Master's Thesis from the year 2010 in the subject Computer Science
- Programming, Karlstad University, course: Computer Science,
language: English, abstract: With the advent of shorter time to
market of software products there an increasing requirement for
techniques and methods to improve the productivity levels in
software development together with a requirement for increased
flexibility and the introduction of late changes. This in turn has
lead to the introduction of a set of techniques known as Agile
methods which include one methodology known as eXtreme Programming.
This is a collection of values, principles, and practices. Since
these methods are becoming more common in industry, is has become
more important to introduce these ideas in the undergraduate
curriculum. This case study analysed whether or not it is possible
to teach eXtreme Programming at a university by means of a course
that presents a mixture of theory and practice within eXtreme
programming. In this context, a case study was carried out to
determine which of the practices of eXtreme Programming are more
appropriate to university projects. The case study indicates that
it is worth investing the effort to teach eXtreme Programming to
students to enable them to apply eXtreme Programming or at least
some of its practices in future business and university projects.
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