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Toys > Games > Board Games
Star Wars X-Wing 2nd Edition: Deluxe Movement Tools and Range Ruler
Upgrade every move you make in the intense space battles of X-Wing with the Deluxe Movement Tools and Range Ruler! This pack contains premium plastic manoeuvre templates and a range ruler to upgrade the corresponding components from your X-Wing Core Set. In addition to the eleven movement templates, you’ll also find a range ruler base and four range ruler segments that can be used individually or combined to make your measurements quick and precise.
Terraforming Mars Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player(even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating.Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MCThe political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation.In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them.Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
Catan Geographies: New England
Catan: New England is an expansion for The Settlers of Catan that requires all of the components from that game in order to play other than the hex-shaped resource tiles. Instead of creating an island from those tiles, players compete for resources and building locations on a fixed map that features the six states that comprise New England in the U.S.: Maine, New Hampshire, Vermont, Massachusetts, Connecticut and Rhode Island.
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out-of-the-box. Fully compatible with Acrylicos Vallejo paints, these fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out-of-the-box. Fully compatible with Acrylicos Vallejo paints, these fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Take a trip back to Saxby Hall and the world of Awful Auntie in this unique David Walliams edition of the classic mystery boardgame, Cluedo. Choose from Stella, Lady Saxby’s Ghost, Lord Saxby’s Ghost, Soot the Ghost, Gibbon and Oddmund Oddmund as you explore all of the strange and wondrous rooms of Stella’s home, and try to solve the mystery of Wagner, Aunt Alberta’s missing owl.
Step back into the deceptive idyll of Riverdale with this gripping new edition of Monopoly, the classic property-trading game. Join Veronica, Archie, Jughead, Betty, Cheryl and Pop as you buy, sell and trade your way across the board, and bargain for total ownership of this seemingly innocent town. Play it smart, and you just might make it out alive. This officially-licensed game features authentic locations depicted in the award-winning drama, from the Twilight Drive-In and the Sacred Heart Church to the Andrews’ house and the Five Seasons Hotel. With custom tokens like Archie’s guitar and Veronica’s pearls, you can relieve classic moments of the show while you bid for key items like Pop’s milkshake, Jason’s jacket and the USB stick. Turn the tables with Riverdale High and South Side Serpents cards - will you be able to tip off Sheriff Keller and collect a reward, or will you end up in Jail yourself? If you can trade for a Get Out of Jail Free card, you might be able to buy your freedom - so expand your empire, bankrupt your opponents with extortionate rents and you could claim Riverdale for your own.
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Tiny Epic Galaxies
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R665
R494
Discovery Miles 4 940
Save R171 (26%)
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Ships in 10 - 15 working days
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Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets.Through careful planning, you must make the most out of your turn, taking the available actions in whichever order you consider most beneficial. But be careful, as each of your opponents can choose to follow each action you take by expending valuable resources. This means that it can always be your turn, even when it is someone else’s turn!Players will colonize new planets throughout the game, thereby earning victory points and accumulating special abilities which they can activate for their galactic empire. Careful spending of resources will ensure the fastest growth of your empire, while allowing you to receive the biggest possible pay?off from the actions you take.Will your influence be enough to control the most powerful planets in the galaxy? Will you be able to meet your secret objective along the way? Will your empire stand victorious?
RUMMY GAMINGContents:4 Tile Racks106 Tiles1 Instruction1 Dice
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Anti-Monopoly Game
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R872
R722
Discovery Miles 7 220
Save R150 (17%)
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Ships in 9 - 15 working days
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This game may sound and look familiar at first but don t be fooled. This real estate trading game presents an exciting twist where players choose free enterprise or monopoly - and play under different rules as a result. In addition this fun and intriguing game comes to you after making its way through a fascinating real-world legal battle. Decide for yourself: who wins? Is it the Competitor who charges fair market value for rent? Or is it the Monopolist who amasses control over whole regions and can charge much higher fees? Includes game board game money 3 blue monopolist pawns 3 green competitor pawns 25 monopolist cards 25 competitor cards 28 title/mortgage notes dice 35 houses 15 apartments instructions. For 2 to 6 players ages 8 and up.
Dixit: Quest Expansion
Expansion for Dixit. 84 new cards with paintings that can be used on their own (but then you need some kind of voting tokens and paper and pencil to take notes of the scoring) or with those from the base game (or with Dixit: Journey or Dixit Odyssey).The game does not contain scoring board and tokens, but it will be packed in a smaller box in which it is much easier to take it on a trip. This game could theoretically be played as it is, but the components needed to play are contained in the base-game.As in Dixit, each round, one player takes on the role of Storyteller who chooses one card from his hand, tells, sings or does something that in his opinion is associated with the played card. Other players choose their own cards. Then cards are shuffled and revealed, and players vote which card was played by Storyteller, and score points according to their guesses.Player who has the most points wins the game.
