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Nominal Game Semantics (Paperback)
Loot Price: R2,008
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Nominal Game Semantics (Paperback)
Series: Foundations and Trends (R) in Programming Languages
Expected to ship within 10 - 15 working days
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Nominal Game Semantics complements existing introductory literature
to game semantics, which highlight the then new structural
components necessary to model higher-order computation; for
example, arenas, justification pointers, and innocence. In
contrast, this monograph focuses on explaining the nominal content
of our games. It begins by covering the basics of nominal sets
before proceeding to introduce the programming language of study,
called GroundML. GroundML is a higher-order language with
references capable of storing integers, references to integers,
references to references to integers, and so on. Before presenting
the game model of GroundML in full detail, the reader is given a
flavor of the nominal approach with the presentation of ToyML that,
for the sake of simplicity, features only integer-valued references
and restricted higher-order types. Because ToyML is simpler, it
allows a more direct and elementary presentation of its game
semantics, which will help the reader to make a transition to the
full-blown model. Nominal Game Semantics has been written in a way
that will make it accessible to readers who are familiar with
standard denotational semantics and types.
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