The Video Game Theory Reader 2 picks up where the first Video
Game Theory Reader (Routledge, 2003) left off, with a group of
leading scholars turning their attention to next-generation
platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to
new issues in the rapidly expanding field of video games studies.
The contributors are some of the most renowned scholars working on
video games today including Henry Jenkins, Jesper Juul, Eric
Zimmerman, and Mia Consalvo. While the first volume had a strong
focus on early video games, this volume also addresses more
contemporary issues such as convergence and MMORPGs. The volume
concludes with an appendix of nearly 40 ideas and concepts from a
variety of theories and disciplines that have been usefully and
insightfully applied to the study of video games.
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