Star Wars: X-Wing - TIE/In Fighter Expansion Pack
Few sounds can strike fear into the heart of a starfighter pilot like the howl of an incoming group of Imperial TIE/ln fighters. The iconic fighter of the Galactic Empire, the TIE’s namesake twin ion engines deliver impressive speed and pinpoint maneuverability. Although its lightweight frame lacks deflector shields or a hyperdrive, its affordability allows the Empire to deploy TIE fighters in great numbers to crush any Rebel resistance.The TIE/ln Fighter Expansion Pack includes one beautifully pre-painted miniature and all the ship and upgrade cards you need to incorporate this flying terror into your Imperial squadron. In addition, the TIE/ln Fighter Expansion Pack contains a few entirely new cards that have never before appeared in the game's first edition. These new cards and associated punchboard are also included in the Galactic Empire Conversion Kit for the benefit of veteran players!
Star Wars Legion: BARC Speeder Unit Expansion
Versatile and swift, BARC speeders are designed to assist clone troopers as they scout the field, protect key targets, and launch rapid surprise attacks. These durable speeder bikes are armed with heavy blasters and fitted with powerful engines, making them useful in nearly any theater of ground war across the galaxy. Within the BARC Speeder Unit Expansion, you’ll find one unpainted, finely sculpted BARC speeder miniature identical to the miniature included in the Star Wars: Legion Clone Wars Core Set. If you choose, this miniature can include a sidecar featuring a built-in M-45 Ion Blaster or a Mark II Medium Blaster. Similarly, a Phase I Clone Trooper can fire an RPS-6 rocket launcher from the sidecar. This expansion also includes a unit card and an assortment of six upgrade cards inviting you to outfit your speeder to fit your personal battle plan.
Catan Family Edition
This New edition of the “Settlers of Catan – Board Game” features a six piece reversible board allowing for more replay value than the previous Gallery Edition.Get together with friends or family. Learn to play in about 15 minutes. Then enjoy countless hours of fast-paced fun!Begin a quest to settle the island of Catan! Guide your brave settlers to victory by using clever trading and shrewd development. Use resources – grain, wool, ore, lumber, and brick – to build roads, settlements, cities and key cultural milestones. Get resources by rolling the dice or by trading with other players.But beware! You never know when someone will block your way or if the robber will strike and steal your hard-earned goods! Are you the best trader, builder, or settler? Will you master Catan?
Delve even deeper into the imagination with the newest expansion for the smash hit Dixit with Dixit: Harmonies! This latest expansion incorporates the unique and powerful art of Paul Echegoyen to push players’ imaginations even further, challenging them like only the game of Dixit can do.
Fully compatible with the base Dixit game and every other expansion, these 84 new image cards expand upon the replayability and joy that the game of Dixit is known for.
Carcassonne v2 exp 2: Traders & Builders
The second major expansion to the original game of Carcassonne, Traders & Builders contains 24 tiles with new features such as Bridges and Cities.Some tiles also feature symbols for the goods Wine, Cloth and Wheat. Players collect one of these goods when the feature that has it on the tile is scored. Players with the most of each type of good gets bonus points at the end of the game. There is a popular house rule that allows the trading of goods between players in exchange for other goods and the ability to chose where a tile is placed. There are also two new wooden playing pieces in this expansion. The Builder is like a meeple in that it may be placed in a city or road as a kind of supervisor. A subsequent tile extension of the feature the Builder is in allows the player another tile placement. Farmers will also be able to place a new Pig pawn in a field for extra points at the end of the game.Finally, Traders & Builders comes with a large cloth bag. Not only does this makes it easier to keep and handle the tiles, but it also removes the problem of having non-identical backsides.Carcassonne: Traders & Builders Expansion Play Summary Traders - Some of the new city tiles depict goods: wine, grain and/or cloth. When you complete a city, your own or someone else's, you collect a matching token for each good in the city. At game end, whoever has the most goods in each category scores an additional 10 points. Builders - Each player receives a builder meeple in his color. You can add your builder to any city or road you already have in progress. Now anytime you add a tile to that city or road, you immediately get to take another turn. The builder does not count as a follower for determining control of a city or road. Pig - You can add your pig to one of your farms to enrich its value. A farm with a pig scores 4 points per completed city served instead of the usual 3.Traders & Builders is playable with or without the first expansion.Part of the Carcassonne seriesSome versions of HiG Scandinavian release, blue box, has The River I included.Online Play Concarneau (real-time, asynchronous, web-based)
Take your game to the next level with Operation Overlord and relive the battles of WWII on a grand scale. With up to 4 players per side, you will soon experience the highs and lows of being part of a military-style chain of command. Take your game to the next level with Operation Overlord and relive the battles of WWII on a grand scale. With up to 4 players per side, you will soon experience the highs and lows of being part of a military-style chain of command. Combined with an original copy of Memoir '44, this expansion includes all the material required to play Overlord games. Scenarios are not included; this expansion is designed to be played with our Memoir '44 Battle Map series of Overlord maps. This expansion for Memoir '44 is part of the Memoir '44 series. Content An updated Overlord Rules Booklet, covering play on the Eastern Front and the Pacific Theater, as well as with the Air Pack 2 decks of 64 cards each, specifically redesigned for Overlord play 178 Tokens to represent American / Russian & German / Japanese army figures if you don't have all the required figures A set of 8 additional Memoir '44 dice
The classic colour-matching puzzle with a triangular twist!
