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Books > Sport & Leisure > Hobbies, quizzes & games > Models & model-making > General
This new book will be an essential reference for modellers and
wargamers who build and paint World War II British armoured
fighting vehicles. It provides extensive information on different
types of vehicles, describing when they were used, by whom and for
what purpose. In addition, the many modifications made to vehicles
during the war are included, with guidance on how to create these
for models. Step-by-step building and painting guides illustrate
vehicles in 1/35, 1/72 and 1/76 scale. This book features models,
often with a comparison of models from different manufacturers, for
the following: M3 Grant Mk1, including a North African version;
Cromwell Mk IV; Royal Marine Centaur; Cavalier Observation Post;
Sherman M4A1 and Crab; Crusader III AA Mk 1; Matilda; Morris and
Guy Quads; Bedford QLs; Scammell Pioneer Heavy Artillery tractor
conversion; Anti-tank guns, e.g. the 'Pheasant', field guns,
anti-aircraft guns, etc and, finally, figures which include uniform
painting guides.
Publisher's Note: Products purchased from Third Party sellers are
not guaranteed by the publisher for quality, authenticity, or
access to any online entitlements included with the product. The
Fiendishly Fun Way to Master Electronic Circuits!Fully updated
throughout, this wickedly inventive guide introduces electronic
circuits and circuit design, both analog and digital, through a
series of projects you'll complete one simple lesson at a time. The
separate lessons build on each other and add up to projects you can
put to practical use. You don't need to know anything about
electronics to get started. A pre-assembled kit, which includes all
the components and PC boards to complete the book projects, is
available separately from ABRA electronics on Amazon. Using
easy-to-find components and equipment, Electronic Circuits for the
Evil Genius, Second Edition, provides hours of rewarding--and
slightly twisted--fun. You'll gain valuable experience in circuit
construction and design as you test, modify, and observe your
results--skills you can put to work in other exciting
circuit-building projects. Electronic Circuits for the Evil Genius:
Features step-by-step instructions and helpful illustrations
Provides tips for customizing the projects Covers the underlying
electronics principles behind the projects Removes the frustration
factor--all required parts are listed, along with sources Build
these and other devious devices: Automatic night light
Light-sensitive switch Along-to-digital converter
Voltage-controlled oscillator Op amp-controlled power amplifier
Burglar alarm Logic gate-based toy Two-way intercom using
transistors and op amps Each fun, inexpensive Genius project
includes a detailed list of materials, sources for parts,
schematics, and lots of clear, well-illustrated instructions for
easy assembly. The larger workbook-style layout and convenient
two-column format make following the step-by-step instructions a
breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill
Professional, is a leading publisher of DIY technology books for
makers, hackers, and electronics hobbyists.
Publisher's Note: Products purchased from Third Party sellers are
not guaranteed by the publisher for quality, authenticity, or
access to any online entitlements included with the product. So
Many Fiendishly Fun Ways to Use the Latest Arduino Boards!Fully
updated throughout, this do-it-yourself guide shows you how to
program and build fascinating projects with the Arduino Uno and
Leonardo boards and the Arduino 1.0 development environment. 30
Arduino Projects for the Evil Genius, Second Edition, gets you
started right away with the simplified C programming you need to
know and demonstrates how to take advantage of the latest Arduino
capabilities. You'll learn how to attach an Arduino board to your
computer, program it, and connect electronics to it to create your
own devious devices. A bonus chapter uses the special USB
keyboard/mouse-impersonation feature exclusive to the Arduino
Leonardo. 30 Arduino Projects for the Evil Genius, Second Edition:
Features step-by-step instructions and helpful illustrations
Provides full schematic and construction details for every project
Covers the scientific principles behind the projects Removes the
frustration factor--all required parts are listed along with
sources Build these and other clever creations: High-brightness
Morse code translator Seasonal affective disorder light Keypad
security code Pulse rate monitor Seven-segment LED double dice USB
message board Oscilloscope Tune player VU meter LCD thermostat
Computer-controlled fan Hypnotizer Servo-controlled laser Lie
detector Magnetic door lock Infrared remote Lilypad clock Evil
Genius countdown timer Keyboard prank Automatic password typer
Accelerometer mouse
This manual takes the reader through how modern model kits are
designed and manufactured, how the scale is decided upon (most
modern kits are made to established scales so that models and
accessories are compatible with one another), as well as providing
advice on model-building tools and techniques. The down-to-earth
text, complemented by numerous photographs, provides details of the
ideal 'workshop' set-up for building models; tools and adhesives
required; paint types and application techniques - from brushing to
using aerosol cans, airbrushing and paint booths; the wide variety
of decals available, and how to make your own; basic building
techniques, and how to construct dioramas to put models into an
appropriate 'setting'. A comprehensive introduction for those new
to model-making, along with expert advice for those already
experienced in making models who wish to hone their skills.
Demonstrates how to design, build and optimize Stirling engines. A
broad selection of engines are described, giving valuable insight
into the many different types of hot air engines, and a great deal
of information relating to the manufacture of these engines is
included. This is both relevant to beginner and professional.
Publisher's Note: Products purchased from Third Party sellers are
not guaranteed by the publisher for quality, authenticity, or
access to any online entitlements included with the product. Get
Your Move On!In Making Things Move: DIY Mechanisms for Inventors,
Hobbyists, and Artists, you'll learn how to successfully build
moving mechanisms through non-technical explanations, examples, and
do-it-yourself projects--from kinetic art installations to creative
toys to energy-harvesting devices. Photographs, illustrations,
screen shots, and images of 3D models are included for each
project. This unique resource emphasizes using off-the-shelf
components, readily available materials, and accessible fabrication
techniques. Simple projects give you hands-on practice applying the
skills covered in each chapter, and more complex projects at the
end of the book incorporate topics from multiple chapters. Turn
your imaginative ideas into reality with help from this practical,
inventive guide. Discover how to: Find and select materials Fasten
and join parts Measure force, friction, and torque Understand
mechanical and electrical power, work, and energy Create and
control motion Work with bearings, couplers, gears, screws, and
springs Combine simple machines for work and fun Projects include:
Rube Goldberg breakfast machine Mousetrap powered car DIY motor
with magnet wire Motor direction and speed control Designing and
fabricating spur gears Animated creations in paper An interactive
rotating platform Small vertical axis wind turbine SADbot: the
seasonally affected drawing robot Make Great Stuff! TAB, an imprint
of McGraw-Hill Professional, is a leading publisher of DIY
technology books for makers, hackers, and electronics hobbyists.
The techniques of depositing a thin metallic layer on an object for
decoration, corrosion protection, electrical conductivity, wear
resistance and so on have been known for many years but have been
developed and improved to a remarkable extent in the second half of
this century. This book sets out to discuss the principles and
practice of those forms of plating most suited to the amateur and
small workshop, using relatively simple and inexpensive equipment
to produce results virtually undetectable from work carried out by
major plating concerns. Jack Poyner, a professional involved in all
forms of plating for many years, is also a keen model engineer able
to recognise the dividing line between what his average fellow
enthusiast would consider practical and worthwhile and what is
really better left to experts in the field. The result is a really
useful and practical book, which will be of value to both amateur
and light industrial users in many diverse fields.
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