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Books > Computing & IT > Computer programming > Programming languages > General
This compact book introduces the concepts of Java lambdas and parallel streams in a concise form. It begins by introducing new supporting features such as functional interfaces, default methods and more. After this, the author demonstrates how streams can be parallelized in a very simple way-within certain limits, no knowledge about the thread management is needed. Nevertheless, some basic elements in the context of parallelism need to be considered. Here, the book provides a variety of information and best practices. What You Will Learn Master lambdas and streams Work with the default method Harness streams and the stream() function Use Stream and Spliterator Take advantage of parallel streams Work with collectors and concurrency Who This Book Is For Experienced Java programmers and developers. div>
Enter a world of hardcore back-end, server-side enterprise programming on the .NET platform. This book presents some of the important aspects of the C++/CLI language that often become a barrier preventing programmers from exploring further. The C++/CLI Primer is a powerful but compact book that will guide you through that barrier. Many of today's complex transactions and enterprise applications count on C++/CLI. Visual Studio 2015 and earlier versions support C++/CLI if you program using an IDE. C++/CLI is unattractive, clumsy, and hard when compared to other modern languages that run on the .NET platform. That's because it is powerful. Like light that can be viewed as a wave or particle, C++/CLI can be exercised as an unmanaged or managed or actually as the sandwich language to do mixed mode programming, which is its real power. That's also why it is unique. What You'll Learn Discover C++/CLI and why is it used in .NET programming Work with types, primitive types, object creation, and managed and abstract classes Use abstract classes in C++/CLI Harness the power of nullptre Implement code that uses boxing/unboxing Use equality/identity, properties, enums, strings, arrays, and more Who This Book Is For Experienced Microsoft .NET application developers, familiar with .NET framework and C++.
Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you'll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a MathSearch puzzle; and embedded software. Besides providing you with modules that you can immediately put to use, Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve. What You Will Learn: Avoid pitfalls that can cause intractable problems Handle lists and arrays Perform searches and sorts Binary trees Take advantage of recursion Handle exceptions Access databases Calculate integrals using numerical computation with practical applications Deal with strings in a convenient, error-free way Build a MathSearch game application, similar to WordSearch puzzle games Deal with issues specific to embedded applications Who This Book Is For Programmers who have a general knowledge of C.
Learn how to deploy Raspberry Pi computers in a classroom or lab situation and how to navigate the hardware and software choices you face. Deploying Raspberry Pi in the Classroom equips you with the skills and knowledge to plan and execute a deployment of Raspberry Pi computers in the classroom. Teachers and IT administrators at schools will see how to set up the hardware and software swiftly on your own or with the help of your students. Step-by-step instructions and practical examples walk you through building your Raspberry Pi workstations and your network, managing the computers and the network, and troubleshooting any problems that arise. This book offers several points to involve your students through hands-on activities. These activities are designed to benefit your beginner and older or more able students alike. Make Deploying Raspberry Pi in the Classroom a part of you instructional library today. What you will learn Put an easily-manageable computer on each desk for students to learn Internet use and essential office software skills Image, configure, and plan a classroom deployment of Raspberry Pi computers Manage your classroom Raspberry Pi computers and keeping them up and running smoothly and efficiently Who this book is for Primary audience would be teachers and IT administrators at schools or colleges. It will also appeal to administrators at social clubs or organizations that provide less formal tuition or simply provide Internet access.
Make your Swift apps agile and sound with this short step by step guide. You'll learn about unit testing, mocking and continuous integration and how to get these key ingredients running in your Swift projects. This book also looks at how to write your Swift apps using test driven development (TDD). Agile practices have made major inroads in iOS development, however it's very unusual to see something as basic as unit testing on a Swift application. Done correctly, Agile development results in a significant increase in development efficiency and a reduction in the number of defects. Apple has released unit testing and code coverage frameworks for Swift development in XCode. Up until now getting unit testing up and running in Swift was not for the faint-hearted. Thankfully now, there is no excuse other than a lack of information on where to get started. iOS developers are faced with their own set of problems such as tightly coupled code, fragmentation, immature testing tools all of which can be solved using existing Agile tools and techniques. Swift Programming Using Agile Tools and Techniques is your solution to handling these tasks. What You Will Learn Write unit tests in Swift Write an application using test driven development Examine GUI testing, refactoring, and mocking frameworks Set up and configure a continuous integration server Measure code coverage Who This Book Is For Swift developers and would be mobile app testers will benefit from the guidance in this book.
