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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)

Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014,... Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014, Proceedings (Paperback, 2014 ed.)
Erik Maehle, Kay Roemer, Wolfgang Karl, Eduardo Tovar
R2,227 Discovery Miles 22 270 Ships in 10 - 15 working days

This book constitutes the proceedings of the 27th International Conference on Architecture of Computing Systems, ARCS 2014, held in Lubeck, Germany, in February 2014. The 20 papers presented in this volume were carefully reviewed and selected from 44 submissions. They are organized in topical sections named: parallelization: applications and methods; self-organization and trust; system design; system design and sensor systems; and virtualization: I/O, memory, cloud; dependability: safety, security, and reliability aspects."

Windows Forensic Analysis Toolkit - Advanced Analysis Techniques for Windows 8 (Paperback, 4th edition): Harlan Carvey Windows Forensic Analysis Toolkit - Advanced Analysis Techniques for Windows 8 (Paperback, 4th edition)
Harlan Carvey
R1,710 R1,576 Discovery Miles 15 760 Save R134 (8%) Ships in 12 - 19 working days

Harlan Carvey has updated "Windows Forensic Analysis Toolkit," now in its fourth edition, to cover Windows 8 systems. The primary focus of this edition is on analyzing Windows 8 systems and processes using free and open-source tools. The book covers live response, file analysis, malware detection, timeline, and much more. Harlan Carvey presents real-life experiences from the trenches, making the material realistic and showing the why behind the how.

The companion and toolkit materials are hosted online. This material consists of electronic printable checklists, cheat sheets, free custom tools, and walk-through demos. This edition complements "Windows Forensic Analysis Toolkit, Second Edition," which focuses primarily on XP, and "Windows Forensic Analysis Toolkit, Third Edition," which focuses primarily on Windows 7.

This new fourth edition provides expanded coverage of many topics beyond Windows 8 as well, including new cradle-to-grave case examples, USB device analysis, hacking and intrusion cases, and "how would I do this" from Harlan's personal case files and questions he has received from readers. The fourth edition also includes an all-new chapter on reporting.
Complete coverage and examples of Windows 8 systems Contains lessons from the field, case studies, and war stories Companion online toolkit material, including electronic printable checklists, cheat sheets, custom tools, and walk-throughs

iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.): Dean Kaplan iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.)
Dean Kaplan
R1,270 Discovery Miles 12 700 Ships in 10 - 15 working days

Think you have the next great iPad app idea? TheiPad Application Sketch Book is an essential tool for any aspiring iPad developer. This sketch book makes it easy to centralize and organize your ideas, featuring full-sized iPad templates to write on. Professionally printed on high-quality paper, it has a total of 150 gridded templates for you to draft ideas and doodle designs while providing ample room to make notes, and document the app name and screen name. Its flat binding and perforated pages make it ideally flexible for any use you might think of. This book is a must-have and an invaluable tool for bringing your next great iPad app idea to life What you'll learn Who this book is for

Any aspiring iPad developer.

Objective-C Quick Syntax Reference (Paperback, 1st ed.): Matthew Campbell Objective-C Quick Syntax Reference (Paperback, 1st ed.)
Matthew Campbell
R1,289 Discovery Miles 12 890 Ships in 10 - 15 working days

The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found in the Apple iOS and Mac OS SDKs. It presents the essential Objective-C syntax in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Objective-C programmer. In the Objective-C Quick Syntax Reference, you will find: * A concise reference to the Objective-C language syntax. * Short, simple, and focused code examples. * A well laid out table of contents and a comprehensive index allowing easy review.What you'll learn * How to create a Objective-C HelloWorld * How to Compile and Run * What are the Objective-C code class definitions * How to use objects in Objective-C * How to effectively use categories to extend the various classes * What is key-value observation * How to archive an object graph * How to implement the delegation design pattern with protocols * How to master code blocks and much more Who this book is for This book is a quick, handy pocket syntax reference for experienced Objective-C, Mac, and iOS programmers, and a concise, easily-digested introduction for other programmers new to Objective-C.

