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Books > Computing & IT > Computer programming > Programming languages > General
Prepare for Microsoft Certification Exam 70-483: Programming in C#. The "What, Why, and How" of each concept is presented along with quick summaries, code challenges, and exam questions to review and practice key concepts. You will learn how to use: Lambda expressions to write LINQ query expressions Asynchronous programming with the Async and Await keywords to maximize performance of slow applications Regular expressions to validate user input Reflection to create and handle types at runtime and much more The source code in the book will be available in the form of iCanCSharp notebooks and scripts that allow you to try out examples and extend them in interesting ways. What You Will Learn Understand the necessary knowledge and skill set to prepare for Microsoft Exam 70-483 Study the code challenges and practice questions on C# that are relevant to the exam Master the C# programming language Who This Book Is For Experienced C# and .NET programmers and developers who are ready to take and pass the exam in order to get certified
In this book, Harley Hahn demystifies Emacs for programmers, students, and everyday users. The first part of the book carefully creates a context for your work with Emacs. What exactly is Emacs? How does it relate to your personal need to work quickly and to solve problems? Hahn then explains the technical details you need to understand to work with your operating system, the various interfaces, and your file system. In the second part of the book, Hahn provides an authoritative guide to the fundamentals of thinking and creating within the Emacs environment. You start by learning how to install and use Emacs with Linux, BSD-based Unix, Mac OS X, or Microsoft Windows. Written with Hahn's clear, comfortable, and engaging style, Harley Hahn's Emacs Field Guide will surprise you: an engaging book to enjoy now, a comprehensive reference to treasure for years to come. What You Will Learn Special Emacs keys Emacs commands Buffers and windows Cursor, point, and region Kill/delete, move/copy, correcting, spell checking, and filling Searching, including regular expressions Emacs major modes and minor modes Customizing using your .emacs file Built-in tools, including Dired Games and diversions Who This Book Is For Programmers, students, and everyday users, who want an engaging and authoritative introduction to the complex and powerful Emacs working environment.
This book presents computer programming as a key method for solving mathematical problems. There are two versions of the book, one for MATLAB and one for Python. The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style is more accessible and concise, in keeping with the needs of engineering students. The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows the students to write simple programs for solving common mathematical problems with numerical methods in engineering and science courses. The emphasis is on generic algorithms, clean design of programs, use of functions, and automatic tests for verification.
For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Data Structures provides a step-by-step introduction to programming in Java. This text is designed to be used in a 2 or 3 semester sequence and covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 4th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Note: This ISBN contains an Access Code on the inside front cover that provides access to the Companion Website at www.pearsonhighered.com/cs-resources.
Learn how to break systems, networks, and software in order to determine where the bad guys might get in. Once the holes have been determined, this short book discusses how they can be fixed. Until they have been located, they are exposures to your organization. By reading Penetration Testing Basics, you'll gain the foundations of a simple methodology used to perform penetration testing on systems and networks for which you are responsible. What You Will Learn Identify security vulnerabilities Use some of the top security tools to identify holes Read reports from testing tools Spot and negate common attacks Identify common Web-based attacks and exposures as well as recommendations for closing those holes Who This Book Is For Anyone who has some familiarity with computers and an interest in information security and penetration testing.
This book provides a platform for addressing human factors challenges in software and systems engineering, both pushing the boundaries of current research and responding to new challenges, fostering new research ideas in the process. This book is intended for researchers, professional software and systems engineers, and human factors and human systems integration experts to help them address societal challenges for next-generation systems with applications for meeting them. Topics include evolutionary and complex systems, human systems integration, smart grids and infrastructure, workforce training requirements, systems engineering education, and defense and aerospace. Based on the AHFE 2016 International Conference on Human Factors, Software, and Systems Engineering, held on July 27-31, 2016, in Walt Disney World (R), Florida, USA. This book represents an inspiring guide for all researchers and professionals in the field of Human Factors, Software, and Systems Engineering.
Rust is a new systems programming language that gives you the low-level power of C with the elegance and ease of languages like Ruby and Python. Rust is thread safe, enabling "fearless concurrency". Rust in Action introduces the Rust programming language by exploring numerous systems programming concepts and techniques. You'll be learning Rust by delving into how computers work under the hood. You'll find yourself playing with persistent storage, memory, networking and even tinkering with CPU instructions. The book takes you through using Rust to extend other applications and teaches you tricks to write blindingly fast code. You'll also discover parallel and concurrent programming. * Concurrent and parallel programming Sharing resources with locks or atomic operations Avoiding programming with global state Message passing inside your applications Memory management and garbage collection Readers need intermediate programming skills and familiarity with general computer science concepts, the command line, and networking.
