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Toys > Hobbies > Games > Board Games

Game of thrones: Oberyn's Revenge: Game of thrones: Oberyn's Revenge
R325 Discovery Miles 3 250 Ships in 6 - 7 working days

Many lives were lost in Robert Baratheon’s bloody rebellion. Some, such as Rhaegar Targaryen, died in honourable combat on the field of battle. Others, like Elia Martell, were brutally slain at the hands of the conquering Lannister forces. For fifteen years, House Martell has held its thirst for vengeance in check, waiting with the utmost patience. And although the Red Viper’s duel with Set Gregor Clegane ends in tragedy for House Martell, it is also the catalyst that sets Doran Martell’s plots in motion Oberyn’s Revenge, the fifth Chapter Pack in the Blood and Gold cycle in A Game of Thrones: The Card Game, continues the major themes of the cycle and invites you to play out some of the most iconic events from A Storm of Swords. Even as dark events and schemes unfold around you, you can use your gold and the new bestow keyword to gain new levels of control over the game. As new versions of the Red Viper and Bran Stark enter the game alongside characters like Ire and Set Garland Tyrell, your vengeance is about to become more vicious than ever before.

Mansions of Madness: Sanctum of Twilight Expansion: Mansions of Madness: Sanctum of Twilight Expansion
R849 R729 Discovery Miles 7 290 Save R120 (14%) Ships in 6 - 7 working days

Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again.

Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within.

Mansions of Madenss 2nd Edition Dice Pack: Mansions of Madenss 2nd Edition Dice Pack
R199 Discovery Miles 1 990 Ships in 6 - 7 working days

This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition. Seamlessly progress through each and every battle and skill test by keeping six additional dice, identical to those included in the core game, close at hand. With the exceptionally convenient Mansions of Madness Second Edition Dice Pack in your collection, you can dive headfirst into the gameplay experience, fighting off gruesome monsters and swiftly solving tricky puzzles without interruption.

Star Wars Armada: Rebel Fighter Squadrons II: Star Wars Armada: Rebel Fighter Squadrons II
R449 Discovery Miles 4 490 In Stock

Star Wars Armada: Rebel Fighter Squadrons II
Description from the publisher:Rebel pilots are masters of improvisation, and you can bring their talents to your games of Star Wars: Armada with the Rebel Fighter Squadrons II Expansion Pack. The venerable Z-95 Headhunter, agile Lancer-class Pursuit Craft, and sturdy VCX-100 Freighter lend new strength and tactics to your fleet, helping you win even the most desperate of battles. Together with the advanced E-wing fighter, these crafts add firepower and versatility to your Rebel forces, and their pilots carry the hopes of freedom for a beleaguered galaxy!

Cosmic Encounter - Cosmic Conflict Expansion (Cards): FantasyFlightGames Cosmic Encounter - Cosmic Conflict Expansion (Cards)
FantasyFlightGames
R550 Discovery Miles 5 500 Ships in 6 - 7 working days

Cosmic Encounter: Cosmic Conflict Expansion
This is the second expansion set for the Fantasy Flight Games version of Cosmic Encounter.From FFG web site:In Cosmic Conflict, 20 new alien races explode onto the galaxy! Players will now shudder at the insidious kindness of the Empath, blink in confusion at the antics of the Lunatic, and howl in outrage as their planets are stolen away by the Claw!Cosmic Conflict also makes the Cosmos even bigger, adding another player (and attractive black components) to the game. Cosmic Quakes will shake things up, ensuring that no player’s hand is truly safe. And as if that wasn’t enough, Cosmic Conflict introduces a new variant to the game – the hazard deck, which confronts the players with dangerous and amusing events that can crop up at any time.Hazards are special game-altering conditions that bring exciting effects to your Cosmic Encounter experience. Special destiny cards, drawn during the destiny phase, display a “hazard warning” in the upper left corner; this indicates that a hazard card should be drawn.Consisting of two types (temporary and permanent), these cards have a variety of wild effects. The Energy Fields hazard card, for example, lets each main player draw two free cards... but they must show them to the group first. And the optional “Extremely Hazardous Variant” will take you on a wild ride; it brings a new hazard card into play every turn!

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