|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > General
This scarce antiquarian book is included in our special Legacy
Reprint Series. In the interest of creating a more extensive
selection of rare historical book reprints, we have chosen to
reproduce this title even though it may possibly have occasional
imperfections such as missing and blurred pages, missing text, poor
pictures, markings, dark backgrounds and other reproduction issues
beyond our control. Because this work is culturally important, we
have made it available as a part of our commitment to protecting,
preserving and promoting the world's literature.
This award-winning book is loaded with samples and eye-popping tips
to show entrepreneurs and non-designers how to create eye-catching
graphics and compelling content for business cards, postcards,
flyers, websites and book covers. Whether you're a small business
owner, student or administrative assistant, you will learn what
makes a good logo, how to pick harmonious colors, how to employ
good branding techniques, how to create organized and attractive
layouts and slide presentations and much more. It has: Over 200
full-color illustrations Details appreciated by people with tight
deadlines Hundreds of techniques to reinforce your strategies Tips
for writing persuasive copy that "hooks" customers The book is
organized in 11 sections: Good Marketing Requires Good Design Make
Visual Elements Memorable Writing Persuasive Content and Making it
Flow The Best Typography for Design and Readability Laying Out Your
Pages with Style Design Solutions for Specific Projects Working
with Digital Imagery The Role of Color in Your Design Getting
Graphics Files Ready to Print Answers to Your Printing Questions
Resources
The first book to provide an historical survey of images of black
people in advertising during the colonial period. Analyses the
various conflicting, and changing ideologies of colonialism and
racism in British advertising. Reveals the historical and
production context of many well known advertising icons, as well as
the specific commercial interests that various companies' images
projected. Provides a chronological understanding of changing
colonial ideologies in relation to advertising, while each chapter
explores images produced to sell specific products, such as soap,
cocoa, tea and tobacco. -- .
Dazzling new, original collection by a master of the genre presents more than 260 high-impact, permission-free designs that exploit to their fullest the dramatic potential of squares, circles, triangles, rectangles, and other elements. Invaluable for wallpaper and textile design, packaging and computer art, these eye-catching forms provide artists and craftspeople with angular forms, pleasant symmetries, and other great images for immediate use and inspiration. More than 260 black-and-white designs.
Add period charm to almost any art and craft project with this lavish collection of 463 permission-free images. Printer's ornaments, stencil patterns, spot illustrations, borders, corners, cartouches, alphabets, scrollwork, and other designs incorporate human and mythical figures, flowers, leaves, birds, and other finely detailed configurations.
This gorgeous, fully illustrated handbook tells the story of
sketchnotes--why and how you can use them to capture your thinking
visually, remember key information more clearly, and share what
you've captured with others. Author Mike Rohde shows you how to
incorporate sketchnoting techniques into your note-taking
process--regardless of your artistic abilities--to help you better
process the information that you are hearing and seeing through
drawing, and to actually have fun taking notes.
The Sketchnote Handbook explains and illustrates practical
sketchnote techniques for taking visual notes at your own pace as
well as in real time during meetings and events. Rohde also
addresses most people's fear of drawing by showing, step-by-step,
how to quickly draw people, faces, type, and simple objects for
effective and fast sketchnoting. The book looks like a peek into
the author's private sketchnote journal, but it functions like a
beginner's guide to sketchnoting with easy-to-follow instructions
for drawing out your notes that will leave you itching to attend a
meeting just so you can draw about it.
|
ARTtitude
(Hardcover)
Frederic Claquin
|
R1,244
R951
Discovery Miles 9 510
Save R293 (24%)
|
Ships in 12 - 17 working days
|
|
Representing countries as far-reaching and distinct as Italy, the
Netherlands, Japan, Austria, Guatemala, and the United States (to
name a few), the 34 international artists featured in this
collection reveal the richness and diversity of contemporary
graphic arts. In addition to more classical artistic mediums like
painting, photography, illustration, graphic design, animation and
sculpture, these artists have evolved to leave their mark on the
world in bold, non-traditional, exciting ways: wood printing,
visual branding, street art, music production, customized
accessories, surf and skatewear design, tattoos, and more. The
artists featured pay tribute to the muses of their creativity, with
appreciative nods to their predecessors and track lists of the
music that inspires their work. ARTtitude highlights some of the
most iconic and unusual artists of the moment: Adam Rabalais,
Olivier Coipel, Josh Brown, Supakitch, Tim Clark, Arnaud Pages,
blarf, Chris Coppola, Diego Gravinese, and many more.
The "Neon Superguide Complete How-To Manual" is the successor to
the Neon Principles reference and Neon Principles Workbook. This
216-page handbook combines the previous guides with
upgraded-updated illustrations and text, more helpful photos and
three new chapters - more than one hundred fifty pictures, tables
and illustrations in all. It also includes additional exercises,
savvy tips and tricks, and eight authoritative articles first
printed in Sign Builder Illustrated Magazine.
