What knowledge and skills do designers of learning technologies
need? What is the best way to train them to create high-quality
educational technologies? Distilling the wisdom of expert
instructors and designers, this cutting-edge guide offers a clear,
accessible balance of theory and practical examples.
This cutting-edge guide:
- synthesizes learning, instructional design, and educational
technology perspectives on learning-centered technology
highlighting how interdisciplinary work is driving the fields of
the learning sciences and technology design and development
- offers helpful resources for both faculty and students
including descriptions of a variety of successful courses in
learning technology design, examples of student work with
commentary by instructors and students, and discussions of "lessons
learned" in course development
- includes a "To the Student" chapter that speaks in plain
language about what is exciting and challenging about creating
technology for kids
Directed to university instructors working with students on
developing educational software projects and to managers leading
learning technologies development teams, this book is a valuable
resource for guiding and inspiring the next generation of designers
of learning technologies.
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