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Designing for Interaction - Creating Innovative Applications and Devices (Paperback, 2nd edition)
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Designing for Interaction - Creating Innovative Applications and Devices (Paperback, 2nd edition)
Series: Voices That Matter
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Building products and services that people interact with is the big
challenge of the 21st century. Dan Saffer has done an amazing job
synthesizing the chaos into an understandable, ordered reference
that is a bookshelf must-have for anyone thinking of creating new
designs."
-- Jared Spool, CEO of User Interface Engineering
Interaction design is all around us. If you've ever wondered why
your mobile phone looks pretty but doesn't work well, you've
confronted bad interaction design. But if you've ever marveled at
the joy of using an iPhone, shared your photos on Flickr, used an
ATM machine, recorded a television show on TiVo, or ordered a movie
off Netflix, you've encountered good interaction design: products
that work as well as they look.
Interaction design is the new field that defines how our
interactive products behave. Between the technology that powers our
devices and the visual and industrial design that creates the
products' aesthetics lies the practice that figures out how to make
our products useful, usable, and desirable.
This thought-provoking new edition of "Designing for Interaction"
offers the perspective of one of the most respected experts in the
field, Dan Saffer. This book will help you
learn to create a design strategy that differentiates your product
from the competition
use design research to uncover people's behaviors, motivations, and
goals in order to design for thememploy brainstorming best
practices to create innovativenew products and solutionsunderstand
the process and methods used to define product behavior
It also offers interviews and case studies from industry leaders on
prototyping, designing in an Agile environment, service design,
ubicomp, robots, and more.
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