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This is an introduction to basic music technology, including acoustics for sound production and analysis, Fourier, frequency modulation, wavelets, and physical modeling and a classification of musical instruments and sound spaces for tuning and counterpoint. The acoustical theory is applied to its implementation in analogue and digital technology, including a detailed discussion of Fast Fourier Transform and MP3 compression. Beyond acoustics, the book discusses important symbolic sound event representation and software as typically realized by MIDI and denotator formalisms. The concluding chapters deal with globalization of music on the Internet, referring to iTunes, Spotify and similar environments. The book will be valuable for students of music, music informatics, and sound engineering.
This book presents a new semiotic theory based upon category theory and applying to a classification of creativity in music and mathematics. It is the first functorial approach to mathematical semiotics that can be applied to AI implementations for creativity by using topos theory and its applications to music theory. Of particular interest is the generalized Yoneda embedding in the bidual of the category of categories (Lawvere) - parametrizing semiotic units - enabling a Čech cohomology of manifolds of semiotic entities. It opens up a conceptual mathematics as initiated by Grothendieck and Galois and allows a precise description of musical and mathematical creativity, including a classification thereof in three types. This approach is new, as it connects topos theory, semiotics, creativity theory, and AI objectives for a missing link to HI (Human Intelligence). The reader can apply creativity research using our classification, cohomology theory, generalized Yoneda embedding, and Java implementation of the presented functorial display of semiotics, especially generalizing the Hjelmslev architecture. The intended audience are academic, industrial, and artistic researchers in creativity.
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