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Books > Social sciences > Education > Extra-curricular activities
This book illuminates the educational potential of nuclear tourism and learning about nuclear power in informal and non-formal learning settings. The authors present a case of elaboration of the educational virtual nuclear route in the Ignalina Power Plant Region, Lithuania. Nuclear tourism takes its shape at the junction of several types of tourism - energy, industrial, cultural, and heritage and it becomes a site of outdoor and place-based education, promotes STEM, energy literacy, critical thinking, and environmental skills, and creates a valuable source for virtual learning. The book reveals peculiarities of learning and experience at nuclear power plants and disaster tourism destinations such as the Chernobyl Museum and the Chernobyl Exclusion Zone.
As one of the most visited museums in Germany's capital city, the Jewish Museum Berlin is a key site for understanding not only German-Jewish history, but also German identity in an era of unprecedented ethnic and religious diversity. Visitors to the House of Memory is an intimate exploration of how young Berliners experience the Museum. How do modern students relate to the museum's evocative architecture, its cultural-political context, and its narrative of Jewish history? By accompanying a range of high school history students before, during, and after their visits to the museum, this book offers an illuminating exploration of political education, affect, remembrance, and belonging.
The Changing World of Outdoor Learning in Europe sets out to provide a comprehensive analysis of the economical and political changes that have occurred in European outdoor culture in the preceding two decades, from a diverse range of perspectives including institutional, theoretical, national and educational views. The book looks at how outdoor education has been transformed into an increasingly global field where established and influenced practices have been introduced into modernising and democratising nations. With contributions from the members of the board of the European Institute of Outdoor Adventure Eduation and Experiential Learning and representatives of the networks that stand behind it, this unique book provides thorough factual analyses and examinations of outdoor learning that have never been presented before. The book contains contributions from across Europe, with authors from the UK, Germany, Finland, Sweden, Slovenia, Poland, Norway and the Czech Republic. Chapters within the volume by non - European authors provide another perspective on the European story in a wider context. As a whole, the book will stimulate the ongoing debate about the nature, function and organisation of outdoor education around the globe. The Changing World of Outdoor Learning in Europe will be of great interest to academics, researchers and postgraduate students in the fields of outdoor education, leadership and recreation; and outdoor, sport, environmental and leisure studies. It should also be essential reading for those involved in outdoor organisations in Europe and worldwide.
Applying concepts, data, and other information from various sources in the literature when and where appropriate, the book reveals and examines the behavior, contribution, and impact of student athletes (SAs) on campuses of American colleges and universities. It highlights, in part, SAs' progress academically while they devoted time and resources to participate in one or more of their schools' individual and/or team sports in Division I, II, and/or III of the National Collegiate Athletic Association, or in the National Association of Intercollegiate Athletics and/or National Junior College Athletic Association.
The Changing World of Outdoor Learning in Europe sets out to provide a comprehensive analysis of the economical and political changes that have occurred in European outdoor culture in the preceding two decades, from a diverse range of perspectives including institutional, theoretical, national and educational views. The book looks at how outdoor education has been transformed into an increasingly global field where established and influenced practices have been introduced into modernising and democratising nations. With contributions from the members of the board of the European Institute of Outdoor Adventure Eduation and Experiential Learning and representatives of the networks that stand behind it, this unique book provides thorough factual analyses and examinations of outdoor learning that have never been presented before. The book contains contributions from across Europe, with authors from the UK, Germany, Finland, Sweden, Slovenia, Poland, Norway and the Czech Republic. Chapters within the volume by non - European authors provide another perspective on the European story in a wider context. As a whole, the book will stimulate the ongoing debate about the nature, function and organisation of outdoor education around the globe. The Changing World of Outdoor Learning in Europe will be of great interest to academics, researchers and postgraduate students in the fields of outdoor education, leadership and recreation; and outdoor, sport, environmental and leisure studies. It should also be essential reading for those involved in outdoor organisations in Europe and worldwide.