Multicriteria Scheduling - Theory, Models and Algorithms (Paperback, 2nd ed. 2006): Vincent T'kindt Multicriteria Scheduling - Theory, Models and Algorithms (Paperback, 2nd ed. 2006)
Vincent T'kindt; Translated by H Scott; Jean-Charles Billaut
R2,897 Discovery Miles 28 970 Ships in 10 - 15 working days

Scheduling and multicriteria optimisation theory have been subject, separately, to numerous studies. Since the last twenty years, multicriteria scheduling problems have been subject to a growing interest. However, a gap between multicriteria scheduling approaches and multicriteria optimisation field exits. This book is an attempt to collect the elementary of multicriteria optimisation theory and the basic models and algorithms of multicriteria scheduling. It is composed of numerous illustrations, algorithms and examples which may help the reader in understanding the presented concepts. This book covers general concepts such as Pareto optimality, complexity theory, and general method for multicriteria optimisation, as well as dedicated scheduling problems and algorithms: just-in-time scheduling, flexibility and robustness, single machine problems, parallel machine problems, shop problems, etc. The second edition contains revisions and new material.

Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013,... Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013, Revised Selected Papers (Paperback, 2013)
Chenggang Wu, Albert Cohen
R1,559 Discovery Miles 15 590 Ships in 10 - 15 working days

This book constitutes the refereed post-proceedings of the 10th International Symposium on Advanced Parallel Processing Technologies, APPT 2013, held in Stockholm, Sweden, in August 2013. The 30 revised full papers presented were carefully reviewed and selected from 62 submissions. The papers cover a wide range of topics capturing some of the state of the art and practice in parallel architecture, parallel software, concurrent and distributed systems, and cloud computing, with a highlight on computing systems for big data applications.

iOS 7 Development Recipes - Problem-Solution Approach (Paperback, 1st ed.): Hans-Eric Gr Nlund, Joseph Hoffman, Shawn Grimes,... iOS 7 Development Recipes - Problem-Solution Approach (Paperback, 1st ed.)
Hans-Eric Gr Nlund, Joseph Hoffman, Shawn Grimes, Colin Francis
R1,475 Discovery Miles 14 750 Ships in 10 - 15 working days

iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: * Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes * Building applications that incorporate multimedia * Building location-aware apps * Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development.What you'll learn * How to make your apps truly stand out with multimedia * How to integrate social network services such as Twitter and Facebook into your apps * How to enhance your game apps with GameCenter * How to develop powerful apps with the latest Xcode * How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps * How to build beautiful location-based apps with the new map engine Who this book is for This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book.

Objective-C Programmer's Reference (Paperback, 1st ed.): Carlos Oliveira Objective-C Programmer's Reference (Paperback, 1st ed.)
Carlos Oliveira
R2,756 Discovery Miles 27 560 Ships in 10 - 15 working days

Objective-C Programmer's Reference provides the tools necessary to write software in Objective-C--the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book: * Takes you quickly through fundamental concepts such as interfaces and class implementations. * Provides a concise reference to the Foundation Framework that is all-important when programming in Objective-C. * Highlights key differences between Objective-C and other popular languages such as Java or Python. * Provides the fundamentals of Cocoa and Cocoa Touch, which are the standard for OS X and iOS development. Objective-C Programmer's Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author's approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C.Objective-C Programmer's Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer's standard vocabulary. What you'll learn * Grasp the basic syntax of the Objective-C language. * Create classes and methods in Objective-C. * Apply Objective-C's message-passing mechanism to simplify your code and avoid deep class hierarchies. * Store and access dynamic data through Objective-C's built-in, key-value system. * Make effective use of container classes such as arrays and dictionaries with their immutable and mutable versions. * Create simple applications for iPhones, iPads, Macbooks, and other iOS and Mac OS X devices. Who this book is for Objective-C Programmer's Reference is for programmers in Objective-C who are looking for a handy reference to keep them on top of their game.The book is also designed for programmers moving to Objective-C from some other language, especially from another C-like language such as Java or C#, providing just that additional bit that is needed to transfer their expertise into Objective-C and get a leg up on creating applications for the iOS and OS X platforms underlying Apple's hugely successful devices such as the iPhone, iPad, and Macbook.

