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Books > Computing & IT > Computer programming > Programming languages > General

Discrete Simulation and Animation for Mining Engineers (Hardcover): John Sturgul Discrete Simulation and Animation for Mining Engineers (Hardcover)
John Sturgul
R5,905 Discovery Miles 59 050 Ships in 12 - 17 working days

General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system. Discrete Simulation and Animation for Mining Engineers explains how to model mining systems using GPSS/H (R) and PROOF (R) by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.Leveraging valuable insight gained from the author's extensive experience modeling mines around the world, the book: Describes how to apply discrete system simulation to mines Shows how to make those simulations come alive with animation Includes real-world examples and exercises that hone practical problem-solving skills Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.

C Programming in easy steps - Updated for the GNU Compiler version 6.3.0 and Windows 10 (Paperback, 5th ed.): Mike McGrath C Programming in easy steps - Updated for the GNU Compiler version 6.3.0 and Windows 10 (Paperback, 5th ed.)
Mike McGrath
R371 R330 Discovery Miles 3 300 Save R41 (11%) Ships in 12 - 17 working days
LogiQL - A Query Language for Smart Databases (Paperback): Terry Halpin, Spencer Rugaber LogiQL - A Query Language for Smart Databases (Paperback)
Terry Halpin, Spencer Rugaber
R2,011 Discovery Miles 20 110 Ships in 12 - 17 working days

LogiQL is a new state-of-the-art programming language based on Datalog. It can be used to build applications that combine transactional, analytical, graph, probabilistic, and mathematical programming. LogiQL makes it possible to build hybrid applications that previously required multiple programming languages and databases. In this first book to cover LogiQL, the authors explain how to design, implement, and query deductive databases using this new programming language. LogiQL's declarative approach enables complex data structures and business rules to be simply specified and then automatically executed. It is especially suited to business applications requiring complex rules to be implemented efficiently, for example predictive analytics and supply chain optimization. Suitable for both novices and experienced developers, the book is written in easy-to-understand language. It includes many examples and exercises throughout to illustrate the main concepts and consolidate understanding.

XBRL for Interactive Data - Engineering the Information Value Chain (Hardcover, 2009 ed.): Roger Debreceny, Carsten Felden,... XBRL for Interactive Data - Engineering the Information Value Chain (Hardcover, 2009 ed.)
Roger Debreceny, Carsten Felden, Bartosz Ochocki, Maciej Piechocki, Michal Piechocki
R1,557 Discovery Miles 15 570 Ships in 10 - 15 working days

Interactive data supports organizations to communicate effectively with their stakeholders and partners on the Internet and the World Wide Web. XBRL (eXtensible Business Reporting Language) is a key enabling technology for interactive data. XBRL links organizations and knowledge consumers in a variety of information value chains. XBRL is now in use in many countries and important settings. This book provides, for the first time, an in-depth analysis of XBRL. Thorough and up-to-date, this book explains the most popular constructs in XML, on which XBRL builds, and XBRL. The book provides business and policy makers, technologists and information engineers with an essential toolkit to understand the complete implementation of XBRL. The book begins with an overview of the business case for interactive data and XBRL. There is an introduction to XML and XBRL and the design and construction of XBRL taxonomies including extensions and multi-dimensional XBRL implementations. It provides a detailed analysis of the interaction of instance documents and taxonomies. The book also provides a synopsis of the most current XBRL technologies.

Guide to Programming and Algorithms Using R (Hardcover, 2013 ed.): OEzgur Ergul Guide to Programming and Algorithms Using R (Hardcover, 2013 ed.)
OEzgur Ergul
R1,893 Discovery Miles 18 930 Ships in 12 - 17 working days

This easy-to-follow textbook provides a student-friendly introduction to programming and algorithms. Emphasis is placed on the threshold concepts that present barriers to learning, including the questions that students are often too embarrassed to ask. The book promotes an active learning style in which a deeper understanding is gained from evaluating, questioning, and discussing the material, and practised in hands-on exercises. Although R is used as the language of choice for all programs, strict assumptions are avoided in the explanations in order for these to remain applicable to other programming languages. Features: provides exercises at the end of each chapter; includes three mini projects in the final chapter; presents a list of titles for further reading at the end of the book; discusses the key aspects of loops, recursions, program and algorithm efficiency and accuracy, sorting, linear systems of equations, and file processing; requires no prior background knowledge in this area.

