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Books > Computing & IT > Computer programming > Programming languages > General
Go from competent C++ developer to skilled designer or architect using this book as your personal C++ design master class. Updated for the C++20 standard, this title will guide you through the design and implementation of an engaging case study that forms the backdrop for learning the art of applying design patterns and modern C++ techniques to create a high quality, robust application. Starting with a quick exploration of the requirements for building the application, you'll delve into selecting an appropriate architecture, eventually designing and implementing all of the necessary modules to meet the project's requirements. By the conclusion of Practical C++ Design, you'll have constructed a fully functioning calculator capable of building and executing on any platform that supports both Qt and C++20. Access to the complete source code will help speed your learning. Utilize the Model-View-Controller pattern as the basis for the architecture of the calculator; the observer pattern to design an event system; the singleton pattern as you design the calculator's central data repository, a reusable stack; the command pattern to design a command system supporting unlimited undo/redo; the abstract factory pattern to build a cross-platform plugin infrastructure for extensibility; coroutines to implement a command line interface with a lazy tokenizer; and more. After reading and using this book, you'll have begun the transition from C++ programmer to architect. What You Will Learn Read a specification document and translate it into a practical C++ design using some of the latest language features from C++20 Understand trade-offs in selecting between alternative design scenarios Gain practical experience in applying design patterns to realistic development scenarios Learn how to effectively use language elements of modern C++ to create a lasting design Develop a complete C++ program from a blank canvas through to a fully functioning, cross platform application Read, modify, and extend existing, high quality code Learn the fundamentals of API design, including class, module, and plugin interfaces Who This Book Is For The experienced C++ developer ready to take the next step to becoming a skilled C++ designer.
This creative approach to learning C++ programming introduces readers to Karel the Robot and then shows them how to design programs that instruct Karel to perform complex tasks. Karel's world is essentially a practice field on which readers learn valuable lessons about creating and debugging program. The programs instruct the robot to move and manipulate its environment using object orientation.
This book examines the solution of some of the most common problems of numerical computation. By concentrating on one effective algorithm for each basic task, it develops the fundamental theory in a brief, elementary way. There are ample exercises, and codes are provided to reduce the time otherwise required for programming and debugging. Exposes readers to art of numerical computing as well as the science. Readers need only a familiarity with either FORTRAN or C. Applications are taken from a variety of disciplines including engineering, physics, and chemistry.
This book provides a platform for addressing human factors challenges in software and systems engineering, both pushing the boundaries of current research and responding to new challenges, fostering new research ideas in the process. This book is intended for researchers, professional software and systems engineers, and human factors and human systems integration experts to help them address societal challenges for next-generation systems with applications for meeting them. Topics include evolutionary and complex systems, human systems integration, smart grids and infrastructure, workforce training requirements, systems engineering education, and defense and aerospace. Based on the AHFE 2016 International Conference on Human Factors, Software, and Systems Engineering, held on July 27-31, 2016, in Walt Disney World (R), Florida, USA. This book represents an inspiring guide for all researchers and professionals in the field of Human Factors, Software, and Systems Engineering.
The SourceForge open source lightweight Wicket project is a Java web application framework that takes simplicity, separation of concerns and ease of development to a new level. This book takes a no-nonsense approach, jumping directly to the practical aspects of Wicket. Chapters include Developing Wicket Forms; Validation with Wicket; Developing a Simple Application; Providing a Common Layout; Spring Integration; Wicket Localization; Wicket and Ajax; Custom Components and Wicket Extensions, and Unit Testing. Pro Wicket gets you quickly up and running with the framework and the attractively simple 'wicket-way' of addressing web development requirements.
Get up to speed with Clojure in this quick and practical primer. You'll learn the nuts and bolts of functional programming, data structures, sequences, destructuring, pattern matching, polymorphism, concurrency, conventions, and more. Author Mark McDonnell talks about organization with namespaces; how to change the language via macros; object-oriented programming; and creating command-line apps. Finally, he shows you how to write Clojure from shell languages and interfaces such as Vim. After reading and using Quick Clojure, you'll come away with first-hand knowledge and advice on how to quickly adopt, use, and apply Clojure without all the theoretical baggage that bigger books can sometimes bring. What You'll Learn Work with data structures and their syntax Discover OOP in Clojure with patterns, polymorphisms, pattern matching, and concurrency Use conventions, organization, and namespaces in Clojure Create command-line apps Build various Clojure projects with the Leiningen IDE tool and framework Who This Book Is For Programmers with experience. A Java background would be helpful, but not required.
