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Ludics, Dialogue and Interaction - PRELUDE Project - 2006-2009. Revised Selected Papers (Paperback, 2011 ed.)
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Ludics, Dialogue and Interaction - PRELUDE Project - 2006-2009. Revised Selected Papers (Paperback, 2011 ed.)
Series: Lecture Notes in Computer Science, 6505
Expected to ship within 10 - 15 working days
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This volume contains the key contributions to workshops and
meetings that were held within the context of the PRELUDE project.
PRELUDE, an acronym for "Towards Theoretical Pragmatics based on
Ludics and Continuation Theory", ran from November 2006 to November
2009, with funding from the new French National Agency for Research
(ANR). The objective of the project was to develop perspectives on
Natural Language Semantics and Pragmatics based on recent
developments in Logic and Theoretical Computer Science; the
articles shed light on the role of Ludics in the study of speech
acts, inferential semantics, game-theoretical frameworks,
interactive situations in the dynamics of language, the
representation of commitments and interaction, programming web
applications, as well as the impact of Ludics on the fundamental
concepts of computability.
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