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Books > Social sciences > Education > Educational resources & technology

Electronic Quills - A Situated Evaluation of Using Computers for Writing in Classrooms (Hardcover): Bertram C. Bruce, Andee... Electronic Quills - A Situated Evaluation of Using Computers for Writing in Classrooms (Hardcover)
Bertram C. Bruce, Andee Rubin, With Contributi Barnhardt and Teachers
R2,710 Discovery Miles 27 100 Ships in 10 - 15 working days

This volume centers on the words and experiences of teachers and students who used QUILL -- a software package developed by the authors to aid in writing instruction. It looks in detail at the stories of these early users and considers questions relevant for other teachers, students, researchers, and developers of educational innovations. Questions posed include:
* What does it mean to develop an environment for literacy in an actual classroom?
* How can a teacher create an environment in which students work together toward meaningful goals?
* How can a teacher promote the rich communication so necessary for developing language?
* What is the role of technology in the practice and development of literacy?
The examination of the QUILL experiences provides a fuller and more revealing account of what it meant to use QUILL than would have been possible through standard evaluation techniques. At the same time, the focus on the particulars also finds analogues in analyses of similar pieces of open-ended software or educational innovations in general.

AI Literacy in K-16 Classrooms (Hardcover, 1st ed. 2022): Davy Tsz Kit Ng, Jac Ka Lok Leung, Maggie Jiahong Su, Iris Heung Yue... AI Literacy in K-16 Classrooms (Hardcover, 1st ed. 2022)
Davy Tsz Kit Ng, Jac Ka Lok Leung, Maggie Jiahong Su, Iris Heung Yue Yim, Maggie Shen Qiao, …
R3,326 Discovery Miles 33 260 Ships in 18 - 22 working days

Artificial Intelligence is at the top of the agenda for education leaders, scientists, technologists and policy makers in educating the next generation across the globe. Beyond applying AI in daily life applications and educational tools, understanding how to learn and teach AI is increasingly important. Despite these emerging technology breakthroughs, AI learning is still new to educators especially to K-16 teachers. There is a lack of evidence-based studies that inform them about AI learning, including design principles for building a set of curriculum content, and pedagogical approaches as well as technological tools. Teaching AI concepts and techniques from programming languages and developmentally appropriate learning tools (e.g., robotics, serious games, software, intelligent agents) across different education levels emerged in recent years. The primary purpose of this book is to respond to the need to conceptualize the emerging term "AI literacy" and investigate how to teach and learn AI in K-16 education settings. This book examines different aspects of learning artefacts, pedagogies, content knowledge and assessment methods of AI literacy education, from theoretical discussions to practical recommendations for curriculum and instructional design. An exhaustive summary of current evidence with examples is illustrated in this book, as well as cutting-edge research that serves as an AI literacy model for different countries' contexts. Part I, "Conceptualizing AI literacy", provides a detailed discussion on the development of the concepts and frameworks on AI literacy education, discusses the differences and similarities between AI in education (AIED) and AI literacy education, and illustrates the reasons why K-16 students need to learn AI. These concepts are brought together in Part II, "K-16 AI literacy education" to further summarize the pedagogies, learning content, learning tools and assessment methods to inform K-16 educators how to design their AI instruction at each education level. After that, part III "AI literacy for instructional designers" explores how instructional designers (i.e., AI developers and teachers) prepare themselves to become ready to design developmentally appropriate tools, platforms, services and curricula to empower students with AI literacy skills.

Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum (Hardcover): Anita August Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum (Hardcover)
Anita August
R5,182 Discovery Miles 51 820 Ships in 18 - 22 working days

A student's learning experience can be enhanced through a multitude of pedagogical strategies. This can be accomplished by visually engaging students in classroom activities. Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum is a pivotal reference source that examines the role of visual-based stimuli to create meaningful learning in contemporary classroom settings. Highlighting a range of relevant topics such as writing composition, data visualization, and literature studies, this book is ideally designed for educators, researchers, professionals, and academics interested in the application of visual imagery in learning environments.

