![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
Scientific Workflow has seen massive growth in recent years as science becomes increasingly reliant on the analysis of massive data sets and the use of distributed resources. The workflow programming paradigm is seen as a means of managing the complexity in defining the analysis, executing the necessary computations on distributed resources, collecting information about the analysis results, and providing means to record and reproduce the scientific analysis. Workflows for e-Science presents an overview of the current state of the art in the field. It brings together research from many of leading computer scientists in the workflow area and provides real world examples from domain scientists actively involved in e-Science. The computer science topics addressed in the book provide a broad overview of active research focusing on the areas of workflow representations and process models, component and service-based workflows, standardization efforts, workflow frameworks and tools, and problem solving environments and portals. The topics covered represent a broad range of scientific workflow and will be of interest to a wide range of computer science researchers, domain scientists interested in applying workflow technologies in their work, and engineers wanting to develop workflow systems and tools. As such Workflows for e-Science is an invaluable resource for potential or existing users of workflow technologies and a benchmark for developers and researchers. Ian Taylor is Lecturer in Computer Science at Cardiff University, and coordinator of Triana activities at Cardiff. He is the author of "From P2P to Web Services and Grids," also published by Springer. Ewa Deelman is a Research Assistant Professor at the USC Computer Science Department and a Research Team Leader at the Center for Grid Technologies at the USC Information Sciences Institute. Dennis Gannon is a professor of Computer Science in the School of Informatics at Indiana University. He is also Science Director for the Indiana Pervasive Technology Labs.. Dr Shields is a research associate at Cardiff and one of two lead developers for the Triana project.
Practical Linux Infrastructure teaches you how to use the best open source tools to build a new Linux infrastructure, or alter an existing infrastructure, to ensure it stands up to enterprise-level needs. Each chapter covers a key area of implementation, with clear examples and step-by-step instructions. Using this book, you'll understand why scale matters, and what considerations you need to make. You'll see how to switch to using Google Cloud Platform for your hosted solution, how to use KVM for your virtualization, how to use Git, Postfix, and MySQL for your version control, email, and database, and how to use Puppet for your configuration management. For enterprise-level fault tolerance you'll use Apache, and for load balancing and high availability, you'll use HAProxy and Keepalived. For trend analysis you'll learn how to use Cacti, and for notification you'll use Nagios. You'll also learn how to utilize BIND to implement DNS, how to use DHCP (Dynamic Host Configuration Protocol), and how to setup remote access for your infrastructure using VPN and Iptables. You will finish by looking at the various tools you will need to troubleshoot issues that may occur with your hosted infrastructure. This includes how to use CPU, network, disk and memory management tools such as top, netstat, iostat and vmstat. Author Syed Ali is a senior site reliability engineering manager, who has extensive experience with virtualization and Linux cloud based infrastructure. His previous experience as an entrepreneur in infrastructure computing offers him deep insight into how a business can leverage the power of Linux to their advantage. He brings his expert knowledge to this book to teach others how to perfect their Linux environments. Become a Linux infrastructure pro with Practical Linux Infrastructure today.
Since its establishment in 1998, Microsoft Research Asia's trademark and long term commitment has been to foster innovative research and advanced education in the Asia-Pacific region. Through open collaboration and partnership with universities, government and other academic partners, MSRA has been consistently advancing the state-of-the-art in computer science. This book was compiled to record these outstanding collaborations, as Microsoft Research Asia celebrates its 10th Anniversary. The selected papers are all authored or co-authored by faculty members or students through collaboration with MSRA lab researchers, or with the financial support of MSRA. Papers previously published in top-tier international conference proceedings and journals are compiled here into one accessible volume of outstanding research. Innovation Together highlights the outstanding work of Microsoft Research Asia as it celebrates ten years of achievement and looks forward to the next decade of success.
