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Books > Sport & Leisure > Hobbies, quizzes & games > Gambling > General
Maximize your odds on the casino floor Casinos are designed for distraction, so it helps to know a bit about when the odds are in your favor and when they're not before you push a stack of chips onto a table. Professional blackjack player Kevin Blackwood and lifelong sports bettor Swain Scheps know a thing or two about casino gambling. In Casino Gambling For Dummies, these seasoned gaming veterans guide you through the essential strategies for walking out of the casino ahead of the game. They also show you the most common mistakes made by players, helping you avoid gambling risks while you enjoy what the gaming industry has to offer. Learn to see past the flashing lights, decide how much you're willing to wager, and find out how to enjoy yourself. In this book, you'll also discover: Step-by-step walkthroughs of casino etiquette and the rules of common casino games, including poker and blackjack Explanations of video poker and slots and ways to avoid losing more than you're comfortable with Explorations of online gambling, so you can enjoy the fun of a casino from the comfort of your home The perfect guide for anyone looking for an easy introduction to the world of casino gaming, Casino Gambling For Dummies is also an essential resource for those seeking to improve their odds at blackjack, craps, video poker, slots, and other games.
"A must for anyone who wants to play a game and play it
correctly." "From the Paperback edition."
This book relates the tales of daring and imaginative roulette players who have taken the casino industry for vast sums of money down the years. Roulette has numerous weaknesses and these have been mercilessly exposed and then exploited - not only by people on the inside but by everyday punters. Much of the material in "Killer Roulette "has been kept under wraps over the years but there is also material here which will come as a shock even to hardened casino operatives.
The most complete guide ever to taking up poker and winning Comprehensive and easy to follow, The Mammoth Book of Poker enables even those new to the game to begin and win at home, in casinos, in tournaments and online. Written by leading card games author Paul Mendelson, and packed with top tips, this invaluable new guide helps you understand your chances, appreciate the percentages, and master the odds that your hand improves. All aspects of poker are covered, including: Online poker Texas Hold 'Em, Omaha, Seven-Card Stud, Hi/Lo Split and all other variants No-Limit/Limit Killer online play Casino play Advanced strategies Tournament play and listings With over 500 pages, The Mammoth Book of Poker gives all you need to know to get started and win from the outset.
There are numerous variants of poker, but the most popular, both in cardrooms and on-line, is Limit Hold'em. There are literally thousands of tables permanently available on-line and anyone who wants a game can play anywhere in the world at any time. This book will be of tremendous value to anyone who has some experience with Limit Hold'em and is looking to improve their understanding of this exciting game. The material is presented in a novel "test-yourself" format, which simulates live action play by inviting the reader to consider the best course of action at each stage of a hand. All features of the game are discussed within the hands and readers can assess their understanding by comparing their decisions with those of the experts.
Gambling in Papua New Guinea, despite being completely absent prior to the Colonial era, has come to supersede storytelling as the region's main nighttime activity. Money Games is an ethnographic monograph which reveals the contemporary importance of gambling in urban Papua New Guinea. Rich ethnographic detail is coupled with cross-cultural comparison which span the globe. This anthropological study of everyday economics in Melanesia thereby intersects with theories of money, value, play, informal economy, social change and leadership.
He played in casinos around the world with a plan to make himself richer than anyone could possibly imagine -- but it would nearly cost him his life. Semyon Dukach was known as the Darling of Las Vegas. A legend at age twenty-one, this cocky hotshot was the biggest high roller to appear in Sin City in decades, a mathematical genius with a system the casinos had never seen before and couldn't stop -- a system that has never been revealed until now; that has nothing to do with card counting, wasn't illegal, and was more powerful than anything that had been tried before. Las Vegas. Atlantic City. Aruba. Barcelona. London. And the jewel of the gambling crown -- Monte Carlo. Dukach and his fellow MIT students hit them all and made millions. They came in hard, with stacks of cash; big, seemingly insane bets; women hanging on their arms; and fake identities. Although they were taking classes and studying for exams during the week, over the weekends they stormed the blackjack tables only to be harassed, banned from casinos, threatened at gunpoint, and beaten in Vegas's notorious back rooms. The stakes were high, the dangers very real, but the players were up to the challenges, consequences be damned. There was Semyon Dukach himself, bored with school and broke; Victor Cassius, the slick, brilliant MIT grad student who galvanized the team; Owen Keller, with stunning ability but a dark past that would catch up to him; and Allie Simpson, bright, clever, and a feast for the eyes. In the classroom, they were geeks. On the casino floor, they were unstoppable. Busting Vega$ is Dukach's unbelievably true story; a riveting account of monumental greed, excess, hubris, sex, love, violence, fear, and statistics that is high-stakes entertainment at its best.
