![]() |
![]() |
Your cart is empty |
||
Books > Computing & IT > Computer hardware & operating systems
Scheduling in Parallel Computing Systems: Fuzzy and Annealing Techniques advocates the viability of using fuzzy and annealing methods in solving scheduling problems for parallel computing systems. The book proposes new techniques for both static and dynamic scheduling, using emerging paradigms that are inspired by natural phenomena such as fuzzy logic, mean-field annealing, and simulated annealing. Systems that are designed using such techniques are often referred to in the literature as intelligent' because of their capability to adapt to sudden changes in their environments. Moreover, most of these changes cannot be anticipated in advance or included in the original design of the system. Scheduling in Parallel Computing Systems: Fuzzy and Annealing Techniques provides results that prove such approaches can become viable alternatives to orthodox solutions to the scheduling problem, which are mostly based on heuristics. Although heuristics are robust and reliable when solving certain instances of the scheduling problem, they do not perform well when one needs to obtain solutions to general forms of the scheduling problem. On the other hand, techniques inspired by natural phenomena have been successfully applied for solving a wide range of combinatorial optimization problems (e.g. traveling salesman, graph partitioning). The success of these methods motivated their use in this book to solve scheduling problems that are known to be formidable combinatorial problems. Scheduling in Parallel Computing Systems: Fuzzy and Annealing Techniques is an excellent reference and may be used for advanced courses on the topic.
The book covers a range of topics dealing with emerging computing technologies which are being developed in response to challenges faced due to scaling CMOS technologies. It provides a sneak peek into the capabilities unleashed by these technologies across the complete system stack, with contributions by experts discussing device technology, circuit, architecture and design automation flows. Presenting a gradual progression of the individual sub-domains and the open research and adoption challenges, this book will be of interest to industry and academic researchers, technocrats and policymakers. Chapters "Innovative Memory Architectures Using Functionality Enhanced Devices" and "Intelligent Edge Biomedical Sensors in the Internet of Things (IoT) Era" are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
The book describes state-of-the-art advances in simulators and emulators for quantum computing. It introduces the main concepts of quantum computing, defining q-bits, explaining the parallelism behind any quantum computation, describing measurement of the quantum state of information and explaining the process of quantum bit entanglement, collapsed state and cloning. The book reviews the concept of quantum unitary, binary and ternary quantum operators as well as the computation implied by each operator. It provides details of the quantum processor, providing its architecture, which is validated via execution simulation of some quantum instructions.
Input/Output in Parallel and Distributed Computer Systems has attracted increasing attention over the last few years, as it has become apparent that input/output performance, rather than CPU performance, may be the key limiting factor in the performance of future systems. This I/O bottleneck is caused by the increasing speed mismatch between processing units and storage devices, the use of multiple processors operating simultaneously in parallel and distributed systems, and by the increasing I/O demands of new classes of applications, like multimedia. It is also important to note that, to varying degrees, the I/O bottleneck exists at multiple levels of the memory hierarchy. All indications are that the I/O bottleneck will be with us for some time to come, and is likely to increase in importance. Input/Output in Parallel and Distributed Computer Systems is based on papers presented at the 1994 and 1995 IOPADS workshops held in conjunction with the International Parallel Processing Symposium. This book is divided into three parts. Part I, the Introduction, contains four invited chapters which provide a tutorial survey of I/O issues in parallel and distributed systems. The chapters in Parts II and III contain selected research papers from the 1994 and 1995 IOPADS workshops; many of these papers have been substantially revised and updated for inclusion in this volume. Part II collects the papers from both years which deal with various aspects of system software, and Part III addresses architectural issues. Input/Output in Parallel and Distributed Computer Systems is suitable as a secondary text for graduate level courses in computer architecture, software engineering, and multimedia systems, and as a reference for researchers and practitioners in industry.