Microsoft Mapping - Geospatial Development with Bing Maps and C# (Paperback, 1st ed.): Ray Rischpater, Carmen Au Microsoft Mapping - Geospatial Development with Bing Maps and C# (Paperback, 1st ed.)
Ray Rischpater, Carmen Au
R2,238 Discovery Miles 22 380 Ships in 10 - 15 working days

Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today's mobile world location-aware apps are becoming the norm rather than the exception. In Microsoft Mapping author Ray Rischpater showcases Microsoft's Bing Maps API and demonstrates how its integration features make it by far the strongest mapping candidate for business that are already using Windows 8 or the .NET Framework. Whether you want to build a new app from scratch of add a few modest geospatial features to your existing website Ray's carefully chosen examples will provide you with both the inspiration and the code you need to achieve your goals. What you'll learn * Fully working code samples that show the concepts in use with ASP.NET 4.5, Windows 8 and Windows Phone. * Complete solutions to the common problems of geospatial development: visualisation, hosting and localization of services are all explained.* Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. * Unique coverage of how the Bing Maps API can be implanted within Windows Phone and iOS apps to provide a robust service tailored to the capabilities of each device. Who this book is for This book is for experienced Microsoft developers with a grounding in C# and .NET together with a basic understanding of WCF.

Beginning Fedora Desktop - Fedora 18 Edition (Paperback, 1st ed.): Richard Petersen Beginning Fedora Desktop - Fedora 18 Edition (Paperback, 1st ed.)
Richard Petersen
R2,892 Discovery Miles 28 920 Ships in 10 - 15 working days

Beginning Fedora Desktop: Fedora 18 Edition is a complete guide to using the Fedora 18 Desktop Linux release as your daily driver for mail, productivity, social networking, and more. Author and Linux expert Richard Petersen delves into the operating system as a whole and offers you a complete treatment of Fedora 18 Desktop installation, configuration, and use. You'll discover how to install Fedora 18 Desktop on any hardware, learn which applications perform which functions, how to manage software updates, tips and tricks for the GNOME 3 and KDE desktops, useful shell commands, and both the Fedora administration and network tools. Get the most out of Fedora 18 Desktop -- including free Office suites, editors, e-book readers, music and video applications and codecs, email clients, Web and FTP browsers, microblogging and IM applications -- with a copy of Beginning Fedora Desktop: Fedora 18 Edition at your side.What you'll learn * how to install Fedora 18 Desktop on any hardware * the available GUI choices, including KDE, GNOME, and alternative desktop environments * how to use word processors, spreadsheets, presentation, and e-mail software * how to maintain your system and back it up * how to participate in social networks using open source clients * and much moreWho this book is for Beginning Fedora Desktop: Fedora 18 Edition is for novice to intermediate users who are looking to install Fedora 18 as their primary computing environment. Table of Contents * Fedora 18 Introduction * Installation and Upgrade * Usage Basics: Login, Desktop, and Help * Installing and Updating Software: YUM, PackageKit, and RPM * Office Applications and Editors * Graphics and Multimedia * Mail (E-mail) and News * Internet Applications: Web and FTP * Social Networking: Microblogging, IM, VoIP, and Social Desktop * GNOME 3 * The K Desktop Environment: KDE * Shells * Additional Desktops * Fedora System Tools * System Administration * Network Configuration * Printing

Network and Parallel Computing - 11th IFIP WG 10.3 International Conference, NPC 2014, Ilan, Taiwan, September 18-20, 2014,... Network and Parallel Computing - 11th IFIP WG 10.3 International Conference, NPC 2014, Ilan, Taiwan, September 18-20, 2014, Proceedings (Paperback, 2014 ed.)
Ching-Hsien Hsu, Xuanhua Shi, Valentina Salapura
R3,318 Discovery Miles 33 180 Ships in 10 - 15 working days

This book constitutes the proceedings of the 11th IFIP WG 10.3 International Conference on Network and Parallel Computing, NPC 2014, held in Ilan, Taiwan, in September 2014. The 42 full papers and 24 poster papers presented were carefully reviewed and selected from 196 submissions. They are organized in topical sections on systems, networks, and architectures, parallel and multi-core technologies, virtualization and cloud computing technologies, applications of parallel and distributed computing, and I/O, file systems, and data management.

