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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 -
For Kurt Jackson (b.1961), 'Painting the sea could become an
obsession, an entire oeuvre in its own right, an endless life
absorbing task.' And, as this book attests, Jackson's dedication to
capturing its constant shape shifting - stillness to thundering
force, shallows to mysterious depths - have brought forth paintings
that communicate the sea's ebb and flow, its magic and elusiveness.
Kurt Jackson's Sea captures the beauty of the artist's constantly
evolving relationship with one of nature's most challenging
subjects. Two hundred colour images complement Jackson's
reflections on his interactions with inspirational coastal
landscapes - largely experienced in his native Cornwall, but
stretching way beyond the county too.
Music-Dance explores the identity of choreomusical work, its
complex authorship and its modes of reception as well as the
cognitive processes involved in the reception of dance performance.
Scholars of dance and music analyse the ways in which a musical
score changes its prescriptive status when it becomes part of a
choreographic project, the encounter between sound and motion on
stage, and the intersection of listening and seeing. As well as
being of interest to musicologists and choreologists considering
issues such as notation, multimedia and the analysis of
performance, this volume will appeal to scholars interested in
applied research in the fields of cognition and neuroscience. The
line-up of authors comprises representative figures of today's
choreomusicology, dance historians, scholars of twentieth-century
composition and specialists in cognitive science and performance
studies. Among the topics covered are multimedia and the analysis
of performance; the notational practice of choreographers and the
parallel attempts of composers to find a graphic representation for
musical gestures; and the experience of dance as a paradigm for a
multimodal perception, which is investigated in terms of how the
association of sound and movement triggers emotions and specific
forms of cognition.
The collection of papers that makes up this book arises largely
from the joint activities of two specialist groups of the British
Computer Society, namely the Displays Group and the Computer Arts
Society. Both these groups are now more than 20 years old and
during the whole of this time have held regular, separate meetings.
In recent years, however, the two groups have held a joint annual
meeting at which presentations of mutual interest have been given
and it is mainly from the last two of these that the present papers
have been drawn. They fall naturally into four classes:
visualisation, art, design and animation-although, as in all such
cases, the boundaries between the classes are fuzzy and overlap
inevitably occurs. Visualisation The graphic potential of computers
has been recognised almost since computing was first used, but it
is only comparatively recently that their possibilities as devices
for the visualisation of complex. and largely ab stract phenomena
has begun to be more fully appreciated. Some workers stress the
need to be able to model photographic reality in order to assist in
this task. They look to better algorithms and more resolution to
achieve this end. Others-Alan Mackay for instance-suggest that it
is "not just a matter of providing more and more pixels. It is a
matter of providing congenial clues which employ to the greatest
extent what we already know.
H. Leslie Moody and Frances Johnson Moody never owned the company
outright, but their dreams shaped North Carolina's Hyalyn
Porcelain, Inc. and drove it forward to the satisfaction of an
emerging, increasingly modern post-World War II America. Hyalyn's
reputation for high quality led to its association with top
designers like Michael and Rosemary Lax, Eva Zeisel, Georges
Briard, Charles Leslie Fordyce, Herbert Cohen, Erwin Kalla, and
Esta Brodey. Before moving to North Carolina in 1945, ceramic
engineer and designer Less Moody prepared to organize and operate
Hyalyn Porcelain, Inc. From Zanesville's Mosaic Tile Company, Ohio
State University's ceramics department, Love Field Pottery,
Abingdon Pottery, San Jose Potteries, and Rookwood Pottery, he
gained expertise in clay formulation, glaze chemistry, product
design, plant operation, project planning, advertising, and
employee management. With the aid of investors, his dream came true
when, in 1946, Hyalyn's first lamp bases and flower containers
emerged from the shop's tunnel kiln. Thoroughly documented and
illustrated with 425 images, hyalyn: America's Finest Porcelain is
a complete history of Hyalyn Porcelain, Inc., and its successors,
Hyalyn Cosco, Hyalyn, Ltd., and Vanguard Studios.