Logic and Algebraic Structures in Quantum Computing (Hardcover): Jennifer Chubb, Ali Eskandarian, Valentina Harizanov Logic and Algebraic Structures in Quantum Computing (Hardcover)
Jennifer Chubb, Ali Eskandarian, Valentina Harizanov
R3,657 R3,275 Discovery Miles 32 750 Save R382 (10%) Ships in 12 - 17 working days

Arising from a special session held at the 2010 North American Annual Meeting of the Association for Symbolic Logic, this volume is an international cross-disciplinary collaboration with contributions from leading experts exploring connections across their respective fields. Themes range from philosophical examination of the foundations of physics and quantum logic, to exploitations of the methods and structures of operator theory, category theory, and knot theory in an effort to gain insight into the fundamental questions in quantum theory and logic. The book will appeal to researchers and students working in related fields, including logicians, mathematicians, computer scientists, and physicists. A brief introduction provides essential background on quantum mechanics and category theory, which, together with a thematic selection of articles, may also serve as the basic material for a graduate course or seminar.

Component- Oriented Development and Assembly - Paradigm, Principles, and Practice using Java (Hardcover): Piram Manickam, S.... Component- Oriented Development and Assembly - Paradigm, Principles, and Practice using Java (Hardcover)
Piram Manickam, S. Sangeetha, S. V. Subrahmanya
R2,180 Discovery Miles 21 800 Ships in 12 - 17 working days

Although industry has been leveraging the advancements of component-oriented development and assembly (CODA) technology for some time, there has long been a need for a book that provides a complete overview of the multiple technologies that support CODA. Filling this need, Component-Oriented Development and Assembly supplies comprehensive coverage of the principles, practice, and paradigm of component-oriented development and assembly. The first part of the book provides the conceptual foundation for component-oriented software. Part II focuses on the various standard Java component models and describes how to develop a component-oriented system using these component models. Part III covers the various aspects of the component-oriented development paradigm. Based on the authors' research and teaching experience, the text focuses on the principles of component-oriented software development from a technical concepts perspective, designer's perspective, programmer's perspective, and manager's perspective. Covering popular component development frameworks based on Java, it is suitable as a textbook for component-oriented software for undergraduate and postgraduate courses. It is also an ideal reference for anyone looking to adopt the component-oriented development paradigm. The book provides readers with access to all the source code used in the book on a companion site (http://www.codabook.com). The source code for the CODA implementation of the case study presented in Chapter 11 is also hosted on the website. The website will also serve as a technical forum for further discussions on the topic and for any updates to the book.

PhoneGap Build - Developing Cross Platform Mobile Applications in the Cloud (Hardcover): Bintu Harwani PhoneGap Build - Developing Cross Platform Mobile Applications in the Cloud (Hardcover)
Bintu Harwani
R2,175 Discovery Miles 21 750 Ships in 12 - 17 working days

PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, PhoneGap Build: Developing Cross Platform Mobile Applications in the Cloud offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples. The book explains the differences between existing mobile platforms, the different types of browsers they support, and the programming languages and integrated development environment required to develop apps for each of them. It then describes how PhoneGap makes the task of developing cross-platform mobile apps easier. This book will teach you how to use: HTML5, CSS3, and JavaScript to develop apps for devices across various mobile operating systems PhoneGap Build to develop mobile apps in the cloud PhoneGap with Sencha Touch and jQuery Mobile Back end databases to store and retrieve information The text starts with simpler applications and gradually moves toward describing advanced concepts and how to exploit different application programming interfaces and methods. By the time you finish the book, you will learn how to develop feature-rich mobile applications that can run on the cloud to support different platforms. Supplying authoritative guidance and proven best practices for designing cloud-based applications, the book is an ideal reference for cloud system developers, architects, and IT professionals. It is also suitable for use in instructional settings.