Ada 2012 Rationale - The Language -- The Standard Libraries (Paperback, 2013): John Barnes Ada 2012 Rationale - The Language -- The Standard Libraries (Paperback, 2013)
John Barnes
R2,056 Discovery Miles 20 560 Ships in 10 - 15 working days

Ada 2012 is the latest version of the international standard for the programming language Ada. It is designated ISO/IEC 8652:2012 (E) and is a new edition replacing the 2005 version. The primary goals for the new version were to further enhance its capabilities particularly in those areas where its reliability and predictability are of great value. Many important new features have been included such as those defining dynamic contracts and for handling multiprocessors and are integrated within the existing language framework in an elegant and coherent manner. The Ada 2012 Rationale describes not only the changes from Ada 2005 but also the reason for the changes. It starts with an introduction providing a general overview and this is followed by seven chapters focusing on contracts and aspects; extended expressions; structure and visibility; tasking and real time; iterators and pools; predefined library and containers. The book concludes with an epilogue largely concerned with compatibility issues.

Beginning iOS Social Games (Paperback, 1st ed.): Kyle Richter Beginning iOS Social Games (Paperback, 1st ed.)
Kyle Richter
R2,090 Discovery Miles 20 900 Ships in 10 - 15 working days

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.What you'll learn * Build socially integrated games on iOS for iPhone and iPad using Twitter and Facebook * Configure and begin using Game Center, Apple's social gaming platform * Work with the advanced features of Apple's Game Center using leaderboards, achievements, matchmaking, invitations, and multiplayer * Exchange data while dealing with errors, dropped connections and other hurdles * Create turned-based iOS games using Game Center * Implement other socially rich features like real time Voice Chat, In App Purchases with Store Kit, and displaying content on a TV using Airplay * Explore all these features and more while building a real iOS game, UFOs Who this book is for This book is for iPhone and iPad app developers looking to build iOS game apps that can network with other apps and social media like Facebook.

Essential iPad - iOS 10 Edition (Paperback): Kevin Wilson Essential iPad - iOS 10 Edition (Paperback)
Kevin Wilson
R427 R269 Discovery Miles 2 690 Save R158 (37%) Ships in 12 - 19 working days
Trusted Systems - 5th International Conference, INTRUST 2013, Graz, Austria, December 4-5, 2013, Proceedings (Paperback, 2013):... Trusted Systems - 5th International Conference, INTRUST 2013, Graz, Austria, December 4-5, 2013, Proceedings (Paperback, 2013)
Roderick Bloem, Peter Lipp
R1,521 Discovery Miles 15 210 Ships in 10 - 15 working days

This book constitutes the thoroughly refereed conference proceedings of the 5th International Conference on Trusted Systems, INTRUST 2013, held in Graz, Austria, in December 2013. The revised full papers focus on the theory, technologies and applications of trusted systems. They cover all aspects of trusted computing systems, including trusted modules, platforms, networks, services and applications, from their fundamental features and functionalities to design principles, architecture and implementation technologies.

Pro iOS and Android Apps for Business - with jQuery Mobile, node.js, and MongoDB (Paperback, 1st ed.): Frank Zammetti Pro iOS and Android Apps for Business - with jQuery Mobile, node.js, and MongoDB (Paperback, 1st ed.)
Frank Zammetti
R2,458 Discovery Miles 24 580 Ships in 10 - 15 working days

