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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)

Euro-Par 2014: Parallel Processing - 20th International Conference, Porto, Portugal, August 25-29, 2014, Proceedings... Euro-Par 2014: Parallel Processing - 20th International Conference, Porto, Portugal, August 25-29, 2014, Proceedings (Paperback, 2014 ed.)
Fernando Silva, Ines Dutra, Vitor Santos Costa
R1,638 Discovery Miles 16 380 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the 20th International Conference on Parallel and Distributed Computing, Euro-Par 2014, held in Porto, Portugal, in August 2014. The 68 revised full papers presented were carefully reviewed and selected from 267 submissions. The papers are organized in 15 topical sections: support tools environments; performance prediction and evaluation; scheduling and load balancing; high-performance architectures and compilers; parallel and distributed data management; grid, cluster and cloud computing; green high performance computing; distributed systems and algorithms; parallel and distributed programming; parallel numerical algorithms; multicore and manycore programming; theory and algorithms for parallel computation; high performance networks and communication; high performance and scientific applications; and GPU and accelerator computing.

Peroxisomes and Related Particles in Animal Tissues (Paperback, Softcover reprint of the original 1st ed. 1980): P Boeck, R.... Peroxisomes and Related Particles in Animal Tissues (Paperback, Softcover reprint of the original 1st ed. 1980)
P Boeck, R. Kramar, M. Pavelka
R1,468 Discovery Miles 14 680 Ships in 10 - 15 working days

In modern scientific investigation the fields of biochemistry, molecular biology, and morphology comprise an indivisible area of study. The present book results from the cooperation of a bioehernist and morphologists: the revision and unified treatment of available data is the primary object of our work. A comprehensive review of all the available literature is therefore beyond the scope of this volume. lt is intended to be a manual to be used in the laboratory, with convenient guidelines for practical work. Plant microbodies have been treated by B. GERHARDT in Volume 5 of this series. The discovery of fatty acid ss-oxidation in animal peroxisomes has proved once more that plant and animal microbodies are members of the same family of organelles. lt provided new insights into the physiological meaning of these particles; our understanding of these "classical" cell organelies is undergoing continual alteration and development. PETER BoecK Vienna, July 1980 ROBERT KRAMAR MARGIT PAVELKA Acknowledgements We wish to express our gratitude to Prof. Dr. D. H. FAHIMI and Dr. P. KALMBACH (Heidelberg) for kindly providing Figure 14, to Prof. Dr. KARIN GoRGAS (Heidelberg) for allowing the reproduction of Figure 43, to Profs. Dr. L. STOCKINGER and Dr. E. KAISER for helpful criticism, and to all our colleagues in our respective institutes. W e are especially grateful to Drs. H. GoLDENBERG and M. HuTTINGER for continuous discussion, to Mrs. JuTTA SELBMANN for typing the references, and to Mr. P. KAMPFER and Mr. H. WAGNER for carefully drawing some of the figures.

Job Scheduling Strategies for Parallel Processing - 17th International Workshop, JSSPP 2013, Boston, MA, USA, May 24, 2013... Job Scheduling Strategies for Parallel Processing - 17th International Workshop, JSSPP 2013, Boston, MA, USA, May 24, 2013 Revised Selected Papers (Paperback, 2014 ed.)
Narayan Desai, Walfredo Cirne
R2,014 Discovery Miles 20 140 Ships in 10 - 15 working days

This book constitutes the thoroughly refereed post-conference proceedings of the 17th International Workshop on Job Scheduling Strategies for Parallel Processing, JSSPP 2013, held Boston, MA, USA, in May 2013. The 10 revised papers presented were carefully reviewed and selected from 20 submissions. The papers cover the following topics parallel scheduling for commercial environments, scientific computing, supercomputing and cluster platforms.

Learn Sprite Kit for iOS Game Development (Paperback, 1st ed.): Leland Long Learn Sprite Kit for iOS Game Development (Paperback, 1st ed.)
Leland Long
R2,211 Discovery Miles 22 110 Ships in 10 - 15 working days

With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more. To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.What you'll learn * How to add animated sprites to your game scene * Using TouchEvents to have your sprite react to touch input * How to apply realistic physics to your game scene and characters * Handling sprite collisions and contacts with other game elements * Adding game logic for sprite interaction, scoring, levels, and more * Adding a second player and using GameKit Who this book is for Beginning developers who have some understanding of object-oriented programming as well as intermediate iOS developers who want to get up to speed quickly with Sprite Kit.