Outdoor adventure activities are becoming an increasingly popular part of physical education programs. The physical risks of these activities are often foremost in the minds of both instructors and participants, yet it is managing group behavior which can prove to be the most difficult. This is the first book for students and practitioners to address this essential aspect of outdoor adventure education (OAE). Outlining key evidence-based training practices, this book explains how to interact with groups ranging from adolescents to military veterans within a variety of outdoor adventure education contexts. It provides practical advice on how to promote positive behavior, while also offering guidance on how to mitigate negative behavior and manage a variety of challenging behavioral issues. With ten chapters full of real world examples from rock climbing to wilderness trekking, it provides a comprehensive guide to understanding the complexities of behavioral group management (BGM) in theory and practice. This book is vital reading for students training to be outdoor physical education instructors and for practitioners looking to enhance their group management skills.
University student-run communications agencies allow students to work with real clients and get real world experience before they graduate from college and enter the workforce. Student-run agencies are increasing in popularity, but building a successful agency is challenging. With more than ten years of experience supervising a student-run agency, Swanson examines the three critical roles a student agency must fulfill in order to be successful. First, the agency must be an exceptional environment for learning. Second, it must be a successful business-without satisfied clients, the agency will not survive. Third, it must be a supportive partner in both on- and off-campus communities. As the first book to address student-run agencies, Real World Career Preparation offers extensive 'how to' guidance, and is supported by 22 Agency Spotlight best practice examples from student-run agencies across the U.S. The book ends with a comprehensive directory of 158 university student-run agencies in operation all over the world. Real World Career Preparation is essential reading for any faculty member or administrator who is involved with an agency, or who plans to launch one in the future. This book is also valuable for college students working in an agency who seek 'the big picture' view of how their work for clients has long-lasting impact on the campus and the community.
Visits to museums have long been an important aspect of the education of young people and in recent years it has been increasingly recognised that education is core to the purpose of the museum. Not only do they introduce students to the many and varied forms of our material culture, they also introduce them to social, historical and scientific encounters that are difficult to find elsewhere. The second edition of this popular book takes account of the ongoing changes in both museums and education to provide a comprehensive introduction for student teachers, practising teachers and other educators to all that is required to make good educational use of museums. It explores what a museum is, their value in primary and secondary education and why they require special teaching skills. It then goes on to look at the practicalities of planning, preparing and conducting a visit, including risk assessment. Next, it introduces the basic skills involved in working with the resources that are required to make the best educational use of museums, including online and digital resources. Finally, the author considers ways of following-up work done outside the classroom, including some of the longer term strategies that teachers should consider.
The 50 Fantastic Ideas series is packed full of fun, original, skills-based activities for Early Years practitioners to use with children aged 0-5. Each activity features step-by-step guidance, a list of resources, and a detailed explanation of the skills children will learn. Creative, simple, and highly effective, this series is a must-have for every Early Years setting. Using natural resources has long been part of the Montessori and Steiner philosophies and some mainstream early years provisions were already starting to emulate this practice. The recent popularity of Forest Schools demonstrates how practitioners recognise the benefits of offering children open-ended activities using natural resources. Not all settings are fortunate enough to have access to a forest or indeed have staff who are Forest School trained, but it is possible to create naturalistic playspaces. Without specialist training practitioners will learn easy ways to develop their children's understanding of how to grow plants, use tools, construct dens and shelters and explore transient art. The activities in this book offer opportunities for open-ended play while the children are off exploring nature and the great outdoors. Here Kate Bass and Jane Vella, busy Early Year practitioners, share with you some of their favourite resources, with ideas from how to enhance your 'mud kitchen' to developing narrative and exciting opportunities to develop creativity while enriching children's language and communication.
An up-close look at the education arms race of after-school learning, academic competitions, and the perceived failure of even our best schools to educate children Beyond soccer leagues, music camps, and drama lessons, today's youth are in an education arms race that begins in elementary school. In Hyper Education, Pawan Dhingra uncovers the growing world of high-achievement education and the after-school learning centers, spelling bees, and math competitions that it has spawned. It is a world where immigrant families vie with other Americans to be at the head of the class, putting in hours of studying and testing in order to gain a foothold in the supposed meritocracy of American public education. A world where enrichment centers, like Kumon, have seen 194 percent growth since 2002 and target children as young as three. Even families and teachers who avoid after-school academics are getting swept up. Drawing on over 100 in-depth interviews with teachers, tutors, principals, children, and parents, Dhingra delves into the why people participate in this phenomenon and examines how schools, families, and communities play their part. Moving past "Tiger Mom" stereotypes, he addresses why Asian American and white families practice what he calls "hyper education" and whether or not it makes sense. By taking a behind-the-scenes look at the Scripps National Spelling Bee, other national competitions, and learning centers, Dhingra shows why good schools, good grades, and good behavior are seen as not enough for high-achieving students and their parents and why the education arms race is likely to continue to expand.
