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Books > Sport & Leisure > Hobbies, quizzes & games
Every project in the book can really move Origami in Action
presents 39 actions origami models that are as animated as they are
exquisite. Each project is complete with clear step-by-step
diagrams, instructions, and a photograph of the finished model.
Included are such traditional favorites as the cootie catcher and
the waterbomb, as well as some modern novelties--a strumming guitar
player and a toothy Tyrannosaurus Rex. Other projects include:
--Flapping Butterfly
--Blow-up Bunny
--Barking Wolf
--Talking Dragon
--Wagging-Tail Doggie
--Boardsailor
--Swimming Manatee
--Indian Paddling a Canoe
"In the early transition from the long-lived flintlock system,
handgun development closely paralleled that of the long arms. With
the advent of the revolving pistols, however; came patents that
created monopolies in revolver production and the through-bored
cylinder necessary for self-contained metallic cartridges. The
caplock revolvers took on a separate evolution and remained state
of the art long after the widespread appearance of cartridge firing
rifles and shotguns. They rode in the holsters of of explorers and
adventurers across the world and granted safe conduct in the
back-alleys of the Industrial West right up until the last quarter
of the 19th Century. Handguns possess a mystique distinctly
different from that of other firearms. They are tools of personal
empowerment-chosen by their owners to provide independence and
freedom of movement. In the ambitious, optimistic early years of
western industrial civilization they were the emblem of liberty and
equality and the bane of repressive governments and social
movements. Largely because of the traditions that emerged in the
time of the caplock pistols and revolvers, they remain so in the
early years of the 21st Century."
Who wore the first pants? Who painted the first masterpiece? Who
first rode the horse? Who invented soap? This madcap adventure
across ancient history uses everything from modern genetics to
archaeology to uncover the geniuses behind these and other
world-changing innovations. Who invented the wheel? Who told the
first joke? Who drank the first beer? Who was the murderer in the
first murder mystery, who was the first surgeon, who sparked the
first fire--and most critically, who was the first to brave the
slimy, pale oyster? In this book, writer Cody Cassidy digs deep
into the latest research to uncover the untold stories of some of
these incredible innovators (or participants in lucky accidents).
With a sharp sense of humor and boundless enthusiasm for the
wonders of our ancient ancestors, Who Ate the First Oyster?
profiles the perpetrators of the greatest firsts and catastrophes
of prehistory, using the lives of individuals to provide a glimpse
into ancient cultures, show how and why these critical developments
occurred, and educate us on a period of time that until recently
we've known almost nothing about.
This deck is a celebration of LGBTQ+ activists, artists, comedians,
writers, musicians and pop cultural giants who have shaped our
worlds, expanded our horizons, and radically increased queer
visibility. This deck is a standard poker set, with the four
classic suits and 52 of the world's greatest queer icons.
A brand new series from internationally bestselling author, Dr
Gareth Moore. Take five with over 200 crossword puzzles. Be stylish
and smart with this pretty book of Crosswords, which will keep you
entertained whether you're relaxing at home or out and about.
Pocket-sized and full of the Crosswords you love to solve, pick up
your pen, give your brain a gentle workout and enjoy a little 'me'
time with the over 200 brand new Crosswords found within. Also
available: * Perfect Pocket Puzzles: Word Searches (9781789294200)
* Perfect Pocket Puzzles: Sudoku (9781789294194)
Originally published in 1902. A well illustrated and informative
book dealing with the various ways of starting a game of chess.
Contents include: The Kings Knight's Opening - The King's Gambits -
Various Openings - Little Practised Openings etc. Many of the
earliest games books, particularly those dating back to the 1900s
and before, are now extremely scarce and increasingly expensive. We
are republishing many of these classic works in affordable, high
quality, modern editions, using the original text and artwork.
Will you escape the dangers of Azeroth? Will you escape the dangers
of Azeroth? You have 60 minutes to break free of the chains that
bind and the evils that threaten the World of Warcraft (R)! Play as
honorable members of the Horde and the Alliance and overcome
obstacles before time runs out! Stop the spread of Professor
Putricide's plague of undeath in his bizarre laboratory, dodge
devilsaurs in Un'Goro Crater, and restore order to Karazhan before
the tower collapses! Featuring three different scenarios with three
difficulty levels: easy, medium, and challenging. Will you be
unshackled? Or will time seal your fate?
The definitive work on the use of the small (three and a half inch)
lathe which has been the primer for every amateur, student and
apprentice engineer, modelmaking hobbyist, small garage proprietor
and light engineering operator since its original publication in
1948. The author has succeeded in giving a complete course of
instruction, embracing almost every process that can be
accomplished own the small lathe including information on tools,
accessories and costs. The amateur's problems are tackled in a
refreshingly practical manner, showing how the model engineer or
small industrial user can perform a variety of operations normally
requiring a whole workshop full of machinery. Photographs and
drawings provide step-by-step instructions on a wide range of
topics which will interest all engineers - from apprentices to
retired hobbyists.
This book covers basic bridge principles relating to all three
aspects of bridge - bidding, defending and declaring a hand. I have
imparted ideas that I have learned in over twenty years of playing
high-level tournament and rubber bridge.
Contents Include: PART 1: DRAWING ROOM MAGIu Coin Palming Tricks
with Coins Tricks with Common Objects Tricks with Cups and Balls
Tricks with Handkerchiefs Chinese Tricks Tricks at Table Tricks
with Cards PART 2: STAGE MAGIu General Remarks The Magician's Table
and Dress Sleights and Properties for General Use Tricks with Cards
Tricks with Handkerchiefs and Gloves Tricks with Coins
Miscellaneous Tricks The Cornucopian Hat Tricks with Watches and
Livestock Sham Mesmerism, Clairvoyance, Etc Some Up to Date Tricks
Final Instructions
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