With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its data store. You never have to deal with learning Objective-C, Java or any other difficult-to-learn language. Instead, you can build on your existing HTML5, JavaScript and CSS experience to quickly and effectively build any app your business needs. You can even apply this knowledge to Android apps as well as other mobile platforms since the technologies used support most modern mobile platforms as well. You'll learn: * How to design a full-featured app, including requirements like offline access * How to build the client-side of the app using jQuery Mobile, including adding stub code for calling the node.js server * How to create a simple server with node.js and interact with it using REST * How to use MongoDB with node.js for data storage * How to use PhoneGap to ready your app for mobile deployment * How to test and debug your app on iOS and Android Pro iOS and Android Apps for Business is for experienced web developers who need to get up to speed quickly in buildipng iOS and Android apps for business.Are you ready to join the mobile revolution using the same technologies you already use to build great web applications? If so, this is the book for you What you'll learn * How to design a full-featured app, including requirements like offline access * How to build the client-side of the app using jQuery Mobile, including adding stub code for calling the node.js server * How to create a simple server with node.js and interact with it using REST * How to use MongoDB with node.js for data storage * How to use PhoneGap to ready your app for mobile deployment * How to test and debug your app on iOS and Android Who this book is for Experienced web devs who need to get up to speed quickly in building iOS and Android apps for business. HTML/CSS/JavaScript experience highly recommended.

Pro Objective-C (Paperback, 1st ed.): Keith Lee Pro Objective-C (Paperback, 1st ed.)
Keith Lee
R3,478 R3,120 Discovery Miles 31 200 Save R358 (10%) Ships in 10 - 15 working days

The Objective-C programming language continues to grow in popularity and usage because of the power and ease-of-use of the language itself, along with the numerous features that continue to be added to the platform. If you have a basic knowledge of the language and want to further your expertise, Pro Objective-C is the book for you. Pro Objective-C provides an in-depth, comprehensive guide to the language, its runtime, and key API's. It explains the key concepts of Objective-C in a clear, easy to understand manner, and also provides detailed coverage of its more complex features. In addition, the book includes numerous practical examples--code excerpts and complete applications--that demonstrate how to apply in code what you're learning. The book begins with an exploration of Objective-C's basic features and key language elements. After reviewing the basics, it proceeds with an in-depth examination of the Objective-C dynamic programming features and runtime system. Next the book covers the Foundation Framework, the base layer of APIs that can be used for any Objective-C program. Finally, new and advanced features of Objective-C are introduced and shown how they make the Objective-C language even more powerful and expressive. Each topic is covered thoroughly and is packed with the details you need to develop Objective-C code effectively. The most important features are given in-depth treatment, and each chapter contains numerous examples that demonstrate both the power and the subtlety of Objective-C. Start reading Pro Objective-C and begin developing high-quality, professional apps on the OS X and iOS platforms using the Objective-C programming language!

Beginning Windows 8 Data Development - Using C# and JavaScript (Paperback, 1st ed.): Vinodh Kumar Beginning Windows 8 Data Development - Using C# and JavaScript (Paperback, 1st ed.)
Vinodh Kumar
R2,000 Discovery Miles 20 000 Ships in 10 - 15 working days

This book introduces novice developers to a range of data access strategies for storing and retreiving data both locally and remotely. It provides you with a range of fully working data access solutions and the insight you need to know when, and how, to apply each of the techniques to best advantage. Focussing specifically on how the Windows 8 app developer can work with the Windows Runtime (often called Windows RT) framework this book provides careful analysis of the many options you have open to you, along with a comparision of their strengths and weaknesses under different conditions. With the days of a single database being the right choice for almost all development projects long gone. You will lean that the right choice for your app now depends on a variety of factors and getting it right will be critical to your customer's end user experience. We cover a range of data access strategies ranging from storing and retrieving data locally using the JET API, to using the most popular open and closed source database products like SQLite and SQL Server. We look at how lightweight HTML and JavaScript apps work well with equally feather-weight data stores like IndexedDB.We'll also introduce you to more advanced data access techniques like REST (JSON), WCF RIA Services, ASP.NET MVC 4 Web API and Windows Azure that can hugely expand the horizons of what it is possible for your app to do as storage - and even processing - are taken beyond the confines of your user's device. By the time you have read this book you will be familiar with the key data access considerations you will need to evaluate as you build you apps and you will be able to confidently select the data access architecture that is most appropriate to the app you want to build. What you'll learn * Understand the data access capability of WinRT * Explore the various data access strategies * Understand local storage in Windows 8 Apps * Discover how to use HTML5 indexedDB as an offline database * Use SQLite and SQL Server with Windows 8 Apps * Develop ASP.NET MVC 4 Web API data stores * Learn how to consume data through a WCF Service * Integrate your app with Public Web Services using REST * See how SQL Azure can extend your Windows 8 Apps Who this book is for This book is for all the .NET, iOS, Android and Windows Phone app developers looking to develop data driven Windows 8 style apps.You should be comfortable with basic programming concepts and have worked with simple data stores previously. Table of Contents * Introducing Windows 8 development from a data perspective * Windows 8 Modern app data access strategies * Selecting the right strategy for your app * Local Data Access I: JET API * Local Data Access: II: IndexedDB * Dealing with Application Data * WCF RIA Services * ASP.NET Web API * SQL Databases * Windows Phone 8 Data Access

iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.): Rory Lewis, Laurence Moroney iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.)
Rory Lewis, Laurence Moroney
R1,985 R1,874 Discovery Miles 18 740 Save R111 (6%) Ships in 10 - 15 working days

This update of an Apress bestseller walks you through creating your first app, with plain English and practical examples using the latest iOS 7 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 7 Offers bonus videos from the author that enable you to follow along-it's like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app-that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow.

Windows Phone 8 Recipes - A Problem-Solution Approach (Paperback, 1st ed.): Lori LaLonde, David R Totzke Windows Phone 8 Recipes - A Problem-Solution Approach (Paperback, 1st ed.)
Lori LaLonde, David R Totzke
R1,467 Discovery Miles 14 670 Ships in 10 - 15 working days

Windows Phone 8 Recipes is a problem-solution based guide to the Windows Phone 8 platform. Recipes are grouped according to features of the platform and ways of interacting with the device. Solutions are given in C# and XAML, so you can take your existing .NET skills and apply them to this exciting new venture. * Not sure how to get started? No need to worry, there's a recipe for that * Always wondered what it takes to add cool features like gesture support, maps integration, or speech recognition into your app? We've got it covered * Already have a portfolio of Windows Phone 7 apps that needs to be upgraded? We have a recipe for that too The book starts by guiding you through the setup of your development environment, including links to useful tools and resources. Core chapters range from coding live tiles and notifications to interacting with the camera and location sensor. Later chapters cover external services including Windows Azure Mobile Services, the Live SDK, and the Microsoft Advertising SDK, so you can take your app to a professional level. Finally, you'll find out how to publish and maintain your app in the Windows Phone Store.Whether you're migrating from Windows Phone 7 or starting from scratch, Windows Phone 8 Recipes has the code you need to bring your app idea to life. What you'll learn * Set up your development environment with the Windows Phone 8 SDK. * Upgrade your existing Windows Phone 7 apps to Windows Phone 8. * Meet and try out the new features provided in the Windows Phone 8 SDK. * Bring your apps to life with live tiles, notifications, and cloud services. * Discover the easy steps to setting up your own Windows Phone Store account. * Learn how to submit your apps for publication to the Windows Phone Store. Who this book is for Windows Phone 8 Recipes is for the developer who has a .NET background, is familiar with C# and either WPF or Silverlight, and is ready to tap into a new and exciting market in mobile app development.

Euro-Par 2013: Parallel Processing - 19th International Conference, Aachen, Germany, August 26-30, 2013, Proceedings... Euro-Par 2013: Parallel Processing - 19th International Conference, Aachen, Germany, August 26-30, 2013, Proceedings (Paperback, 2013 ed.)
Felix Wolf, Bernd Mohr, Dieter an Mey
R1,704 Discovery Miles 17 040 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the 19th International Conference on Parallel and Distributed Computing, Euro-Par 2013, held in Aachen, Germany, in August 2013. The 70 revised full papers presented were carefully reviewed and selected from 261 submissions. The papers are organized in 16 topical sections: support tools and environments; performance prediction and evaluation; scheduling and load balancing; high-performance architectures and compilers; parallel and distributed data management; grid, cluster and cloud computing; peer-to-peer computing; distributed systems and algorithms; parallel and distributed programming; parallel numerical algorithms; multicore and manycore programming; theory and algorithms for parallel computation; high performance networks and communication; high performance and scientific applications; GPU and accelerator computing; and extreme-scale computing.

