Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Books > Computing & IT > Computer programming > Programming languages > General
This Brief provides a roadmap for the R language and programming environment with signposts to further resources and documentation.
Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book DescriptionOpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is forIf you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.
This friendly, easy-to-use guide shows experienced Access users how to use VBA (Visual Basic for Applications) to build Access databases and applications, but also covers programming fundamentals for nonprogrammers Includes practical, ready-to-use VBA code examples that readers can type or copy and paste from the Web into their own database projects Explains basic VBA skills and concepts for nonprogrammers, such as procedures, variables, and loops Covers more advanced topics, such as record sets and other programming activities that are unique to Access programming Author has written more than ninety computer books and has been working with databases since the early 1980s
Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability?What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies?When (and how) should you use static and dynamic polymorphism together?How do you practice "safe" overriding?When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries?Why shouldn't you write namespace declarations or directives in a header file?Why should you use STL vector and string instead of arrays?How do you choose the right STL search or sortalgorithm?What rules should you follow to ensure type-safe code? Whether you're working alone or with others, "C++ Coding
Standards" will help you write cleaner code--and write it faster,
with fewer hassles and less frustration.
This is the up-to-date, practical guide to Java you've been looking for! Whether you're a beginner, you're switching to Java from another language, or you're just looking to brush up on your Java skills, this is the only book you need. You'll get a thorough grounding in the basics of the Java language, including classes, objects, arrays, strings, and exceptions. You'll also learn about more advanced topics: threads, algorithms, XML, JUnit testing, and much more. This book belongs on every Java programmer's shelf! * Your complete guide to the Java Platform, Standard Edition 17* Understand the Java language, from basic principles to advanced concepts* Work with expressions, statements, classes, objects, and much more Java BasicsGet to know the inner workings of Java, from classes and objects to datastructures and algorithms. This book is up to date for Java SE 17!Advanced TopicsAlready mastered the basics? Explore what else Java can do, from floating point arithmetic to testing frameworks, threads, database management, and beyond.Practical ExamplesGain hands-on experience with Java using tried and tested downloadable programs. These code examples allow you to work your way through the book, testing your newfound skills and knowledge along the journey. The standard work on Java programming, updated for Java SE 17!Java books are a dime a dozen, but Java: The Comprehensive Guide should be your first choice when it comes to current and practical Java knowledge. For more than a decade, Java beginners, students, and those switching from other programming languages have benefited equally from this seminal work on Java, now available for the first time in English! Lecturers and trainers appreciate the book for its numerous examples, exercises, and model solutions. Readers celebrate it for its clear presentation of information and the subtle sense of humor; programming can also be fun! You will learn the Java language from A to Z, by following practical examples and step-by-step instructions. Java expert Christian Ullenboom will familiarize you with classes, objects, generics, lambda expressions, and modules and offer you easy-to-understand instructions on special topics. This book provides training on the syntax of this popular programming language, dealing with important standard libraries, development tools and development environments, object-oriented analysis and design, design patterns, and program conventions. Highlights: Classes and objects Arrays Exception handling Object-oriented programming Characters and strings Generics Class library Concurrent programming Data structures Lambda expressions JUnit testing JDK tools
Shading, as part of the creation of realistic computer-generated images, is currently bringing major advances to computer graphics, with important practical applications in computer game design and animation. Shaders are a more sophisticated way of making 3D objects look more realistic. While most shaders are created using proprietary shading languages, Sh, a new open-source system, simplifies the shader programming process by making it part of the C++ language. This book introduces Sh and describes how to program a GPU using C++ to implement both basic and advanced shading techniques. Readers of this book will be able to start writing advanced, modular shaders using Sh within a day
With two new chapters and a new preface, the award-winning book
"The Halo Effect "continues to unmask the delusions found in the
corporate world and provides a sharp understanding of what drives
business success and failure.
Practical C Programming teaches you not only the mechanics of programming, but also how to create programs that are easy to read, maintain, and debug. This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language.
An invaluable companion to the author's best selling CNC Programming Handbook, this book is a general introduction to the subject of macros (known as Custom Macros or User Macros). Its purpose is to make you aware of what macros are, how to develop them, and how to use them effectively. It also explores important related subjects and identifies several other helpful topics in this increasingly important and exciting field of CNC programming. Offers many practical do's and don'ts while covering all the popular Fanuc control systems exclusively. Provides the basis for exploring in great depth the extremely wide and rich field of programming tools that macros are. Numerous examples and sample programs are used throughout that serve as practical applications of the techniques presented and as the basis of ready-to-run macro programs. Includes a CD containing all of the sample programs.
