This book constitutes the refereed proceedings of the 20th
International Working Conference on Requirements Engineering:
Foundation for Software Quality, REFSQ 2014, held in Essen,
Germany, in April 2014.
The 23 papers presented were carefully reviewed and selected from
89 submissions. The REFSQ conference is organised as a three-day
symposium with two days devoted to scientific papers presentation
with a one-day industry track in-between. Both the industry and
scientific presentations concern a variety of topics, which shows
the liveliness of the requirements engineering domain. These topics
are for instance: scalability in RE, communication issues,
compliance with law and regulations, RE for self adaptive systems,
requirements traceability, new sources of requirements, domain
specific RE, Natural Language issues and of course games. 'Games
for RE and RE for Games' was the special topic of REFSQ 2014. This
is materialized by a plenary session at the conference, and by a
keynote given by Catherine Rolland, a serious games expert and
project manager at KTM Advance, a French company specialized in
serious games.
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