Beginning Windows Store Application Development: HTML and JavaScript Edition (Paperback, 1st ed.): Scott Isaacs, Kyle Burns Beginning Windows Store Application Development: HTML and JavaScript Edition (Paperback, 1st ed.)
Scott Isaacs, Kyle Burns
R1,266 Discovery Miles 12 660 Ships in 10 - 15 working days

Beginning Windows Store Application Development - HTML and JavaScript Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm. You'll learn to build rich, immersive applications designed to run on the many devices powered by Windows 8. The authors draw on their extensive practical experience to provide not only a comprehensive introduction to the model and its features, but guidance on best practices and a real-world sample application that you develop over the course of the book. Beginning Windows Store Application Development - HTML and JavaScript Edition also emphasizes how devices will be used and applications will be built in a world that has become far more connected. The book takes you beyond the syntax of any development language and examines factors such as application design, user experience, social integration, and maintaining data and settings across multiple devices.

Handbook of Data Communications and Networks (Paperback, 1999 ed.): William Buchanan Handbook of Data Communications and Networks (Paperback, 1999 ed.)
William Buchanan
R3,188 Discovery Miles 31 880 Ships in 10 - 15 working days

The object of this book is to cover most of the currently relevant areas of data communications and networks. These include: Communications protocols (especially TCP/IP) Networking (especially in Ethernet, Fast Ethernet, FDDI and ATM) Networking operating systems (especially in Windows NT, Novell NetWare and UNIX) Communications programs (especially in serial communications, parallel communications and TCP/IP) Computer hardware (especially in PC hardware, serial communications and parallel communication) The book thus splits into 15 different areas, these are: General data compression (Chapters 2 and 3) Video, images and sound (Chapters 4-11 ) Error coding and encryption (Chapters 12-17) TCP/IP, WWW, Internets and Intranets (Chapters 18-20 and 23) Electronic Mail (Chapter 21 ) HTML (Chapters 25 and 26) Java (Chapters 27-29) Communication Programs (Chapters 20, 29 and 49) Network Operating Systems (Chapters 31-34) LANs/WANs (Chapters 35, 38-46) Serial Communications (Chapters 47 and 48) Parallel Communications (Chapters 50-52) Local Communications (Chapters 53-57) Routing and Protocols (Chapters 36 and 37) Cables and connectors (Chapters 58--60) Many handbooks and reference guides on the market contain endless tables and mathematics, or are dry to read and contain very little insight in their subject area. I have tried to make this book readable, but also contain key information which can be used by professionals.

Network and Parallel Computing - 10th IFIP International Conference, NPC 2013, Guiyang, China, September 19-21, 2013,... Network and Parallel Computing - 10th IFIP International Conference, NPC 2013, Guiyang, China, September 19-21, 2013, Proceedings (Paperback, 2013 ed.)
Ching-Hsien Hsu, Xiao-Ming Li, Xuanhua Shi, Ran Zheng
R1,562 Discovery Miles 15 620 Ships in 10 - 15 working days

This book constitutes the proceedings of the 10th IFIP International Conference on Network and Parallel Computing, NPC 2013, held in Guiyang, China, in September 2013. The 34 papers presented in this volume were carefully reviewed and selected from 109 submissions. They are organized in topical sections named: parallel programming and algorithms; cloud resource management; parallel architectures; multi-core computing and GPU; and miscellaneous.

Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.): David Mark, James Bucanek Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.)
David Mark, James Bucanek
R1,280 R1,086 Discovery Miles 10 860 Save R194 (15%) Ships in 10 - 15 working days

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples This book also does the following: Provides best practices for programming newbies Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up.What you'll learn Master C programming, the gateway to programming your Mac, iPhone or iPad Write apps for the contemporary Mac OS X interface, the cleanest user interface around Write apps for the modern iOS interface, one of the two most popular mobile platforms in the world Understand variables and how to design your own data structures Work with the file system Connect to data sources and the Internet How to handle error handling and much more Who this book is for For anyone wanting to learn to program in Mac OS X and iOS, including developers new to the Mac and iPhone/iPad, developers new to C, or students entirely new to programming.

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