HTML5, JavaScript, and jQuery 24-Hour Trainer (Paperback): Cameron HTML5, JavaScript, and jQuery 24-Hour Trainer (Paperback)
Cameron
R1,147 R955 Discovery Miles 9 550 Save R192 (17%) Ships in 10 - 15 working days

Master web app development with hands-on practice and video demonstration HTML5, JavaScript, and jQuery 24-Hour Trainer shows you how to build real-world HTML5 apps both web-based and mobile in combination with JavaScript, jQuery, and CSS/CSS3. You'll learn progressively more advanced skills as you work through the series of hands-on video lessons. Exercises and screencasts walk you step-by-step through the process of building web applications, and give you the opportunity to experiment and extend the examples to create your own working web app. You'll gain a solid understanding of the fundamental technologies, and develop a skillset that fully exploits the functionality of web development tools. Although HTML5 is at the forefront of web development, it exists within an ecosystem that also includes CSS/CSS3, JavaScript, and JavaScript libraries like jQuery. Building robust, functional web applications requires a clear understanding of these technologies, and more importantly, the manner in which they fit together. This is your step-by-step guide to building web apps, with a hands-on approach that helps you learn by doing. * Master the fundamentals of HTML and HTML5 * Explore multimedia capabilities and CSS3 * Integrate offline data storage, background processes, and other APIs * Adapt web applications for mobile phones and tablets Whether you're looking for a quick refresher or a first-time lesson, HTML5, JavaScript, and jQuery 24-Hour Trainer will quickly get you up to speed.

Information Technology - An Introduction for Today's Digital World (Paperback, 2nd edition): Richard Fox Information Technology - An Introduction for Today's Digital World (Paperback, 2nd edition)
Richard Fox
R2,306 Discovery Miles 23 060 Ships in 9 - 15 working days

This revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today's Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers. The features of this edition include: Introductory system administration coverage of Windows 10 and Linux (Red Hat 7), both as general concepts and with specific hands-on instruction Coverage of programming and shell scripting, demonstrated through example code in several popular languages Updated information on modern IT careers Computer networks, including more content on cloud computing Improved coverage of computer security Ancillary material that includes a lab manual for hands-on exercises Suitable for any introductory IT course, this classroom-tested text presents many of the topics recommended by the ACM Special Interest Group on IT Education (SIGITE). It offers a far more detailed examination of the computer and IT fields than computer literacy texts, focusing on concepts essential to all IT professionals - from system administration to scripting to computer organization. Four chapters are dedicated to the Windows and Linux operating systems so that students can gain hands-on experience with operating systems that they will deal with in the real world.

Process Engineering and Design Using Visual Basic (R) (Hardcover, 2nd edition): Arun Datta Process Engineering and Design Using Visual Basic (R) (Hardcover, 2nd edition)
Arun Datta
R5,730 Discovery Miles 57 300 Ships in 12 - 17 working days

Software tools are a great aid to process engineers, but too much dependence on such tools can often lead to inappropriate and suboptimal designs. Reliance on software is also a hindrance without a firm understanding of the principles underlying its operation, since users are still responsible for devising the design.
In Process Engineering and Design Using Visual Basic, Arun K. Datta provides a unique and versatile suite of programs along with simultaneous development of the underlying concepts, principles, and mathematics. Each chapter details the theory and techniques that provide the basis for design and engineering software and then showcases the development and utility of programs developed using the material outlined in the chapter. This all-inclusive guide works systematically from basic mathematics to fluid mechanics, separators, overpressure protection, and glycol dehydration, providing basic design guidelines based on international codes. Worked examples demonstrate the utility of each program, while the author also explains problems and limitations associated with the simulations.
After reading this book you will be able to immediately put these programs into action and have total confidence in the result, regardless of your level of experience. Companion Visual Basic and Excel files are available for download on under the "Downloads/Updates" tab on this web page.

