![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > General
This book presents and concludes the different approaches of rough expression. In it we could find out why and how artists created childlike lines and colors, torn and rubbed the paper, or collected trash from streets. Through interviews with the designers, we could also explore how they make a rough image "awfully" good. After reading this book, we might become more fascinated by such visual roughness.
The exquisite creations embody our best artistic endeavors, and offer a glimpse of the greatness of the civilizations that produced them. Their sheer beauty and charm are enough for us to marvel at, let alone the large sum of resources, efforts and time poured into making them. In this book, we hope to follow our predecessors' footprints in the endless pursuit of exquisite beauty, and to explore the possibilities of how this style might blaze new trails in today's graphic design world.
This book presents, in large-format images, Simon's unique
virtually designed racing machines and tells the story of
international racer Vic Cooper, who time-travels under the name
'Vic13' and later 'Mean13' to the past and the future to compete in
a wide variety of motor races. His attempts are supported by world
famous constructor Masucci, who built amazing vehicles for Cooper
between the years 1916 and 2582. In this first volume of The
Timeless Racer, Cooper time-travels to the year 2027, where he
competes in the world-famous--and legendarily dangerous-- 48 Hours
of America endurance race. The book puts three vehicles in the
spotlight, shown in incredibly photo-realistic images.
The Art of Tom Clancy's The Division is the ultimate behind the scenes look at making of the latest game in the critically acclaimed Tom Clancy franchise. With over 300 images including sketches and concept art, and in-depth commentary throughout from the artists and creators, this volume will taken fans on a journey through the creation and visual development of the game.
A hidden history of the twentieth century's brilliant innovations-as seen through art and images of electronics that fed the dreams of millions. A rich historical account of electronic technology in the twentieth century, Inside the Machine journeys from the very origins of electronics, vacuum tubes, through the invention of cathode-ray tubes and transistors to the bold frontier of digital computing in the 1960s. But, as cultural historian Megan Prelinger explores here, the history of electronics in the twentieth century is not only a history of scientific discoveries carried out in laboratories across America. It is also a story shaped by a generation of artists, designers, and creative thinkers who gave imaginative form to the most elusive matter of all: electrons and their revolutionary powers. As inventors learned to channel the flow of electrons, starting revolutions in automation, bionics, and cybernetics, generations of commercial artists moved through the traditions of Futurism, Bauhaus, modernism, and conceptual art, finding ways to link art and technology as never before. A visual tour of this dynamic era, Inside the Machine traces advances and practical revolutions in automation, bionics, computer language, and even cybernetics. Nestled alongside are surprising glimpses into the inner workings of corporations that shaped the modern world: AT&T, General Electric, Lockheed Martin. While electronics may have indelibly changed our age, Inside the Machine reveals a little-known explosion of creativity in the history of electronics and the minds behind it.
This book will lead readers to explore the distinctive style of "void" in graphic design world, to look closely at its history and development and to discuss its characteristics. The rich coverage of graphic designs of this style by outstanding designers worldwide in this book provide valuable perspectives and inspirations for anyone interested in this unique style.
Published in partnership with the Library of Congress, Drawn to Purpose: American Women Illustrators and Cartoonists presents an overarching survey of women in American illustration, from the late nineteenth into the twenty-first century. Martha H. Kennedy brings special attention to forms that have heretofore received scant notice--cover designs, editorial illustrations, and political cartoons--and reveals the contributions of acclaimed cartoonists and illustrators, along with many whose work has been overlooked. Featuring over 250 color illustrations, including eye-catching original art from the collections of the Library of Congress, Drawn to Purpose provides insight into the personal and professional experiences of eighty women who created these works. Included are artists Roz Chast, Lynda Barry, Lynn Johnston, and Jillian Tamaki. The artists' stories, shaped by their access to artistic training, the impact of marriage and children on careers, and experiences of gender bias in the marketplace, serve as vivid reminders of social change during a period in which the roles and interests of women broadened from the private to the public sphere. The vast, often neglected, body of artistic achievement by women remains an important part of our visual culture. The lives and work of the women responsible for it merit much further attention than they have received thus far. For readers who care about cartooning and illustration, Drawn to Purpose provides valuable insight into this rich heritage.