Digital Learning, Teaching and Assessment for HE and FE Practitioners (Paperback): Daniel Scott Digital Learning, Teaching and Assessment for HE and FE Practitioners (Paperback)
Daniel Scott
R801 Discovery Miles 8 010 Ships in 9 - 17 working days

An accessible, practical and up-to-date book on digital learning and teaching, relevant for all those involved in teaching and assessment in higher and further education (HE and FE), whatever your academic or vocational specialism. It is essential reading for HE or FE practitioners, or those undertaking level 3, 4 and 5 qualifications in Education and Training, Postgraduate Certificates in Education (PGCEs), Certificates in Education (CertEds) and Postgraduate Certificates in Academic Practice (PGCAPs), as well as those in learning technologist roles. The impact of the Covid-19 pandemic has highlighted the importance of understanding and developing your digital capabilities as a basic competence in order to embrace current digital technologies and pedagogies to improve student outcomes. This book provides you with the practical knowledge and skills required to source and apply technology enhanced learning, teaching and assessment (TELTA) and adapt traditional learning and teaching materials and approaches for an online environment. It is designed around each aspect of the teaching and training cycle - identifying needs, planning and designing, delivering and facilitating, assessing and evaluating - and also includes: * how to build a positive and effective relationship with digital technology; * guidance on topics such as selecting appropriate digital technologies and creating digital and online activities, resources and assessments; * an emphasis on digital well-being and accessibility issues, and digital leadership; * ways of keeping up to date and continuing professional development.

Learning Technology - A Handbook for FE Teachers and Assessors (Paperback): Daniel Scott Learning Technology - A Handbook for FE Teachers and Assessors (Paperback)
Daniel Scott
R653 Discovery Miles 6 530 Ships in 9 - 17 working days

Written specifically for all FE and post-16 teachers, this book will help you to develop your digital capabilities and give you the skills to convert traditional learning and teaching resources into engaging and interactive online material. The impact of the pandemic means that it is abundantly clear to all that digital capability is vital for learners, no matter what subject they study. You should therefore develop your digital capabilities as a basic competence in order to embrace current digital tools, apps and techniques to the pedagogy of teaching FE. The book provides you with the knowledge and skills required to source information learning technology (ILT) and content to convert traditional learning and teaching resources into engaging and interactive online material. It is designed around each aspect of the teaching and training cycle - identifying needs, planning and designing, delivering and facilitating, assessing and evaluating - and includes: when to use ILT / eLearning barriers to implementing digital learning the importance of digital capabilities ways of keeping up to date and continuing professional development.

Cooperative Computer-Aided Authoring and Learning - A Systems Approach (Hardcover, 1995 ed.): Max Muhlhauser Cooperative Computer-Aided Authoring and Learning - A Systems Approach (Hardcover, 1995 ed.)
Max Muhlhauser
R5,340 Discovery Miles 53 400 Ships in 18 - 22 working days

Cooperative Computer-Aided Authoring and Learning: A Systems Approach describes in detail a practical system for computer assisted authoring and learning. Drawing from the experiences gained during the Nestor project, jointly run between the Universities of Karlsruhe, Kaiserslautern and Freiburg and the Digital Equipment Corp. Center for Research and Advanced Development, the book presents a concrete example of new concepts in the domain of computer-aided authoring and learning. The conceptual foundation is laid by a reference architecture for an integrated environment for authoring and learning. This overall architecture represents the nucleus, shell and common denominator for the R&D activities carried out. From its conception, the reference architecture was centered around three major issues: Cooperation among and between authors and learners in an open, multimedia and distributed system as the most important attribute; Authoring/learning as the central topic; Laboratory as the term which evoked the most suitable association with the envisioned authoring/learning environment. Within this framework, the book covers four major topics which denote the most important technical domains, namely: The system kernel, based on object orientation and hypermedia; Distributed multimedia support; Cooperation support, and Reusable instructional design support. Cooperative Computer-Aided Authoring and Learning: A Systems Approach is a major contribution to the emerging field of collaborative computing and is essential reading for researchers and practitioners alike. Its pedagogic flavor also makes it suitable for use as a text for a course on the subject.

Mobile Technologies in Educational Organizations (Hardcover): Alona Forkosh Baruch, Hagit Meishar-Tal Mobile Technologies in Educational Organizations (Hardcover)
Alona Forkosh Baruch, Hagit Meishar-Tal
R4,915 Discovery Miles 49 150 Ships in 18 - 22 working days

The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be beneficial both for research and practice in the broader view of a user's lifespan. Mobile Technologies for Organizational Learning is a collection of innovative research on the methods and applications of mobile technologies in learning and training and explores best practices of mobile learning in organizations and the workplace. While highlighting topics including ethics, informal education, and virtual reality, this book is ideally designed for teachers, administrators, principals, higher education professionals, instructional designers, curriculum developers, managers, researchers, and students.