Office 2011 for Mac For Dummies (Paperback): B LeVitus Office 2011 for Mac For Dummies (Paperback)
B LeVitus
R557 R428 Discovery Miles 4 280 Save R129 (23%) Ships in 12 - 17 working days

Get started with Office 2011 for Mac and discover the creative possibilities

The leading suite of productivity software for the Mac, Microsoft Office helps users complete common business tasks, including word processing, e-mail, presentations, financial analysis, and much more. "Office 2011 for Mac For Dummies" is the perfect companion for Microsoft Office for Mac users upgrading to the newest version, new computer users, and those who may have switched from the Windows version of Office. Written by one of the most popular gurus in the Mac community, Bob "Dr. Mac" LeVitus, the book explains every 2011 application so you can become savvy in no time.Addresses ways to refine and edit documents with WordExplains how to add pizzazz to your slide shows with PowerPointGuides you through crunching numbers and data with ExcelDemonstrates how to send, receive, and manage your e-mail on OutlookEncourages you to organize your contact information, schedule your time, and more

With "Office 2011 for Mac For Dummies," you'll learn everything you need to know to make the most of Office on your Mac

Migrating to Android for iOS Developers (Paperback, 1st ed.): Sean Liao Migrating to Android for iOS Developers (Paperback, 1st ed.)
Sean Liao
R3,020 R2,787 Discovery Miles 27 870 Save R233 (8%) Ships in 10 - 15 working days

Migrating to Android for iOS Developers gives you-as an experienced native iOS app developer-the skills to learn native Android apps development from scratch. Starting with preparing your Android integrated development environment and introducing just enough Android application framework fundamentals, you'll understand how to create a simple but meaningful HelloAndroid project immediately. This book provides the guidelines and tutorial projects to show you how to translate your existing iOS app to the Android platform. You'll use your mobile app knowledge to structure your Android apps in a similar way to how you would structure your iOS apps. To implement use cases with detailed screens, the most common mobile topics are discussed, including user interfaces, managing data, and networking with remote services. As you move through the book, you'll create Android apps with rich UI components to handle common CRUD operations locally and remotely. There are many Android goodies described in the book. Instead of relying on routine text descriptions, you'll discover the uniqueness of Android and appreciate the many features that are unique to the platform. This book also explores more powerful mobile UX patterns that are commonly used on the iOS and Android platforms. When you finish reading Migrating to Android for iOS Developers, you'll be an Android developer as well as an iOS developer. And, you will be fully convinced you can do everything in Android that you can do in iOS.

Unboxing Android USB - A hands on approach with real world examples (Paperback, 1st ed.): Rajaram Regupathy Unboxing Android USB - A hands on approach with real world examples (Paperback, 1st ed.)
Rajaram Regupathy
R2,324 Discovery Miles 23 240 Ships in 10 - 15 working days

Unboxing Android USB focuses on apps that use USB. This book covers everything starting from simple tasks like managing media with USB to complex tasks like Android ADB and developing application which exploit the potential of USB framework.With use cases that help developers build real world apps in real-time utilizing the advanced features of USB framework Unboxing Android USB tries to cover every single aspect of the app development cycle in totality. Unboxing Android USB helps you learn newly introduced android open accessory protocol with unique examples such as using USB Keyboard with Android device without USB host mode enabled and switching from MTP to MSC. The book is organized based on the USB functions, with each chapter explaining different USB classes available in Android. The functionalities are explained by starting from the USB specification followed by block diagrams that explain different blocks available in that USB class, followed by sequence diagram that elucidates flow of control and data. Each chapter has a unique sample Android application that uses the particular USB function.

