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Books > Computing & IT > Social & legal aspects of computing > General
Hands-on projects cover all the key deep learning methods built
step-by-step in PyTorch Key Features Internals and principles of
PyTorch Implement key deep learning methods in PyTorch: CNNs, GANs,
RNNs, reinforcement learning, and more Build deep learning
workflows and take deep learning models from prototyping to
production Book DescriptionPyTorch Deep Learning Hands-On is a book
for engineers who want a fast-paced guide to doing deep learning
work with Pytorch. It is not an academic textbook and does not try
to teach deep learning principles. The book will help you most if
you want to get your hands dirty and put PyTorch to work quickly.
PyTorch Deep Learning Hands-On shows how to implement the major
deep learning architectures in PyTorch. It covers neural networks,
computer vision, CNNs, natural language processing (RNN), GANs, and
reinforcement learning. You will also build deep learning workflows
with the PyTorch framework, migrate models built in Python to
highly efficient TorchScript, and deploy to production using the
most sophisticated available tools. Each chapter focuses on a
different area of deep learning. Chapters start with a refresher on
how the model works, before sharing the code you need to implement
them in PyTorch. This book is ideal if you want to rapidly add
PyTorch to your deep learning toolset. What you will learnUse
PyTorch to build: Simple Neural Networks - build neural networks
the PyTorch way, with high-level functions, optimizers, and more
Convolutional Neural Networks - create advanced computer vision
systems Recurrent Neural Networks - work with sequential data such
as natural language and audio Generative Adversarial Networks -
create new content with models including SimpleGAN and CycleGAN
Reinforcement Learning - develop systems that can solve complex
problems such as driving or game playing Deep Learning workflows -
move effectively from ideation to production with proper deep
learning workflow using PyTorch and its utility packages
Production-ready models - package your models for high-performance
production environments Who this book is forMachine learning
engineers who want to put PyTorch to work.
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Stu Proudfoot; Illustrated by Beth Masureik
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A project-based guide to help you create, package, and deploy
desktop applications on multiple platforms using modern JavaScript
frameworks Key Features Use your web development skills with
JavaScript and Node.js to build desktop applications for macOS and
Windows Develop desktop versions of popular mobile applications
that are similar to Slack, Spotify, and more Design desktop apps
with automatic updates and real-time analytics capabilities Book
DescriptionThe Electron framework allows you to use modern web
technologies to build applications that share the same code across
all operating systems and platforms. This also helps designers to
easily transition from the web to the desktop. Electron Projects
guides you through building cross-platform Electron apps with
modern web technologies and JavaScript frameworks such as Angular,
React.js, and Vue.js. You'll explore the process of configuring
modern JavaScript frameworks and UI libraries, real-time analytics
and automatic updates, and interactions with the operating system.
You'll get hands-on with building a basic Electron app, before
moving on to implement a Markdown Editor. In addition to this,
you'll be able to experiment with major JavaScript frameworks such
as Angular and Vue.js, discovering ways to integrate them with
Electron apps for building cross-platform desktop apps. Later,
you'll learn to build a screenshot snipping tool, a mini-game, and
a music player, while also gaining insights into analytics, bug
tracking, and licensing. You'll then get to grips with building a
chat app, an eBook generator and finally a simple digital wallet
app. By the end of this book, you'll have experience in building a
variety of projects and project templates that will help you to
apply your knowledge when creating your own cross-platform
applications. What you will learn Initialize Node.js, Node Package
Manager (NPM), and JavaScript to set up your app Integrate Phaser
with Electron to build a simple 2D game Improve app quality by
adding an error tracking system and crash reports Implement group
chat features and event handling capabilities using Firebase
Integrate a WordPress-like rich-text editor into your app Build
Electron applications using a single codebase Who this book is
forThis book is for JavaScript developers who want to explore the
Electron framework for building desktop apps. Working knowledge of
modern frontend JavaScript frameworks and Node.js is assumed. No
prior knowledge of desktop development is required.
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