Beginning Programming with Python For Dummies, 3rd  Edition (Paperback): J.P. Mueller Beginning Programming with Python For Dummies, 3rd Edition (Paperback)
J.P. Mueller
R653 Discovery Miles 6 530 Ships in 12 - 17 working days

Create simple, easy programs in the popular Python language Beginning Programming with Python For Dummies is the trusted way to learn the foundations of programming using the Python programming language. Python is one of the top-ranked languages, and there's no better way to get started in computer programming than this friendly guide. You'll learn the basics of coding and the process of creating simple, fun programs right away. This updated edition features new chapters, including coverage of Google Colab, plus expanded information on functions and objects, and new examples and graphics that are relevant to today's beginning coders. Dummies helps you discover the wealth of things you can achieve with Python. Employ an online coding environment to avoid installation woes and code anywhere, any time Learn the basics of programming using the popular Python language Create easy, fun projects to show off your new coding chops Fix errors in your code and use Python with external data sets Beginning Programming with Python For Dummies will get new programmers started--the easy way.

Data Pipelines with Apache Airflow (Paperback): Bas Harenslak, Julian Ruiter Data Pipelines with Apache Airflow (Paperback)
Bas Harenslak, Julian Ruiter
R1,232 R1,101 Discovery Miles 11 010 Save R131 (11%) Ships in 12 - 17 working days

Pipelines can be challenging to manage, especially when your data has to flow through a collection of application components, servers, and cloud services. Airflow lets you schedule, restart, and backfill pipelines, and its easy-to-use UI and workflows with Python scripting has users praising its incredible flexibility. Data Pipelines with Apache Airflow takes you through best practices for creating pipelines for multiple tasks, including data lakes, cloud deployments, and data science. Data Pipelines with Apache Airflow teaches you the ins-and-outs of the Directed Acyclic Graphs (DAGs) that power Airflow, and how to write your own DAGs to meet the needs of your projects. With complete coverage of both foundational and lesser-known features, when you're done you'll be set to start using Airflow for seamless data pipeline development and management. Key Features Framework foundation and best practices Airflow's execution and dependency system Testing Airflow DAGs Running Airflow in production For data-savvy developers, DevOps and data engineers, and system administrators with intermediate Python skills. About the technology Data pipelines are used to extract, transform and load data to and from multiple sources, routing it wherever it's needed -- whether that's visualisation tools, business intelligence dashboards, or machine learning models. Airflow streamlines the whole process, giving you one tool for programmatically developing and monitoring batch data pipelines, and integrating all the pieces you use in your data stack. Bas Harenslak and Julian de Ruiter are data engineers with extensive experience using Airflow to develop pipelines for major companies including Heineken, Unilever, and Booking.com. Bas is a committer, and both Bas and Julian are active contributors to Apache Airflow.

Green and Sustainable Computing: Part II, Volume 88 (Hardcover, New): Atif Memon Green and Sustainable Computing: Part II, Volume 88 (Hardcover, New)
Atif Memon
R3,824 Discovery Miles 38 240 Ships in 12 - 17 working days

Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in computer hardware, software, theory, design, and applications. It has also provided contributors with a medium in which they can explore their subjects in greater depth and breadth than journal articles usually allow. As a result, many articles have become standard references that continue to be of sugnificant, lasting value in this rapidly expanding field.
In-depth surveys and tutorials on new computer technologyWell-known authors and researchers in the fieldExtensive bibliographies with most chaptersMany of the volumes are devoted to single themes or subfields of computer science

