Books > History > World history > 1750 to 1900
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Games of History - Games and Gaming as Historical Sources (Paperback)
Loot Price: R1,280
Discovery Miles 12 800
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Games of History - Games and Gaming as Historical Sources (Paperback)
Series: Routledge Guides to Using Historical Sources
Expected to ship within 12 - 19 working days
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Games of History provides an understanding of how games as
artefacts, textual and visual sources on games and gaming as a
pastime or a "serious" activity can be used as sources for the
study of history. From the vast world of games, the book's focus is
on board and card games, with reference to physical games, sports
and digital games as well. Considering culture, society, politics
and metaphysics, the author uses examples from various places
around the world and from ancient times to the present to
demonstrate how games and gaming can offer the historian an
alternative, often very valuable and sometimes unique path to the
past. The book offers a thorough discussion of conceptual and
material approaches to games as sources, while also providing the
reader with a theoretical starting point for further study within
specific thematic chapters. The book concludes with three case
studies of different types of games and how they can be considered
as historical sources: the gladiatorial games, chess and the
digital game Civilization. Offering an alternative approach to the
study of history through its focus on games and gaming as
historical sources, this is the ideal volume for students
considering different types of sources and how they can be used for
historical study, as well as students who study games as primary or
secondary sources in their history projects.
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