Dice, Cards, Wheels A Different History of French Culture Thomas M. Kavanagh "With his connoisseur's knowledge (and manifest love) of the rules, and ruses, of games and the culture that they shape, Kavanagh makes a convincing case that gambling ought to be considered not a moral failing or individual pathology but a conspicuous, and uncommonly revelatory, practice that sets the social scene that it dramatizes."--"Journal of Modern History" Gambling has been a practice central to many cultures throughout history. In "Dice, Cards, Wheels," Thomas M. Kavanagh scrutinizes the changing face of the gambler in France over a period of eight centuries, using gambling and its representations in literature as a lens through which to observe French culture. Kavanagh argues that the way people gamble tells us something otherwise unrecognized about the values, conflicts, and cultures that define a period or class. To gamble is to enter a world traced out by the rules and protocols of the game the gambler plays. That world may be an alternative to the established order, but the shape and structure of the game reveal indirectly hidden tensions, fears, and prohibitions. Drawing on literature from the Middle Ages to the present, Kavanagh reconstructs the figure of the gambler and his evolving personae. He examines, among other examples, Bodel's dicing in a twelfth-century tavern for the conversion of the Muslim world; Pascal's post-Reformation redefinition of salvation as the gambler's prize; the aristocratic libertine's celebration of the bluff; and Balzac's, Barbey d'Aurevilly's, and Bourget's nineteenth-century revisions of the gambler. "Dice, Cards, Wheels" embraces the tremendous breadth of French history and emerges as a broad-ranging study of the different forms of gambling, from the dice games of the Middle Ages to the digital slot machines of the twenty-first century, and what those games tell us about French culture and history. Thomas M. Kavanagh is Professor of French at Yale University. Among his previous books is "Esthetics of the Moment: Literature and Art in the French Enlightenment." Critical Authors & Issues 2005 264 pages 6 x 9 2 illus. ISBN 978-0-8122-3860-0 Cloth $59.95s 39.00 ISBN 978-0-8122-0245-8 Ebook $55s 36.00 World Rights Literature, Cultural Studies Short copy: Kavanagh argues that the history of gambling as a cultural practice provides new and important insights into how French culture has responded to the challenge of understanding what identity, responsibility, and freedom can mean in a world ruled largely by chance.
Do you play a decent game of low- to middle- stakes limit hold'em but dream of taking your play to the next level? If so, this book will show you how. Do you ever wonder how a successful middle limit hold'em player thinks about the game? This book will tell you. Do you ever wonder how a successful middle limit hold'em player thinks about the game? This book will tell you. In "Professional Middle Limit Hold'Em," Tristan Steiger analyses every hand that he played in a live $30-$60 hold 'em game in Las Vegas over a period of a week. Some opponents were average, some very good and others were terrible. Using this method you will get to understand how an expert assesses the opposition and how he adjusts his play accordingly. In "Professional Middle Limit Hold'Em," Tristan demonstrates exactly the kind of thinking that will enable you to consistently beat the middle limit games, and progress. Tristan Steiger has been a successful middle limit hold 'em player for 15 years and has played poker successfully all over the US
THE DEFINITIVE BOOK ON DICE GAMES World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages Topics covered include: Betting games - Including casino
favorites where a little knowledge can give you a distinct
advantage...or at least minimize your disadvantages ABOUT THE AUTHOR: Reiner Knizia is one of the world's most successful and prolific game designers of all times. He has had more than 500 games and books published in many countries and languages with sales totaling over 15 million games. He has won numerous international awards including five German Game Prizes, two German Game of the Year Awards, the German Education Game Award, four Austrian Game Awards, the Swiss Game Award, three French Grand Prix du Jouet, the Spanish Game of the Year Award, the Dutch Game of the Year Award, three Finnish Game of the Year Awards, the Swedish Game of the Year Award, the Danish Game of the Year Award and the Japan Board Game Prize.
Twenty-four million people wager nearly $3 billion on college basketball pools each year, but few are aware that winning strategies have been developed by researchers at Harvard, Yale, and other universities over the past two decades. Bad advice from media sources and even our own psychological inclinations are often a bigger obstacle to winning than our pool opponents. Profit opportunities are missed and most brackets submitted to pools don't have a breakeven chance to win money before the tournament begins. Improving Your NCAA (R) Bracket with Statistics is both an easy-to-use tip sheet to improve your winning odds and an intellectual history of how statistical reasoning has been applied to the bracket pool using standard and innovative methods. It covers bracket improvement methods ranging from those that require only the information in the seeded bracket to sophisticated estimation techniques available via online simulations. Included are: Prominently displayed bracket improvement tips based on the published research A history of the origins of the bracket pool A history of bracket improvement methods and their results in play Historical sketches and background information on the mathematical and statistical methods that have been used in bracket analysis A source list of good bracket pool advice available each year that seeks to be comprehensive Warnings about common bad advice that will hurt your chances Tom Adams' work presenting bracket improvement methods has been featured in the New York Times, Sports Illustrated, and SmartMoney magazine.