Essential iPad - iOS 10 Edition (Paperback): Kevin Wilson Essential iPad - iOS 10 Edition (Paperback)
Kevin Wilson
R419 R231 Discovery Miles 2 310 Save R188 (45%) Ships in 12 - 17 working days
Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.): Jack Nutting, David Mark, Jeff Lamarche, Fredrik... Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.)
Jack Nutting, David Mark, Jeff Lamarche, Fredrik Olsson
R1,351 R1,118 Discovery Miles 11 180 Save R233 (17%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 7 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 7 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Filled with examples * Best practices for optimizing your code and delivering great user experiences * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS brings to the iPhone * How to get your app to work with the Cloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required.

Workflows for e-Science - Scientific Workflows for Grids (Paperback, 2007): Ian J Taylor, Ewa Deelman, Dennis B. Gannon,... Workflows for e-Science - Scientific Workflows for Grids (Paperback, 2007)
Ian J Taylor, Ewa Deelman, Dennis B. Gannon, Matthew Shields
R2,883 Discovery Miles 28 830 Ships in 10 - 15 working days

Scientific Workflow has seen massive growth in recent years as science becomes increasingly reliant on the analysis of massive data sets and the use of distributed resources. The workflow programming paradigm is seen as a means of managing the complexity in defining the analysis, executing the necessary computations on distributed resources, collecting information about the analysis results, and providing means to record and reproduce the scientific analysis.

Workflows for e-Science presents an overview of the current state of the art in the field. It brings together research from many of leading computer scientists in the workflow area and provides real world examples from domain scientists actively involved in e-Science. The computer science topics addressed in the book provide a broad overview of active research focusing on the areas of workflow representations and process models, component and service-based workflows, standardization efforts, workflow frameworks and tools, and problem solving environments and portals.

The topics covered represent a broad range of scientific workflow and will be of interest to a wide range of computer science researchers, domain scientists interested in applying workflow technologies in their work, and engineers wanting to develop workflow systems and tools. As such Workflows for e-Science is an invaluable resource for potential or existing users of workflow technologies and a benchmark for developers and researchers.

Ian Taylor is Lecturer in Computer Science at Cardiff University, and coordinator of Triana activities at Cardiff. He is the author of "From P2P to Web Services and Grids," also published by Springer.

Ewa Deelman is a Research Assistant Professor at the USC Computer Science Department and a Research Team Leader at the Center for Grid Technologies at the USC Information Sciences Institute.

Dennis Gannon is a professor of Computer Science in the School of Informatics at Indiana University. He is also Science Director for the Indiana Pervasive Technology Labs..

Dr Shields is a research associate at Cardiff and one of two lead developers for the Triana project.

Beginning Xcode (Paperback, 1st ed.): Matthew Knott, Daniel Bramhall Beginning Xcode (Paperback, 1st ed.)
Matthew Knott, Daniel Bramhall
R1,295 R1,063 Discovery Miles 10 630 Save R232 (18%) Ships in 10 - 15 working days

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: * How to build iOS apps using the latest Xcode * How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more * How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control * How to take advantage of Xcode's vast libraries, frameworks and bundles * How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies * How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store.

Compiler Construction - 23rd International Conference, CC 2014, Held as Part of the European Joint Conferences on Theory and... Compiler Construction - 23rd International Conference, CC 2014, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2014, Grenoble, France, April 5-13, 2014, Proceedings (Paperback, 2014 ed.)
Albert Cohen
R2,175 Discovery Miles 21 750 Ships in 10 - 15 working days

This book constitutes the proceedings of the 23rd International Conference on Compiler Construction, CC 2014, which was held as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2014, which took place in Grenoble, France, in April 2014. The 10 full papers and 4 tool papers included in this volume were carefully reviewed and selected from 47 submissions; the book also contains one invited talk. The papers are organized in topical sections named: program analysis and optimization; parallelism and parsing and new trends in compilation.

Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.): Chris Lewis Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.)
Chris Lewis
R1,984 R1,721 Discovery Miles 17 210 Save R263 (13%) Ships in 10 - 15 working days

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you'll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.