Nina Möntmann's timely book extends the decolonisation debate to
the institutions of contemporary art. In a thoughtfully articulated
text, illustrated with pertinent examples of best practice, she
argues that to play a crucial role within increasingly diverse
societies museums and galleries of contemporary art have a
responsibility to 'decentre' their institutions, removing from
their collections, exhibition policies and infrastructures a deeply
embedded Euro-centric cultural focus with roots in the history of
colonialism. In this, she argues, they can learn from the example
both of anthropological museums (such as the
Rautenstrauch-Joest-Museum in Cologne), which are engaged in
debates about the colonial histories of their collections, about
trauma and repair, and of small-scale art spaces (such as La
Colonie, Paris, ANO, Institute of Arts and Knowledge, Accra or
Savvy Contemporary, Berlin), which have the flexibility, based on
informal infrastructures, to initiate different kinds of
conversation and collective knowledge production in collaboration
with indigenous or local diasporic communities from the Global
South. Â For the first time, this book identifies the
influence that anthropological museums and small art spaces can
exert on museums of contemporary art to initiate a process of
decentring.
A Kenyan upbringing is the ticket to this voyage into a remarkably
real created world entered via carved, integrating frames. Twice
TVs pick of the show at the Royal Academies and with crowds and fan
mail at a third RA Summer Exhibition, James remains a virtual
unknown in his own country. A production rate averaging just one
painting a year may account for this, but in an Art World where
price is all, his output is sufficient to net him a viable living
selling internationally. Also introducing the remarkable paintings
of his artist son Alexander James. Together their art is akin to a
vigorous breath of fresh air in a stuffy room.
Performance in the digital age has undergone a radical shift in
which a once ephemeral art form can now be relived, replayed and
repeated. Until now, much scholarship has been devoted to the
nature of live performance in the digital age; Documenting
Performance is the first book to provide a collection of key
writings about the process of documenting performance, focused not
on questions of liveness or the artistic qualities of documents,
but rather on the professional approaches to recovering, preserving
and disseminating knowledge of live performance. Through its
four-part structure, the volume introduces readers to important
writings by international practitioners and scholars on: * the
contemporary context for documenting performance * processes of
documenting performance * documenting bodies in motion *
documenting to create In each, chapters examine the ways
performance is documented and the issues arising out of the process
of documenting performance. While theorists have argued that
performance becomes something else whenever it is documented, the
writings reveal how the documents themselves cannot be regarded
simply as incomplete remains from live events. The methods for
preserving and managing them over time, ensuring easy access of
such materials in systematic archives and collections, requires
professional attention in its own right. Through the process of
documenting performance, artists acquire a different perspective on
their own work, audiences can recall specific images and sounds for
works they have witnessed in person, and others who did not see the
original work can trace the memories of particular events, or use
them to gain an understanding of something that would otherwise
remain unknown to them and their peers.
David Hockney is possibly the world's most popular living painter,
but he is also something else: an incisive and original thinker on
art. Here are the fruits of his lifelong meditations on the
problems and paradoxes of representing a three-dimensional world on
a flat surface. How does drawing make one `see things clearer, and
clearer, and clearer still', as Hockney suggests? What significance
do different media - from a Lascaux cave wall to an iPad - have for
the way we see? What is the relationship between the images we make
and the reality around us? How have changes in technology affected
the way artists depict the world? The conversations are punctuated
by wise and witty observations from both parties on numerous other
artists - Van Gogh or Vermeer, Caravaggio, Monet, Picasso - and
enlivened by shrewd insights into the contrasting social and
physical landscapes of California, where Hockney lives, and
Yorkshire, his birthplace. Some of the people he has encountered
along the way - from Henri Cartier-Bresson to Billy Wilder - make
entertaining appearances in the dialogue.
Digital Arts presents an introduction to new media art through key
debates and theories. The volume begins with the historical
contexts of the digital arts, discusses contemporary forms, and
concludes with current and future trends in distribution and
archival processes. Considering the imperative of artists to adopt
new technologies, the chapters of the book progressively present a
study of the impact of the digital on art, as well as the
exhibition, distribution and archiving of artworks. Reflecting
contemporary research in the field, case studies illustrate
concepts and developments outlined in Digital Arts. Additionally,
reflections and questions provide opportunities for readers to
explore terms, theories and examples relevant to the field.
Consistent with the other volumes in the New Media series, a
bullet-point summary and a further reading section enhance the
introductory focus of each chapter.