First published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.
Visits to museums have long been an important aspect of the education of young people and in recent years it has been increasingly recognised that education is core to the purpose of the museum. Not only do they introduce students to the many and varied forms of our material culture, they also introduce them to social, historical and scientific encounters that are difficult to find elsewhere. The second edition of this popular book takes account of the ongoing changes in both museums and education to provide a comprehensive introduction for student teachers, practising teachers and other educators to all that is required to make good educational use of museums. It explores what a museum is, their value in primary and secondary education and why they require special teaching skills. It then goes on to look at the practicalities of planning, preparing and conducting a visit, including risk assessment. Next, it introduces the basic skills involved in working with the resources that are required to make the best educational use of museums, including online and digital resources. Finally, the author considers ways of following-up work done outside the classroom, including some of the longer term strategies that teachers should consider.
Children's play throughout history has been free, spontaneous, and intertwined with work, set in the playgrounds of the fields, streams, and barnyards. Children in cities enjoyed similar forms of play but their playgrounds were the vacant lands and parks. Today, children have become increasingly inactive, abandoning traditional outdoor play for sedentary, indoor cyber play and poor diets. The consequences of play deprivation, the elimination and diminution of recess, and the abandonment of outdoor play are fundamental issues in a growing crisis that threatens the health, development, and welfare of children. This valuable book traces the history of children's play and play environments from their roots in ancient Greece and Rome to the present time in the high stakes testing environment. Through this exploration, scholar Dr. Joe Frost shows how this history informs where we are today and why we need to re-establish play as a priority. Ultimately, the author proposes active solutions to play deprivation. This book is a must-read for scholars, researchers, and students in the fields of early childhood education and child development.
Children s play throughout history has been free, spontaneous, and intertwined with work, set in the playgrounds of the fields, streams, and barnyards. Children in cities enjoyed similar forms of play but their playgrounds were the vacant lands and parks. Today, children have become increasingly inactive, abandoning traditional outdoor play for sedentary, indoor cyber play and poor diets. The consequences of play deprivation, the elimination and diminution of recess, and the abandonment of outdoor play are fundamental issues in a growing crisis that threatens the health, development, and welfare of children. This valuable book traces the history of children s play and play environments from their roots in ancient Greece and Rome to the present time in the high stakes testing environment. Through this exploration, scholar Dr. Joe Frost shows how this history informs where we are today and why we need to re-establish play as a priority. Ultimately, the author proposes active solutions to play deprivation. This book is a must-read for scholars, researchers, and students in the fields of early childhood education and child development.
Outdoor learning and play experiences are an essential part of young children's development. The importance of offering children first-hand experience of the natural world becomes more urgent as research evidence demonstrates the benefits of becoming physically and emotionally involved with the natural world. Outdoor Learning through the Seasons shows how we can encourage young children to engage with nature on a daily basis throughout the year. Using the four seasons as a framework, it supports adults to develop their own awareness of the world around them and feel confident about taking children outside every day. There are suggestions for caring for gardens and wildlife through the year, and ideas to brighten grey winter days, enjoy the summer sunshine or explore in the snow. Now featuring full-colour photographs throughout, this new edition has been updated to include references to recent research, new material on Forest Schools, discussion questions for practitioners and in-depth case studies of learning in action. Features include: Ideas for all seasons, weather conditions and working with the four elements: earth, air, water and fire Guidance on fulfilling the learning requirements of EYFS and the Characteristics of Effective Learning Advice on working with parents and the role of adults Practical tips and suggestions of how to make the most of a small space or how to re-plan an existing space Useful reference lists of further resources including stories, poems and websites This practical book is essential reading for all those looking to provide rich and stimulating outdoor learning and play provision for children in early years settings on a daily basis and for parents and carers wishing to get the most of time outdoors with their children.
Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the actual and virtual worlds of play in everyday life. He addresses both the continuities and differences between digital play and longer-established modes of play (role-play, play with toys, etc.). The 'gameworlds' title indicates both the virtual world designed into the videogame and the wider environments in which play is manifested: social relationships between players; hardware and software; between the virtual worlds of the game and the media universes they extend (e.g. Harry Potter, Lego, Star Wars); and the gameworlds generated by children's imaginations and creativity (through talk and role-play, drawings and outdoor play). The gameworld raises questions about who, and what, is in play.Drawing on recent theoretical work in science and technology studies and new media studies, a key theme is the material and embodied character of these gameworlds and their components (players' bodies, computer hardware, toys, virtual physics, the physical environment, etc.). Gameworlds uses each chapter to discuss small-scale ethnographic studies and close analyses of particular videogames, with shorter sections addressing the theoretical and conceptual issues that arise. Building on detailed case studies, this is the first book to explore the nature of play in the virtual worlds of video games and how this play relates to, and crosses over into, everyday play in the actual world.
School in the Park is an innovative museum-based educational effort to engage students in their community during the school day. Since 1999 several hundred students have been educated each year in museums and the zoo in San Diego. This is more than a field trip, it is changing the way that education is provided. Challenging the Classroom Standard Through Museum-Based Education: School in the Park presents the experience of School in the Park from the perspective of different disciplines--oral language, reading, writing, social studies, math, science, and the arts--to determine how students are learning content within museums and the zoo. It provides a number of examples, case studies, references, scenarios, and recommendations for teaching and learning outside of the traditional classroom. The perspectives of teachers, museum educators, and students are represented. Importantly, this book offers ideas that readers can use in their own communities, ranging from long-term partnering with cultural institutions to one-day trips, to ensure that students have authentic experiences with the curriculum. With the current increased focus on accountability and achievement, less attention and importance is given to community-based learning experiences. This book demonstrates the viability of merging formal and informal learning and using community venues as an extension of the classroom. All those interested in and charged with educating children will find this book useful in exploring powerful learning experiences that occur outside traditional classroom settings.
School in the Park is an innovative museum-based educational effort to engage students in their community during the school day. Since 1999 several hundred students have been educated each year in museums and the zoo in San Diego. This is more than a field trip, it is changing the way that education is provided. Challenging the Classroom Standard Through Museum-Based Education: School in the Park presents the experience of School in the Park from the perspective of different disciplines--oral language, reading, writing, social studies, math, science, and the arts--to determine how students are learning content within museums and the zoo. It provides a number of examples, case studies, references, scenarios, and recommendations for teaching and learning outside of the traditional classroom. The perspectives of teachers, museum educators, and students are represented. Importantly, this book offers ideas that readers can use in their own communities, ranging from long-term partnering with cultural institutions to one-day trips, to ensure that students have authentic experiences with the curriculum. With the current increased focus on accountability and achievement, less attention and importance is given to community-based learning experiences. This book demonstrates the viability of merging formal and informal learning and using community venues as an extension of the classroom. All those interested in and charged with educating children will find this book useful in exploring powerful learning experiences that occur outside traditional classroom settings.
School-aged children in the U.S. and other Western nations spend
almost half of their waking hours in leisure activities. For some,
out-of-school time is perceived as inconsequential or even
counterproductive to the health and well-being of young persons.
Recently, however, there has been a growing recognition that--along
with family, peers, and school--the organized activities in which
some youth participate during these hours are important contexts of
emotional, social, and civic development. They provide
opportunities for young persons to learn and develop competencies
that are largely neglected by schools. At the same time,
communities and national governments are now channeling
considerable resources into creating organized activities for young
people's out-of-school time. This volume brings together a
multidisciplinary, international group of experts to provide
conceptual, empirical, and policy-relevant advances in research on
children's and adolescents' participation in the developmental
contexts represented by extracurricular activities, and
after-school and community programs.
School-aged children in the U.S. and other Western nations spend
almost half of their waking hours in leisure activities. For some,
out-of-school time is perceived as inconsequential or even
counterproductive to the health and well-being of young persons.
Recently, however, there has been a growing recognition that--along
with family, peers, and school--the organized activities in which
some youth participate during these hours are important contexts of
emotional, social, and civic development. They provide
opportunities for young persons to learn and develop competencies
that are largely neglected by schools. At the same time,
communities and national governments are now channeling
considerable resources into creating organized activities for young
people's out-of-school time. This volume brings together a
multidisciplinary, international group of experts to provide
conceptual, empirical, and policy-relevant advances in research on
children's and adolescents' participation in the developmental
contexts represented by extracurricular activities, and
after-school and community programs.