Automate the predictive analytics process using Oracle Data Miner and Oracle R Enterprise. This book talks about how both these technologies can provide a framework for in-database predictive analytics. You'll see a unified architecture and embedded workflow to automate various analytics steps such as data preprocessing, model creation, and storing final model output to tables. You'll take a deep dive into various statistical models commonly used in businesses and how they can be automated for predictive analytics using various SQL, PLSQL, ORE, ODM, and native R packages. You'll get to know various options available in the ODM workflow for driving automation. Also, you'll get an understanding of various ways to integrate ODM packages, ORE, and native R packages using PLSQL for automating the processes. Data Science Automation Using Oracle Data Miner and Oracle R Enterprise starts with an introduction to business analytics, covering why automation is necessary and the level of complexity in automation at each analytic stage. Then, it focuses on how predictive analytics can be automated by using Oracle Data Miner and Oracle R Enterprise. Also, it explains when and why ODM and ORE are to be used together for automation. The subsequent chapters detail various statistical processes used for predictive analytics such as calculating attribute importance, clustering methods, regression analysis, classification techniques, ensemble models, and neural networks. In these chapters you will also get to understand the automation processes for each of these statistical processes using ODM and ORE along with their application in a real-life business use case. What you'll learn Discover the functionality of Oracle Data Miner and Oracle R Enterprise Gain methods to perform in-database predictive analytics Use Oracle's SQL and PLSQL APIs for building analytical solutions Acquire knowledge of common and widely-used business statistical analysis techniques Who this book is for IT executives, BI architects, Oracle architects and developers, R users and statisticians.
Discover the essential concepts and new iOS 10 SDK and Swift 3 programming language APIs to build iPhone and iPad database driven applications using the defacto standard for data storage for mobile apps, SQLite. You will learn about SQL operations, such as selecting, inserting, updating and deleting data using various data types like text, numerical types, images and even audio/video data. After working through this book, you will gain an expert view of developing iOS apps using SQlite as a data storage using Objective-C and Swift. With Build iOS Database Apps with Swift and SQLite you will also gain expert knowledge on how to create databases at runtime, including creating or modifying indexes, triggers, tables, columns, and views. The examples use time-tested code from working applications. What You'll Learn: Create database and database applications using iOS and Swift Insert, select, edit, and delete records Extend SQLite Work with multi-database apps Use SQLite with Swift Backup online SQLite databases and more Who This Book Is For: Experienced Apple iOS, Swift programmers and developers.
Learn only the essential aspects of Python without cluttering up your mind with features you may never use. This compact book is not a "best way to write code" type of book; rather, the author goes over his most-used functions, which are all you need to know as a beginner and some way beyond. Lean Python takes 58 Python methods and functions and whittles them down to 15: as author Paul Gerrard says, "I haven't found a need for the rest." What You'll Learn Discover lean Python and how to learn just enough to build useful tools Use Python objects, program structure, I/O, modules and more Handle errors and exceptions Test your code Access the Web; do searching; and persist data Who This Book Is For This book is aimed at three categories of reader: The experienced programmer - if you already know a programming language, this book gives you a shortcut to understanding the Python language and some of its design philosophy. You work in IT and need a programming primer - you might be a tester who needs to have more informed technical discussions with programmers. Working through the examples will help you to appreciate the challenge of good programming. First-timer - you want a first book on programming that you can assimilate quickly to help you decide whether programming is for you.
Take the pain out of dealing with relational databases in an object-oriented programming world. With this short book, you can save time and money by simply coding less while accomplishing more with the Doctrine persistence framework, a leading persistence solution for PHP programmers and web developers. PHP Persistence teaches you about PHP persistence and how to use it effectively for your database-driven applications. Bestselling author Michael Romer leverages his own vast experience to show you what you need to know about Doctrine 2 and how to use it in your own projects. Along the way you'll learn about powerful persistence techniques, such as object-relational mapping (ORM) in PHP. What You'll Learn Define entities and references between entities Manage entities Master the Doctrine Query Language Use appropriate command-line tools for PHP persistence Program for caching Who This Book Is For Experienced PHP programmers and web developers with some exposure to PHP.
