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Mideer Mini Graphic Colouring Pixels: Mideer Mini Graphic Colouring Pixels
R119 R89 Discovery Miles 890 Save R30 (25%) Ships in 4 - 7 working days

This fabulous Mini Games Set from Mideer teaches your children via play as their sense of concentration is strengthened, mathematic concepts are encouraged, as well as placing focus on enhancing perception, imagination, observation and logic.

Star Wars Legion: Droidekas Unit Expansion: Star Wars Legion: Droidekas Unit Expansion
R850 Discovery Miles 8 500 Ships in 6 - 7 working days

Star Wars Legion: Droidekas Unit Expansion
Versatile and extremely destructive, Droidekas are a threat to even veteran squads of clone troopers and skilled Jedi Knights—and when B1 Battle Droids fail, droidekas are often sent to execute their primary function: annihilation of their targets. Rolling swiftly into battle, droidekas unleash their arm-mounted twin blasters, pouring out withering torrents of fire. The Droidekas Unit Expansion lets you support your droid forces with some of the most powerful combat droids in the galaxy. Four finely detailed, unpainted Droideka miniatures identical to those found in the Star Wars: Legion Clone Wars Core Set represent your Droidekas as they speed across the battlefield in wheel mode and unleash suppressive fire in their attack configuration. Meanwhile, a unit card fully outlines the Droidekas abilities while three upgrade cards give you the freedom to modify them with comms systems.

Tipp-Kick Match Timer, Score Board & Sound-Chip Module for Soccer Games: Tipp-Kick Match Timer, Score Board & Sound-Chip Module for Soccer Games
R1,299 R789 Discovery Miles 7 890 Save R510 (39%) Ships in 3 - 5 working days

TIPP-KICK Germany, since 1924. 2 players. Goals. Pitch. Mini goalie & kicker. 12-sided possession ball. Go!

D&D Nolzur's Marvelous Unpainted Miniatures: Goblins: D&D Nolzur's Marvelous Unpainted Miniatures: Goblins
R130 Discovery Miles 1 300 Ships in 6 - 7 working days

D&D Nolzur's Marv Unpainted Minis: Goblins

Ticket to Ride Map Collection: Volume 3 - The Heart of Africa: Ticket to Ride Map Collection: Volume 3 - The Heart of Africa
R849 Discovery Miles 8 490 Ships in 6 - 7 working days

Ticket to Ride Map Collection: Vol 3 - Africa
Game description from the publisher:Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, Ticket to Ride Map Collection: Volume 3 - The Heart of Africa, a single-sided expansion map for Ticket to Ride or Ticket to Ride: Europe, focuses on the central and southern "heart" of the continent displayed in a vertical format.This expansion introduces 45 new terrain cards, divided into three different terrain types. Each type is associated with different route colors: Desert/Savanna cards for yellow, orange and red routes; Jungle/Forest cards for green, blue and purple routes; and Mountain/Cliff cards for black, white and grey routes. Players can draw terrain cards just like train cards and they may use these to double the value of the routes they claim, under certain conditions.Part of Ticket to Ride series.

Archie Running 'Round Riverdale: Archie Running 'Round Riverdale
R351 Discovery Miles 3 510 Ships in 3 - 5 working days

Running Round Riverdale has everyone playing their favoorite character from the Archie comics. The dismissal bell has rung at Riverdale High, and players try to outwit each other as they race to be the first to reach Pop Tate's Choclit Shoppe. The action never stops as players double-cross one another in their race to win. Players will slide across town on their skateboards, swap positions with other players and cause utter chaos when they play their "Dirty Trick". Get ready for some grumbling and good times as you go running 'round Riverdale.

Memoir '44 expansion: Operation Overlord: Memoir '44 expansion: Operation Overlord
R450 Discovery Miles 4 500 Ships in 6 - 7 working days

Take your game to the next level with Operation Overlord and relive the battles of WWII on a grand scale. With up to 4 players per side, you will soon experience the highs and lows of being part of a military-style chain of command. Take your game to the next level with Operation Overlord and relive the battles of WWII on a grand scale. With up to 4 players per side, you will soon experience the highs and lows of being part of a military-style chain of command. Combined with an original copy of Memoir '44, this expansion includes all the material required to play Overlord games. Scenarios are not included; this expansion is designed to be played with our Memoir '44 Battle Map series of Overlord maps. This expansion for Memoir '44 is part of the Memoir '44 series. Content An updated Overlord Rules Booklet, covering play on the Eastern Front and the Pacific Theater, as well as with the Air Pack 2 decks of 64 cards each, specifically redesigned for Overlord play 178 Tokens to represent American / Russian & German / Japanese army figures if you don't have all the required figures A set of 8 additional Memoir '44 dice