"Linux Kernel Development" details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book:
Harlan Carvey has updated "Windows Forensic Analysis Toolkit," now in its fourth edition, to cover Windows 8 systems. The primary focus of this edition is on analyzing Windows 8 systems and processes using free and open-source tools. The book covers live response, file analysis, malware detection, timeline, and much more. Harlan Carvey presents real-life experiences from the trenches, making the material realistic and showing the why behind the how. The companion and toolkit materials are hosted online. This material consists of electronic printable checklists, cheat sheets, free custom tools, and walk-through demos. This edition complements "Windows Forensic Analysis Toolkit, Second Edition," which focuses primarily on XP, and "Windows Forensic Analysis Toolkit, Third Edition," which focuses primarily on Windows 7. This new fourth edition provides expanded coverage of many
topics beyond Windows 8 as well, including new cradle-to-grave case
examples, USB device analysis, hacking and intrusion cases, and
"how would I do this" from Harlan's personal case files and
questions he has received from readers. The fourth edition also
includes an all-new chapter on reporting.
Scheduling and multicriteria optimisation theory have been subject, separately, to numerous studies. Since the last twenty years, multicriteria scheduling problems have been subject to a growing interest. However, a gap between multicriteria scheduling approaches and multicriteria optimisation field exits. This book is an attempt to collect the elementary of multicriteria optimisation theory and the basic models and algorithms of multicriteria scheduling. It is composed of numerous illustrations, algorithms and examples which may help the reader in understanding the presented concepts. This book covers general concepts such as Pareto optimality, complexity theory, and general method for multicriteria optimisation, as well as dedicated scheduling problems and algorithms: just-in-time scheduling, flexibility and robustness, single machine problems, parallel machine problems, shop problems, etc. The second edition contains revisions and new material.
iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: * Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes * Building applications that incorporate multimedia * Building location-aware apps * Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development.What you'll learn * How to make your apps truly stand out with multimedia * How to integrate social network services such as Twitter and Facebook into your apps * How to enhance your game apps with GameCenter * How to develop powerful apps with the latest Xcode * How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps * How to build beautiful location-based apps with the new map engine Who this book is for This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book.
This Festschrift volume includes a collection of papers written in honor of the accomplishments of Professor Yonezawa on the occasion of his 65th birthday in 2012. With a few exceptions, the papers in this Festschrift were presented at an international symposium celebrating this occasion. Also included are reprints of two of Professor Yonezawa's most influential papers on the programming language ABCL. The volume is a testament strong and lasting impact Professor Yonezawa's research accomplishments as well as the inspiration he has been to colleagues and students alike.
Beginning Fedora Desktop: Fedora 18 Edition is a complete guide to using the Fedora 18 Desktop Linux release as your daily driver for mail, productivity, social networking, and more. Author and Linux expert Richard Petersen delves into the operating system as a whole and offers you a complete treatment of Fedora 18 Desktop installation, configuration, and use. You'll discover how to install Fedora 18 Desktop on any hardware, learn which applications perform which functions, how to manage software updates, tips and tricks for the GNOME 3 and KDE desktops, useful shell commands, and both the Fedora administration and network tools. Get the most out of Fedora 18 Desktop -- including free Office suites, editors, e-book readers, music and video applications and codecs, email clients, Web and FTP browsers, microblogging and IM applications -- with a copy of Beginning Fedora Desktop: Fedora 18 Edition at your side.What you'll learn * how to install Fedora 18 Desktop on any hardware * the available GUI choices, including KDE, GNOME, and alternative desktop environments * how to use word processors, spreadsheets, presentation, and e-mail software * how to maintain your system and back it up * how to participate in social networks using open source clients * and much moreWho this book is for Beginning Fedora Desktop: Fedora 18 Edition is for novice to intermediate users who are looking to install Fedora 18 as their primary computing environment. Table of Contents * Fedora 18 Introduction * Installation and Upgrade * Usage Basics: Login, Desktop, and Help * Installing and Updating Software: YUM, PackageKit, and RPM * Office Applications and Editors * Graphics and Multimedia * Mail (E-mail) and News * Internet Applications: Web and FTP * Social Networking: Microblogging, IM, VoIP, and Social Desktop * GNOME 3 * The K Desktop Environment: KDE * Shells * Additional Desktops * Fedora System Tools * System Administration * Network Configuration * Printing