C++20 for Programmers - An Objects-Natural Approach (Paperback, 3rd edition): Paul Deitel, Harvey Deitel C++20 for Programmers - An Objects-Natural Approach (Paperback, 3rd edition)
Paul Deitel, Harvey Deitel
R1,462 R1,282 Discovery Miles 12 820 Save R180 (12%) Ships in 12 - 17 working days

The professional programmer's Deitel (R) guide to C++20 Written for programmers with a background in another high-level language, in this book, you'll learn Modern C++ development hands on using C++20 and its "Big Four" features--Ranges, Concepts, Modules and Coroutines. (For more details, see the Preface, and the table of contents diagram inside the front cover.) In the context of 200+, hands-on, real-world code examples, you'll quickly master Modern C++ coding idioms using popular compilers--Visual C++ (R), GNU (R) g++, Apple (R) Xcode (R) and LLVM (R)/Clang. After the C++ fundamentals quick start, you'll move on to C++ standard library containers array and vector; functional-style programming with C++20 Ranges and Views; strings, files and regular expressions; object-oriented programming with classes, inheritance, runtime polymorphism and static polymorphism; operator overloading, copy/move semantics, RAII and smart pointers; exceptions and a look forward to C++23 Contracts; standard library containers, iterators and algorithms; templates, C++20 Concepts and metaprogramming; C++20 Modules and large-scale development; and concurrency, parallelism, the C++17 and C++20 parallel standard library algorithms and C++20 Coroutines. Features Rich coverage of C++20's "Big Four": Ranges, Concepts, Modules and Coroutines Objects-Natural Approach: Use standard libraries and open-source libraries to build significant applications with minimal code Hundreds of real-world, live-code examples Modern C++: C++20, 17, 14, 11 and a look to C++23 Compilers: Visual C++ (R), GNU (R) g++, Apple Xcode (R) Clang, LLVM (R)/Clang Docker: GNU (R) GCC, LLVM (R)/Clang Fundamentals: Control statements, functions, strings, references, pointers, files, exceptions Object-oriented programming: Classes, objects, inheritance, runtime and static polymorphism, operator overloading, copy/move semantics, RAII, smart pointers Functional-style programming: C++20 Ranges and Views, lambda expressions Generic programming: Templates, C++20 Concepts and metaprogramming C++20 Modules: Large-Scale Development Concurrent programming: Concurrency, multithreading, parallel algorithms, C++20 Coroutines, coroutines support libraries, C++23 executors Future: A look forward to Contracts, range-based parallel algorithms, standard library coroutine support and more "C++20 for Programmers builds up an intuition for modern C++ that every programmer should have in the current software engineering ecosystem. The unique and brilliant ordering in which the Deitels present the material jibes much more naturally with the demands of modern, production-grade programming environments. I strongly recommend this book for anyone who needs to get up to speed on C++, particularly in professional programming environments where the idioms and patterns of modern C++ can be indecipherable without the carefully crafted guidance that this book provides." --Dr. Daisy Hollman, ISO C++ Standards Committee Member "This is a fine book that covers a surprising amount of the very large language that is C++20. An in-depth treatment of C++ for a reader familiar with how things work in other programming languages." --Arthur O'Dwyer, C++ trainer, Chair of CppCon's Back to Basics track, author of several accepted C++17/20/23 proposals and the book Mastering the C++17 STL "Forget about callback functions, bare pointers and proprietary multithreading libraries--C++20 is about standard concurrency features, generic lambda expressions, metaprogramming, tighter type-safety and the long-awaited concepts, which are all demonstrated in this book. Functional programming is explained clearly with plenty of illustrative code listings. The excellent chapter, 'Parallel Algorithms and Concurrency: A High-Level View,' is a highlight of this book." --Danny Kalev, Ph.D. and Certified System Analyst and Software Engineer, Former ISO C++ Standards Committee Member Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details. Note: eBooks are 4-color and print books are black and white.