The sports gambling book you can bet on Sports betting combines America's national pastime (sports) with its national passion (gambling). In the U.S., more than a third of the population bets on at least one sporting event every year. With the recent lifting of the federal ban on sports gambling, states are pushing legislation to take advantage of the new potential source of revenue. The best sports betting books are data driven, statistically honest, and offer ways to take action. Sports Betting For Dummies will cover the basics, as well as delving into more nuanced topics. You'll find all the need-to-know information on types of bets, statistics, handicapping fundamentals, and more. Betting on football, basketball, baseball, and other sports Betting on special events, such as the Superbowl or the Olympics Money management Betting on the internet With handy tips, tricks, and tools, Sports Betting For Dummies shows you how to place the right bet at the right time--to get the right payoff.
Having survived the games at the Starside Hotel, Kaiji is invited to join another game for a chance at even more cash! But while the previous game was physically challenging, this game, E-Card, is socially twisted. At its core it is a card game similar to rock-paper-scissors, but like the cards played - slave, citizen, emperor - the power balance is not in the favor of the challenger.
During the early twentieth century, professional gamblers were such a scourge in the smoking rooms of trans-Atlantic passenger liners that White Star Line warned its passengers about them. In spring 1912 three professional gamblers travelled from the USA to England for the sole purpose of returning to America on the maiden voyage of Titanic. "Kid" Homer, "Harry" Rolmane and "Boy" Bradley (Harry Homer, Charles Romaine and George Brereton) were grifters with a long history of living on the wrong side of the law, who planned to utilize their skills at the card table to relieve fellow passengers of cash. One swiftly fell under suspicion of being a professional "card mechanic", and was excluded from some poker games, but other games continued apace. This new book, the result of years of research by George Behe, reveals the true identities of these gamblers, their individual backgrounds, the ruses they used, and their ultimate fates after tragedy struck, as well as providing an intriguing insight into a bygone age.
Calculated Bets describes a gambling system that works. Steven Skiena, a jai-alai enthusiast and computer scientist, documents how he used computer simulations and modeling techniques to predict the outcome of jai-alai matches and increased his initial stake by 544% in one year. Skiena demonstrates how his jai-alai system functions like a stock trading system, and includes examples of how gambling and mathematics interact in program trading systems, how mathematical models are used in political polling, and what the future holds for Internet gambling. With humor and enthusiasm, Skiena explains computer predictions used in business, sports, and politics, and the difference between correlation and causation. An unusual presentation of how mathematical models are designed, built, and validated, Calculated Bets also includes a list of modeling projects with online data sources. Steven Skiena, Associate Professor of Computer Science at SUNY Stony Brook, is the author of The Algorithm Design Manual (Springer-Verlag, 1997) and the EDUCOM award-winning Computational Discrete Mathematics. He is the recipient of the ONR Young Investigator's Award and the Chancellor's Award for Excellence in Teaching at Stony Brook. His research interests include discrete mathematics and its applications, particularly the design of graph, string, and geometric algorithms.
Cardano, next to Vesalius the greatest physician of his day, was also a devoted and skilled gambler who played for personal pleasure and profit. His mathematical genius enabled him to devise simple rules of probability for his own benefit and for his gambling contemporaries. These he collected in his Book on Games of Chance and embellished them with essays on the tricks of cheats and kibitzers, as well as on psychological rules of play. In this biography of a stormy Renaissance personality, Cardano's gambling studies are deciphered for the first time, and a translation of the Book on Games of Chance is appended. Originally published in 1953. The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905.
In every pub in every town unspoken stories lie beneath the surface. Each week, six women meet at The Bluebell Inn. They form an unlikely and occasionally triumphant ladies darts team. They banter and jibe, they laugh. But their hidden stories of love and loss are what, in the end, will bind them. There is Mary, full of it but cradling her dark secret; Lena - young and bold, she has made her choice; the cat woman who must return to the place of her birth before it's too late. There's Maggie, still laying out the place for her husband; and Pegs, the dark-eyed girl from the travellers' site bringing her strangeness and first love. And Katy: unappreciated. Open to an offer. They know little of each other's lives. But here they gather and weave a delicate and sustaining connection that maybe they can rely on as the crossroads on their individual paths threaten to overwhelm. With humanity and insight, Kit Fielding reveals the great love that lies at the heart of female friendship. Raw, funny and devastating, all of life can be found at the Bluebell.
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