Pro iOS Persistence explains how to build apps that persist and use data most effectively including the popular Core Data framework. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an efficient data model to represent your data. Once you've established your data model, you'll learn how to work with data objects and refine result sets to get the most out of the stored data. The advanced portions of the book begin by showing you how to tune your apps' performance and memory usage, to give you a truly professional edge. You'll see how to version and migrate your data as well, to ensure your data stays organized and efficient. Finally, the book covers managing table views with NSFetchedResultsController.What you'll learn How to persist data using the iOS SDK, Xcode, Core Data and more How to organize data appropriately How to persist data efficiently How to effectively use Apple tools How to build Core Data applications How to use Core Data in advanced settings How to version and migrate data as your applications evolve How to tune and optimize persistence Who this book is for This book is for iOS app developers who have some experience building iPhone or iPad apps. Recommended Reading before using this book: Beginning level iOS books
Unique selling point: * This book proposes several approaches for dynamic Android malware detection based on system calls which do not have the limitations of existing mechanisms. * This book will be useful for researchers, students, developers and security analysts to know how malware behavior represented in the form of system call graphs can effectively detect Android malware. * The malware detection mechanisms in this book can be integrated with commercial antivirus softwares to detect Android malware including obfuscated variants.
AI is primed to revolutionize the way we build applications, offering exciting new ways to solve problems, uncover insights, innovate new products, and provide better user experiences. Successful AI is based on a set of core algorithms that form a base of knowledge shared by all data scientists. Grokking Artificial Intelligence Algorithms is a fully-illustrated and interactive tutorial guide to the different approaches and algorithms that underpin AI. Written in simple language and with lots of visual references and hands-on examples, readers learn the concepts, terminology, and theory they need to effectively incorporate AI algorithms into their applications. Grokking Artificial Intelligence Algorithms uses simple language, jargon-busting explanations, and hand-drawn diagrams to open up complex algorithms. Don't worry if you aren't a calculus wunderkind; you'll need only the algebra you picked up in math class. * Use cases for different AI algorithms * How to encode problems and solutions using data structures * Intelligent search for game playing * Ant colony algorithms for path finding * Evolutionary algorithms for optimization problems For software developers with high school-level algebra and calculus skills.
This book constitutes the refereed proceedings of the 19th International Conference on Parallel and Distributed Computing, Euro-Par 2013, held in Aachen, Germany, in August 2013. The 70 revised full papers presented were carefully reviewed and selected from 261 submissions. The papers are organized in 16 topical sections: support tools and environments; performance prediction and evaluation; scheduling and load balancing; high-performance architectures and compilers; parallel and distributed data management; grid, cluster and cloud computing; peer-to-peer computing; distributed systems and algorithms; parallel and distributed programming; parallel numerical algorithms; multicore and manycore programming; theory and algorithms for parallel computation; high performance networks and communication; high performance and scientific applications; GPU and accelerator computing; and extreme-scale computing.
The object of this book is to cover most of the currently relevant areas of data communications and networks. These include: Communications protocols (especially TCP/IP) Networking (especially in Ethernet, Fast Ethernet, FDDI and ATM) Networking operating systems (especially in Windows NT, Novell NetWare and UNIX) Communications programs (especially in serial communications, parallel communications and TCP/IP) Computer hardware (especially in PC hardware, serial communications and parallel communication) The book thus splits into 15 different areas, these are: General data compression (Chapters 2 and 3) Video, images and sound (Chapters 4-11 ) Error coding and encryption (Chapters 12-17) TCP/IP, WWW, Internets and Intranets (Chapters 18-20 and 23) Electronic Mail (Chapter 21 ) HTML (Chapters 25 and 26) Java (Chapters 27-29) Communication Programs (Chapters 20, 29 and 49) Network Operating Systems (Chapters 31-34) LANs/WANs (Chapters 35, 38-46) Serial Communications (Chapters 47 and 48) Parallel Communications (Chapters 50-52) Local Communications (Chapters 53-57) Routing and Protocols (Chapters 36 and 37) Cables and connectors (Chapters 58--60) Many handbooks and reference guides on the market contain endless tables and mathematics, or are dry to read and contain very little insight in their subject area. I have tried to make this book readable, but also contain key information which can be used by professionals.
