The goal of this book is to crystallize the emerging mobile
computing technologies and trends by focusing on the most promising
solutions in services computing. The book will provide clear proof
that mobile technologies are playing an increasingly important and
critical role in supporting toy computing. The goal of this book is
to bring together academics and practitioners to describe the use
and synergy between the above-mentioned technologies. This book is
intended for researchers and students working in computer science
and engineering, as well as toy industry technology providers,
having particular interests in mobile services.
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