Open Source Data Warehousing and Business Intelligence (Hardcover, New): Lakshman Bulusu Open Source Data Warehousing and Business Intelligence (Hardcover, New)
Lakshman Bulusu
R3,958 Discovery Miles 39 580 Ships in 12 - 17 working days

Open Source Data Warehousing and Business Intelligence is an all-in-one reference for developing open source based data warehousing (DW) and business intelligence (BI) solutions that are business-centric, cross-customer viable, cross-functional, cross-technology based, and enterprise-wide. Considering the entire lifecycle of an open source DW & BI implementation, its comprehensive coverage spans from basic concepts all the way through to customization. Highlighting the key differences between open source and vendor DW and BI technologies, the book identifies end-to-end solutions that are scalable, high performance, and stable. It illustrates the practical aspects of implementing and using open source DW and BI technologies to supply you with valuable on-the-project experience that can help you improve implementation and productivity. Emphasizing analysis, design, and programming, the text explains best-fit solutions as well as how to maximize ROI. Coverage includes data warehouse design, real-time processing, data integration, presentation services, and real-time reporting. With a focus on real-world applications, the author devotes an entire section to powerful implementation best practices that can help you build customer confidence while saving valuable time, effort, and resources.

C All-in-One Desk Reference for Dummies (Paperback): D. Gookin C All-in-One Desk Reference for Dummies (Paperback)
D. Gookin
R1,149 R984 Discovery Miles 9 840 Save R165 (14%) Ships in 10 - 15 working days

Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next levelWalks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deploymentProvides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much moreAddresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programmingIncludes dozens of sample programs that readers can adapt and modify for their own usesWritten by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun

C Interfaces and Implementations - Techniques for Creating Reusable Software (Paperback): David Hanson C Interfaces and Implementations - Techniques for Creating Reusable Software (Paperback)
David Hanson
R1,280 R1,118 Discovery Miles 11 180 Save R162 (13%) Ships in 12 - 17 working days

Every programmer and software project manager must master the art of creating reusable software modules; they are the building blocks of large, reliable applications. Unlike some modern object-oriented languages, C provides little linguistic support or motivation for creating reusable application programming interfaces (APIs). While most C programmers use APIs and the libraries that implement them in almost every application they write, relatively few programmers create and disseminate new, widely applicable APIs. C Interfaces and Implementations shows how to create reusable APIs using interface-based design, a language-independent methodology that separates interfaces from their implementations. This methodology is explained by example. The author describes in detail 24 interfaces and their implementations, providing the reader with a thorough understanding of this design approach.

Features of C Interfaces and Implementations:

  • Concise interface descriptions that comprise a reference manual for programmers interested in using the interfaces.
  • A guided tour of the code that implements each chapter's interface tp help those modifying or extending an interface or designing related interfaces.
  • In-depth focus on "algorithm engineering: " how to package data structures and related algorithms into reusable modules.
  • Source code for 24 APIs and 8 sample applications is examined, with each presented as a "literate program" in which a thorough explanation is interleaved with the source code.
  • Rarely documented C programming tricks-of-the-trade.
  • Convenient access to all source code in the book via the World Wide Web at http: //www.cs.princeton.edu/software/cii/

0201498413B04062001
Real-Time UNIX (R) Systems - Design and Application Guide (Hardcover, 1991 ed.): Borko Furht, Dan Grostick, David Gluch, Guy... Real-Time UNIX (R) Systems - Design and Application Guide (Hardcover, 1991 ed.)
Borko Furht, Dan Grostick, David Gluch, Guy Rabbat, John Parker, …
R4,544 Discovery Miles 45 440 Ships in 12 - 17 working days