Learn how to break systems, networks, and software in order to determine where the bad guys might get in. Once the holes have been determined, this short book discusses how they can be fixed. Until they have been located, they are exposures to your organization. By reading Penetration Testing Basics, you'll gain the foundations of a simple methodology used to perform penetration testing on systems and networks for which you are responsible. What You Will Learn Identify security vulnerabilities Use some of the top security tools to identify holes Read reports from testing tools Spot and negate common attacks Identify common Web-based attacks and exposures as well as recommendations for closing those holes Who This Book Is For Anyone who has some familiarity with computers and an interest in information security and penetration testing.
Parts 1-4 of Robert Sedgewick's work provide extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. They reflect the third edition's greater emphasis on abstract data types (ADTs). Coverage includes more than 100 key algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations. Also included are new implementations of binomial queues, multiway radix sorting, Batcher's sorting networks, randomized BSTs, splay trees, skip lists, and multiway tries. Increased quantitative information gives students a more solid basis for comparing algorithms, and hundreds of new exercises reinforce their learning. Algorithms and data structures described in the book are expressed in concise implementations in C, so that students can both appreciate their fundamental properties and test them on real applications.
Learn ES6 best practices for code optimization and organization and walk through practical, common examples of how to implement complete components of your applications. While this book covers the basic concepts of modern JavaScript, it primarily focuses on the new syntax, data-types, functionalities, and everything else that's new in ES6, the latest standard of JavaScript. You'll examine how to use ES6 in functional programming and explore the new more modular and object-oriented approach to JavaScript. This book will help you sharpen and upgrade your JavaScript language skills so you to easily explore modern ES6 based frameworks or libraries such as ReactJS, ReactNative, Angular4 and Vue.js. ES6 for Humans is a complete guide to writing ES6 and will enable you to start taking advantage of this exciting new version of JavaScript. What You'll Learn Use all the new features added to JavaScript Compare ES5 and ES6 in varied situations Refresh your core JavaScript fundamentals Understand the modular and object-oriented approach to JavaScript Who this Book Is For Any Javascript developer who wants to fully understand and dive into the new features of ES6/ES2015. Developers with some background in programming, preferably in JavaScript. A basic understanding of coding concepts and exposure to object-oriented programming is expected.
C Primer Plus is a carefully tested, well-crafted, and complete tutorial on a subject core to programmers and developers. This computer science classic teaches principles of programming, including structured code and top-down design. Author and educator Stephen Prata has created an introduction to C that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use. Review questions and programming exercises at the end of each chapter bring out the most critical pieces of information and help readers understand and digest the most difficult concepts. A friendly and easy-to-use self-study guide, this book is appropriate for serious students of programming, as well as developers proficient in other languages with a desire to better understand the fundamentals of this core language. The sixth edition of this book has been updated and expanded to cover the latest developments in C as well as to take a detailed look at the new C11 standard. In C Primer Plus you'll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning: Complete, integrated discussion of both C language fundamentals and additional features Clear guidance about when and why to use different parts of the language Hands-on learning with concise and simple examples that develop your understanding of a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C to give you the greatest flexibility
Part technical and part theoretical, this practical guide to web typography helps designers understand how the typographic choices they make in layout and prototyping programs behave once they are turned into live code. Through a series of demos, this book teaches designers how to create typographic specific webpages by learning just enough HTML and CSS to be able to view the pages in different browsers, devices, and operating systems. With live webpages to evaluate, designers will learn how to test those pages for supported features and performance, ensuring font choices look as good in the browser as it does in their layout program, delivering a speedy experience to the users. Key Features Demonstrates the minimal amount of HTML and CSS necessary to be able to create webpages to see typographic choices in the browser. Discusses responsive design and how to evaluate and test those choices for performance and usability prior to front-end development. Demonstrates how to review your own typographic, image, and layout choices in the browser through a series of demos in the book.
This book constitutes the thoroughly refereed proceedings of the 10th International Joint Conference on Software Technologies, ICSOFT 2015, held in Colmar, France, in July 2015. The 23 revised full papers presented were carefully reviewed and selected from 117 submissions. The papers are organized around the following conference tracks: enterprise software technologies; software project management; software engineering methods and techniques; distributed and mobile software systems.