Every graduate student, postdoc and scientist knows that images and illustrations can make or break their lecture, poster presentation, and journal or book article. Graphics software and laser printers have placed professional-quality graphics within the reach of everyone. But in the end, whether your audience sees clear, understandable images or not depends on whether you followed the principles presented here. Learn the strengths and weaknesses of different forms of visual presentations. Understand when to use a figure, and how much information can be represented in one. See examples of bad, good, and better graphs and tables. The author also presents information on presenting DNA sequences, protein structures, and other molecular graphics. '
The last work of Burne-Jones: a series of woodcut illustrations to
the first chapters of Genesis, making a perfect epitome of his art.
Reprinted from the original edition of 1902.
This beautiful collection of copyright-free clip art-all on the
subject of books-can be used in producing flyers, posters,
newsletters, bulletin boards, bookmarks, and dozens of other forms
of visual communication. Chapters cover seven subject areas: Just
Books, People with Books, Animals, Nursery Rhyme and Storybook
Characters, Holidays, Sports and Activities, and Borders. Images
include silhouettes and line drawings that range in style from
cartoon to representational drawings. All are easily reproduced,
even on a photocopier. Librarians, teachers, storytellers,
booksellers-anyone interested in books-will love this
collection
PALATE PALETTE was inspired by a simple question that floated
around the Victionary studio one day: 'What do the best
artists/illustrators around the world love to eat?' Brimming with
colourful and characterful artwork, the book features a variety of
mouthwatering illustrations as well as charming personal anecdotes
hand-drawn by the artists/illustrators themselves - making it a
feast for the senses that will fill fans of visual appeal (and
food) with delight. Besides savouring the scrumptious drawings,
wannabe-gourmands who draw inspiration from the pages will be able
to try out some of the recipes included!
In Asian Political Cartoons, scholar John A. Lent explores the
history and contemporary status of political cartooning in Asia,
including East Asia (China, Hong Kong, Japan, North and South
Korea, Mongolia, and Taiwan), Southeast Asia (Brunei, Cambodia,
Indonesia, Malaysia, Myanmar, Philippines, Singapore, Thailand, and
Vietnam), and South Asia (Bangladesh, India, Iran, Nepal, Pakistan,
and Sri Lanka). Incorporating hundreds of interviews, as well as
textual analysis of cartoons; observation of workplaces, companies,
and cartoonists at work; and historical research, Lent offers not
only the first such survey in English, but the most complete and
detailed in any language. Richly illustrated, this volume brings
much-needed attention to the political cartoons of a region that
has accelerated faster and more expansively economically,
culturally, and in other ways than perhaps any other part of the
world. Emphasizing the "freedom to cartoon," the author examines
political cartoons that attempt to expose, bring attention to,
blame or condemn, satirically mock, and caricaturize problems and
their perpetrators. Lent presents readers a pioneering survey of
such political cartooning in twenty-two countries and territories,
studying aspects of professionalism, cartoonists' work
environments, philosophies and influences, the state of newspaper
and magazine industries, the state's roles in political cartooning,
modern technology, and other issues facing political cartoonists.
Asian Political Cartoons encompasses topics such as political and
social satire in Asia during ancient times, humor/cartoon magazines
established by Western colonists, and propaganda cartoons employed
in independence campaigns. The volume also explores stumbling
blocks contemporary cartoonists must hurdle, including new or
beefed-up restrictions and regulations, a dwindling number of
publishing venues, protected vested interests of conglomerate-owned
media, and political correctness gone awry. In these pages,
cartoonists recount intriguing ways they cope with
restrictions-through layered hidden messages, by using other
platforms, and finding unique means to use cartooning to make a
living.
Text in Danish. Tegn pa liv -- directly translated would be -- Sign
for Life. But in fact it is an ambiguous title and means -- Draw
for your life -- as Tegner Bruno means Bruno the illustrator. This
book is a tour through the Danish illustrator Tegner Bruno's
colourful and quirky universe. 415 of the best illustrations
created for different purposes and in a variety of different
techniques. The common denominator for all is the desire and
ability to provide all drawings dynamics, life, atmosphere and
soul.