Over the years, Marvel Contest of Champions has become more epic, the heroes more powerful and the enemies more cunning – but the game has retained its core: the greatest battles in Marvel history! You have been summoned to the Battlerealm for the greatest Super Hero showdowns! Who will conquer the Contest? Marvel Contest of Champions: The Art of the Battlerealm is the ultimate visual companion for a true collector. Capturing the intensity of Kabam’s extraordinary game, this book features amazing concept art, sketches and storyboards. Discover more about Marvel’s vast Battlerealm – the cosmic arena for the Contest of Champions – and your favourite Super Heroes and Villains, with exclusive commentary from the creators and fascinating insights into the creative process. This incredible collection of art will take you on an exciting journey through the dangerous and mysterious world of Marvel Contest of Champions.
This deeply informed and lavishly illustrated book is a comprehensive introduction to the modern study of Middle English manuscripts. It is intended for students and scholars who are familiar with some of the major Middle English literary works, such as The Canterbury Tales, Gawain and the Green Knight, Piers Plowman, and the romances, mystical works or cycle plays, but who may not know much about the surviving manuscripts. The book approaches these texts in a way that takes into account the whole manuscript or codex its textual and visual contents, physical state, readership, and cultural history. Opening Up Middle English Manuscripts also explores the function of illustrations in fashioning audience response to particular authors and their texts over the course of the fourteenth and fifteenth centuries Kathryn Kerby-Fulton, Linda Olson, and Maidie Hilmo scholars at the forefront of the modern study of Middle English manuscripts focus on the writers most often taught in Middle English courses, including Geoffrey Chaucer, William Langland, the Gawain Poet, Thomas Hoccleve, Julian of Norwich, and Margery Kempe, highlighting the specific issues that shaped literary production in late medieval England. Among the topics they address are the rise of the English language, literacy, social conditions of authorship, early instances of the "Alliterative Revival," women and book production, nuns' libraries, patronage, household books, religious and political trends, and attempts at revisionism and censorship. Inspired by the highly successful study of Latin manuscripts by Raymond Clemens and Timothy Graham, Introduction to Manuscript Studies (also published by Cornell), this book demonstrates how the field of Middle English manuscript studies, with its own unique literary and artistic environment, is changing modern approaches to the culture of the book."
An artist’s record of the homes of 89 leading creatives from interior designers to ceramicists, antiques dealers, florists and chefs. SJ Axelby brings new life to interior portraiture, capturing in paint the favourite rooms of 89 leading creatives from interior designers to ceramicists and antiques dealers (and florists and chefs). A sumptuously illustrated record of a home or special project, each interior portrait is accompanied by a charming and quirky interview with the owner, in which we discover invaluable nuggets of design advice, cocktail choice, life hacks and so much more – all illustrated in watercolour by SJ. There is a long tradition of painting rooms to provide a record of grand homes, giving a glimpse into the life and times of previous generations. Today there is a resurgence of interest in our living spaces, but there is no book in the tradition of illustrated room portraiture to inspire you. SJ Axelby's Interior Portraits will take you into multiple unique and colourful homes, seen through the artist’s eye. Creating an authentic and characterful scheme is much like the composition of a painting: the shape, form, contrast, colour, pattern and texture all need to work in harmony. This pictorial guide includes not only Sarah-Jane’s original watercolours but scrapbook pages annotated with design wisdom from each room’s owners, which will enthuse and empower the reader to try new ideas in their own homes. It’s a creative who’s who of the international design world featuring mouth-watering compositions bursting with colour and pattern and displaying the true joy of a home that reflects its owner’s personality. With a foreword by Kit Kemp of Firmdale Hotels. Just a few of the creatives featured: Alexandra Tolstoy Alice Stori Liechtenstein Anna Spiro Ashley Hicks Ben Pentreath & Charlie McCormick Cath Kidston Padgham Erica Davies Flora Soames Henry Holland Kit Kemp Lucinda Chambers Lulu Lytle Luke Edward Hall & Duncan Campbell Matilda Goad Penny Morrison Robert Kime Skye McAlpine Sophie Conran
From the 1787 Wedgwood antislavery medallion featuring the image of an enchained and pleading black body to Quentin Tarantino's Django Unchained (2012) and Steve McQueen's Twelve Years a Slave (2013), slavery as a system of torture and bondage has fascinated the optical imagination of the transatlantic world. Scholars have examined various aspects of the visual culture that was slavery, including its painting, sculpture, pamphlet campaigns, and artwork. Yet an important piece of this visual culture has gone unexamined: the popular and frequently reprinted antislavery illustrated books published prior to Harriet Beecher Stowe's Uncle Tom's Cabin (1852) that were utilized extensively by the antislavery movement in the first half of the nineteenth century. The Illustrated Slave analyzes some of the more innovative works in the archive of antislavery illustrated books published from 1800 to 1852 alongside other visual materials that depict enslavement. Martha J. Cutter argues that some illustrated narratives attempt to shift a viewing reader away from pity and spectatorship into a mode of empathy and interrelationship with the enslaved. She also contends that some illustrated books characterize the enslaved as obtaining a degree of control over narrative and lived experiences, even if these figurations entail a sense that the story of slavery is beyond representation itself. Through exploration of famous works such as Uncle Tom's Cabin, as well as unfamiliar ones by Amelia Opie, Henry Bibb, and Henry Box Brown, she delineates a mode of radical empathy that attempts to destroy divisions between the enslaved individual and the free white subject and between the viewer and the viewed.