A growing concern of mine has been the unrealistic expectations for new computer-related technologies introduced into all kinds of organizations. Unrealistic expectations lead to disappointment, and a schizophrenic approach to the introduction of new technologies. The UNIX and real-time UNIX operating system technologies are major examples of emerging technologies with great potential benefits but unrealistic expectations. Users want to use UNIX as a common operating system throughout large segments of their organizations. A common operating system would decrease software costs by helping to provide portability and interoperability between computer systems in today's multivendor environments. Users would be able to more easily purchase new equipment and technologies and cost-effectively reuse their applications. And they could more easily connect heterogeneous equipment in different departments without having to constantly write and rewrite interfaces. On the other hand, many users in various organizations do not understand the ramifications of general-purpose versus real-time UNIX. Users tend to think of "real-time" as a way to handle exotic heart-monitoring or robotics systems. Then these users use UNIX for transaction processing and office applications and complain about its performance, robustness, and reliability. Unfortunately, the users don't realize that real-time capabilities added to UNIX can provide better performance, robustness and reliability for these non-real-time applications. Many other vendors and users do realize this, however. There are indications even now that general-purpose UNIX will go away as a separate entity. It will be replaced by a real-time UNIX. General-purpose UNIX will exist only as a subset of real-time UNIX.

Agile Model-Based Development Using UML-RSDS (Paperback): Kevin Lano Agile Model-Based Development Using UML-RSDS (Paperback)
Kevin Lano
R1,469 Discovery Miles 14 690 Ships in 12 - 17 working days

This book describes the concepts and application of model-based development (MBD), model transformations, and Agile MBD to a wide range of software systems. It covers systems requirements engineering, system specification and design, verification, reuse, and system composition in the context of Agile MBD. Examples of applications in finance, system migration, internet systems and software refactoring are given. An established open-source MBD technology, UML-RSDS, is used throughout to illustrate the concepts. The book is suitable for industrial practitioners who need training in Agile MBD, and those who need to understand the issues to be considered when introducing MBD in an industrial context. It is also suitable for academic researchers, and for use as text for undergraduate or postgraduate courses in MBD. Examples for educational use of UML-RSDS are included in the book.

Fluent C - Principles, Practices, and Patterns (Paperback): Christopher Preschern Fluent C - Principles, Practices, and Patterns (Paperback)
Christopher Preschern
R1,417 R1,103 Discovery Miles 11 030 Save R314 (22%) Ships in 12 - 17 working days

Expert advice on C programming is hard to find. While much help is available for object-oriented programming languages, there's surprisingly little for the C language. With this hands-on guide, beginners and experienced C programmers alike will find guidance about design decisions, including how to apply them bit by bit to running code examples when building large-scale programs. Christopher Preschern, a leading member of the design patterns community, answers questions such as how to structure C programs, cope with error handling, or design flexible interfaces. Whether you're looking for one particular pattern or an overview of design options for a specific topic, this book shows you how to implement hands-on design knowledge specifically for the C programming language. You'll find design patterns for: Error handling Returning error information Memory management Returning data from C functions Data lifetime and ownership Flexible APIs Flexible iterator interfaces Organizing files in modular programs Escaping #ifdef Hell

Functional and Concurrent Programming - Core Concepts and Features (Paperback): Michel Charpentier Functional and Concurrent Programming - Core Concepts and Features (Paperback)
Michel Charpentier
R1,540 R1,160 Discovery Miles 11 600 Save R380 (25%) Ships in 12 - 17 working days