In this remarkable, inspiring collection of essays, acclaimed
writer and critic Olivia Laing makes a brilliant case for why art
matters, especially in the turbulent political weather of the
twenty-first century. Funny Weather brings together a career's
worth of Laing's writing about art and culture, examining their
role in our political and emotional lives. She profiles Jean-Michel
Basquiat and Georgia O'Keeffe, reads Maggie Nelson and Sally
Rooney, writes love letters to David Bowie and Freddie Mercury, and
explores loneliness and technology, women and alcohol, sex and the
body. With characteristic originality and compassion, she
celebrates art as a force of resistance and repair, an antidote to
a frightening political time. We're often told that art can't
change anything. Laing argues that it can. Art changes how we see
the world. It makes plain inequalities and it offers fertile new
ways of living.
Thanks to Procreate, designing characters for the entertainment
industry can be done on the iPad. In this book for newcomers to the
software, several renowned and experienced designers demonstrate
how they do it, sharing not only their professional tips and
tricks, but also how the traditional character design process
translates to Procreate. Whether you sketch or paint, draw from
reality, or dream up new concepts, you will become fluent in using
Procreate for all stages of character design. The thorough Getting
Started section spotlights the specific Procreate tools, such as
Brushes, Layers, and Adjustments, that bring your characters to
life. Perfecting color and nuance of hair, skin, eyes and fabric of
your characters is vital, and the Quick Tips section lets you
quickly locate and manipulate the tools you need. Take the
opportunity to observe and practice the techniques as part of a
real-world workflow, as professional character designers
demonstrate in seven step-by-step Projects how to use Procreate's
tools to successfully evolve a character from initial thumbnails to
final hero pose. Whether or not you have used Procreate before,
Beginner's Guide to Procreate: Characters ensures your character
ideas and concepts become fully realized creations on the iPad
screen.
The final edition of the late Tom Phillips's 'defining masterpiece
of postmodernism'. In 1966 the artist Tom Phillips discovered A
Human Document (1892), an obscure Victorian romance by W.H.
Mallock, and set himself the task of altering every page, by
painting, collage or cut-up techniques, to create an entirely new
version. Some of Mallock's original text remains intact and through
the illustrated pages the character of Bill Toge, Phillips's
anti-hero, and his romantic plight emerges. First published in
1973, A Humument - as Phillips titled his altered book - quickly
established itself as a cult classic. From that point, the artist
worked towards a complete revision of his original, adding new
pages in successive editions. That process is now finished. This
final edition presents an entirely new and complete version of A
Humument. It includes a revised Introduction by the late artist, in
which he reflects on the 50-year project, and 92 new illustrated
pages.
Rooted in the study of objects, British Art in the Nuclear Age
addresses the role of art and visual culture in discourses
surrounding nuclear science and technology, atomic power, and
nuclear warfare in Cold War Britain. Examining both the fears and
hopes for the future that attended the advances of the nuclear age,
nine original essays explore the contributions of British-born and
emigre artists in the areas of sculpture, textile and applied
design, painting, drawing, photo-journalism, and exhibition
display. Artists discussed include: Francis Bacon, John Bratby,
Lynn Chadwick, Prunella Clough, Naum Gabo, Barbara Hepworth, Peter
Lanyon, Henry Moore, Eduardo Paolozzi, Peter Laszlo Peri, Isabel
Rawsthorne, Alan Reynolds, Colin Self, Graham Sutherland, Feliks
Topolski and John Tunnard. Also under discussion is new archival
material from Picture Post magazine, and the Festival of Britain.
Far from insular in its concerns, this volume draws upon
cross-cultural dialogues between British and European artists and
the relationship between Britain and America to engage with an
interdisciplinary art history that will also prove useful to
students and researchers in a variety of fields including modern
European history, political science, the history of design,
anthropology, and media studies.
In this volume, Portuguese multimedia artist Juliao Sarmento (born
1948) showcases the archive of the film critic Rui Pedro Tendinha,
which features indefinably odd photos of Tendinha posing awkwardly
(and often with the same hand gestures) with celebrities such as
Christian Bale, Joan Cusack, Mike Myers, Will Smith, Kevin Spacey,
Jon Voigt and Emily Watson.
This book draws upon cognitive and affect theory to examine
applications of contemporary performance practices in educational,
social and community contexts. The writing is situated in the
spaces between making and performance, exploring the processes of
creating work defined variously as collaborative, participatory and
socially engaged.
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