Guide to Reliable Distributed Systems - Building High-Assurance Applications and Cloud-Hosted Services (Paperback, 2012):... Guide to Reliable Distributed Systems - Building High-Assurance Applications and Cloud-Hosted Services (Paperback, 2012)
Kenneth P. Birman
R1,842 Discovery Miles 18 420 Ships in 10 - 15 working days

This book describes the key concepts, principles and implementation options for creating high-assurance cloud computing solutions. The guide starts with a broad technical overview and basic introduction to cloud computing, looking at the overall architecture of the cloud, client systems, the modern Internet and cloud computing data centers. It then delves into the core challenges of showing how reliability and fault-tolerance can be abstracted, how the resulting questions can be solved, and how the solutions can be leveraged to create a wide range of practical cloud applications. The author's style is practical, and the guide should be readily understandable without any special background. Concrete examples are often drawn from real-world settings to illustrate key insights. Appendices show how the most important reliability models can be formalized, describe the API of the Isis2 platform, and offer more than 80 problems at varying levels of difficulty.

Ada 2012 Reference Manual. Language and Standard Libraries - International Standard ISO/IEC 8652/2012 (E) (Paperback, 2013... Ada 2012 Reference Manual. Language and Standard Libraries - International Standard ISO/IEC 8652/2012 (E) (Paperback, 2013 ed.)
S. Tucker Taft, Robert A. Duff, Randall L. Brukardt, Erhard Ploedereder, Pascal Leroy, …
R4,191 Discovery Miles 41 910 Ships in 10 - 15 working days

The Ada 2012 Reference Manual is an enhanced version of the text of International Standard ISO/IEC 8652/2012(E) for the programming language Ada. The Ada 2012 Reference Manual combines all of the previous corrections of Technical Corrigendum 1 and Amendment 1 with changes and additions that improve the capabilities of the language and the reliability of programs written in the language. The Ada 2012 Reference Manual will replace the former versions as an indispensable working companion for anybody using Ada professionally or learning and studying the language systematically.

Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014,... Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014, Proceedings (Paperback, 2014 ed.)
Erik Maehle, Kay Roemer, Wolfgang Karl, Eduardo Tovar
R2,175 Discovery Miles 21 750 Ships in 10 - 15 working days

This book constitutes the proceedings of the 27th International Conference on Architecture of Computing Systems, ARCS 2014, held in Lubeck, Germany, in February 2014. The 20 papers presented in this volume were carefully reviewed and selected from 44 submissions. They are organized in topical sections named: parallelization: applications and methods; self-organization and trust; system design; system design and sensor systems; and virtualization: I/O, memory, cloud; dependability: safety, security, and reliability aspects."

Android on x86 - An Introduction to Optimizing for Intel Architecture (Paperback, 1st ed.): Iggy Krajci, Darren Cummings Android on x86 - An Introduction to Optimizing for Intel Architecture (Paperback, 1st ed.)
Iggy Krajci, Darren Cummings
R2,109 Discovery Miles 21 090 Ships in 10 - 15 working days

The Android on x86: An Introduction serves two main purposes. First, it makes the case for adapting your applications onto Intel's x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these nuances and an understanding of how to tackle them. Second, and most important, this book provides a one-stop detailed resource for best practices and procedures associated with the installation issues, hardware optimization issues, software requirements, programming tasks, and performance optimizations that emerge when developers consider the x86 Android devices. The authors have collected this information so that you can use the book as a field guide for the specific requirements you may need to consider.This book is not dedicated to code; instead it is filled with the information you need in order to take advantage of x86 architecture. It will guide you through installing the Android SDK for Intel Architecture, help you understand the differences and similarities between different Android devices using the Intel Architecture, teach you to create and port applications, debug existing x86 applications, offer solutions for NDK and C++optimizations, and explain the Intel Hardware Accelerated Execution Manager. This book provides the most useful information to help you get the job done quickly while utilizing best practices. What you'll learn *The development-relevant differences between Android on ARM and Android on Intel x86 *How to set up the SDK for an emulated Intel Android device *How to build the Android OS for the Intel Mobile Processor *How to create new x86 based Android applications, set up testing and performance tuning, and port existing Android applications to work with the x86 processor *How to debug problems they encounter when working on the x86 Android test platform *Intricacies of the Intel Hardware Accelerated Execution Manager.The reader will also gain significant insight into the OpenGL Android support. Who this book is for *Android developers *Hardware designers who need to understand how Android will work on their chipsets *CIOs and CEOs of technology-based companies *IT staff who may encounter or need to understand the issues *New startup founders and entrepreneurs *Computer science students