Real Application Clusters (RAC) and the Grid architecture are Oracle's strategy for scaling out enterprise systems to cope with bigger workloads and more users. Many books limit themselves by conceptualizing and theorizing about RAC technology, but this book is the first to portray implementing and administering an Oracle 10"g" RAC system in a Linux environment. This book features basic concepts underlying Linux and Oracle RAC, design strategies, hardware procurement and configuration, and many other topics. The RAC-specific technologies described include configuration of the interconnect, OCFS, ASM, Cluster Ready Services, and Grid Control. The Oracle features RMAN and Data Guard are also discussed, along with available hardware options. The authors include practical examples and configuration information, so that upon reading this book, youll be armed with the information you need to build an Oracle RAC database on Linux, whether it is on a single laptop or a 64-node Itanium cluster.
Hardware Software Co-Design of a Multimedia SOC Platform is one of the first of its kinds to provide a comprehensive overview of the design and implementation of the hardware and software of an SoC platform for multimedia applications. Topics covered in this book range from system level design methodology, multimedia algorithm implementation, a sub-word parallel, single-instruction-multiple data (SIMD) processor design, and its virtual platform implementation, to the development of an SIMD parallel compiler as well as a real-time operating system (RTOS). Hardware Software Co-Design of a Multimedia SOC Platform is written for practitioner engineers and technical managers who want to gain first hand knowledge about the hardware-software design process of an SoC platform. It offers both tutorial-like details to help readers become familiar with a diverse range of subjects, and in-depth analysis for advanced readers to pursue further.
Language, Compilers and Run-time Systems for Scalable Computers contains 20 articles based on presentations given at the third workshop of the same title, and 13 extended abstracts from the poster session. Starting with new developments in classical problems of parallel compiler design, such as dependence analysis and an exploration of loop parallelism, the book goes on to address the issues of compiler strategy for specific architectures and programming environments. Several chapters investigate support for multi-threading, object orientation, irregular computation, locality enhancement, and communication optimization. Issues of the interface between language and operating system support are also discussed. Finally, the load balance issues are discussed in different contexts, including sparse matrix computation and iteratively balanced adaptive solvers for partial differential equations. Some additional topics are also discussed in the extended abstracts. Each chapter provides a bibliography of relevant papers and the book can thus be used as a reference to the most up-to-date research in parallel software engineering.
Written by an exponent of systems engineering, this is a comprehensive examination of systems thinking and methods, demonstrating how to use the ideas to create and manage more effective engineering systems. Using this resource, engineers should be able to apply systems thinking to the design, implementation and management of engineering systems.
A major, comprehensive professional text/reference for designing and maintaining security and reliability.
In the last years, knowledge and learning management have made a significant impact on the IT research community. ""Open Source for Knowledge and Learning Management: Strategies Beyond Tools"" presents learning and knowledge management from a point of view where the basic tools and applications are provided by open source technologies. ""Open Source for Knowledge and Learning Management: Strategies Beyond Tools"" explains an intense orientation to the critical issues of the open source paradigm: open source tools, applications, social networks, and knowledge sharing in open source communities. Open source technologies, tools, and applications are analyzed in the context of knowledge and learning, and this convergence formulates a challenging landscape for the deployment of information technology.
Enjoy more entertainment with this friendly user guide to making the most of Amazon Fire TV! Find and watch more of the shows you enjoy with Amazon Fire TV For Dummies. This book guides you through Fire TV connections and setup and then shows you how to get the most out of your device. This guide is the convenient way to access quick viewing tips, so there's no need to search online for information or feel frustrated. With this book by your side, you'll quickly feel right at home with your streaming device. Content today can be complicated. You want to watch shows on a variety of sources, such as Hulu, Amazon Prime, Netflix, and the top premium channels. Amazon's media device organizes the streaming of today's popular content services. It lets you use a single interface to connect to the entertainment you can't wait to watch. This book helps you navigate your Fire TV to find the content you really want. It will show you how to see your favorite movies, watch binge-worthy TV shows, and even play games on Fire TV. Get the information you need to set up and start using Fire TV. Understand the basics of how to use the device Explore an array of useful features and streaming opportunities Learn techniques to become a streaming pro Conquer the world of Fire TV with one easy-to-understand book. Soon you'll be discovering the latest popcorn-worthy shows.