Delve into the Broadcom VideoCore GPU used on the Raspberry Pi and master topics such as OpenGL ES and OpenMAX. Along the way, you'll also learn some Dispmanx, OpenVG, and GPGPU programming. The author, Jan Newmarch bumped into a need to do this kind of programming while trying to turn the RPi into a karaoke machine: with the CPU busting its gut rendering MIDI files, there was nothing left for showing images such as karaoke lyrics except for the GPU, and nothing really to tell him how to do it. Raspberry Pi GPU Audio Video Programming scratches his itch and since he had to learn a lot about RPi GPU programming, he might as well share it with you. What started as a side issue turned into a full-blown project of its own; and this stuff is hard. What You'll Learn Use Dispmanx and EGL on Raspberry Pi Work with OpenMAX and its components, state, IL Client Library, * * Buffers, and more on RPi Process images and video on RPi Handle audio on RPi Render OpenMAX to OpenGL on the RPi Play multimedia files on the RPi Use OpenVG for text processing and more Master overlays Who This Book Is For You should be comfortable with C programming and at least some concurrency and thread programming using it. This book is for experienced programmers who are new or learning about Raspberry Pi.
This concise step-by-step guide includes the best practices and patterns that help readers of all levels to unearth the potential of Materialize. A responsive framework based on Google's innovative Material Design language, Materialize provides CSS and JavaScript features similar to other popular frameworks such as Bootstrap and Foundation. With the advent of Material Design, developers can no longer overlook its importance and resourcefulness in web design and development. However, incorporating this toolkit in the web application can be quite a juggle. Compared to other design languages available in the market today, Materialize is the only one that adds depth and motion to its application elements. Ideal for web designers and developers, Introducing Materialize is your comprehensive training guide to the newest design language you need to learn. What You'll Learn Learn why Materialize is so popular and resourceful Get up and Running with this awesome toolkit Quick start with Materialize and creating unique designs Downloading and Installing the framework Get a grip on the fundamentals of Material Design Gather comprehensive knowledge about the framework Unearth the potential of this framework for real time implementation Who This Book Is For Ideal for web developers and designers with good experience of UI technologies such as HTML, CSS, JavaScript and jQuery. This book does not require prior experience of any responsive framework. It caters to readers on all levels ranging from beginners to experienced professionals.
One of the biggest challenges for organizations that have adopted microservice architecture is the lack of architectural, operational, and organizational standardization. After splitting a monolithic application or building a microservice ecosystem from scratch, many engineers are left wondering what's next. In this practical book, author Susan Fowler presents a set of microservice standards in depth, drawing from her experience standardizing over a thousand microservices at Uber. You'll learn how to design microservices that are stable, reliable, scalable, fault tolerant, performant, monitored, documented, and prepared for any catastrophe. Explore production-readiness standards, including: Stability and Reliability: develop, deploy, introduce, and deprecate microservices; protect against dependency failures Scalability and Performance: learn essential components for achieving greater microservice efficiency Fault Tolerance and Catastrophe Preparedness: ensure availability by actively pushing microservices to fail in real time Monitoring: learn how to monitor, log, and display key metrics; establish alerting and on-call procedures Documentation and Understanding: mitigate tradeoffs that come with microservice adoption, including organizational sprawl and technical debt
The core idea of this book is that object- oriented technology is a generic technology whose various technical aspects can be presented in a unified and consistent framework. This applies to both practical and formal aspects of object-oriented technology. Course tested in a variety of object-oriented courses, numerous examples, figures and exercises are presented in each chapter. The approach in this book is based on typed technologies, and the core notions fit mainstream object-oriented languages such as Java and C#. The book promotes object-oriented constraints (assertions), their specification and verification. Object-oriented constraints apply to specification and verification of object-oriented programs, specification of the object-oriented platform, more advanced concurrent models, database integrity constraints and object-oriented transactions, their specification and verification.
This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from lecture notes for engineering students from all disciplines, and has received high ratings. Its materials and ordering have been adjusted repeatedly according to classroom reception. Compared to alternative textbooks in the market, this book introduces the underlying Python implementation of number, string, list, tuple, dict, function, class, instance and module objects in a consistent and easy-to-understand way, making assignment, function definition, function call, mutability and binding environments understandable inside-out. By giving the abstraction of implementation mechanisms, this book builds a solid understanding of the Python programming language.
Take a firsthand tour of Xcode and all the latest features Swift 3 has to offer. If you have picked up this book, chances are you know a little bit about Swift Programming. With Practical Swift you'll develop an advanced understanding of the language that will enable you to create a reference guide using Xcode Playgrounds, one you can continue to grow throughout your iOS career. This book not only shows you how to code in a clean and concise manner, but also the why behind the code. Understanding why will be instrumental in your advancement as a Swift developer. What You'll learn: Review the evolution of Swift and the latest features in Swift 3 Study architecture and design patterns Examine Protocol Oriented Programming Understand Swift generics Test Swift code Build an iOS App with core data from scratch Who This Book Is For: The primary audience for this book is developers who have started learning iOS and Swift and want to learn more of the intermediate to advanced topics available in Swift. The secondary audience is developers who have experience in iOS and Swift and want a good reference book for concepts they might already know, but are looking to re-enforce.
