Requirements engineering is the process by which the
requirements for software systems are gathered, analyzed,
documented, and managed throughout their complete lifecycle.
Traditionally it has been concerned with technical goals for,
functions of, and constraints on software systems. Aurum and
Wohlin, however, argue that it is no longer appropriate for
software systems professionals to focus only on functional and
non-functional aspects of the intended system and to somehow assume
that organizational context and needs are outside their remit.
Instead, they call for a broader perspective in order to gain a
better understanding of the interdependencies between enterprise
stakeholders, processes, and software systems, which would in turn
give rise to more appropriate techniques and higher-quality
systems.
Following an introductory chapter that provides an exploration
of key issues in requirements engineering, the book is organized in
three parts. Part 1 presents surveys of state-of-the art
requirements engineering process research along with critical
assessments of existing models, frameworks and techniques. Part 2
addresses key areas in requirements engineering, such as
market-driven requirements engineering, goal modeling, requirements
ambiguity, and others. Part 3 concludes the book with articles that
present empirical evidence and experiences from practices in
industrial projects.
Its broader perspective gives this book its distinct appeal and
makes it of interest to both researchers and practitioners, not
only in software engineering but also in other disciplines such as
business process engineering and management science.
General
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