Memoir '44 expansion: Sword of Stalingrad: Memoir '44 expansion: Sword of Stalingrad
R650 Discovery Miles 6 500 Ships in 6 - 7 working days

The third installment in our series of Memoir 44 Battle Maps includes 2 Overlord scenarios; 2 Standard scenarios; new Summary cards for the previously published Battle Maps and Mediterranean Theater expansion; and, for the first time, additional cards for in-game play - the new Combat Deck specifically designed for urban warfare. By the end of August 1942, German troops had reached the Volga, north of Stalingrad. In a matter of days, 4th Panzer Army, headed for the river south of the city, effectively trapping many of the men and women of the Soviet 62nd Army. Stalins order of July 27 - Not a step back! - was no longer just an obligation but a necessity, and its slogan There is no land behind the Volga! the harsh reality that now faced all of the citys inhabitants. Having witnessed first-hand on the Russian steppe the devastating effectiveness of German Blitzkrieg tactics, Lt. General Chuikov turned the carpet-bombing of the city to his advantage. Anchoring his defense lines in bombed-out buildings that overlooked strategically important streets and squares, he ordered Soviet troops to hug the enemy. Always keeping the front lines as close to the Germans as physically possible, often a mere floor or door frame away, he successfully negated much of the Germans firepower and combined arms superiority. NOT A STAND ALONE GAME! Requires one copy of Memoir 44 and the Operation Overlord expansion, or two full copies of Memoir 44. The two Standard scenarios also require a copy of the Eastern Front and Terrain Pack for set-up; and purists wishing to use all figures of the proper color in the Overlord scenarios will need two copies of the Eastern Front expansion.

Memoir '44 expansion: Pacific Theatre: Memoir '44 expansion: Pacific Theatre
R850 Discovery Miles 8 500 Ships in 6 - 7 working days

From the jungles of Japanese-occupied Burma to the desolate slopes of long-forgotten atolls, discover this latest exciting expansion for Memoir '44! The Pacific Theater expansion introduces new units (Chindits, Japanese Giretsu Special Forces, US Marines), new weapons (Mobile Artillery, Flame throwing Tanks), new terrains and features (rope bridges, aircraft carriers, warships, caves...) and new figures (Japanese Infantry, Ha-Go Light Tanks and 75mm AA Guns), and more... Revive some of the most ferocious battles of WWII like Iwo Jima or Okinawa! Use new rules, like the Japanese "Banzai!" war cry or the Marines' "Gung Ho" rally cry to win the battle! Each copy of the Pacific Theater will include its own Web Card code. When used in combination with an existing M44 Web Card code, this number will give you access to the Scenario Editor. The cardboard of the inner box will be of a thicker stock than previously released expansions. Reprints of these will also use this new, thicker stock. While there won't be any summary cards in this expansion, we will release a full, updated summary deck covering both the core game and all its expansions, later this year. This deck will be available free of charge at all conventions we attend, and for a simple shipping and handling charge from our web site. Richard Borg has really outdone himself again with this new expansion! Come back soon for more information, as we will be posting the rules shortly.

Space Alert: Space Alert
R850 Discovery Miles 8 500 Ships in 6 - 7 working days

Space Alert is a team survival game. Players take on the role of a crew of space explorers sent out through hyperspace to survey a dangerous sector of the Galaxy. The pace of the game is set by 10-minute soundtracks on included CDs (or by scenario cards, if you don’t have a CD player). During these 10 minutes, the crew must defend the ship while it scans the enemy sector. If they succeed, the ship brings back valuable data. If they fail… it is time to train a new crew.

Players do not compete against each other. Instead, they work together against the challenge presented by the game. The difficulty of this challenge can be chosen by the players themselves. Completing the most difficult missions requires close teamwork.

Mysterium: Mysterium
R1,181 Discovery Miles 11 810 Ships in 12 - 17 working days

In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location, and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...

Chess Tin Box: Chess Tin Box
R176 Discovery Miles 1 760 Ships in 3 - 5 working days

CHESS: Believed to have been invented a thousand years ago, the game of chess has secured its place as the true king of board games.Whats inside?


32 chess pieces

Tournament size folding chess board

instructions.