Using Mac OS X Mavericks (Paperback, 1st ed.): Kevin Wilson Using Mac OS X Mavericks (Paperback, 1st ed.)
Kevin Wilson
R927 Discovery Miles 9 270 Ships in 10 - 15 working days

Learn to use your Mac the easy way: no jargon, just clear, concise and to the point. Using Mac OS Mavericks is your handy guide to using a computer running Mavericks, providing a quick resource for both the beginner and the enthusiast. Using Mac OS Mavericks is your handy guide to using a computer running Mavericks, providing a quick resource for both the beginner and the enthusiast. Step-by-step techniques supported by photography and screen prints, and easy to follow text, make using a Mac a cinch. Whether you have just bought your first Mac, switched from Windows, or are a keen computer user, this lean reference will provide you with the underpinnings needed to use a Mac like a pro.

Linux Kernel Networking - Implementation and Theory (Paperback, 1st ed.): Rami Rosen Linux Kernel Networking - Implementation and Theory (Paperback, 1st ed.)
Rami Rosen
R2,690 Discovery Miles 26 900 Ships in 10 - 15 working days

Linux Kernel Networking takes you on a guided in-depth tour of the current Linux networking implementation and the theory behind it. Linux kernel networking is a complex topic, so the book won't burden you with topics not directly related to networking. This book will also not overload you with cumbersome line-by-line code walkthroughs not directly related to what you're searching for; you'll find just what you need, with in-depth explanations in each chapter and a quick reference at the end of each chapter. Linux Kernel Networking is the only up-to-date reference guide to understanding how networking is implemented in the latest version of the Linux kernel, and it will be indispensable in years to come since so many devices now use Linux or operating systems based on Linux, like Android, and since Linux is so prevalent in the datacenter arena, including Linux-based virtualization technologies like Xen.What you'll learn * Kernel networking basics, including socket buffers * How key protocols like ICMP are implemented * In-depth looks at both IPv4 and IPv6 * Everything you need to know about Linux routing * How netfilter and IPsec are implemented * Linux wireless networking * Additional topics like Infiniband, BlueZ, the Android API, and network monitoring Who this book is for Software developers and architects, project managers, CTOs, network admins and architects, network security professionals, computer science researchers, and Linux kernel hackers. A basic knowledge of C and networking is required; basic knowledge of the Linux kernel is helpful but not mandatory.

Beginning iOS Cloud and Database Development - Build Data-Driven Cloud Apps for iOS (Paperback, 1st ed.): Nathan Ooley, Nick... Beginning iOS Cloud and Database Development - Build Data-Driven Cloud Apps for iOS (Paperback, 1st ed.)
Nathan Ooley, Nick Tichawa, Brian Miller
R1,660 Discovery Miles 16 600 Ships in 10 - 15 working days

Beginning iOS Cloud and Database Development gets you started with building apps for or that use Apple's iCloud. You'll learn the techniques which will enable you to devise and create iOSapps that can interact with iCloud servers. From the basics up, you'll progressively learn how to configure your app for iCloud, upload and download files, implement revisions, add conflict resolution policies, and work with custom documents.


There's more You'll learn how to integrate iCloudwith Core Data based applications. Besides technical advice, you'll find suggestions and best practices to design the interaction of iCloud-driven applications.


What you'll learn How to use, design, and develop for iCloud, including iOS data-driven apps, media apps and more How to work with documents in iCloud How to create custom documents in iCloud How to to deal with data escrow, file versionings, backups and conflict resolution and policies to deal with resolution How to work with Core Data and iCloud Who this book is for

This book is for iOS developers who want to build apps for or that use the new iCloud platform.

iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.): Dean Kaplan iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.)
Dean Kaplan
R1,241 Discovery Miles 12 410 Ships in 10 - 15 working days

Think you have the next great iPad app idea? TheiPad Application Sketch Book is an essential tool for any aspiring iPad developer. This sketch book makes it easy to centralize and organize your ideas, featuring full-sized iPad templates to write on. Professionally printed on high-quality paper, it has a total of 150 gridded templates for you to draft ideas and doodle designs while providing ample room to make notes, and document the app name and screen name. Its flat binding and perforated pages make it ideally flexible for any use you might think of. This book is a must-have and an invaluable tool for bringing your next great iPad app idea to life What you'll learn Who this book is for

Any aspiring iPad developer.