Turn and twist the sides of the pyramid so that each of the four faces ends up with only one colour.
The pieces slide and twist smoothly, making it easy to navigate your way to success.
The pyramid puzzle is a wonderful gift and a great game to have for at home or on the go entertainment.
What could my colleagues be doing? For weeks they have been shut up in
their laboratories, emerging only for clandestine visits to the palace
library. Could it be that they are also working on the king’s puzzle?
The fools! The formulas they research in the royal encyclopedia were
written by me! I am the one who knows the true nature of mandrake root,
and I shall be the one who animates the king’s golem!
This expansion actually consists of 4 independent modules:
- In Startup Funding, players get a chance to
customize the initial resources in their laboratories.
- The Busy Days expansion makes each round
different by offering new rewards (and new costs!) on the order spaces.
- The Royal Encyclopedia is an entirely new
venue for publishing your research.
- And in The Golem Project, players have the
challenge of animating a creature made from magic and clay.
The expansions are presented in order of complexity. Startup Funding
and Busy Days will be just fine for beginners. The Royal Encyclopedia
is for players accustomed to the logic puzzle of the base game. The
Golem Project is for advanced players who want a new deduction
challenge.
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Mysterium
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R1,136
Discovery Miles 11 360
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Ships in 12 - 17 working days
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In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location, and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...
12 Deluxe Clear and Frosted Chess Pieces
24 Clear and Frosted Checkers Pieces
24.7cm Glass Chess Board
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Chess Tin Box
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R176
Discovery Miles 1 760
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Ships in 5 - 7 working days
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CHESS: Believed to have been invented a thousand years ago, the game of chess has secured its place as the true king of board games.Whats inside?
32 chess pieces
Tournament size folding chess board
instructions.
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Dixit: Oddyssey
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R850
R748
Discovery Miles 7 480
Save R102 (12%)
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Ships in 16 - 17 working days
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Dixit Odyssey contains 84 cards for use in any of the Dixit standalone games. These cards – with artwork drawn by Pierô and colored by Marie Cardouat, artist of Dixit and Dixit 2 (a.k.a. Dixit Quest) – were originally included in the Dixit: Odyssey standalone game released in 2011, but have since been repackaged as an expansion item that consists solely of cards and no other components.
Azul: Crystal Mosaic
The Crystal Mosiac enhances each player’s gameplay experience by providing an organized, crisp look. Each overlay provides a recess to keep tiles from being accidentally bumped out of place. The Crystal Mosaic takes Azul from being a photogenic game to absolutely breathtaking!Included with each copy of Azul: Crystal Mosaic are newly designed double-sided player boards. Each board offers new challenges and exiting new strategic opportunities. With beauty and brains, Crystal Mosaic is a must have for all Azul fans!
Star Wars X-wing: Nantex-class Starfighter Expansion Pack
Dancing nimbly on invisible threads, the Nantex-class starfighter utilizes an advanced tractor array to perform impossible maneuvers and guide its turret-mounted laser cannon with exceptional precision. Swarms of these agile fighters are the first line of defense for the key Separatist stronghold of Geonosis.Within this expansion, you’ll find six pilots ready to fly the beautifully detailed and pre-painted Nantex-class starfighter miniature. Six upgrade cards give these pilots even more control over their ship, while two Quick Build cards offer useful combinations of pilots and upgrades to get you flying as soon as possible.
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