This book constitutes the proceedings of the 12th European Conference on Modelling Foundations and Applications, ECMFA 2016, held as part of STAF 2016, in Vienna, Austria, in July 2016. The 16 papers presented in this volume were carefully reviewed and selected from 47 submissions. The committee decided to accept 16 papers, 12 papers for the Foundations Track and 4 papers for the Applications Track. Papers on a wide range of MBE aspects were accepted, including topics such as multi- and many models, language engineering, UML and meta-modeling, experience reports and case studies, and variability and uncertainty.
This book presents a variant of UML that is especially suitable for agile development of high-quality software. It adjusts the language UML profile, called UML/P, for optimal assistance for the design, implementation, and agile evolution to facilitate its use especially in agile, yet model based development methods for data intensive or control driven systems. After a general introduction to UML and the choices made in the development of UML/P in Chapter 1, Chapter 2 includes a definition of the language elements of class diagrams and their forms of use as views and representations. Next, Chapter 3 introduces the design and semantic facets of the Object Constraint Language (OCL), which is conceptually improved and syntactically adjusted to Java for better comfort. Subsequently, Chapter 4 introduces object diagrams as an independent, exemplary notation in UML/P, and Chapter 5 offers a detailed introduction to UML/P Statecharts. Lastly, Chapter 6 presents a simplified form of sequence diagrams for exemplary descriptions of object interactions. For completeness, appendixes A-C describe the full syntax of UML/P, and appendix D explains a sample application from the E-commerce domain, which is used in all chapters. This book is ideal for introductory courses for students and practitioners alike.
Learn what Backdrop CMS is and how it fulfills the role of a content management system, along with how to install and configure it. This book teaches how to create and manage content, taxonomy, users, page layouts, and menus to get the best site possible. You'll also see how to install on shared hosting - which is a focus of the Backdrop CMS team - to make hosting your website affordable. Backdrop CMS has a very strong community, and Beginning Backdrop CMS shows you how to leverage Backdrop CMS's repository of contributed modules and themes to expand the functionality and look of your site, along with how to contribute your own material to the community. Beginning Backdrop CMS focuses on the user who is responsible for building, maintaining, and managing an organization's website and who is interested in Backdrop CMS's ability to meet their site's requirements. It covers why you should consider using a content management system when building a new web site. By reading this book, you will: Understand why you should use Backdrop CMS and the power of the platform. Build confidence in your ability to use Backdrop CMS. Gain the knowledge necessary to build, deploy, and manage web sites of moderate complexity on Backdrop CMS. Understand the process for migrating a Drupal 6 or 7 site to Backdrop CMS. What You Will Learn Install a basic Backdrop CMS web site from scratch Create content in your new Backdrop CMS web site Work with and manage menus and users Build and use layouts when creating pages on your site Create a Backdrop CMS theme Understand the basics of a Backdrop CMS module Who This Book is For Technical users who need to use Backdrop CMS to create websites using the platform and to manage content. Developers who are new to the Backdrop CMS platform. The book is also targeted at organizations that currently use Drupal 6 or 7 and who wish to remain on the base architecture of those platforms as they move forward on Backdrop CMS.
This edited book presents scientific results of the 14th International Conference on Software Engineering, Artificial Intelligence Research, Management and Applications (SERA 2016) held on June 8-10, 2016 at Towson University, USA. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications and tools) of computer and information science, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the best papers from those papers accepted for presentation at the conference. The papers were chosen based on review scores submitted by members of the program committee, and underwent further rigorous rounds of review. This publication captures 13 of the conference's most promising papers, and we impatiently await the important contributions that we know these authors will bring to the field of computer and information science.
This short early adopter book details both how you'll upgrade existing web applications from Rails 4.2 to 5 and how to create new applications in Rails 5. The headline features, Rails API and Action Cable are each looked at in detail, building small example projects to demonstrate how to build a JSON API and add real-time interactions in order to create a single-page application. All the breaking changes are shown, along with how to fix your app to work with the new release. The improvements to ActiveRecord and the testing framework are fully detailed. After reading and using Rails 5 Revealed, you'll be poised to move forward with building your apps with the latest major release of Ruby on Rails. What You'll Learn Discover the new features in Rails 5 and how to upgrade your application from Rails 4.2 Gain knowledge about the changes to ActiveRecord See the improvements to the Rails testing framework Build API servers using Rails API Create WebSocket applications using Action Cable Who This Book Is For Existing Rails developers who are looking to quickly get up to speed with the changes in the new Rails 5 framework.