SRv6 Network Programming, beginning with the challenges for Internet Protocol version 6 (IPv6) network development, describes the background, roadmap design, and implementation of Segment Routing over IPv6 (SRv6), as well as the application of this technology in traditional and emerging services. The book begins with the development of IP technologies by focusing on the problems encountered during MPLS and IPv6 network development, giving readers insights into the problems tackled by SRv6 and the value of SRv6. It then goes on to explain SRv6 fundamentals, including SRv6 packet header design, the packet forwarding process, protocol extensions such as Interior Gateway Protocol (IGP), Border Gateway Protocol (BGP), and Path Computation Element Protocol (PCEP) extensions, and how SRv6 supports existing traffic engineering (TE), virtual private networks (VPN), and reliability requirements. Next, SRv6 network deployment is introduced, covering the evolution paths from existing networks to SRv6 networks, SRv6 network deployment processes, involved O&M technologies, and emerging 5G and cloud services supported by SRv6. Bit Index Explicit Replication IPv6 encapsulation (BIERv6), an SRv6 multicast technology, is then introduced as an important supplement to SRv6 unicast technology. The book concludes with a summary of the current status of the SRv6 industry and provides an outlook for new SRv6-based technologies. SRv6 Network Programming: Ushering in a New Era of IP Networks collects the research results of Huawei SRv6 experts and reflects the latest development direction of SRv6. With rich, clear, practical, and easy-to-understand content, the volume is intended for network planning engineers, technical support engineers and network administrators who need a grasp of the most cutting-edge IP network technology. It is also intended for communications network researchers in scientific research institutions and universities. Authors: Zhenbin Li is the Chief Protocol Expert of Huawei and member of the IETF IAB, responsible for IP protocol research and standards promotion at Huawei. Zhibo Hu is a Senior Huawei Expert in SR and IGP, responsible for SR and IGP planning and innovation. Cheng Li is a Huawei Senior Pre-research Engineer and IP standards representative, responsible for Huawei's SRv6 research and standardization.
If engineering is the art and science of technical problem solving, systems architecting happens when you don't yet know what the problem is. The third edition of a highly respected bestseller, The Art of Systems Architecting provides in-depth coverage of the least understood part of systems design: moving from a vague concept and limited resources to a satisfactory and feasible system concept and an executable program. The book provides a practical, heuristic approach to the "art" of systems architecting. It provides methods for embracing, and then taming, the growing complexity of modern systems. New in the Third Edition: Five major case studies illustrating successful and unsuccessful practices Information on architecture frameworks as standards for architecture descriptions New methods for integrating business strategy and architecture and the role of architecture as the technical embodiment of strategy Integration of process guidance for organizing and managing architecture projects Updates to the rapidly changing fields of software and systems-of-systems architecture Organization of heuristics around a simple and practical process model A Practical Heuristic Approach to the Art of Systems Architecting Extensively rewritten to reflect the latest developments, the text explains how to create a system from scratch, presenting invention/design rules together with clear explanations of how to use them. The author supplies practical guidelines for avoiding common systematic failures while implementing new mandates. He uses a heuristics-based approach that provides an organized attack on very ill-structured engineering problems. Examining architecture as more than a set of diagrams and documents, but as a set of decisions that either drive a system to success or doom it to failure, the book provide methods for integrating business strategy with technical architectural decision making.
"Fundamentals of Wearable Computers and Augmented Reality" presents
a broad coverage of the technologies and interface design issues
associated with wearable computers and augmented reality displays
both rapidly developing fields in computer science, engineering,
and human interface design. This book presents concepts related to
the use and underlying technologies of augmented reality and
wearable computer systems. There are many application areas for
this technology, such as medicine, manufacturing, training, and
recreation. Wearable computers will allow a much closer association
of information with the user than is possible with traditional
desktop computers.
This book has been written for practitioners, researchers and stu dents in the fields of parallel and distributed computing. Its objective is to provide detailed coverage of the applications of graph theoretic tech niques to the problems of matching resources and requirements in multi ple computer systems. There has been considerable research in this area over the last decade and intense work continues even as this is being written. For the practitioner, this book serves as a rich source of solution techniques for problems that are routinely encountered in the real world. Algorithms are presented in sufficient detail to permit easy implementa tion; background material and fundamental concepts are covered in full. The researcher will find a clear exposition of graph theoretic tech niques applied to parallel and distributed computing. Research results are covered and many hitherto unpublished spanning the last decade results by the author are included. There are many unsolved problems in this field-it is hoped that this book will stimulate further research."