This course-tested textbook describes the design and implementation of operating systems, and applies it to the MTX operating system, a Unix-like system designed for Intel x86 based PCs. Written in an evolutional style, theoretical and practical aspects of operating systems are presented as the design and implementation of a complete operating system is demonstrated. Throughout the text, complete source code and working sample systems are used to exhibit the techniques discussed. The book contains many new materials on the design and use of parallel algorithms in SMP. Complete coverage on booting an operating system is included, as well as, extending the process model to implement threads support in the MTX kernel, an init program for system startup and a sh program for executing user commands. Intended for technically oriented operating systems courses that emphasize both theory and practice, the book is also suitable for self-study.
Learn twenty software reading techniques to enhance your effectiveness in reviewing and inspecting software artifacts such as requirements specifications, designs, code files, and usability. Software review and inspection is the best practice in software development that detects and fixes problems early. Software professionals are trained to write software but not read and analyze software written by peers. As a result, individual reading skills vary widely. Because the effectiveness of software review and inspection is highly dependent on individual reading skills, differential outcomes among software readers vary by a factor of ten. Software Reading Techniques is designed to close that gap. Dr Yang-Ming Zhu's depth of experience as a software architect, team leader, and scientist make him singularly well-equipped to bring you up to speed on all the techniques and tips for optimizing the effectiveness and efficiency of your software review and inspection skills. What You'll Learn: Improve software review, inspection procedures, and reading skills Study traditional and modern advanced reading techniques applicable to software artifacts Master specific reading techniques for software requirements specification, software design, and code Who This Book Is For: Software professionals and software engineering students and researchers
This book serves as a hands-on guide to the "acs" R package for demographers, planners, and other researchers who work with American Community Survey (ACS) data. It gathers the most common problems associated with using ACS data and implements functions as a package in the R statistical programming language. The package defines a new "acs" class object (containing estimates, standard errors, and metadata for tables from the ACS) with methods to deal appropriately with common tasks (e.g., creating and combining subgroups or geographies, automatic fetching of data via the Census API, mathematical operations on estimates, tests of significance, plots of confidence intervals).
Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS-an open source project for Java Mindstorms projects-you'll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you'll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you've ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you. What you'll learn: Build your first LEGO EV3 robot step-by-step Install LeJOS and its firmware on Lego EV3 Create and upload your first Java program into Lego EV3 Work with Java programming for motors Understand robotics behavior programming with sensors Review common AI algorithms, such as DFS, BFS, and Dijkstra's Algorithm Who this book is for: Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.
Learn to write test-driven microservices, REST APIs, and web service APIs with PHP using the Lumen micro-framework, from the now popular Laravel family. This book shows you how testing APIs can help you write bullet-proof web application services and microservices. In the Lumen Programming Guide you will learn how to use Lumen-a micro-framework by Laravel-to write bullet-proof APIs. Lumen helps you write productive, maintainable APIs using modern application design. You will learn how to write fully-tested APIs and understand essential Lumen concepts used to build a solid foundation for writing API projects. What You Will Learn Maintain your API's database structure through built-in database migrations Write tests with factory data in a test database Respond with consistent data output in JSON Deal with PHP exceptions by using JSON responses Create, read, update, and delete REST resources Represent model associations in API responses Build a solid foundation for writing tests with PHPUnit and Mockery Validate data Who This Book Is For PHP developers with no Laravel experience. Only a basic understanding of HTTP and writing PHP applications is needed to get started.