This book constitutes the proceedings of the 11th IFIP WG 10.3 International Conference on Network and Parallel Computing, NPC 2014, held in Ilan, Taiwan, in September 2014. The 42 full papers and 24 poster papers presented were carefully reviewed and selected from 196 submissions. They are organized in topical sections on systems, networks, and architectures, parallel and multi-core technologies, virtualization and cloud computing technologies, applications of parallel and distributed computing, and I/O, file systems, and data management.
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs, and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs. X is the dominant window system under Unix, and X servers are available for Microsoft Windows, thus enabling graphics over a network in the PC world. While Java offers an apparently universal graphics library (the abstract window toolkit), the reality is quite different: For high-quality graphics and image display, we must program on the target platform itself (X or one of Microsoft's APIs) rather than rely on Java peer objects. X is a vast subject, so it is impossible to provide a complete coverage in a few hundred pages. Thus we selected topics that are fundamental to the system, so that the reader who masters them should be able to read the documentation of the numerous libraries and toolkits. Therefore we provide documentation on the most important Xlib and X toolkit functions only.
Peer-to-peer (P2P) technology, or peer computing, is a paradigm that is viewed as a potential technology for redesigning distributed architectures and, consequently, distributed processing. Yet the scale and dynamism that characterize P2P systems demand that we reexamine traditional distributed technologies. A paradigm shift that includes self-reorganization, adaptation and resilience is called for. On the other hand, the increased computational power of such networks opens up completely new applications, such as in digital content sharing, scientific computation, gaming, or collaborative work environments. In this book, Vu, Lupu and Ooi present the technical challenges offered by P2P systems, and the means that have been proposed to address them. They provide a thorough and comprehensive review of recent advances on routing and discovery methods; load balancing and replication techniques; security, accountability and anonymity, as well as trust and reputation schemes; programming models and P2P systems and projects. Besides surveying existing methods and systems, they also compare and evaluate some of the more promising schemes. The need for such a book is evident. It provides a single source for practitioners, researchers and students on the state of the art. For practitioners, this book explains best practice, guiding selection of appropriate techniques for each application. For researchers, this book provides a foundation for the development of new and more effective methods. For students, it is an overview of the wide range of advanced techniques for realizing effective P2P systems, and it can easily be used as a text for an advanced course on Peer-to-Peer Computing and Technologies, or as a companion text for courses on various subjects, such as distributed systems, and grid and cluster computing.
Today, more and more Web sites are providing content in multiple
languages for targeted countries, and more and more products are
being designed for cultural differences in mind. However, the
concept of cross-cultural design has not yet become a strong force
in the practitioners' and educators' agenda. This book looks at
techniques, software, tools, the current state of the art, and
future directions that one needs to understand for a successful
application of cross-cultural interface design.
This book constitutes the thoroughly refereed post-conference proceedings of the Second International Workshop on Smart Grid Security, SmartGridSec 2014, held in Munich, Germany, in February 2014. The volume contains twelve corrected and extended papers presented at the workshop which have undergone two rounds of reviewing and improvement. The engineering, deployment and operation of the future Smart Grid will be an enormous project that will require the active participation of many stakeholders with different interests and views regarding the security and privacy goals, technologies, and solutions. There is an increasing need for workshops that bring together researchers from different communities, from academia and industry, to discuss open research topics in the area of future Smart Grid security.
Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS Development guides you through the design processes that you can apply to design your own apps brilliantly. We'll start at the idea stages of your apps, and you'll see how you can analyze and apply the right design patterns for every app you are coding, use wireframing tools to take your ideas forward, and use Photoshop to create the visual assets you want to look great in your app. You'll understand why Apple have made the decisions they've made with the new iOS 7 interface and new HIG guidelines, and from that insight you'll be able to vision and create your own apps, on iPhones and iPads, that work perfectly within the new iOS 7 interface.What you'll learn * How to build apps that work within the exciting new iOS 7 design paradigm * How to design great looking apps that your users will find a pleasure to use * The deeper design elements you can apply to your apps * What is and how to use Apple's Human Interface Guidelines (HIG) * How to go beyond Apple's HIG guidelines to create innovative apps * Design pattern basics and how you can use them * How to use wireframes to create your app * How to use Adobe Photoshop to create the visual assets for your apps * How to create your app's icon and additional graphics for the App Store * Extra considerations for iPad app design considerations * Common design best practices and mistakes Who this book is for This book is for iOS developers who know that they can code well, but want to know how they can build apps to also have brilliant designs. This book is also a guide for all iOS app developers who want their apps to look contemporary within the new iOS 7 interface guidelines.
This book constitutes the refereed proceedings of the 11th International Conference on Wired/Wireless Internet Communications, WWIC 2013, held in St. Petersburg, Russia, during June 5-7, 2013. The 21 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on: MAC and scheduling; mobility; fixed networks; services and security; sensor networks; services; and wireless.
The definitive guide-fully updated for Windows 10 and Windows Server 2016 Delve inside Windows architecture and internals, and see how core components work behind the scenes. Led by a team of internals experts, this classic guide has been fully updated for Windows 10 and Windows Server 2016. Whether you are a developer or an IT professional, you'll get critical, insider perspectives on how Windows operates. And through hands-on experiments, you'll experience its internal behavior firsthand-knowledge you can apply to improve application design, debugging, system performance, and support. This book will help you: * Understand the Window system architecture and its most important entities, such as processes and threads * Examine how processes manage resources and threads scheduled for execution inside processes * Observe how Windows manages virtual and physical memory * Dig into the Windows I/O system and see how device drivers work and integrate with the rest of the system * Go inside the Windows security model to see how it manages access, auditing, and authorization, and learn about the new mechanisms in Windows 10 and Server 2016
Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: * How to build iOS apps using the latest Xcode * How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more * How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control * How to take advantage of Xcode's vast libraries, frameworks and bundles * How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies * How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store.
The engineering, deployment and security of the future smart grid will be an enormous project requiring the consensus of many stakeholders with different views on the security and privacy requirements, not to mention methods and solutions. The fragmentation of research agendas and proposed approaches or solutions for securing the future smart grid becomes apparent observing the results from different projects, standards, committees, etc, in different countries. The different approaches and views of the papers in this collection also witness this fragmentation. This book contains three full-paper length invited papers and 7 corrected and extended papers from the First International Workshop on Smart Grid Security, SmartGridSec 2012, which brought together researchers from different communities from academia and industry in the area of securing the Future Smart Grid and was held in Berlin, Germany, on December 3, 2012.
This book constitutes the thoroughly refereed post-conference proceedings of the 17th International Workshop on Job Scheduling Strategies for Parallel Processing, JSSPP 2013, held Boston, MA, USA, in May 2013. The 10 revised papers presented were carefully reviewed and selected from 20 submissions. The papers cover the following topics parallel scheduling for commercial environments, scientific computing, supercomputing and cluster platforms. |
You may like...
Right Time and Pace - A Microanalysis of…
Susan Fiksdal
Hardcover
Applications in Criminal Analysis - A…
Marilyn Peterson
Hardcover
Talking with Female Serial Killers - A…
Christopher Berry-Dee
Paperback
(1)
Macroeconomics - South African Edition
Gregory Mankiw, Mark Taylor, …
Hardcover
R549
Discovery Miles 5 490
|