Start using Kubernetes in complex big data and enterprise applications, including Docker containers. Starting with installing Kubernetes on a single node, the book introduces Kubernetes with a simple Hello example and discusses using environment variables in Kubernetes. Next, Kubernetes Microservices with Docker discusses using Kubernetes with all major groups of technologies such as relational databases, NoSQL databases, and in the Apache Hadoop ecosystem. The book concludes with using multi container pods and installing Kubernetes on a multi node cluster. "a concise but clear introduction to containers, Docker and Kubernetes, using simple real-world examples to pass on the core concepts, via repetition, and is a very useful enabler." 10/10 Dave Hay MBCS CITP: review for BCS, The Chartered Institute for IT (http://www.bcs.org/content/conWebDoc/58512) What You Will Learn Install Kubernetes on a single node Set environment variables Create multi-container pods using Docker Use volumes Use Kubernetes with the Apache Hadoop ecosystem, NoSQL databases, and RDBMSs Install Kubernetes on a multi-node cluster Who This Book Is For Application developers including Apache Hadoop developers, database developers and NoSQL developers.
Numerical computation, knowledge discovery and statistical data analysis integrated with powerful 2D and 3D graphics for visualization are the key topics of this book. The Python code examples powered by the Java platform can easily be transformed to other programming languages, such as Java, Groovy, Ruby and BeanShell. This book equips the reader with a computational platform which, unlike other statistical programs, is not limited by a single programming language.The author focuses on practical programming aspects and covers a broad range of topics, from basic introduction to the Python language on the Java platform (Jython), to descriptive statistics, symbolic calculations, neural networks, non-linear regression analysis and many other data-mining topics. He discusses how to find regularities in real-world data, how to classify data, and how to process data for knowledge discoveries. The code snippets are so short that they easily fit into single pages. Numeric Computation and Statistical Data Analysis on the Java Platform is a great choice for those who want to learn how statistical data analysis can be done using popular programming languages, who want to integrate data analysis algorithms in full-scale applications, and deploy such calculations on the web pages or computational servers regardless of their operating system. It is an excellent reference for scientific computations to solve real-world problems using a comprehensive stack of open-source Java libraries included in the DataMelt (DMelt) project and will be appreciated by many data-analysis scientists, engineers and students.
Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAML Build a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers
This book constitutes the proceedings of the 19th International Conference on Foundations of Software Science and Computation Structures, FOSSACS 2016, which took place in Eindhoven, The Netherlands, in April 2016, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2016. The 31 full papers presented in this volume were carefully reviewed and selected from 85 submissions. They were organized in topical sections named: types; recursion and fixed-points; verification and program analysis; automata, logic, games; probabilistic and timed systems; proof theory and lambda calculus; algorithms for infinite systems; and monads.
This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Information and Communication Technologies in Education, Research, and Industrial Applications, ICTERI 2015, held in Lviv, Ukraine, in May 2015. The 9 revised full papers presented were carefully reviewed and selected from 119 submissions. The papers are grouped into two parts: ICT in education and industrial applications, and formal frameworks.
This book constitutes the thoroughly refereed proceedings of the 10th International Joint Conference on Software Technologies, ICSOFT 2015, held in Colmar, France, in July 2015. The 23 revised full papers presented were carefully reviewed and selected from 117 submissions. The papers are organized around the following conference tracks: enterprise software technologies; software project management; software engineering methods and techniques; distributed and mobile software systems.
This book constitutes the refereed proceedings of the 4th International Workshop on Formal Techniques for Safety-Critical Systems, FTSCS 2015, held in Paris, France, in November 2015. The 15 revised full papers presented together with one invited talk and two tool papers were carefully reviewed and selected from 41 submissions. The papers are organized in topical sections on timed systems; railway systems; fault tolerance; automotive systems; software and systems analysis; tools.
This print textbook is available for you to rent for your classes. The Pearson print rental program provides you with affordable access to learning materials, so you go to class ready to succeed. C How to Program is a user-friendly, code-intensive introduction to C programming with case studies introducing applications and system programming. Like other texts of the Deitels' How to Program series, the book's modular presentation serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The signature Deitel live-code approach presents concepts in the context of 142 full-working programs rather than incomplete snips of code. This gives you a chance to run each program as you study it and see how your learning applies to real-world programming scenarios. Current standards, contemporary practice, and hands-on learning opportunities are integrated throughout the 9th Edition. Over 340 new integrated Self-Check exercises with answers allow you to test your understanding of important concepts - and check your code - as you read. New and enhanced case studies and exercises use real-world data and focus on the latest ACM/IEEE computing curricula recommendations, highlighting security, data science, ethics, privacy, and performance concepts.