Learn how to develop powerful data analytics applications quickly for SQL Server database administrators and developers. Organizations will be able to sift data and derive the business intelligence needed to drive business decisions and profit. The addition of R to SQL Server 2016 places a powerful analytical processor into an environment most developers are already comfortable with - Visual Studio. This book walks even the newest of users through the creation process of a powerful R-language tool set for use in analyzing and reporting on your data. As a SQL Server database administrator or developer, it is sometimes difficult to stay on the bleeding edge of technology. Microsoft's addition of R to SQL Server 2016 is sure to be a game-changer, and the language will certainly become an integral part of future releases. R is in fact widely used today in statistical and related applications, and its use is only growing. Beginning SQL Server R Services helps you jump on board this important trend by providing good examples with detailed explanations of the WHY and not just the HOW. Walks you through setup and installation of SQL Server R Services. Explains the basics of working with R Tools for Visual Studio. Provides a road map to successfully creating custom R code. What You Will Learn Discover R's role in the SQL Server 2016 hierarchy. Manage the components needed to run SQL Server R Services code. Run R-language analytics and queries inside the database. Create analytic solutions that run across multiple datasets. Gain in-depth knowledge of the R language itself. Implement custom SQL Server R Services solutions. Who This Book Is For Any level of database administrator or developer, but specifically it's for those developers with the need to develop powerful data analytics applications quickly. Seasoned R developers will appreciate the book for its robust learning pattern, using visual aids in combination with properties explanations and scenarios. Beginning SQL Server R Services is the perfect "new hire" gift for new database developers in any organization.
This book presents foundational robotics concepts using the ROBOTIS BIOLOID and OpenCM-904 robotic systems, and is suitable as a curriculum for a first course in robotics for undergraduate students or a self-learner. It covers wheel-based robots, as well as walking robots. Although it uses the standard "Sense, Think, Act" approach, communications (bot-to-bot and PC-to-bot) programming concepts are treated in more depth (wired and wireless ZigBee/BlueTooth). Algorithms are developed and described via ROBOTIS' proprietary RoboPlus IDE, as well as the more open Arduino-based Embedded C environments. Additionally, web-based multimedia materials are used for illustrating robotics concepts, code implementations and videos of actual resulting robot behaviors. Advanced sensor interfacing for gyroscope, inertial measuring unit, foot pressure sensor and color camera are also demonstrated.
This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. Scratch is visual language that even young children can master. and makes computer programming as easy as dragging and dropping graphical blocks that represent programming commands, eliminating the traditional stumbling blocks of typing and syntax errors. With a drag-and-drop interface that runs in any web browser, and on devices from iPads to PCs to Macs to Microsoft Surface tablets, Scratch is an easily accessible way to enter the world of computer programming. This book teaches how to use Scratch in a fun and simple way that relies on examples and learning by doing. Progressing from simple three-block scripts that move a character across the screen to complex projects that involve motion, sound, and user input, this book: Imparts a thorough understanding of the Scratch interface. Shows how to create a range of Scratch projects, including simple games. Builds a solid foundation for future programming in other languages What You Will Learn Navigate the Scratch interface Create sprites and backdrops Learn programming skills good in all languages Program simple games and animations Share programs with friends worldwide Who This Book Is For Scratch for Absolute Beginners is intended for complete beginners to the world of computer programming and the Scratch language. Learning to program in Scratch is an easy and fun way for anybody seven years and older to learn about computer programming. Scratch's drag-and-drop interface in a web browser makes the book easy and accessible to young children and adults alike.
The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.
Redesign your static website into a modern, fully responsive website. As the usage of mobile devices of all shapes and sizes increases exponentially every year, and dominates the manner in which many users access the web, it is now imperative for any business to have a responsive website that adapts seamlessly to any screen size and resolution - a change that will impact not only your designs but the way you build your site. Moving to Responsive Web Design shows you how to convert fixed grids, previously built on absolute units such as pixels, into fluid ones, based on relative units such as percentages or ems. You will also learn to plan how your designs and patterns will adapt across various breakpoints, and how to approach the challenge of responsive images. The prospect of converting an existing site into responsive design, when you don't have all the time in the world and your resources are already outstretched, can be daunting, but with this book and the right tools you can tame the scope of the project from the start and find the time for you and your team to work on making your site enjoyable on any device. Moving to Responsive Web Design is full of ideas and examples of how you can more easily plan, design, develop, and release, your responsively redesigned site. Provides ways of finding time in your hectic schedule to complete a project that is truly important Helps you to scope a responsive redesign project so it's achievable with the resources you have available Provides examples of how other teams have solved some of the most common problems What You Will Learn Find the time in your busy schedule to redesign your site. Engage the entire team in the plan, design and development process. Use your resources in clever and efficient ways. Focus on reusability to save your team time and money. Release your first fully responsive site. Who This Book is For Busy designers, and developers who want to convert an existing site to responsive design and don't have all the time in the world. It's for teams who know that the move to having a responsive site is the right one, but are struggling to find the time and resources to fit such an expansive project into their already overflowing schedules. |
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