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Understanding Augmented Reality - Concepts and Applications (Paperback) Loot Price: R1,352
Discovery Miles 13 520
Understanding Augmented Reality - Concepts and Applications (Paperback): Alan B. Craig

Understanding Augmented Reality - Concepts and Applications (Paperback)

Alan B. Craig

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Loot Price R1,352 Discovery Miles 13 520 | Repayment Terms: R127 pm x 12*

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Augmented reality is not a technology.Augmented reality is a medium. Likewise, a book on augmented reality that only addresses the technology that is required to support the medium of augmented reality falls far short of providing the background that is needed to produce, or critically consume augmented reality applications.One "reads" a book.One "watches" a movie.One "experiences" augmented reality."Understanding Augmented Reality" addresses the elements that are required to create "compelling "augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change.The underlying principles for creating exciting, useful augmented reality experiences are timeless.

Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption-but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the "content" of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium.

"Understanding Augmented Reality" addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today s technology. At the same time, ample examples are provided that show what is possible with current technology.

Explore the different techniques, technologies and approaches used in developing AR applications. This book helps untangle the seemingly endless different approaches that are being taken in the market today.
Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences.
Some AR examples can be experienced from within the book using downloadable software
Associated website includes: additional cool application examples available for download, links to interesting applications, and videos that support the points being made in the book."

General

Imprint: Focal Press
Country of origin: United Kingdom
Release date: June 2013
First published: June 2013
Authors: Alan B. Craig
Dimensions: 234 x 188 x 12mm (L x W x T)
Format: Paperback
Pages: 296
ISBN-13: 978-0-240-82408-6
Categories: Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Computer software packages > Multimedia
Books > Computing & IT > Applications of computing > General
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LSN: 0-240-82408-3
Barcode: 9780240824086

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