Leverage Modern Language Constructs to Write High-Quality Code Faster The functional and concurrent programming language features supported by modern languages can be challenging, even for experienced developers. These features may appear intimidating to OOP programmers because of a misunderstanding of how they work. Programmers first need to become familiar with the abstract concepts that underlie these powerful features. In Functional and Concurrent Programming, Michel Charpentier introduces a core set of programming language constructs that will help you be productive in a variety of programming languages-now and in the future. Charpentier illustrates key concepts with numerous small, focused code examples, written in Scala, and with case studies that provide a thorough grounding in functional and concurrent programming skills. These skills will carry from language to language-including the most recent incarnations of Java. Using these features will enable developers and programmers to write high-quality code that is easier to understand, debug, optimize, and evolve. Key topics covered include: Recursion and tail recursion Pattern matching and algebraic datatypes Persistent structures and immutability Higher-order functions and lambda expressions Lazy evaluation and streams Threads and thread pools Atomicity and locking Synchronization and thread-safe objects Lock-free, non-blocking patterns Futures, promises, and functional-concurrent programming As a bonus, the book includes a discussion of common typing strategies used in modern programming languages, including type inference, subtyping, polymorphism, type classes, type bounds, and type variance. Most of the code examples are in Scala, which includes many of the standard features of functional and concurrent programming; however, no prior knowledge of Scala is assumed. You should be familiar with concepts such as classes, methods, objects, types, variables, loops, and conditionals and have enough programming experience to not be distracted by simple matters of syntax.

Beginning Jakarta EE Web Development - Using JSP, JSF, MySQL, and Apache Tomcat for Building Java Web Applications (Paperback,... Beginning Jakarta EE Web Development - Using JSP, JSF, MySQL, and Apache Tomcat for Building Java Web Applications (Paperback, 3rd ed.)
Luciano Manelli, Giulio Zambon
R1,396 R1,147 Discovery Miles 11 470 Save R249 (18%) Ships in 10 - 15 working days

Start building Java-based web applications now, even if you're a complete newcomer to Java. Comprehensive and example-driven, this book is all you need to develop dynamic Java-based web applications using JSP, connect to databases with JSF, and put them into action using the popular open source Java web server, Apache Tomcat. Beginning Jakarta EE Web Development is a comprehensive introduction to building Java-based web applications using JSP, JSF, MySQL, and the Apache Tomcat web application server. Other APIs including JSON, JSTL, and XML parser are covered along the way. Key concepts are made easy to grasp with numerous working examples and a walk-through of the development of a complete ecommerce project. This book is written for professionals by practicing Java web application professionals and experts. What You Will Learn Build Java-based web applications using JSP and JSF with Eclipse Jakarta EE Configure your database with MySQL Define XML documents for your applications Use the Apache MyFaces APIs to create JSF applications Integrate and implement JSF and JSP together Build an online ecommerce web application Who This Book Is For Programmers new to programming in Java and programming in general.

Real-Time Embedded Multithreading - Using ThreadX and ARM (Hardcover): Edward Lamie Real-Time Embedded Multithreading - Using ThreadX and ARM (Hardcover)
Edward Lamie
R4,539 Discovery Miles 45 390 Ships in 12 - 17 working days

Helps you use the industry's most popular RTOS/processor combination to develop embedded applications that are small, fast, reliable, and deterministic. Beginning with a discussion of embedded and real-time concepts and terminology, this book uses a specific demon.

Client-Centered Software Development - The CO-FOSS Approach (Paperback): Allen B. Tucker Client-Centered Software Development - The CO-FOSS Approach (Paperback)
Allen B. Tucker
R1,365 Discovery Miles 13 650 Ships in 12 - 17 working days

Client-Centered Software Development: The CO-FOSS Approach introduces a method to creating a customized software product for a single client, either from scratch or by reusing open source components. The clients are typically non-profit humanitarian, educational, or public service organizations. This approach has been used in undergraduate courses where students learn the principles of software development while implementing a real-world software product. This book provides instructors, students, clients, and professional software developers with detailed guidance for developing a new CO-FOSS product from conceptualization to completion. Features Provides instructors, students, clients, and professional software developers with a roadmap for the development of a new CO-FOSS product from conceptualization to completion Motivates students with real-world projects and community service experiences Teaches all elements of the software process, including requirements gathering, design, collaboration, coding, testing, client communication, refactoring, and writing developer and user documentation Uses source code that can be reused and refitted to suit the needs of future projects, since each CO-FOSS product is free and open source software Provides links to a rich variety of resources for instructors and students to freely use in their own courses that develop new CO-FOSS products for other non-profits.

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