Traversing Old and New Literacies - The Undead Book and Other Assemblages (Hardcover, 1st ed. 2022): Sue Nichols Traversing Old and New Literacies - The Undead Book and Other Assemblages (Hardcover, 1st ed. 2022)
Sue Nichols
R3,650 Discovery Miles 36 500 Ships in 10 - 15 working days

This book re-examines the field of New Literacy Studies and promotes a shift away from binary constructions of literacies as 'old' or 'new' and to encourage critical reflection on the part of readers as to the uses of these constructs. First, the book examines the entanglement of pasts, presents and futures in contemporary literacy practices. Second, it considers representations of literacies as actors, having their own power and consequences. Third, it critically examines the place of 'new' and 'old' literacies in a marketplace in which social, economic and political power advantage is contested. The book demonstrates the use of assemblage theory drawing on semiotics, geo-semiotics and Actor Network Theory for analyzing literacies as assemblages. It provides readers with tools of analysis with which to interrogate claims made for the value of literacy, innovations and traditions alike. It also discusses implications for literacy policy, curriculum, teacher education and research.

formative Evaluation for Educational Technologies (Hardcover, 1981. Corr. 4th): Barbara N. Flagg formative Evaluation for Educational Technologies (Hardcover, 1981. Corr. 4th)
Barbara N. Flagg
R2,669 Discovery Miles 26 690 Ships in 10 - 15 working days

The designers of educational or training programs that employ electronic technology might have many questions about a project while it is still in the early stages of development. For instance: Is the program's presentation too simple, or too complex for its target audience? Does the pacing of the program help or hinder comprehension? Which aspects of the program are the most appealing, and why? Formative evaluation can answer these, or similar questions. It can help guide designers of television programs, microcomputer software, interactive videodiscs, or virtually any other educational item, in making modifications that can lead to the development of a final product that fully achieves its stated goals.
Until very recently, however, the person interested in avoiding potential problems through the use of formative evaluation would have been faced with difficulties of a different kind. Comprehensive treatment of formative evaluation has been scarce, and published discussion on formative evaluation of computer-based materials has been virtually nonexistent. Until now, that is.
Barbara Flagg's "Formative Evaluation" for Educational Technologies provides comprehensive treatment of formative evaluation. The book offers:
* extensive coverage of all the methods evaluators might use to assess the user friendliness, the appeal, and the outcome effectiveness of an educational program.
* extensive focus on new technologies
* coverage of all phases of program development, from initial idea to final product
* discussion of formative evaluation as part of the broader field of curriculum evaluation
* numerous case studies.
This volume will appeal to a widevariety of people engaged in formative evaluation. It is an excellent guide for newcomers to the field; it is a state-of-the art document for established practitioners of instructional design and curriculum evaluation.

Educational Communities of Inquiry - Theoretical Framework, Research and Practice (Hardcover, New): Zehra Akyol, D.Randy... Educational Communities of Inquiry - Theoretical Framework, Research and Practice (Hardcover, New)
Zehra Akyol, D.Randy Garrison
R4,569 Discovery Miles 45 690 Ships in 18 - 22 working days

Educational Communities of Inquiry: Theoretical Framework, Research, and Practice is an extensive reference that offers theoretical foundations and developments associated with the COl theoretical framework. This collection is a valuable source of ideas, research opportunities, and challenges for scholars and practitioners in the field of education technology.

Task-Based Language Learning in a Real-World Digital Environment - The European Digital Kitchen (Hardcover): Paul Seedhouse Task-Based Language Learning in a Real-World Digital Environment - The European Digital Kitchen (Hardcover)
Paul Seedhouse
R4,841 Discovery Miles 48 410 Ships in 10 - 15 working days

How can you use the latest digital technology to create an environment in which people can learn European languages while performing a meaningful real-world task and experiencing the cultural aspect of learning to cook European dishes? This book explains how to do this from A to Z, covering how a real-world digital environment for language learning was designed, built and researched. The project makes language learning motivational and fun by tapping into people's interest in both cooking and technology - you can learn a language while cooking and interacting with a speaking digital kitchen. The kitchens provide spoken instructions in the foreign language on how to prepare European cuisine. Digital sensors are inserted in or attached to all the kitchen equipment and ingredients, so the digital kitchen detects what learners are doing and gives them feedback. Learners are also able to communicate with the kitchens and can ask for help via photos and videos if they don't understand any foreign language words. Based on two research grants, the book provides five research studies showing the learning experiences of users in five European countries. The book explains the principles and procedures involved in the project, enabling others to design and implement a real-world digital learning environment in the same way. It includes numerous photographs of the system in use and evidence of how and what 250 users actually learnt.

