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Books > Children's & Educational > Leisure interests, hobbies & sport
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Flea
(Hardcover)
August Hoeft
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R616
Discovery Miles 6 160
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Ships in 18 - 22 working days
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Is your roleplaying in a rut? Flip the table and try something new! Proactive roleplaying will re-energize your players – and your game.
Most adventures in traditional TTRPGs start out the same way: Something bad happens and your players have to muster their courage to stand against it. Whether it’s rescuing the little dog that was kidnapped by the local troll, stopping an assassination attempt at the archduke’s wedding or recruiting an army to disrupt the construction of a world-ending ritual site, the party will always find a way to save the day. After all, what kind of heroes would they be if they let the dog, duke or entire population die? Saving the day is fun, but it starts to get repetitive after a while. If you’re using a “bad guys try to do stuff, good guys try to stop them” engine to drive all your sessions, you’re taking all the agency out of your players’ hands. Bad stuff happens, good people have to try to stop it, roll, rinse, repeat.
There’s a better way to play (and prep) your sessions. The Game Master’s Handbook of Proactive Roleplaying shows you how to convert your TTRPG gameplay from predictable action/reaction cliches to player-driven narratives that put all the choices (and most of the prep work) in the hands of your players. The goals are theirs. The decisions are theirs. Everything that happens in the world you’re building together occurs not because you planned it, but because the PCs are following their own paths, rather than Game Master breadcrumbs, to the scene of the next adventure.
The proactive approach ensures every battle has tension, every faction has a function and every session is high-stakes (and an absolute blast), putting the players and their characters in the driver’s seat so you can sit back and simply put giant goal- (and soul-) crushing roadblocks in their way.
You’ll also find:
- Foreword by Ginny Di with an afterword by Jeff Ashworth
- Writer’s block-breaking charts
- Case studies from decades of sessions
- Templates for goal-driven NPCs and factions
- A modular adventure setting and much more!
The Game Master's Handbook of Proactive Roleplaying is compatible with your favorite 5th edition Fantasy Tabletop RPGs!
It's time to explore! Here are 50 missions that challenge kids to
rediscover their world whether traveling by car, bike, train, foot,
camel, or tuk tuk. With this book any child can become a guerrilla
explorer and extreme missioner with missions that defy gravity and
test their mental agility. Forget the internet, instead post paper
blog entries on your street! Draw a local fantasy map! Let a dog
take you for a walk! There are endless opportunities to get to know
the local area better, and have tons of fun while doing it.
A laugh-out-loud peep-through board book from the creators behind Hank Goes Honk.
Peck, peck, peck!
Look out! Hank's on the farm, and he's causing chaos. He's burst the pigs' inflatable, made a hole in the chicks' trampoline and unravelled poor Sheep's knitting! When Bull shows up, it looks like Hank has finally met his match. Will our favourite pesky, pecky goose learn to rein it in? Or will his beak get him into trouble yet again?
Little ones will love the anarchic humour in this stylish board book - part of the popular Hank Goes Honk series. With chunky peep-through pages that are a treat to hold, and a fantastic farmyard setting, Hank Goes Peck offers a fun way to develop language skills. Babies and toddlers who love Peck Peck Peck by Lucy Cousins, Don't Tickle the Lion by Sam Taplin and Ana Martin Larranaga and Find the Wolf by Agnese Baruzzi, will want to get their hands on Hank Goes Peck.
Also available . . . Hank Goes Honk
Maudie Powell-Tuck has been writing, editing and dreaming about picture books for over 12 years. She has worked in a children’s bookshop and as an editor for a children's publisher, so she can enthuse about kids books ’til the cows come home. When not writing or editing, Maudie can be found pootling around charity shops with her kids, reading, and watching embarrassingly trashy reality tv. She is forever losing her hearing aids and has dropped her phone 1,345,566 times. Miraculously it still works.
Duncan is a bestselling author and illustrator who has been drawing and doodling since childhood, sprawled out on his parents' living room carpet with felt tip in fist. He now sits upright to draw from his studio in Bristol, where he lives with his wife, daughter and demanding springer spaniel
You've probably heard of Joan of Arc...She's dead famous for
leading the French army into battle, going up in smoke when she was
burnt at the stake, and being an absolute saint. But have you heard
that Joan was always having to prove she wasn't a witch, loved
writing cheeky letters to very important people, and made the King
of France look like a complete coward Yes, even though she's dead,
Joan's still full of surprises. Now you can get the inside story
with Joan's secret diary, read the news that set France ablaze in
The Gallic Globe, and find out exactly how a teenage girl gave an
entire army it's marching orders.
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