If young people are to be adequately prepared for a complex and interdependent global society, educational experiences must consider the broader world in which teachers and their students live. Teachers can be central to the process of intercultural development, and must encourage and model an intercultural orientation for their young students as well as for their communities. A critical dimension of achieving intercultural understanding and competence is personal experience. In Beyond Tourism, Kenneth Cushner examines the development of intercultural competence through various dimensions of student travel and intercultural encounters, both for the classroom teacher conducting group travel as well as individuals embarking upon student exchange programs, intensive summer experiences, and international student teaching. The author examines: aspects of cross-cultural orientation, trip planning and preparation, intercultural adjustment, in-country experience and post-experience impact through his experiences of organizing and leading international and intercultural educational programs for children, pre-service, and in-service teachers on all seven continents. Cushner integrates current research on the intercultural experience and relates it to his personal travel experiences while providing guidelines to enable educators to integrate reflective travel as an active part of the educational experience of young people. Multicultural, social studies, and foreign language teachers, international educators and study abroad officers, and those interested in experiential education will find this book invaluable.
These days, running a club is an accepted part of the teacher's remit, adding additional pressure to an already substantial workload. The Big Book of Primary Club Resources: Creative Arts aims to ease that burden, providing a simple and clear week-by-week plan for creative arts focused clubs. Each chapter aims to explore the creative arts in a context that complements classroom practice without specifically following the National Curriculum. Containing two years' worth of club sessions, this book is a quick, accessible and easy-to-use guide which provides clear and creative ideas, all of which are easy to resource, set up and run. A myriad of art forms is covered, including: Textiles Collage Photography Artist and illustration study Sculpture Abstract and 3D art All activities are adapted for three age groups (4-7 years; 7-9 years and 9-11 years) and achieve highly satisfying outcomes for pupils. Taking the strain out of club planning, this book is an invaluable resource for teachers and teaching assistants running clubs for children aged 4-11.
These days, running a club is an accepted part of the teacher's remit, adding additional pressure to an already substantial workload. The Big Book of Primary Club Resources: Creative Arts aims to ease that burden, providing a simple and clear week-by-week plan for creative arts focused clubs. Each chapter aims to explore the creative arts in a context that complements classroom practice without specifically following the National Curriculum. Containing two years' worth of club sessions, this book is a quick, accessible and easy-to-use guide which provides clear and creative ideas, all of which are easy to resource, set up and run. A myriad of art forms is covered, including: Textiles Collage Photography Artist and illustration study Sculpture Abstract and 3D art All activities are adapted for three age groups (4-7 years; 7-9 years and 9-11 years) and achieve highly satisfying outcomes for pupils. Taking the strain out of club planning, this book is an invaluable resource for teachers and teaching assistants running clubs for children aged 4-11.
The educational role of museums has become a key professional concern. This book addresses the educational role museums play from an international perspective. The contributed essays provide timely reviews of the key themes and case studies provide practical examples of the research. Ideally suited for all museum staff and students of museum studies.
Children are one of the major audiences for museums, but their visits are often seen solely from the point of view of museum learning. In Snapshots of Museum Experience, Will Buckingham draws upon Elee Kirk's research amongst child visitors to the Oxford University Museum of Natural History, to take a different approach. Using a method of photo-elicitation with four-and five-year-old child visitors to the museum, the book investigates children's experience of the museum, and in the process undermines many of our assumptions about the interests, needs and demands of child museum visitors. Drawing together the fields of museum studies and childhood studies, the book considers children as active creators of the museum visit. It investigates the way that children navigate and take control of the physical and social spaces of the museum, finding their own idiosyncratic pathways through these spaces. It also explores how elements of the museum 'light up', becoming salient to the child visitor. Finally, it investigates how children make sense through intellectually and imaginatively engaging with these elements of the museum visit. Snapshots of Museum Experience gives a unique insight into the sheer diversity of children's museum experiences and discusses how museums might cater more successfully to the needs of their child visitors. As such, it should be of great interest to academics, researchers and students in the fields of museum studies, visitor studies and childhood studies. It should also be essential reading for museum educators and exhibition designers. |
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