Craig Martin addresses the transgressive or deviant aspects of
design: design that straddles the divide between the licit and
illicit, the legal and illegal, in a variety of ways. Martin argues
that design is not necessarily for the social good, but that it is
immersed in the social realm in all its contradictions and
confusions. Through a series of case studies he explores a wide
range of social practices that employ illicit forms of design
thinking, including: early computer hacking and present-day hacker
culture in which everyday objects are repurposed and deliberately
misused; the cultures of reproduction, counterfeit and pirated
versions of classic and luxury designs; and the use of material
practices by smugglers to conceal drugs within consumer goods and
luggage. Deviant Design contends that these amateur and illicit
practices challenge the normative idea of the professional designer
or maker. Rather than being reliant on the services of
institutionalized design professionals, the adhocist practitioner
displays forms of innovative design knowledge in understanding how
artefacts have an inherent potential to be misused or repurposed.
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