Objective-C Quick Syntax Reference (Paperback, 1st ed.): Matthew Campbell Objective-C Quick Syntax Reference (Paperback, 1st ed.)
Matthew Campbell
R1,250 Discovery Miles 12 500 Ships in 10 - 15 working days

The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found in the Apple iOS and Mac OS SDKs. It presents the essential Objective-C syntax in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Objective-C programmer. In the Objective-C Quick Syntax Reference, you will find: * A concise reference to the Objective-C language syntax. * Short, simple, and focused code examples. * A well laid out table of contents and a comprehensive index allowing easy review.What you'll learn * How to create a Objective-C HelloWorld * How to Compile and Run * What are the Objective-C code class definitions * How to use objects in Objective-C * How to effectively use categories to extend the various classes * What is key-value observation * How to archive an object graph * How to implement the delegation design pattern with protocols * How to master code blocks and much more Who this book is for This book is a quick, handy pocket syntax reference for experienced Objective-C, Mac, and iOS programmers, and a concise, easily-digested introduction for other programmers new to Objective-C.

Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013,... Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013, Revised Selected Papers (Paperback, 2013)
Chenggang Wu, Albert Cohen
R1,507 Discovery Miles 15 070 Ships in 10 - 15 working days

This book constitutes the refereed post-proceedings of the 10th International Symposium on Advanced Parallel Processing Technologies, APPT 2013, held in Stockholm, Sweden, in August 2013. The 30 revised full papers presented were carefully reviewed and selected from 62 submissions. The papers cover a wide range of topics capturing some of the state of the art and practice in parallel architecture, parallel software, concurrent and distributed systems, and cloud computing, with a highlight on computing systems for big data applications.

Using Windows 8.1 - Return of the Start Button (Paperback, 1st ed.): Kevin Wilson Using Windows 8.1 - Return of the Start Button (Paperback, 1st ed.)
Kevin Wilson
R949 Discovery Miles 9 490 Ships in 10 - 15 working days

Using Windows 8.1 is the essential step by step guide to using a computer running Windows 8, providing a complete resource for both the beginner and the enthusiast. Techniques are illustrated in step-by-step using photography and screen prints throughout, together with concise, easy to follow text from an established expert in the field, provide a comprehensive guide to Windows. Whether you have just bought your first computer, laptop or are a keen computer user who has just upgraded to Windows 8, this book will provide you with a firm grasp of the underpinning foundations and equip you with the skills needed to use a computer like a pro.

Learn Design for iOS Development (Paperback, 1st ed.): Sian Morson Learn Design for iOS Development (Paperback, 1st ed.)
Sian Morson
R1,632 Discovery Miles 16 320 Ships in 10 - 15 working days

Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS Development guides you through the design processes that you can apply to design your own apps brilliantly. We'll start at the idea stages of your apps, and you'll see how you can analyze and apply the right design patterns for every app you are coding, use wireframing tools to take your ideas forward, and use Photoshop to create the visual assets you want to look great in your app. You'll understand why Apple have made the decisions they've made with the new iOS 7 interface and new HIG guidelines, and from that insight you'll be able to vision and create your own apps, on iPhones and iPads, that work perfectly within the new iOS 7 interface.What you'll learn * How to build apps that work within the exciting new iOS 7 design paradigm * How to design great looking apps that your users will find a pleasure to use * The deeper design elements you can apply to your apps * What is and how to use Apple's Human Interface Guidelines (HIG) * How to go beyond Apple's HIG guidelines to create innovative apps * Design pattern basics and how you can use them * How to use wireframes to create your app * How to use Adobe Photoshop to create the visual assets for your apps * How to create your app's icon and additional graphics for the App Store * Extra considerations for iPad app design considerations * Common design best practices and mistakes Who this book is for This book is for iOS developers who know that they can code well, but want to know how they can build apps to also have brilliant designs. This book is also a guide for all iOS app developers who want their apps to look contemporary within the new iOS 7 interface guidelines.

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