The Design of Educational Exhibits (Paperback, 2nd edition): M.B Alt, D.C. Gosling, R.S. Miles The Design of Educational Exhibits (Paperback, 2nd edition)
M.B Alt, D.C. Gosling, R.S. Miles
R1,379 Discovery Miles 13 790 Ships in 10 - 15 working days

This handbook is essential for all those who are concerned with mounting eductional exhibitions, whether they be administrators, designers, educationalists, planners or in specific subject areas.

Digital Learning based Education - Transcending Physical Barriers (Hardcover, 1st ed. 2023): Amitava Choudhury, Arindam Biswas,... Digital Learning based Education - Transcending Physical Barriers (Hardcover, 1st ed. 2023)
Amitava Choudhury, Arindam Biswas, Sadhan Chakraborti
R1,712 Discovery Miles 17 120 Ships in 18 - 22 working days

This book presents the systematic evolution of digitized education: trends, advances, challenges encountered and their solutions toward the use of advanced technologies. The book mainly covers variety of areas such as blended learning in modern education, flipped classroom, ICT-based education, digital transformation of education. Explosion of information and communication technologies has transformed the way we live, learn, work and socialize. This heavy intervention of technologies in the modern world has triggered us to think how we engage and interact with each other and how we make use of these digital tools and communications channels. And consequent upon which societies are transforming into digitized education where datafication, platformization and algorithmic governance are a common vocabulary.

Textbooks in School and Society - An Annotated Bibliography and Guide to Research (Hardcover): Arthur Woodward Textbooks in School and Society - An Annotated Bibliography and Guide to Research (Hardcover)
Arthur Woodward; David L Elliot; Edited by Kathleen C. Nagel; Kathleen Carter Nagel
R1,161 Discovery Miles 11 610 Ships in 10 - 15 working days

Textbooks have been standard schoolroom fixtures for as long as most living citizens of this country can remember. Many turn-of-the-century students were introduced to reading through the moralistic McGuffey Readers and struggled through the rather drab and colorless pages of volumes on history, geography and civics. In contrast, today's textbooks contain not only narrative content accompanied by colorful photographs and graphics, but also section and chapter exercises that are extended through the use of worksheets and other materials. Moreover, the textbook and its related student materials are packaged together with teacher's editions and tests in grade-level sets that amount to content area programs rather than mere texts.

Constructivism in the Computer Age (Hardcover, Revised & Updated): George Forman, Peter B. Pufall Constructivism in the Computer Age (Hardcover, Revised & Updated)
George Forman, Peter B. Pufall
R4,221 Discovery Miles 42 210 Ships in 10 - 15 working days

Discussing the future value of computers as tools for cognitive development, the volume reviews past literature and presents new data from a Piagetian perspective. Constructivism in the Computer Age includes such topics as: teaching LOGO to children; the computers effects on social development; computer graphics as a new language; and computers as a means of enhancing reflective thinking.

Play and Learning in Adulthood - Reimagining Pedagogy and the Politics of Education (Hardcover, 1st ed. 2022): Nicola Whitton Play and Learning in Adulthood - Reimagining Pedagogy and the Politics of Education (Hardcover, 1st ed. 2022)
Nicola Whitton
R3,659 Discovery Miles 36 590 Ships in 10 - 15 working days

This book provides a theoretical and philosophical examination of games, play and playfulness and their relationships to learning and wellbeing in adulthood. It draws on an interdisciplinary literature base (including game-based learning, game studies, education, psychology, and game design) to present a critical manifesto for playful learning in post-compulsory education and lifelong learning. While there is an established body of work in games and learning in adulthood, and a wide literature on the value of play in childhood, the wider potential of play in adulthood and playfulness is under-explored and still emergent. This book offers a comprehensive overview of play in adulthood, exploring the benefits and drawbacks, examining why play in adulthood is different from play in childhood, the role of play in culture, and making an argument for why it is important in our society that we embrace the principles of playfulness.