In the research area of computer science, practitioners are constantly searching for faster platforms with pertinent results. With analytics that span environmental development to computer hardware emulation, problem-solving algorithms are in high demand. Field-Programmable Gate Array (FPGA) is a promising computing platform that can be significantly faster for some applications and can be applied to a variety of fields. FPGA Algorithms and Applications in the IoT, AI, and High-Performance Computing provides emerging research exploring the theoretical and practical aspects of computable algorithms and applications within robotics and electronics development. Featuring coverage on a broad range of topics such as neuroscience, bioinformatics, and artificial intelligence, this book is ideally designed for computer science specialists, researchers, professors, and students seeking current research on cognitive analytics and advanced computing.
This book describes techniques to verify the authenticity of integrated circuits (ICs). It focuses on hardware Trojan detection and prevention and counterfeit detection and prevention. The authors discuss a variety of detection schemes and design methodologies for improving Trojan detection techniques, as well as various attempts at developing hardware Trojans in IP cores and ICs. While describing existing Trojan detection methods, the authors also analyze their effectiveness in disclosing various types of Trojans, and demonstrate several architecture-level solutions.
This volume presents new directions and solutions in broadly perceived intelligent systems. An urgent need this volume has occurred as a result of vivid discussions and presentations at the "IEEE-IS 2006 The 2006 Third International IEEE Conference on Intelligent Systems" held in London, UK, September, 2006. This book is a compilation of many valuable inspiring works written by both the conference participants and some other experts in this new and challenging field.
Even leading organizations with sophisticated IT infrastructures and teams of lawyers can find themselves unprepared to deal with the range of issues that can arise in IT contracting. Written by two seasoned attorneys, A Guide to IT Contracting: Checklists, Tools, and Techniques distills the most critical business and legal lessons learned through the authors' decades of experience drafting and negotiating IT-related agreements. In a single volume, readers can quickly access information on virtually every type of technology agreement. Structured to focus on a particular type of IT agreement, each chapter includes a checklist of essential terms, a brief summary of what the agreement is intended to do, and a complete review of the legal and business issues that are addressed in that particular agreement. Providing non-legal professionals with the tools to address IT contracting issues, the book: Contains checklists to help readers organize key concepts for ready reference Supplies references to helpful online resources and aids for contract drafting Includes downloadable resources with reusable checklists and complete glossary that defines key legal, business, and technical terms Costly mistakes can be avoided, risk can be averted, and better contracts can be drafted if you have access to the right information. Filled with reader-friendly checklists, this accessible reference will set you down that path. Warning you of the most common pitfalls, it arms you with little-known tips and best practices to help you negotiate the key terms of your IT agreements with confidence and ensure you come out on top in your next contract negotiation.
Discusses the requirements and establishment of a layered protocol architecture. Highlights the importance of cable media in getting a high-speed network. Covers the fundamental concepts and advanced topics such as metro ethernet, and ethernet first mile in the field of networking. Presents important topics such as multiprotocol label switching, cloud computing in networking, and the internet of things. Explores the necessity of software-defined networking and network functions virtualization.
About PowerPoint 2000 Traditionally, presenters have had to travel to reach audiences in different parts of the world. With today's technologies, this is no longer necessary. Using Microsoft PowerPoint (R) 2000, presenters can now easily and inexpensively collaborate on presentations and show them to remote audiences without leaving their offices. PowerPoint 2000 offers new ease-of-use features that speed users through presentation development and help users deliver Web-based presentations to remote audiences. Let this NEW Made Simple book guide you through the new features of PowerPoint 2000 and help you make the most of the product.
The object oriented paradigm has become one of the dominant forces in the computing world. According to a recent survey, by the year 2000, more than 80% of development organizations are expected to use object technology as the basis for their distributed development strategies.
