* Provides an unusually pluralistic discussion of cinematic digital
television that presents a less value-laden set of definitions than
other books in the field have; * Breaks new ground in the
much-contested field of cinematic television but will also be
accessible enough to be used for teaching upper-level undergraduate
and postgraduate students; * Each chapter includes contemporary
case studies from a variety of global contexts, including Midnight
Diner, Sacred Games, Twin Peaks and Russian Doll to clearly
demonstrate the ideas discussed.
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