A truly astonishing, illustrated history of Science fiction,
covering fantasy, and horror, with forays into crime, mystery and
the gothic. Using timelines, online links, illustrations, posters,
movie stills, book covers, and more, this amazing new book propels
us into the well of modern imagination, from its roots in
Frankenstein, through Verne, H.G. Wells, the late gothic and weird
horror of Lovecraft to the mass market sensationalism of the Pulp
magazines. The Pulps then invoked a new generation of writers (such
as Ray Bradbury and Robert Bloch) of the Golden Age before many
transitioned to screenwriting for the movies and early TV (Psycho,
Star Trek, Twilight Zone), inspiring, in turn, the invasion of
superheroes, gigantic spaceships, and dystopian landscapes onto our
data-streaming tablets and computers. The book explores the
interplay between great writers, (Asimov and Arthur C. Clarke) and
story-telling directors (Kubrick, James Cameron, Ridley Scott,
Christopher Nolan, George Lucas) who create powerful Sci-Fi,
reflecting and challenging the developments of technology, science
and society. Each have played a major role in this all-consuming,
speculative form of world-building, from its early manifestation as
a shocking literary event, to the mass market sensation is today.
This second volume of cinematic eye candy further documents the
quickly burgeoning underground film poster movement, a group of
artists who challenge Hollywood's marketing machine by bringing
clever artwork and design back to movie posters. Nearly 100
emerging artists, with a dozen returning favorites, present their
newly produced images. Cinematic visual masters Jason Edmiston,
Gary Pullin, Akiko Stehrenberger, Randy Ortiz, Brandon Schaefer,
Gabz, Dave Perillo, Chris Garofalo, Anthony Petrie, Godmachine,
Tracie Ching, Clark Orr, Orlando Arocena, Steve Dressler, Paul
Shipper, Tom Hodge, Luke Insect, and more additionally provide
commentary and behind-the-scenes information. Movies illustrated
include classics like Vertigo, Rosemary's Baby, and One Flew Over
the Cuckoo's Nest, more recent hits such as Her and Drive, cult
favorites Dazed and Confused and Donnie Darko, and childhood
staples Ghostbusters, Back to the Future, and Labyrinth.
|
Game Art
(Hardcover)
Matt Sainsbury
|
R1,203
R956
Discovery Miles 9 560
Save R247 (21%)
|
Ships in 9 - 15 working days
|
|
Game Art is a collection of breathtaking concept art and
behind-the-scenes interviews from videogame developers, including
major players like Square Enix, Bioware, and Ubisoft as well as
independent but influential studios like Tale of Tales and
Compulsion Games. Immerse yourself in fantastic artwork and explore
the creative thinking behind over 40 console, mobile, and PC games.
A lone independent developer on a tiny budget can create an
experience as powerful and compelling as a triple-A blockbuster
built by a team of 1,000. But like all works of art, every game
begins with a spark of inspiration and a passion to create. Let
Game Art take you on a visual journey through these beautiful
worlds, as told by the minds that brought them to life.
This title features bold black shapes, swirling lines, stylised
nature motifs and splendid borders.
Graphis Branding 7 presents interviews, company profiles and visual
histories of some of the biggest names in design and retail today,
including: Q&A with Pentagram, WAX, People design, Cue,
Firewood, The General Design Co., Studio International, and Alt
Group. All that, plus hundreds of images from the year's Graphis
Gold Award-winning branding campaigns. This is a must-have for
anyone interested in successful, creative branding - designers,
businesses, students and fans alike.
Did you know... The Galapagos Penguin's speckled markings make each
of them as unique as a snowflake? The Emperor Penguin weighs the
same as a Labrador retriever? The Adelie Penguin takes its name
from the sweetheart of a Napoleonic naval captain turned explorer?
From tiny fairy penguins to the regal emperor penguin, street
artist and ornithologist, Matt Sewell, illustrates one of the
world's favourite birds in this charming follow-up to Owls, Our
Garden Birds, Our Songbirds and Our Woodland Birds. Matt captures
the famously quirky characters of penguins through his unique and
much-loved watercolours accompanied by whimsical descriptions.
You'll discover everything you've ever wondered about this
enigmatic bird and his feathered friends from across the globe.
The skull is one of the most recognizable symbols of today's
contemporary visual culture. Since its 1970 s renaissance in the
iconic album designs of bands such as the Grateful Dead, the skull
has found its way into the visual vocabulary of urban life,
adorning T-Shirts, badges and rock memorabilia as the ultimate
symbol of anarchy and rebellion. Repurposed and recast by artists,
illustrators and designers, it has become one of the most iconic
cultural symbols of our time. In response to this cultural
phenomenon, The Book of Skulls presents a cool visual guide to the
skull, charting its rebirth through music and street fashion to
become today s ultimate anti-establishment icon. From Black Sabbath
to Cypress Hill, skater punk graffiti to Gothic tattoos, from
high-couture to Hello Kitty and Dali to Damien Hirst, this book is
the ultimate collection of cool and iconic skull motifs. Drawing
together artwork from music, fashion, street art and graphic design
The Book of Skulls is a celebration of one of today s most iconic
cultural symbols.
|
You may like...
Eileen Mayo
Sara Cooper
Hardcover
R306
Discovery Miles 3 060
|