Learn how to develop a complete and robust Node, express.js and MongoDB-based web application and mobile application backend quickly using KeystoneJS. You'll learn how KeystoneJS makes complicated things simple, without limiting the power or flexibility of node.js or the frameworks it is built on. Beginning KeystoneJS shows you how to build database-driven websites, applications, and APIs, all built upon Express, the defacto web server for Node.js that uses MongoDB as its storage backend. What You Will Learn Discover the setup and architecture of the KeystoneJS framework. See how easy it is to extend KeystoneJS Understand the custom types and fields provided out of the box Write clean markup and create templates using Swig Use the powerful editing options in the framework's responsive dashboard Who This Book Is For Technical and non-technical people who would like to build applications quickly to leverage structured data to improve productivity.
This book constitutes the refereed proceedings of the 4th International Workshop on Formal Techniques for Safety-Critical Systems, FTSCS 2015, held in Paris, France, in November 2015. The 15 revised full papers presented together with one invited talk and two tool papers were carefully reviewed and selected from 41 submissions. The papers are organized in topical sections on timed systems; railway systems; fault tolerance; automotive systems; software and systems analysis; tools.
This concise step-by-step guide includes the best practices and patterns that help readers of all levels to unearth the potential of Materialize. A responsive framework based on Google's innovative Material Design language, Materialize provides CSS and JavaScript features similar to other popular frameworks such as Bootstrap and Foundation. With the advent of Material Design, developers can no longer overlook its importance and resourcefulness in web design and development. However, incorporating this toolkit in the web application can be quite a juggle. Compared to other design languages available in the market today, Materialize is the only one that adds depth and motion to its application elements. Ideal for web designers and developers, Introducing Materialize is your comprehensive training guide to the newest design language you need to learn. What You'll Learn Learn why Materialize is so popular and resourceful Get up and Running with this awesome toolkit Quick start with Materialize and creating unique designs Downloading and Installing the framework Get a grip on the fundamentals of Material Design Gather comprehensive knowledge about the framework Unearth the potential of this framework for real time implementation Who This Book Is For Ideal for web developers and designers with good experience of UI technologies such as HTML, CSS, JavaScript and jQuery. This book does not require prior experience of any responsive framework. It caters to readers on all levels ranging from beginners to experienced professionals.
This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Evaluation of Novel Approaches to Software Engineering, ENASE 2016, held in Rome, Italy, in April 2016. The 11 full papers presented were carefully reviewed and selected from 79 submissions. The mission of ENASE is to be a prime international forum to discuss and publish research findings and IT industry experiences with relation to the evaluation of novel approaches to software engineering. The conference acknowledges necessary changes in systems and software thinking due to contemporary shifts of computing paradigm to e-services, cloud computing, mobile connectivity, business processes, and societal participation.
Now that formal methods are seen as a necessary and beneficial theoretical tool for systems designers and programmers, this book offers a thorough and comprehensive tutorial introduction to Z taking as its starting point the practical use of this formal specification language. Case studies are used to illustrate all aspects of Z and are introduced early on in order to motivate the mathematical notations that have to be covered. Standard notation is used throughout. Many proofs are included and they are presented using the commonest format for natural deduction proofs. With exercises given and clear descriptions and explanations provided, this book is required reading for students and post-experience software engineers learning Z. Enhancements to this edition are more exercises, information on how to relate Z specifications to actual program code, and amendments so that the book is in line with the current language standards.
Programming with Swift A Brief Introduction to Swift Understanding Declarative Syntax
Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can also help experienced programmers moving to the Mac for the first time. You will learn the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing macOS programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll Learn Master the basic principles of object-oriented programming Use Xcode, the main programming tool used for both macOS and iOS development See what makes Swift unique and powerful as a programming language and why you should learn it Create macOS programs using Swift and Xcode Apply interface principles that follow Apple's Human Interface Guidelines Take advantage of the new Touch Bar Who This Book Is For People who want to learn programming for the first time and for experienced programmers wanting to learn Xcode and the Mac for the first time.
This book constitutes the refereed proceedings of the 4th International Symposium on Languages, Applications and Technologies, SLATE 2015, held in Madrid, Spain, in June 2015. The 17 revised full papers presented were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on human-human languages; human-computer languages; computer-computer languages.
Beginning Neo4j is your introduction in the world of graph databases, and the benefits they can bring to your applications. Neo4j is the most established graph database on the market, and it's always improving to bring more of its benefits to you. This book will take you from the installation of Neo4j through to building a full application with Neo4j at its heart, and everything in between. Using this book, you'll get everything up and running, and then learn how to use Neo4j to build up recommendations, relationships, and calculate the shortest route between two locations. With example data models, best practices, and an application putting everything together, this book will give you everything you need to really get started with Neo4j. Neo4j is being used by social media and ecommerce industry giants. You can take advantage of Neo4j's powerful features and benefits - add Beginning Neo4j to your library today.