Build a world-class website in less than a week with Django CMS. Beginning Django CMS shows you how to simply and easily write a dynamic website with a full content management system in the backend. It is written for Internet developers who are sick and tired of dealing with complicated, bloated website frameworks that are a pain to build and a nightmare to maintain. Django CMS is an Open Source website building framework that is experiencing exponential growth because it is built on the simple, secure and scalable architecture of Django. This book takes you from knowing nothing about Django CMS, to building a functional website and content management system that you can deploy for your own website or for your customers. What You'll Learn: Install and configure Django CMS Build a dynamic website quickly and easily Author and submit content for publication Administer Django CMS Install and use custom and third-party plugins Deploy a website using Django CMS Who This Book is For: Beginning Django CMS is for programmers, in particular Python and Django programmers, wishing to build a simple, custom content management system (CMS). They do not have to be directly interested in the Django CMS application, Beginning Django CMS will be equally useful to a programmer looking to build a functioning CMS rapidly.
This brief book explains the advantages of the object model, inheritance, both classical and prototypical, and shows how these concepts can be implemented in JavaScript. It also shows how object programming (OP) opens a new world of design possibilities that go far beyond inheritance. This book will help the intermediate JavaScript programmer learn to use both types of inheritance. For classical inheritance, it is accompanied by a substantial online system (a windowing UI library) that shows classical inheritance at its best. The same system shows how OP "capabilities" can eliminate much of the need for inheritance. For experienced JavaScript programmers, this book shows why most of the old views of JavaScript's inheritance have not done it justice. JavaScript classes inherit from JavaScript's prototypes, a fact that makes JavaScript's prototypes, when used correctly, functional equivalents to C++ classes (not to prototypes in true prototypical languages, like Self). JavaScript's object programming (not inheritance) is what separates it from classical OOP languages like C++ and Java. Most important, basing inheritance on JavaScript's prototypal chain is possible, but is not the best choice for prototypal inheritance or classical inheritance. What You'll Learn What are objects, JavaScript objects and object programming What is and how to use inheritance and JavaScript inheritance as well as inheritance alternatives How to design for JavaScript What are and how to use OO principles in JavaScript How to use Constructors with JavaScript and more AudienceThis book is for both intermediate and advanced JavaScript and Web development programmers. However, any programmer will understand the concepts and any JavaScript programmer should understand all of the concepts in this book. The code there is shows examples of the concepts discussed.
Learn from F#'s inventor to become an expert in the latest version of this powerful programming language so you can seamlessly integrate functional, imperative, object-oriented, and query programming style flexibly and elegantly to solve any programming problem. Expert F# 4.0 will help you achieve unrivaled levels of programmer productivity and program clarity across multiple platforms including Windows, Linux, Android, OSX, and iOS as well as HTML5 and GPUs. F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable, and robust code. Expert F# 4.0 is: A comprehensive guide to the latest version of F# by the inventor of the language A treasury of F# techniques for practical problem-solving An in-depth case book of F# applications and F# 4.0 concepts, syntax, and features Written by F#'s inventor and two major F# community members, Expert F# 4.0 is a comprehensive and in-depth guide to the language and its use. Designed to help others become experts, the book quickly yet carefully describes the paradigms supported by F# language, and then shows how to use F# elegantly for a practical web, data, parallel and analytical programming tasks. The world's experts in F# show you how to program in F# the way they do!
This is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge. You'll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you'll learn how to create a variety of innovative musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin. If you are a musician or tinkerer who wants to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data, Digital Electronics for Musicians is the book for you. What You Will Learn Learn the basics of the Pure Data and the Arduino languages Learn more about the available sensors on the market, and how you can incorporate them into your musical projects Focus on physical computing by combining Arduino and Pure Data, bringing the physical world to the world of the computers Make use of additional libraries that extend the capabilities of the Arduino Make use of external objects in Pure Data that help achieve certain goals, depending on the project Learn how a Pure Data patch functions and be able to modify other people's work that fits your needs Learn how the Arduino language works, enabling the modification of already existing code, according to your needs Get insight on the serial communication between the Arduino and Pure Data Learn how to approach various programming challenges in different ways Who This is For Musicians who want to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data.
Beginning Neo4j is your introduction in the world of graph databases, and the benefits they can bring to your applications. Neo4j is the most established graph database on the market, and it's always improving to bring more of its benefits to you. This book will take you from the installation of Neo4j through to building a full application with Neo4j at its heart, and everything in between. Using this book, you'll get everything up and running, and then learn how to use Neo4j to build up recommendations, relationships, and calculate the shortest route between two locations. With example data models, best practices, and an application putting everything together, this book will give you everything you need to really get started with Neo4j. Neo4j is being used by social media and ecommerce industry giants. You can take advantage of Neo4j's powerful features and benefits - add Beginning Neo4j to your library today. |
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