Master web app development with hands-on practice and video demonstration HTML5, JavaScript, and jQuery 24-Hour Trainer shows you how to build real-world HTML5 apps both web-based and mobile in combination with JavaScript, jQuery, and CSS/CSS3. You'll learn progressively more advanced skills as you work through the series of hands-on video lessons. Exercises and screencasts walk you step-by-step through the process of building web applications, and give you the opportunity to experiment and extend the examples to create your own working web app. You'll gain a solid understanding of the fundamental technologies, and develop a skillset that fully exploits the functionality of web development tools. Although HTML5 is at the forefront of web development, it exists within an ecosystem that also includes CSS/CSS3, JavaScript, and JavaScript libraries like jQuery. Building robust, functional web applications requires a clear understanding of these technologies, and more importantly, the manner in which they fit together. This is your step-by-step guide to building web apps, with a hands-on approach that helps you learn by doing. * Master the fundamentals of HTML and HTML5 * Explore multimedia capabilities and CSS3 * Integrate offline data storage, background processes, and other APIs * Adapt web applications for mobile phones and tablets Whether you're looking for a quick refresher or a first-time lesson, HTML5, JavaScript, and jQuery 24-Hour Trainer will quickly get you up to speed.
What does a probabilistic program actually compute? How can one formally reason about such probabilistic programs? This valuable guide covers such elementary questions and more. It provides a state-of-the-art overview of the theoretical underpinnings of modern probabilistic programming and their applications in machine learning, security, and other domains, at a level suitable for graduate students and non-experts in the field. In addition, the book treats the connection between probabilistic programs and mathematical logic, security (what is the probability that software leaks confidential information?), and presents three programming languages for different applications: Excel tables, program testing, and approximate computing. This title is also available as Open Access on Cambridge Core.
Appropriate for all courses in Tcl/Tk scripting, and many courses in Unix shell scripting. Practical Programming in Tcl/Tk, Fourth Edition is the definitive guide to Tcl/Tk programming for developers at all levels—including experienced Perl and Python programmers who want to use Tk to build high-quality, cross-platform user interfaces. Thoroughly updated for Tcl/Tk 8.4, this book brings together comprehensive, authoritative coverage of every Tcl and Tk command in the core toolkits, along with detailed examples that demonstrate the best ways to use the Tcl/Tk toolkit. Extensive new Tcl/Tk 8.4 coverage includes: the Tcl/Tk virtual filesystem (VFS); spinbox, panedwindow, labelframe, and other new widgets; and improved internationalization support. The book includes an exceptionally clear introduction to the unique Tcl programming model, as well as practical coverage of cross-platform development for Unix, Windows, and Macintosh; Web application development with the TclHttpd web server; and much more. The accompanying CD-ROM contains all sample code from the book, as well as the latest binary distributions of Tcl/Tk, Tcl extensions, and an extensive collection of Tcl/Tk freeware.
This book constitutes the refereed proceedings of the 7th International IFIP WG 2.13 Conference on Open Source Systems, OSS 2010, held in Salvador, Brazil, in October 2011. The 20 revised full papers presented together with 4 industrial full papers and 8 lightning talks were carefully reviewed and selected from 56 submissions. The papers are organized in the following topical sections: OSS quality and reliability, OSS products, review of technologies of and for OSS, knowledge and research building in OSS, OSS reuse, integration, and compliance, OSS value and economics, OSS adoption in industry, and mining OSS repositories.
XcalableMP is a directive-based parallel programming language based on Fortran and C, supporting a Partitioned Global Address Space (PGAS) model for distributed memory parallel systems. This open access book presents XcalableMP language from its programming model and basic concept to the experience and performance of applications described in XcalableMP. XcalableMP was taken as a parallel programming language project in the FLAGSHIP 2020 project, which was to develop the Japanese flagship supercomputer, Fugaku, for improving the productivity of parallel programing. XcalableMP is now available on Fugaku and its performance is enhanced by the Fugaku interconnect, Tofu-D. The global-view programming model of XcalableMP, inherited from High-Performance Fortran (HPF), provides an easy and useful solution to parallelize data-parallel programs with directives for distributed global array and work distribution and shadow communication. The local-view programming adopts coarray notation from Coarray Fortran (CAF) to describe explicit communication in a PGAS model. The language specification was designed and proposed by the XcalableMP Specification Working Group organized in the PC Consortium, Japan. The Omni XcalableMP compiler is a production-level reference implementation of XcalableMP compiler for C and Fortran 2008, developed by RIKEN CCS and the University of Tsukuba. The performance of the XcalableMP program was used in the Fugaku as well as the K computer. A performance study showed that XcalableMP enables a scalable performance comparable to the message passing interface (MPI) version with a clean and easy-to-understand programming style requiring little effort.
The use of Python as a powerful computational tool is expanding with great strides. Python is a language which is easy to use, and the libraries of tools provides it with efficient versatility. As the tools continue to expand, users can create insightful models and simulations. While the tools offer an easy method to create a pipeline, such constructions are not guaranteed to provide correct results. A lot of things can go wrong when building a simulation - deviously so. Users need to understand more than just how to build a process pipeline. Modeling and Simulation in Python introduces fundamental computational modeling techniques that are used in a variety of science and engineering disciplines. It emphasizes algorithmic thinking skills using different computational environments, and includes a number of interesting examples, including Shakespeare, movie databases, virus spread, and Chess. Key Features: Several theories and applications are provided, each with working Python scripts. All Python functions written for this book are archived on GitHub. Readers do not have to be Python experts, but a working knowledge of the language is required. Students who want to know more about the foundations of modeling and simulation will find this an educational and foundational resource.