Video cover art is a unique and largely lost artform representing a period of unabashed creativity during the video rental boom of the 1980s to early 1990s. The art explodes with a succulent, indulgent blend of design, illustration, typography, and hilarious copywriting. Written and curated by Tom "The Dude Designs" Hodge, poster artist extraordinaire and VHS obsessive, with a foreword by Mondo's Justin Ishmael, this collection contains over 240 full-scale, complete video sleeves in the genres of action, comedy, horror, kids, sci-fi, and thriller films. It's a world of mustached, muscled men, buxom beauties, big explosions, phallic guns, and nightmare-inducing monsters. From the sublime to the ridiculous, some are incredible works of art, some are insane, and some capture the tone of the films better than the films themselves. All are amazing and inspiring works of art that captivate the imagination. It's like stepping back in time into your local video store!
If visuals could scream, wail or attack, what would they be like? Maybe you can find the answers in this book. Since a long time ago, there has always been some artists who resort to a fierce visual language to release their emotional powder kegs. These visuals are shocking, stinging, terrifying, or even depressing. Unsettling as they are, we believe that such visual fierceness offers unique aesthetic value and can inspire generations. In this book, we will look into this extreme visual language, and try to find out how our early predecessors as well as our contemporary visual artists created the most striking images.
Der Zeichner und Karikaturist Erich Ohser (1903-1944) wurde ber hmt durch seine Bilgeschichten: "Vater und Sohn," die er als Gegner des Nationalsozialismus nur unter dem Pseudonym e. o. plauen ver ffentlichen durfte. - Nach einer Denunziation entzog er sich in der Nacht zum 6. April 1944 durch Freitod der Verurteilung durch den Volksgerichtshof. Er hinterlie seine Ehefrau mit dem kleinen Sohn Christian. Die bis heute unver ndert beliebten und bewunderten Bildgeschichten hat die Verfasserin mit eigenen Versen versehen.
Der Zeichner und Karikaturist Erich Ohser (1903-1944) wurde beruhmt durch seine Bildgeschichten: "Vater und Sohn," die er als Gegner des Nationalsozialismus nur unter dem Pseudonym e. o. plauen veroffentlichen durfte. - Nach einer Denunziation entzog er sich in der Nacht zum 6. April 1944 durch Freitod der Verurteilung durch den Volksgerichtshof. Er hinterliess seine Ehefrau mit dem kleinen Sohn Christian. Die bis heute unverandert beliebten und bewunderten Bildgeschichten hat die Verfasserin mit eigenen Versen versehen |
You may like...
IPv6 Socket API Extensions: Programmer's…
Qing Li, Jinmei Tatuya, …
Paperback
R687
Discovery Miles 6 870
Supervised and Unsupervised Learning for…
Michael W. Berry, Azlinah Mohamed, …
Hardcover
R2,533
Discovery Miles 25 330
Bluetooth Application Programming with…
Timothy J. Thompson, C.Bala Kumar, …
Paperback
R987
Discovery Miles 9 870
Security and Trends in Wireless…
Pedro Peris-Lopez, Julio C. Hernandez-Castro, …
Hardcover
R4,805
Discovery Miles 48 050
Quantitative Analysis and IBM (R) SPSS…
Abdulkader Aljandali
Hardcover
R1,426
Discovery Miles 14 260
|