To offer a unifying approach to the situation, this book brings together ideas from zoology, psychology, neurobiology, mathematics, geometry, computer science, and engineering. It contains theoretical developments that will be essential in future research on the topic -- especially new representations of space with less complexity than Euclidean representations possess. These representations allow biological and artificial systems to compute from images in order to successfully deal with their environments. In this book, the barriers between different disciplines have been smoothed and the workings of vision systems of biological organisms are made clear in computational terms to computer scientists and engineers. At the same time, fundamental principles arising from computational considerations are made clear both to empirical scientists and engineers. Empiricists can generate a number of hypotheses that they could then study through various experiments. Engineers can gain insight for designing robotic systems that perceive aspects of their environment. For the first time, readers will find: * the insect vision system presented in a way that can be understood by computational scientists working in computer vision and engineering; * three complete, working robotic navigation systems presented with all the issues related to their design analyzed in detail; * the beginning of a computational theory of direct perception, as advocated by Gibson, presented in detail with applications for a variety of problems; and * the idea that vision systems could compute space representations different from perfect metric descriptions -- and be used in robotic tasks -- advanced for both artificial and biological systems.
This book defines the emerging field of Active Perception which calls for studying perception coupled with action. It is devoted to technical problems related to the design and analysis of intelligent systems possessing perception such as the existing biological organisms and the "seeing" machines of the future. Since the appearance of the first technical results on active vision, researchers began to realize that perception -- and intelligence in general -- is not transcendental and disembodied. It is becoming clear that in the effort to build intelligent visual systems, consideration must be given to the fact that perception is intimately related to the physiology of the perceiver and the tasks that it performs. This viewpoint -- known as Purposive, Qualitative, or Animate Vision -- is the natural evolution of the principles of Active Vision. The seven chapters in this volume present various aspects of active perception, ranging from general principles and methodological matters to technical issues related to navigation, manipulation, recognition, learning, planning, reasoning, and topics related to the neurophysiology of intelligent systems.
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