Examining the Roles of Teachers and Students in Mastering New Technologies (Hardcover): Eva Podovsovnik Examining the Roles of Teachers and Students in Mastering New Technologies (Hardcover)
Eva Podovsovnik
R5,374 Discovery Miles 53 740 Ships in 18 - 22 working days

The development of technologies, education, and economy play an important role in modern society. Digital literacy is important for personal development and for the economic growth of society. Technological learning provides students with specific knowledge and capabilities for using new technologies in their everyday lives and in their careers. Examining the Roles of Teachers and Students in Mastering New Technologies is a critical scholarly resource that examines computer literacy knowledge levels in students and the perception of computer use in the classroom from various teacher perspectives. Featuring a wide range of topics such as higher education, special education, and blended learning, this book is ideal for teachers, instructional designers, curriculum developers, academicians, policymakers, administrators, researchers, and students.

Youngsters Solving Mathematical Problems with Technology - The Results and Implications of the Problem@Web Project (Hardcover,... Youngsters Solving Mathematical Problems with Technology - The Results and Implications of the Problem@Web Project (Hardcover, 1st ed. 2016)
Susana Carreira, Keith Jones, Nelia Amado, Helia Jacinto, Sandra Nobre
R2,825 R1,924 Discovery Miles 19 240 Save R901 (32%) Ships in 10 - 15 working days

This book contributes to both mathematical problem solving and the communication of mathematics by students, and the role of personal and home technologies in learning beyond school. It does this by reporting on major results and implications of the Problem@Web project that investigated youngsters' mathematical problem solving and, in particular, their use of digital technologies in tackling, and communicating the results of their problem solving, in environments beyond school. The book has two focuses: Mathematical problem solving skills and strategies, forms of representing and expressing mathematical thinking, technological-based solutions; and students and teachers perspectives on mathematics learning, especially school compared to beyond-school mathematics.

Barriers and Biases in Computer-Mediated Knowledge Communication - And How They May Be Overcome (Hardcover, 2005 ed.): Rainer... Barriers and Biases in Computer-Mediated Knowledge Communication - And How They May Be Overcome (Hardcover, 2005 ed.)
Rainer Bromme, Friedrich W Hesse, Hans Spada
R4,197 Discovery Miles 41 970 Ships in 18 - 22 working days

This books deals with computer-mediated cooperation and communication scenarios in teaching and learning situations, leisure activities (e.g. laypersons looking for expert information on the internet), and net-based communication at work. Such scenarios will become increasingly important. But the successful use of such computer-mediated settings is not trivial. Cooperative learning and work itself requires special skills and strategies. And the technical settings with sometimes restricted, sometimes new possibilities for communication add problems on top of the cooperation itself. What are the barriers in computer-mediated communication for cooperative learning and work? Which are the most relevant biases in computer-mediated information processing? Based on empirical research, the contributors from psychology, education and computer sciences offer different perspectives on the nature and causes of such barriers. The chapters also give an answer to the question as to how it might be possible to overcome these barriers and biases to fully gain advantage from the new technical opportunities. researchers in all fields related to the use and evaluation of computer software in communication settings.

Education and Technology for a Better World - 9th IFIP TC 3 World Conference on Computers in Education, WCCE 2009, Bento... Education and Technology for a Better World - 9th IFIP TC 3 World Conference on Computers in Education, WCCE 2009, Bento Goncalves, Brazil, July 27-31, 2009, Proceedings (Hardcover, 2009 ed.)
Arthur Tatnall, Anthony Jones
R2,731 Discovery Miles 27 310 Ships in 18 - 22 working days

Education and Technology for a Better World was the main theme for WCCE 2009. The conference highlights and explores different perspectives of this theme, covering all levels of formal education as well as informal learning and societal aspects of education. The conference was open to everyone involved in education and training. Additionally players from technological, societal, business and political fields outside education were invited to make relevant contributions within the theme: Education and Technology for a Better World. For several years the WCCE (World Conference on Computers in Education) has brought benefits to the fields of computer science and computers and education as well as to their communities. The contributions at WCCE include research projects and good practice presented in different formats from full papers to posters, demonstrations, panels, workshops and symposiums. The focus is not only on presentations of accepted contributions but also on discussions and input from all participants. The main goal of these conferences is to provide a forum for the discussion of ideas in all areas of computer science and human learning. They create a unique environment in which researchers and practitioners in the fields of computer science and human learning can interact, exchanging theories, experiments, techniques, applications and evaluations of initiatives supporting new developments that are potentially relevant for the development of these fields. They intend to serve as reference guidelines for the research community.