This book teaches computer programming to the complete beginner using the native C language. As such, it assumes you have no knowledge whatsoever about programming. The main goal of this book is to teach fundamental programming principles using C, one of the most widely used programming languages in the world today. We discuss only those features and statements in C that are necessary to achieve our goal. Once you learn the principles well, they can be applied to any language. If you are worried that you are not good at high-school mathematics, don't be. It is a myth that you must be good at mathematics to learn programming. C is considered a 'modern' language even though its roots date back to the 1970s. Originally, C was designed for writing 'systems' programs-things like operating systems, editors, compilers, assemblers and input/output utility programs. But, today, C is used for writing all kinds of applications programs as well-word processing programs, spreadsheet programs, database management programs, accounting programs, games, robots, embedded systems/electronics (i.e., Arduino), educational software-the list is endless. Note: Appendices A-D are available as part of the free source code download at the Apress website. What You Will Learn: How to get started with programming using the C language How to use the basics of C How to program with sequence, selection and repetition logic How to work with characters How to work with functions How to use arrays Who This Book Is For:This book is intended for anyone who is learning programming for the first time.
Migrate an existing Drupal 6 or 7 website to Backdrop and discover why you should consider using Backdrop when building a new website. You'll learn what Backdrop is, how to install and configure Backdrop, and create and manage content. Migrating from Drupal to Backdrop focuses on the user who is responsible for building, maintaining, and managing an organization's website and who is interested in Backdrop's ability to meet their site's requirements. There is a major shift in the open source CMS market and Backdrop is emerging as a significant force. The Drupal team's decision to rebuild Drupal 8 on Symfony has many developers and organizations in a quandary - do you learn a whole new framework and undertake the effort of migrating to Drupal 8, stay on Drupal 7 which will at some point be officially unsupported, or adopt Backdrop as their go-forward strategic platform? There is also a large mid-market that may not have the ability to scale up with the skills required to support Drupal 8 (Symfony), making Backdrop a viable and attractive alternative. By reading this book, you will: Understand why you should use Backdrop and the power of the platform Quickly build confidence in your ability to use Backdrop Gain the knowledge necessary to build, deploy, and manage web sites of moderate complexity on Backdrop Understand the process for migrating a Drupal 6 or 7 site to Backdrop What You Will Learn: What Backdrop is and why you should use it How to install a basic Backdrop web site from scratch How to create content in your new Backdrop web site How to install and configure modules How to migrate a Drupal 6 site to Backdrop How to migrate a Drupal 7 site to Backdrop Who This Book Is For:< This book is for technical users who need to use Backdrop to create websites using the platform or to manage existing content, as well as developers who are new to the Backdrop platform. The book is also targeted at organizations that currently use Drupal 6 or 7 and who wish to remain on the base architecture of those platforms as they move forward on Backdrop.
Dive into the software development profession from nearly every angle. You'll learn about the power of code generation as well as the benefits and dangers of design patterns. Go far beyond just writing code and tackle the emotional, psychological, and social aspects of software development as well. In dozens of nuggets of wisdom, you'll discover: * What will really keep you motivated to code in the long run * How you ensure your software project launches on time * Why applications get complex when people crave simple software * How you can survive a difficult client project * How we can collectively promote our industry to the masses This book is packed with lessons Ka Wai Cheung has learned from more than a decade of experience in the industry. After reading, you'll come away confident in all aspects of your career in web development.
Learn the basics of test driven development (TDD) using Ruby. You will carry out problem domain analysis, solution domain analysis, designing test cases, and writing tests first. These fundamental concepts will give you a solid TDD foundation to build upon. Test Driven Development in Ruby is written by a developer for developers. The concepts are first explained, then a coding demo illustrates how to apply the theory in practice. At the end of each chapter an exercise is given to reinforce the material. Complete with working files and code samples, you'll be able to work alongside the author, a trainer, by following the material in this book. What You Will Learn Carry out problem domain analysis, solution domain analysis, designing test cases, and writing tests first Use assertions Discover the structure of a test and the TDD cycle Gain an understanding of minimal implementation, starter test, story test, and next test Handle refactoring using Ruby Hide implementation details Test precisely and concretely Make your code robust Who This Book Is For Experienced Ruby programmers or web developers with some prior experience with Ruby. |
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