Supercomputers are the largest and fastest computers available at any point in time. The term was used for the first time in the New York World, March 1920, to describe "new statistical machines with the mental power of 100 skilled mathematicians in solving even highly complex algebraic problems. " Invented by Mendenhall and Warren, these machines were used at Columbia University'S Statistical Bureau. Recently, supercomputers have been used primarily to solve large-scale prob lems in science and engineering. Solutions of systems of partial differential equa tions, such as those found in nuclear physics, meteorology, and computational fluid dynamics, account for the majority of supercomputer use today. The early computers, such as EDVAC, SSEC, 701, and UNIVAC, demonstrated the feasibility of building fast electronic computing machines which could become commercial products. The next generation of computers focused on attaining the highest possible computational speeds. This book discusses the architectural approaches used to yield significantly higher computing speeds while preserving the conventional, von Neumann, machine organization (Chapters 2-4). Subsequent improvements depended on developing a new generation of computers employing a new model of computation: single-instruction multiple data (SIMD) processors (Chapters 5-7). Later machines refmed SIMD architec ture and technology (Chapters 8-9). SUPERCOMPUTER ARCHITECI'URE CHAPTER! INTRODUCTION THREE ERAS OF SUPERCOMPUTERS Supercomputers -- the largest and fastest computers available at any point in time -- have been the products of complex interplay among technological, architectural, and algorithmic developments.
This book provides an in-depth overview of artificial intelligence and deep learning approaches with case studies to solve problems associated with biometric security such as authentication, indexing, template protection, spoofing attack detection, ROI detection, gender classification etc. This text highlights a showcase of cutting-edge research on the use of convolution neural networks, autoencoders, recurrent convolutional neural networks in face, hand, iris, gait, fingerprint, vein, and medical biometric traits. It also provides a step-by-step guide to understanding deep learning concepts for biometrics authentication approaches and presents an analysis of biometric images under various environmental conditions. This book is sure to catch the attention of scholars, researchers, practitioners, and technology aspirants who are willing to research in the field of AI and biometric security.
Over the last fifteen years GIS has become a fully-fledged technology, deployed across a range of application areas. However, although computer advances in performance appear to continue unhindered, data volumes and the growing sophistication of analysis procedures mean that performance will increasingly become a serious concern in GIS. Parallel computing offers a potential solution. However, traditional algorithms may not run effectively in a parallel environment, so utilization of parallel technology is not entirely straightforward. This groundbreaking book examines some of the current strategies facing scientists and engineers at this crucial interface of parallel computing and GIS.; The book begins with an introduction to the concepts, terminology and techniques of parallel processing, with particular reference to GIS. High level programming paradigms and software engineering issues underlying parallel software developments are considered and emphasis is given to designing modular reusable software libraries. The book continues with problems in designing parallel software for GIS applications, potential vector and raster data structures and details the algorithmic design for some major GIS operations. An implementation case study is included, based around a raster generalization problem, which illustrates some of the principles involved. Subsequent chapters review progress in parallel database technology in a GIS environment and the use of parallel techniques in various application areas, dealing with both algorithmic and implementation issues.; "Parallel Processing Algorithms for GIS" should be a useful text for a new generation of GIS professionals whose principal concern is the challenge of embracing major computer performance enhancements via parallel computing. Similarly, it should be an important volume for parallel computing professionals who are increasingly aware that GIS offers a major application domain for their technology. |
![]() ![]() You may like...
Computing in Communication Networks…
Frank H. P. Fitzek, Fabrizio Granelli, …
Paperback
R2,757
Discovery Miles 27 570
The System Designer's Guide to VHDL-AMS…
Peter J Ashenden, Gregory D. Peterson, …
Paperback
R2,355
Discovery Miles 23 550
Edsger Wybe Dijkstra - His Life, Work…
Krzysztof R. Apt, Tony Hoare
Hardcover
R3,225
Discovery Miles 32 250
Practical TCP/IP and Ethernet Networking…
Deon Reynders, Edwin Wright
Paperback
R1,531
Discovery Miles 15 310
CompTIA A+ Certification All-in-One Exam…
Mike Meyers, Travis Everett, …
Hardcover
R1,317
Discovery Miles 13 170
|