Optimizing K-12 Education through Online and Blended Learning (Hardcover): Nathaniel Ostashewski, Jennifer Howell, Martha... Optimizing K-12 Education through Online and Blended Learning (Hardcover)
Nathaniel Ostashewski, Jennifer Howell, Martha Cleveland-Innes
R4,684 Discovery Miles 46 840 Ships in 18 - 22 working days

The integration of information and communication technologies in education is unavoidable, as an increasing percentage of educators embrace modern technology, others are faced with the decision to reevaluate their own pedagogical practices or become obsolete. To meet the needs of students, one must first define what stipulates a successful K-12 student, the best practices of online classrooms, the warning signs for low-performing students, and how to engage web-based students. Optimizing K-12 Education through Online and Blended Learning addresses the models, support, cases, and delivery of K-12 online education. Seeking to further the conversation about the most effective ways to integrate ICT into the classroom, this publication presents theoretical frameworks to support educators and administrators. This book is an essential collection of research for teachers, administrators, students of education, IT professionals, developers, and policy makers.

Learner Experience and Usability in Online Education (Hardcover): Imed Bouchrika, Nouzha Harrati, Phu Vu Learner Experience and Usability in Online Education (Hardcover)
Imed Bouchrika, Nouzha Harrati, Phu Vu
R4,888 Discovery Miles 48 880 Ships in 18 - 22 working days

In online education, there is a challenge to not only meet the pedagogical aspects of digital education but also to understand the user experience within learning platforms and student interaction. Through online functions and advanced technology, a student's learning style can be enhanced. Learner Experience and Usability in Online Education provides emerging research on the design, implementation, and evaluation of user experience in online learning systems. While highlighting topics such as computer-based assessments, educational digital technologies, and immersive learning environments, this publication explores the human-computer interaction in the educational realm. This book is an important resource for educators, school administrators, academicians, researchers, and students seeking current research on the role of positive user experience in educational learning systems.

Radical Solutions for Education in Africa - Open Education and Self-directed Learning in the Continent (Hardcover, 1st ed.... Radical Solutions for Education in Africa - Open Education and Self-directed Learning in the Continent (Hardcover, 1st ed. 2021)
Daniel Burgos, Jako Olivier
R2,684 Discovery Miles 26 840 Ships in 18 - 22 working days

This book explores the state of open education in terms of self-directed learning on the African continent. Through a combination of conceptual, systematic literature review and empirical chapters, readers will get a research-based impression of these aspects in this area. Apart from presenting existing wider trends regarding open education, this book also reports on effective open practices in support of self-directed learning.

Researching Virtual Play Experiences - Visual Methods in Education Research (Hardcover, 1st ed. 2021): Chris Bailey Researching Virtual Play Experiences - Visual Methods in Education Research (Hardcover, 1st ed. 2021)
Chris Bailey
R3,147 Discovery Miles 31 470 Ships in 18 - 22 working days

This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as 'rhizomic ethnography'. This 'hybrid' text uses both words and images to describe the fieldsite and the methodology, demonstrating how children's creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the 'emergent dimension of play'. It will be of interest and value to researchers of children's play, as well as those who explore visual methods and design multimodal research outputs.

Digital Transformation of Education and Learning - Past, Present and Future - IFIP TC 3 Open Conference on Computers in... Digital Transformation of Education and Learning - Past, Present and Future - IFIP TC 3 Open Conference on Computers in Education, OCCE 2021, Tampere, Finland, August 17-20, 2021, Proceedings (Hardcover, 1st ed. 2022)
Don Passey, Denise Leahy, Lawrence Williams, Jaana Holvikivi, Mikko Ruohonen
R2,459 Discovery Miles 24 590 Ships in 18 - 22 working days

This book constitutes the refereed post-conference proceedings of the IFIP TC 3 Open Conference on Computers in Education, OCCE 2021, held in Tampere, Finland, in August 2021. The 22 full papers and 2 short papers included in this volume were carefully reviewed and selected from 44 submissions. The papers discuss key emerging topics and evolving practices in the area of educational computing research. They are organized in the following topical sections: Digital education across educational institutions; National policies and plans for digital competence; Learning with digital technologies; and Management issues.

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