Pip Games Glass Chess And Checkers: Pip Games Glass Chess And Checkers
R340 Discovery Miles 3 400 Ships in 3 - 5 working days

12 Deluxe Clear and Frosted Chess Pieces

24 Clear and Frosted Checkers Pieces

24.7cm Glass Chess Board

Star Wars X-Wing 2nd Edition: Deluxe Movement Tools and Range Ruler: Star Wars X-Wing 2nd Edition: Deluxe Movement Tools and Range Ruler
R525 Discovery Miles 5 250 Ships in 6 - 7 working days

Star Wars X-Wing 2nd Edition: Deluxe Movement Tools and Range Ruler
Upgrade every move you make in the intense space battles of X-Wing with the Deluxe Movement Tools and Range Ruler! This pack contains premium plastic manoeuvre templates and a range ruler to upgrade the corresponding components from your X-Wing Core Set. In addition to the eleven movement templates, you’ll also find a range ruler base and four range ruler segments that can be used individually or combined to make your measurements quick and precise.

Star Wars X-Wing: Servants of Strife: Star Wars X-Wing: Servants of Strife
R999 Discovery Miles 9 990 Ships in 6 - 7 working days

Star Wars X-Wing: Servants of Strife
War! The Separatist Alliance has driven a spike into the heart of the galaxy, splintering the once-unified worlds with choas, tyranny, and fear. At the heart of this offensive is the dastardly General Grievous, commanding endless legions of droid fighters. Swarms of networked Vulture-class fighters commanded by tactical droids strike at innocent worlds, forcing the Republic on the defensive. All the while, Grievous slinks through the shadows in his customized Belbullab-22 Starfighter; hunting the Jedi at every turn. This Squadron Pack contains everything you need to add one Belbullab-22 Starfighter and two Vulture-class Droid Fighter ships to your games of X-Wing, including new ship and upgrade cards, three maneuver dials, and an array of tokens.

Make it Rain-Money Gun with Play Money: Make it Rain-Money Gun with Play Money
R349 R279 Discovery Miles 2 790 Save R70 (20%) Ships in 4 - 6 working days

Money gun+200pcs Cash,Feeds up to 100 dollar bills and sends them flying across the room. Let You Enjoy Endless Fun,fashion toy gun, a good choice for a gift.
Great for weddings, bachelor/bachelorrette parties, birthdays, marketing, nightclubs etc
Easy to Use - It’s a simple as it can be. Lift the top cover open, place the items in the loading compartment, and pull the trigger. Make sure you aim in the direction you want the items to be dispensed.
This dollar gun is for all ages and can be used in a variety of ways. It is safe for kids to play with and fun for adults. As long as the loaded prop bills or ammo fit the compartment size and slot thickness they will shoot out. If for any reason you are not satisfied with your money gun, just let us know and we will make it right.
Make It Rain shooting up to 15 bills/sec. Shoots about 6-8 feet. Works best with prop/copy money and when kept at 45 degree angle

Root: The Riverfolk Expansion: Root: The Riverfolk Expansion
R899 Discovery Miles 8 990 Ships in 6 - 7 working days

Root: Riverfolk Expansion
A new faction is added to the forest fray.The Riverfolk expansion includes:A New Core Faction: The Riverfolk CompanyA New Core Faction: The Lizard CultAn Extra VagabondOne Custom Card HolderCooperative ScenariosRules for Bot Playand Three Additional Vagabond VariantsThis expansion now allows Root to be played with 1-6 players.

SH Consolting Detective The Thames Murders and other cases: SH Consolting Detective The Thames Murders and other cases
R1,408 Discovery Miles 14 080 Ships in 12 - 17 working days

Sherlock Holmes: Consulting detective has returned with both brand new and revised cases for you and your fellow investigators to solve. The cooperative game series invites you to immerse yourself in Holmes' London, following leads, solving mysteries, and tracking down dangerous criminals. With the help of Watson's journals, you and the Baker street Irregulars will take to the streets, eavesdropping on every hushed whisper and following in every muddy footstep. Somebody is doing Horrible things here, and only you can collect the proof needed to stop them.

Ticket to Ride Map Collection: Vol 2 - India - Volume 2: Ticket to Ride Map Collection: Vol 2 - India - Volume 2
R999 Discovery Miles 9 990 Ships in 6 - 7 working days

Embark on a tour of one of the most densely populated and colorful countries of the world with Ticket to Ride India in Volume 2 of the Ticket to Ride Map Collection. Embark on a tour of Ian Vincent's India and discover one of the most densely populated and colorful countries of the world. The year is 1911, and the world is changing fast in the British Raj. Will you complete your Grand Tour in time, or lose to more cunning – or simply better connected – opponents? Also includes Alan R. Moon's terrific map of Switzerland, specifically designed for 2 and 3 players and made famous by Ticket to Ride Online! Discover Switzerland's challenging geography with its verdant valleys and mountain passes, as well as the charm of its neighboring countries.