Write your first code in Java 17 using simple, step-by-step examples that model real-word objects and events, making learning easy. With Java 17 for Absolute Beginners you'll be able to pick up the concepts without fuss. It teaches Java development in language anyone can understand, giving you the best possible start. You'll see clear code descriptions and layout so that you can get your code running as soon as possible. Author Iuliana Cosmina focuses on practical knowledge and getting you up to speed quickly-all the bits and pieces a novice needs to get started programming in Java. First, you'll discover what type of language Java is, what it is good for, and how it is executed. With the theory out of the way, you'll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you'll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you'll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Java 17 for Absolute Beginners gives you all you need to start your Java programming journey. No experience necessary. After reading this book, you'll come away with the basics to get started writing programs in Java. What You Will Learn Get started with Java 17 from scratch Use data types, operators, and the stream API Install and use the IntelliJ IDEA and the Gradle build tool Exchange data using the new JSON APIs Play with images using multi-resolution APIs Implement the publish-subscribe architecture Who This Book Is For Those who are new to programming and who want to start with Java.
The control-flow issues presented in this textbook are extremely relevant in modern computer languages and programming styles. In addition to the basic control-flow mechanisms, virtually all new computer languages provide some form of exceptional control flow to support robust programming introduced in this textbook. Also, concurrency capabilities are appearing with increasing frequency in both new and old programming languages, and are covered in this book. Understanding Control Flow: With Concurrent Programming Using C++ starts with looping, and works through each of the basic control-flow concepts, examining why each is fundamental and where it is useful. Time is spent on each concept according to its level of difficulty. Examples and exercises are also provided in this textbook. New programming methodologies are requiring new forms of control flow, and new programming languages are supporting these methodologies with new control structures, such as the concurrency constructs discussed in this textbook. Most computers now contain multi-threading and multi-cores, while multiple processors and distributed systems are ubiquitous - all of which require advanced programming methodologies to take full advantage of the available parallelism summarized in this textbook. Advance forms of control flow are becoming basic programming skills needed by all programmers, not just graduate students working in the operating systems or database disciplines. This textbook is designed for advanced-level students studying computer science and engineering. Professionals and researchers working in this field, specifically programming and software engineering, will find this book useful as a reference.
Choose the right programmable logic devices for your projects with this guide to the proprietary details of the alternative architectures and processes of Complex Programmable Logic Devices (CPLD) and Field Programmable Gate Arrays (FPGA). Engineers learn how to select the appropriate development tools and resources and how to optimize and increase the reliability of the design along with the appropriate use of simulation and testing. Engineering managers will gain insight into how to plan, schedule, and budget a CPLD-based or FPGA-based design.
Advanced Data Science and Analytics with Python enables data scientists to continue developing their skills and apply them in business as well as academic settings. The subjects discussed in this book are complementary and a follow-up to the topics discussed in Data Science and Analytics with Python. The aim is to cover important advanced areas in data science using tools developed in Python such as SciKit-learn, Pandas, Numpy, Beautiful Soup, NLTK, NetworkX and others. The model development is supported by the use of frameworks such as Keras, TensorFlow and Core ML, as well as Swift for the development of iOS and MacOS applications. Features: Targets readers with a background in programming, who are interested in the tools used in data analytics and data science Uses Python throughout Presents tools, alongside solved examples, with steps that the reader can easily reproduce and adapt to their needs Focuses on the practical use of the tools rather than on lengthy explanations Provides the reader with the opportunity to use the book whenever needed rather than following a sequential path The book can be read independently from the previous volume and each of the chapters in this volume is sufficiently independent from the others, providing flexibility for the reader. Each of the topics addressed in the book tackles the data science workflow from a practical perspective, concentrating on the process and results obtained. The implementation and deployment of trained models are central to the book. Time series analysis, natural language processing, topic modelling, social network analysis, neural networks and deep learning are comprehensively covered. The book discusses the need to develop data products and addresses the subject of bringing models to their intended audiences - in this case, literally to the users' fingertips in the form of an iPhone app. About the Author Dr. Jesus Rogel-Salazar is a lead data scientist in the field, working for companies such as Tympa Health Technologies, Barclays, AKQA, IBM Data Science Studio and Dow Jones. He is a visiting researcher at the Department of Physics at Imperial College London, UK and a member of the School of Physics, Astronomy and Mathematics at the University of Hertfordshire, UK. |
You may like...
Emerging Technologies for Innovation…
Varun Gupta, Chetna Gupta
Hardcover
R7,022
Discovery Miles 70 220
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel
Paperback
R1,779
Discovery Miles 17 790
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel
Paperback
Advanced Visual Basic 6 - Power…
Matthew Curland, Gary Clarke
Paperback
R1,247
Discovery Miles 12 470
C How to Program: With Case Studies in…
Paul Deitel, Harvey Deitel
Paperback
R2,192
Discovery Miles 21 920
|