Monopoly Riverdale: Monopoly Riverdale
R830 Discovery Miles 8 300 Ships in 3 - 5 working days

Step back into the deceptive idyll of Riverdale with this gripping new edition of Monopoly, the classic property-trading game. Join Veronica, Archie, Jughead, Betty, Cheryl and Pop as you buy, sell and trade your way across the board, and bargain for total ownership of this seemingly innocent town. Play it smart, and you just might make it out alive. This officially-licensed game features authentic locations depicted in the award-winning drama, from the Twilight Drive-In and the Sacred Heart Church to the Andrews’ house and the Five Seasons Hotel. With custom tokens like Archie’s guitar and Veronica’s pearls, you can relieve classic moments of the show while you bid for key items like Pop’s milkshake, Jason’s jacket and the USB stick. Turn the tables with Riverdale High and South Side Serpents cards - will you be able to tip off Sheriff Keller and collect a reward, or will you end up in Jail yourself? If you can trade for a Get Out of Jail Free card, you might be able to buy your freedom - so expand your empire, bankrupt your opponents with extortionate rents and you could claim Riverdale for your own.

Tipp-Kick Net Goal Set for Tipp-Kick Soccer Games (Set of 2): Tipp-Kick Net Goal Set for Tipp-Kick Soccer Games (Set of 2)
R499 R289 Discovery Miles 2 890 Save R210 (42%) Ships in 3 - 5 working days

TIPP-KICK Germany, since 1924. 2 players. Goals. Pitch. Mini goalie & kicker. 12-sided possession ball. Go!

Star Wars Legion: BARC Speeder Unit Expansion: Star Wars Legion: BARC Speeder Unit Expansion
R699 Discovery Miles 6 990 Ships in 6 - 7 working days

Star Wars Legion: BARC Speeder Unit Expansion
Versatile and swift, BARC speeders are designed to assist clone troopers as they scout the field, protect key targets, and launch rapid surprise attacks. These durable speeder bikes are armed with heavy blasters and fitted with powerful engines, making them useful in nearly any theater of ground war across the galaxy. Within the BARC Speeder Unit Expansion, you’ll find one unpainted, finely sculpted BARC speeder miniature identical to the miniature included in the Star Wars: Legion Clone Wars Core Set. If you choose, this miniature can include a sidecar featuring a built-in M-45 Ion Blaster or a Mark II Medium Blaster. Similarly, a Phase I Clone Trooper can fire an RPS-6 rocket launcher from the sidecar. This expansion also includes a unit card and an assortment of six upgrade cards inviting you to outfit your speeder to fit your personal battle plan.

Star Wars X-wing: Nantex-class Starfighter Expansion Pack: Star Wars X-wing: Nantex-class Starfighter Expansion Pack
R475 Discovery Miles 4 750 Ships in 6 - 7 working days

Star Wars X-wing: Nantex-class Starfighter Expansion Pack
Dancing nimbly on invisible threads, the Nantex-class starfighter utilizes an advanced tractor array to perform impossible maneuvers and guide its turret-mounted laser cannon with exceptional precision. Swarms of these agile fighters are the first line of defense for the key Separatist stronghold of Geonosis.Within this expansion, you’ll find six pilots ready to fly the beautifully detailed and pre-painted Nantex-class starfighter miniature. Six upgrade cards give these pilots even more control over their ship, while two Quick Build cards offer useful combinations of pilots and upgrades to get you flying as soon as possible.

Pip Games Rummy Gaming Tin Box-Set: Pip Games Rummy Gaming Tin Box-Set
R450 Discovery Miles 4 500 Ships in 3 - 5 working days

RUMMY GAMINGContents:4 Tile Racks106 Tiles1 Instruction1 Dice

Star Wars: X-Wing - TIE/In Fighter Expansion Pack: Star Wars: X-Wing - TIE/In Fighter Expansion Pack
R499 Discovery Miles 4 990 Ships in 6 - 7 working days

Star Wars: X-Wing - TIE/In Fighter Expansion Pack
Few sounds can strike fear into the heart of a starfighter pilot like the howl of an incoming group of Imperial TIE/ln fighters. The iconic fighter of the Galactic Empire, the TIE’s namesake twin ion engines deliver impressive speed and pinpoint maneuverability. Although its lightweight frame lacks deflector shields or a hyperdrive, its affordability allows the Empire to deploy TIE fighters in great numbers to crush any Rebel resistance.The TIE/ln Fighter Expansion Pack includes one beautifully pre-painted miniature and all the ship and upgrade cards you need to incorporate this flying terror into your Imperial squadron. In addition, the TIE/ln Fighter Expansion Pack contains a few entirely new cards that have never before appeared in the game's first edition. These new cards and associated punchboard are also included in the Galactic Empire Conversion Kit for the benefit of veteran players!

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